Questions tagged [vertices]
A vertex (plural vertices) is the point where two or more edges intersect. Used to manipulate the shape of a mesh in Edit mode.
2,204
questions
0
votes
1
answer
2k
views
indexerror: bpy_prop_collection[index]: index 0 out of range, size 0
I'm trying to run the below script. But for some reason I receive this error saying
...
1
vote
1
answer
990
views
Vertex Groups assignment from Makehuman mesh
I have imported a mesh from Makehuman, and I started creating and assigning vertex groups using the "c" key and choosing the vertices. The problem is that many vertices are missed from the selection ...
1
vote
0
answers
4k
views
How can I even out a set of uneven vertices to form a vertical surface? [duplicate]
Hey so I'm a Blender newbie who figured out that somewhere during my modelling, I got some parts uneven as seen on this picture from the side:
.
That vertical part is supposed to be 90 degrees ...
5
votes
1
answer
2k
views
Order of vertices added using Python script and bmesh
I am using Blender 2.71 and Python 3.4.0 and I would like to add a row of vertices in such a way that I can call them using bmesh.verts[] in the same order that I ...
1
vote
2
answers
610
views
Ho do I write a script to remove loose geometry from all objects?
I'm trying this:
...
4
votes
1
answer
11k
views
How to output the number of vertices, edges and faces given a polygon with Python?
So far I have written the following code. I am super new to python
...
3
votes
2
answers
1k
views
How to select and merge vertices into separate triangles? [closed]
For my blender model, I have an image of a half-sphere. On its face it is triangulated and I want to merge the triangles together so they are like the portion that the red arrow is pointing to:
What ...
9
votes
1
answer
25k
views
How can I make a line of vertices round?
I have a straight line of vertices and I don't know how to make them be arranged in a circular shape such as the top part of a dome.
Can anybody help me?
1
vote
1
answer
2k
views
Different number of Vertices, Faces and Triangles between object mode and edit mode
In object mode it says that I have 1 of 99 objects selected and over 10000 Vertices, 2000 Faces, and a similar high number for Tris. When I tab into edit mode it shows the actual numbers of the object,...
3
votes
2
answers
1k
views
How do I fix the pivot point of my vertex
The pivot point of every vertex in the mesh of my object is out of position for some reason how do I put it back to where the geometry of my vertex actually is. I tried origin to cursor but it will ...
2
votes
1
answer
3k
views
Why is vertex snapping with auto merge enabled not merging vertices?
I am watching this tutorial on youtube:
At the moment, the tutor is merging the hand's vertexes to the arm's vertexes; the problem is that when I try to merge them like that, they don't really get ...
6
votes
2
answers
9k
views
Moving vertices in global coordinates
I need to move vertices along axis Z GLOBAL but I don't find how to do it. I've tried this:
...
0
votes
1
answer
262
views
Face splitting tool
Is there a tool to split this cubes faces or face into 4 equally spaced faces?
So it will look like this:
Maybe just to split it into 2 equally spaced faces that I can apply twice?
5
votes
1
answer
1k
views
Moving vertices along normal axis in BGE
I'm using BGE and I need to move the vertices of a mesh using Python. I know how to change the position of the vertices in real time but the problem is that they move using LOCAL coordinates and I ...
2
votes
1
answer
284
views
Add a new edge snapping to a vertex and with an angle constraint?
How would you add a horizontal line without interference to the other edge?
As shown on the image,
3
votes
1
answer
454
views
Why Blender doesn't let me select all aligned vertex edges at all?
I drew three coloured squares over the screenshot, so you can catch easier what do I want to accomplish here.
I want to select the 4 edges of the vertex as stated in the green square and not only 2 ...
1
vote
2
answers
4k
views
Can a single vertex be rotated?
In the duplication options for the dupli verts there is a option for Rotation. Witch brings me to my question, is there anyway to rotate a vertex? Vertex's have ...
2
votes
1
answer
4k
views
Why do gaps appear in my mesh when I animate it?
As I attempt to complete a "Walk cycle" with my model, the mesh at the pants line separates from the skin as the model moves or as I rotate the controls. This happens in many places on my model and it ...
3
votes
2
answers
2k
views
Subgrouping a large mesh
Recently I've been trying to import into my game the mesh of a terrain that I have in Blender. I chose to use a model other than a heightmap because it's needed the maximum accuracy possible. ...
9
votes
2
answers
3k
views
No redraw after assigning new vertex position with python
I'm trying to write a new operator which modifies my geometry in some way, but I'm struggling with vertex manipulation. I can get the selected vertices fine and also print the individual components. ...
3
votes
1
answer
2k
views
Different Color for region of intersection
Is there a simple way to make a region or new object in order to change the material properties at the intersection of two or more objects?
For example:
Or this, where the intersection area of ...
28
votes
3
answers
60k
views
How to evenly space vertices?
I have a edge loop that has vertices on it. Is there a way I can separate the vertices on the the edge evenly without moving the end points? I would also like for the vertices to maintain the current ...
1
vote
0
answers
3k
views
Transforming a vertex moves other vertices [duplicate]
Hi I'm new to blender and am trying to model a character. In the tutorial I'm following each vertex moves independently. For example, when moving one vertex only that vertex moves, whereas for me it's ...
6
votes
2
answers
3k
views
Python: assign custom tag to vertices
Is it possible to associate a custom tag with each vertex?
I would like to be able to number them...
I have an export script that dumps 6000 vertices to file, I then run a simulation that generates ...
7
votes
2
answers
13k
views
Merge touching faces on model
I have a model like in the following image:
There is a mesh for this object made of many individual cubic boxes. Every individual box has its own 6 faces, so where they touch with another box, there ...
0
votes
2
answers
13k
views
How to check whether a list exists?
How to check whether the list (of vertices) exists?
I want to append a new vertex to a list or create one if it does not exists.
...
5
votes
1
answer
2k
views
Vertex selection without edge highlighting?
Selecting a cube's vertex displays an orange point (sure it is vertex) with its connected three edges (edges highlighted as orange to black gradient).
For example, selecting a vertex in 3ds Max only ...
4
votes
3
answers
775
views
How to repair cylinder mesh with misplaced vertices?
I realized, for the first time, I now have the skill to visualize and manifest a 3D object of some complexity!
Do you see this rocket?
It looks pretty cool. But, nobody would put this thing on the ...
18
votes
4
answers
58k
views
Clean up vertices/edges with no faces
Is there anyway to cleanup vertices/edges in edit mode?
I have been deleting some faces from a mesh but it seems to create a few loose vertices/edges.
Update for clarity:
So I have a mesh like ...
5
votes
1
answer
12k
views
How to iterate through all vertices of an object that contains multiple meshes?
I've learned that an object may contain multiple meshes. I want to export all vertices from all meshes. How do I iterate through them?
Also, is there a simple way to know in advance the total count? ...
3
votes
2
answers
8k
views
Blender Loop cuts and vertices measurement
I have some problems when adjusting loop cuts and when I extrude the vertices of loop cuts. When I do a loop cut I would like to place the cut at the position of an exact millimeter.
I have in the ...
2
votes
3
answers
549
views
How to merge two hand perspectives?
Using 123D catch (creates 3d models from picures) I created two mesh obj of an hand in dorsal perspective (palm down), and another in the palmar perspective (palm up). I'm trying to come up with ...
7
votes
1
answer
3k
views
Deforming a mesh in realtime (Game Engine)
I have a subdivided plane I want to act as a niveau map.
I want to change the niveau extremes' locations and want the map to display the niveau in the form of z=f(x,y) with x,y as the location of a ...
5
votes
2
answers
2k
views
How to smooth multiple vertices at a point?
I know this is very simple, but I've tried using the smooth button in the mesh tools section, but it won't work:
Before:
This is with smooth vertex:
What should I do?
Thanks in advance
(I need to ...
2
votes
1
answer
201
views
How to determine the poly/vert counts of a fluid simulation?
Is it possible to determine the vertex count of a fluid simulation frame without applying the fluid simulation?
Normally I would just go into edit mode and select all to see the vertex count in the ...
9
votes
3
answers
11k
views
Get indices of vertices of triangulated faces in python
I'm writing a python script to export triangulated meshes from Blender to an openGL application I am working on. I'm using text files, and I want to export my geometry data in the form of vertices, ...
9
votes
1
answer
10k
views
Stitching Meshes Together
For a game project I'm working on, I want to "stitch" together several grid-like meshes:
Each mesh is sculpted starting from a regular grid to give more depth and detail to its texture. But the ...
5
votes
2
answers
6k
views
How to slide some vertices along a slant, until it lines up vertically with another vertex
I started out with the default cube. I went into edit mode and moved the two top, rear vertices up a bit. That's the two positioned in the positive Y-direction. Go to face select mode and select the ...
21
votes
3
answers
47k
views
What is an efficient way to remove loose vertices?
I have a mesh that has some vertices between edges that do not need to be there. How can I easily remove these vertices without selecting them manually? I tired using limited dissolve but that get rid ...
4
votes
1
answer
453
views
Why are my vertices being mirrored and how do I fix it?
Bear in mind, I am quite new to blender.
I've run into a problem. I'm trying to model a head and I'm creating the vertices and faces, but when I move some vertices another one snaps to a completely ...
73
votes
9
answers
129k
views
How can I add vertices to intersection of two edges?
I need to put a point at the intersection of two edges. Below is a picture with red circles around where I need points to be placed.
28
votes
4
answers
44k
views
Revert vertex position to Basis Shape Key
How I can revert the position of a single vertex in a shape key to it's position in the Basis Shape Key?
8
votes
2
answers
1k
views
How should I handle a split in a retopology?
What's the best way to handle a "split" in retopology? Consider the case of a torso splitting into legs:
In this case, each leg ring is made up of 16 vertices, as is the torso ring. What is the best ...
20
votes
1
answer
19k
views
Show unselected vertices in UV/Image editor?
Is there a way to show all vertices (even if they're unselected in the 3D view) in the UV editor?
16
votes
1
answer
14k
views
How to read vertices of quad faces using Python API?
Preferable in object mode.
I have a mesh I know is made of quads only. I want my script to iterate through each quad and do something with the coordinates of each of the four vertices.
I have read ...
11
votes
1
answer
2k
views
Remove vertices based on texture
Is there a way to apply a black and white texture to a object and remove all vertices mapped to a point where the texture is black?
I want to build a hollow earth globe and remove all vertices where ...
21
votes
3
answers
10k
views
Is it possible to render vertices in Blender?
Is it possible to render vertices with materials applied on them?
I subdivided a mesh, and deleted all the faces so only the vertices were left.
I could theoretically apply cool effects on them (I ...
5
votes
2
answers
5k
views
Snap individual vertex of the selection to closest vertex
I want each individual vertex of my selection to snap to the closest unselected ones, so they superpose each other.
Im aware of the vertex snapping utility along the "closest" mode but it only work ...
29
votes
9
answers
28k
views
Efficient way to get selected vertices via python (without iterating over the entire mesh)
What's the best/fastest way to construct a list of selected vertices for a mesh object in python?
I want to avoid iterating over every vertex in the mesh if possible, since that seems like a really ...
30
votes
2
answers
60k
views
How can I get vertex positions from a mesh?
I want to read the vertex x and y coordinates with a script or a function.
How can I do that?
The MeshVertex
appears to have ...