Questions tagged [vertices]

A vertex (plural vertices) is the point where two or more edges intersect. Used to manipulate the shape of a mesh in Edit mode.

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2answers
4k views

Can't select individual vertices by right clicking in UV image editor (v2.46)

I am in the process of UV unwrapping a rather complex model that I have spent the last few weeks working on. However, at one point this evening whilst trying to make some progress on my project, I ...
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1answer
1k views

Blender 2.7 Select vertex path option

I am following the "Blender Inside Out" tutorial on blender cloud. Chapter 4 UV Wrapping - Learn the basics about UV Wrapping and how to set seams, shows how to select a vertex path between a start ...
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1answer
364 views

How to retrieve missing vertices from STL file

I was coloring my object A and found this piece in blue has large area of missing vertices I still have the original STL file My plan was to segment those missing vertices from original uncolored ...
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1answer
1k views

Set active vertex through python

I am having a problem trying to set the active vertex in blender. I have a list of vertices but I cannot set the active vertex. I am able to retrieve the active vertex through select_history of the ...
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1answer
922 views

indexerror: bpy_prop_collection[index]: index 0 out of range, size 0

I'm trying to run the below script. But for some reason I receive this error saying ...
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1answer
758 views

Vertex Groups assignment from Makehuman mesh

I have imported a mesh from Makehuman, and I started creating and assigning vertex groups using the "c" key and choosing the vertices. The problem is that many vertices are missed from the selection ...
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0answers
3k views

How can I even out a set of uneven vertices to form a vertical surface? [duplicate]

Hey so I'm a Blender newbie who figured out that somewhere during my modelling, I got some parts uneven as seen on this picture from the side: . That vertical part is supposed to be 90 degrees ...
4
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1answer
1k views

Order of vertices added using Python script and bmesh

I am using Blender 2.71 and Python 3.4.0 and I would like to add a row of vertices in such a way that I can call them using bmesh.verts[] in the same order that I ...
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1answer
357 views

Ho do I write a script to remove loose geometry from all objects?

I'm trying this: ...
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1answer
6k views

How to output the number of vertices, edges and faces given a polygon with Python?

So far I have written the following code. I am super new to python ...
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2answers
812 views

How to select and merge vertices into separate triangles? [closed]

For my blender model, I have an image of a half-sphere. On its face it is triangulated and I want to merge the triangles together so they are like the portion that the red arrow is pointing to: What ...
8
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1answer
22k views

How can I make a line of vertices round?

I have a straight line of vertices and I don't know how to make them be arranged in a circular shape such as the top part of a dome. Can anybody help me?
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1answer
1k views

Different number of Vertices, Faces and Triangles between object mode and edit mode

In object mode it says that I have 1 of 99 objects selected and over 10000 Vertices, 2000 Faces, and a similar high number for Tris. When I tab into edit mode it shows the actual numbers of the object,...
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2answers
746 views

How do I fix the pivot point of my vertex

The pivot point of every vertex in the mesh of my object is out of position for some reason how do I put it back to where the geometry of my vertex actually is. I tried origin to cursor but it will ...
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1answer
2k views

Why is vertex snapping with auto merge enabled not merging vertices?

I am watching this tutorial on youtube: At the moment, the tutor is merging the hand's vertexes to the arm's vertexes; the problem is that when I try to merge them like that, they don't really get ...
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2answers
6k views

Moving vertices in global coordinates

I need to move vertices along axis Z GLOBAL but I don't find how to do it. I've tried this: ...
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1answer
249 views

Face splitting tool

Is there a tool to split this cubes faces or face into 4 equally spaced faces? So it will look like this: Maybe just to split it into 2 equally spaced faces that I can apply twice?
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1answer
912 views

Moving vertices along normal axis in BGE

I'm using BGE and I need to move the vertices of a mesh using Python. I know how to change the position of the vertices in real time but the problem is that they move using LOCAL coordinates and I ...
2
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1answer
250 views

Add a new edge snapping to a vertex and with an angle constraint?

How would you add a horizontal line without interference to the other edge? As shown on the image,
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1answer
406 views

Why Blender doesn't let me select all aligned vertex edges at all?

I drew three coloured squares over the screenshot, so you can catch easier what do I want to accomplish here. I want to select the 4 edges of the vertex as stated in the green square and not only 2 ...
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2answers
2k views

Can a single vertex be rotated?

In the duplication options for the dupli verts there is a option for Rotation. Witch brings me to my question, is there anyway to rotate a vertex? Vertex's have ...
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1answer
3k views

Why do gaps appear in my mesh when I animate it?

As I attempt to complete a "Walk cycle" with my model, the mesh at the pants line separates from the skin as the model moves or as I rotate the controls. This happens in many places on my model and it ...
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2answers
1k views

Subgrouping a large mesh

Recently I've been trying to import into my game the mesh of a terrain that I have in Blender. I chose to use a model other than a heightmap because it's needed the maximum accuracy possible. ...
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2answers
2k views

No redraw after assigning new vertex position with python

I'm trying to write a new operator which modifies my geometry in some way, but I'm struggling with vertex manipulation. I can get the selected vertices fine and also print the individual components. ...
3
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1answer
1k views

Different Color for region of intersection

Is there a simple way to make a region or new object in order to change the material properties at the intersection of two or more objects? For example: Or this, where the intersection area of ...
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3answers
27k views

How to evenly space vertices?

I have a edge loop that has vertices on it. Is there a way I can separate the vertices on the the edge evenly without moving the end points? I would also like for the vertices to maintain the current ...
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0answers
2k views

Transforming a vertex moves other vertices [duplicate]

Hi I'm new to blender and am trying to model a character. In the tutorial I'm following each vertex moves independently. For example, when moving one vertex only that vertex moves, whereas for me it's ...
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2answers
2k views

Python: assign custom tag to vertices

Is it possible to associate a custom tag with each vertex? I would like to be able to number them... I have an export script that dumps 6000 vertices to file, I then run a simulation that generates ...
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2answers
10k views

Merge touching faces on model

I have a model like in the following image: There is a mesh for this object made of many individual cubic boxes. Every individual box has its own 6 faces, so where they touch with another box, there ...
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2answers
11k views

How to check whether a list exists?

How to check whether the list (of vertices) exists? I want to append a new vertex to a list or create one if it does not exists. ...
4
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1answer
2k views

Vertex selection without edge highlighting?

Selecting a cube's vertex displays an orange point (sure it is vertex) with its connected three edges (edges highlighted as orange to black gradient). For example, selecting a vertex in 3ds Max only ...
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3answers
533 views

How to repair cylinder mesh with misplaced vertices?

I realized, for the first time, I now have the skill to visualize and manifest a 3D object of some complexity! Do you see this rocket? It looks pretty cool. But, nobody would put this thing on the ...
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4answers
24k views

Clean up vertices/edges with no faces

Is there anyway to cleanup vertices/edges in edit mode? I have been deleting some faces from a mesh but it seems to create a few loose vertices/edges. Update for clarity: So I have a mesh like ...
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1answer
8k views

How to iterate through all vertices of an object that contains multiple meshes?

I've learned that an object may contain multiple meshes. I want to export all vertices from all meshes. How do I iterate through them? Also, is there a simple way to know in advance the total count? ...
3
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2answers
4k views

Blender Loop cuts and vertices measurement

I have some problems when adjusting loop cuts and when I extrude the vertices of loop cuts. When I do a loop cut I would like to place the cut at the position of an exact millimeter. I have in the ...
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3answers
448 views

How to merge two hand perspectives?

Using 123D catch (creates 3d models from picures) I created two mesh obj of an hand in dorsal perspective (palm down), and another in the palmar perspective (palm up). I'm trying to come up with ...
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1answer
3k views

Deforming a mesh in realtime (Game Engine)

I have a subdivided plane I want to act as a niveau map. I want to change the niveau extremes' locations and want the map to display the niveau in the form of z=f(x,y) with x,y as the location of a ...
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2answers
2k views

How to smooth multiple vertices at a point?

I know this is very simple, but I've tried using the smooth button in the mesh tools section, but it won't work: Before: This is with smooth vertex: What should I do? Thanks in advance (I need to ...
2
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1answer
107 views

How to determine the poly/vert counts of a fluid simulation?

Is it possible to determine the vertex count of a fluid simulation frame without applying the fluid simulation? Normally I would just go into edit mode and select all to see the vertex count in the ...
8
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3answers
8k views

Get indices of vertices of triangulated faces in python

I'm writing a python script to export triangulated meshes from Blender to an openGL application I am working on. I'm using text files, and I want to export my geometry data in the form of vertices, ...
9
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1answer
7k views

Stitching Meshes Together

For a game project I'm working on, I want to "stitch" together several grid-like meshes: Each mesh is sculpted starting from a regular grid to give more depth and detail to its texture. But the ...
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2answers
5k views

How to slide some vertices along a slant, until it lines up vertically with another vertex

I started out with the default cube. I went into edit mode and moved the two top, rear vertices up a bit. That's the two positioned in the positive Y-direction. Go to face select mode and select the ...
21
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3answers
32k views

What is an efficient way to remove loose vertices?

I have a mesh that has some vertices between edges that do not need to be there. How can I easily remove these vertices without selecting them manually? I tired using limited dissolve but that get rid ...
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1answer
272 views

Why are my vertices being mirrored and how do I fix it?

Bear in mind, I am quite new to blender. I've run into a problem. I'm trying to model a head and I'm creating the vertices and faces, but when I move some vertices another one snaps to a completely ...
54
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8answers
68k views

How can I add vertices to intersection of two edges?

I need to put a point at the intersection of two edges. Below is a picture with red circles around where I need points to be placed.
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4answers
20k views

Revert vertex position to Basis Shape Key

How I can revert the position of a single vertex in a shape key to it's position in the Basis Shape Key?
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2answers
698 views

How should I handle a split in a retopology?

What's the best way to handle a "split" in retopology? Consider the case of a torso splitting into legs: In this case, each leg ring is made up of 16 vertices, as is the torso ring. What is the best ...
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1answer
9k views

Show unselected vertices in UV/Image editor?

Is there a way to show all vertices (even if they're unselected in the 3D view) in the UV editor?
16
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1answer
11k views

How to read vertices of quad faces using Python API?

Preferable in object mode. I have a mesh I know is made of quads only. I want my script to iterate through each quad and do something with the coordinates of each of the four vertices. I have read ...
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1answer
1k views

Remove vertices based on texture

Is there a way to apply a black and white texture to a object and remove all vertices mapped to a point where the texture is black? I want to build a hollow earth globe and remove all vertices where ...