Questions tagged [vertices]

A vertex (plural vertices) is the point where two or more edges intersect. Used to manipulate the shape of a mesh in Edit mode.

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54
votes
8answers
68k views

How can I add vertices to intersection of two edges?

I need to put a point at the intersection of two edges. Below is a picture with red circles around where I need points to be placed.
44
votes
2answers
162k views

How to reduce vertex count on a mesh [duplicate]

I need a way to fix this mesh. It has way to many faces and when I import the .stl to other programs it gives me a broken polygon message, I want to 3D print this object in matter control once I fix ...
27
votes
3answers
55k views

How do I select vertices that are directly under the other?

I'd like to select vertices that are directly beneath the one I am selecting to save me the trouble from moving out of ortho view. It's mostly on simple shapes like the cube below. Notice how the ...
22
votes
2answers
58k views

Split an edge in two?

Is there a simple and quick way to add a vertex to an existing edge? I mean in a similar manner (Ctrl+R) like a loop cut for the whole object? My current workflow is, deleting the edge completely, ...
22
votes
2answers
32k views

How can I get vertex positions from a mesh?

I want to read the vertex x and y coordinates with a script or a function. How can I do that? The MeshVertex appears to have ...
21
votes
1answer
39k views

Blender 2.80 Remove double vertices option gone

I downloaded the latest version of Blender 2.8 beta today. I used to remove double vertices by switching to Vertex selection mode -> Choose all vertices -> Right click > choose Remove Doubles (in ...
21
votes
3answers
48k views

Creating a single vertex on the cursor position

How do I create a single vertex (not connected to another vertex) on the cursor position?
21
votes
3answers
27k views

How to evenly space vertices?

I have a edge loop that has vertices on it. Is there a way I can separate the vertices on the the edge evenly without moving the end points? I would also like for the vertices to maintain the current ...
21
votes
3answers
32k views

What is an efficient way to remove loose vertices?

I have a mesh that has some vertices between edges that do not need to be there. How can I easily remove these vertices without selecting them manually? I tired using limited dissolve but that get rid ...
20
votes
5answers
41k views

How to scale along the local axis of an object?

I have an object which is rotated and not parallel to any axis. The picture shows how it looks if I scale four vertices along the y-axis. How can I extend the vertices along the local axis of the ...
19
votes
4answers
20k views

Revert vertex position to Basis Shape Key

How I can revert the position of a single vertex in a shape key to it's position in the Basis Shape Key?
19
votes
7answers
14k views

Efficient way to get selected vertices via python (without iterating over the entire mesh)

What's the best/fastest way to construct a list of selected vertices for a mesh object in python? I want to avoid iterating over every vertex in the mesh if possible, since that seems like a really ...
19
votes
3answers
6k views

Is it possible to render vertices in Blender?

Is it possible to render vertices with materials applied on them? I subdivided a mesh, and deleted all the faces so only the vertices were left. I could theoretically apply cool effects on them (I ...
17
votes
4answers
6k views

Would the automatic removal of double vertices ever be undesirable?

While modelling an object in blender it's not unusual to have overlapping vertices that are exactly on top of each other. This happens easily when I extrude and manipulate the mesh and then change my ...
17
votes
2answers
3k views

How to convert a single vertex into a plane within a mesh?

I've seen two different videos where the user selected a single vertex and then expanded it into a 4 sided plane. This is a technique I've needed many times but I am not sure how that was accomplished....
17
votes
1answer
9k views

Show unselected vertices in UV/Image editor?

Is there a way to show all vertices (even if they're unselected in the 3D view) in the UV editor?
16
votes
1answer
11k views

How to read vertices of quad faces using Python API?

Preferable in object mode. I have a mesh I know is made of quads only. I want my script to iterate through each quad and do something with the coordinates of each of the four vertices. I have read ...
16
votes
1answer
5k views

What is the difference between dissolve and limited dissolve?

On the delete menu with vertices selected, I am presented with two options(among others), dissolve, and limited dissolve. What is the function of each, and when should I use each?
15
votes
2answers
20k views

How to assign a specific weight to vertices? (instead of painting it)

I was wondering that in the weight painting mode, how can I set a specific weight for a certain group of vertices instead of painting it over them?
14
votes
4answers
24k views

Clean up vertices/edges with no faces

Is there anyway to cleanup vertices/edges in edit mode? I have been deleting some faces from a mesh but it seems to create a few loose vertices/edges. Update for clarity: So I have a mesh like ...
14
votes
2answers
15k views

Blender 2.8 I can't see vertices, edges or faces in edit mode

I was working just fine and suddenly when I changed from object to edit mode, neither vertices, edges nor faces were highlighted as usual. I can still select them but can't see them, the object is ...
14
votes
1answer
4k views

Finding vertices in a Vertex Group using Blender's Python API

Is there an easy way to get the vertices in a vertex group? The only way I've found is pretty brute-force - e.g., to find the vertices of object obs[i] in group "e"...
14
votes
4answers
12k views

How to input location of selected Vertex using keyboard only

Anyone with sufficient mouse and chair miles will confirm that learning the keyboard short-cuts for frequently used operations vastly speeds up a workflow. Today I realized that there are things I ...
13
votes
7answers
10k views

Is there a way to align multiple vertices to another vertex?

I need to align some vertices up with the vertices that is extending out the furthest on the X axis. I want to know if there is a way to make them all aligned in one step. Instead of messing with each ...
12
votes
1answer
9k views

Why can't I transform faces, edges, or vertices without transforming the whole object? [duplicate]

My problem is that I sometimes lose the ability to independently translate or otherwise transform any parts of a single mesh. If I try, for example, to just translate several faces, edges, or vertices,...
12
votes
2answers
14k views

How to merge overlapping edges into one?

I have two overlapping vertices. I want to merge these two vertices into one. How can I do this automatically? I have a large model with a lot of overlapping edges like these. It will be also very ...
11
votes
2answers
4k views

How do I space quads evenly?

Is there a way in blender or an addon that allows me to select a bunch of faces (or verts) and evenly distributes (or relaxes) them into quads clean quads. Without screwing up the vert ID/order. ...
11
votes
3answers
21k views

How do you unselect vertices without a middle mouse button?

I know with a mouse, you can press b in edit mode and then box select using the middle mouse button to deselect vertices (or edges, faces, etc.) How do you do this if you don't have a middle mouse ...
11
votes
3answers
7k views

Is there a way to do proportional editing only on specific vertices?

I have split several chains of vertices into groups in an attempt to access only one chain at a time for modeling, and it seemed to work yesterday. Today I can't isolate them when I use proportional ...
11
votes
1answer
1k views

Remove vertices based on texture

Is there a way to apply a black and white texture to a object and remove all vertices mapped to a point where the texture is black? I want to build a hollow earth globe and remove all vertices where ...
10
votes
1answer
10k views

Add a simple vertex via python

How can I add a Vertex from a script? I'd like to create a line from the extrusion of a vertex. This is my script now: ...
10
votes
2answers
14k views

In UV map can't move shared vertices independently

After I unwrap my model, whether or not I set seams. I can't move each vertex independently on the UV map. I was able to on the first model, but now when I open that model, this no longer then case. ...
10
votes
1answer
11k views

Extrude in same angle?

I have 2 vertices I would like to extrude, but the previous vertices were not straight vertical or horizontal. I am not sure which angle I extruded them in. Is there anyway to extrude these 2 in the ...
10
votes
3answers
8k views

How do I select specific vertices in blender using python script?

I have created a plane and have applied loop cut and slide twice horizontally and once vertically( using python script). With this done, I intend to select the top two corner vertices using python ...
9
votes
3answers
1k views

Is there a hot key that automatically makes a group of vertices into a circle?

I know that SZ0 makes vertices straightened on the z-axis, but I'm wondering if there's a way to make vertices into a complete circle on the z-axis with a hotkey?
9
votes
3answers
3k views

How to keyframe mesh vertices in Python

I'm updating all the vertex coordinates of a mesh frame-by-frame in python and need to animate but can not figure out how. Here is a small abstracted script - the python isn't pretty, but it makes an ...
9
votes
1answer
1k views

How to connect a circle to a grid with even topology?

I'm trying to connect the pieces shown below together seamlessly, but I can't figure out the correct way to do it. I have tried a bit of everything, but nothing seems to give me the result I'm ...
9
votes
2answers
2k views

No redraw after assigning new vertex position with python

I'm trying to write a new operator which modifies my geometry in some way, but I'm struggling with vertex manipulation. I can get the selected vertices fine and also print the individual components. ...
9
votes
1answer
7k views

Stitching Meshes Together

For a game project I'm working on, I want to "stitch" together several grid-like meshes: Each mesh is sculpted starting from a regular grid to give more depth and detail to its texture. But the ...
8
votes
5answers
9k views

Is there a way to check a mesh for problems?

Is there a way in Blender to check a mesh for missing or duplicate faces, mesh abnormalities, or other issues that might cause problems when it is exported and used as data for a real-time application ...
8
votes
4answers
2k views

Is there a way to make a five sided bolt out of a 32 sided disk opening?

I am somewhat new to blender and I am trying to hone my modeling skills with a focus on good topology. I am modeling a fire hydrant currently and the end of the pipe openings or valve attachments has ...
8
votes
1answer
25k views

How to change number of vertices in add object in 2.8?

I'm very new to Blender and following tutorials with the old Blender UI is tricky in 2.8 to say the least. I am trying to find how to perform this function in 2.8 Prior to 2.8, Shift + A > Mesh > ...
8
votes
1answer
22k views

How can I make a line of vertices round?

I have a straight line of vertices and I don't know how to make them be arranged in a circular shape such as the top part of a dome. Can anybody help me?
8
votes
2answers
3k views

Remove Doubles on multiple objects

I'm trying to run the remove_doubles edit command on multiple selected objects. This is kinda what I got so far... ...
8
votes
2answers
7k views

How do I shrinkwrap an object to a curved surface cleanly and efficiently?

I have a sphere and two eyes. I want to shrinkwrap the eyes onto the sphere's surface cleanly. The only way I know how to shrinkwrap ANYTHING is via the Shrinkwrap modifier, which crumples up the ...
8
votes
1answer
7k views

Why am I unable to delete vertices?

I've got a ship model For the purpose of a simplified collision model (My archers won't be running into the sails), I would like to remove all the sails, the rigging, and the strings. However, that ...
8
votes
2answers
4k views

Is there anyway to snap to vertices while using Edge Slide with Clamp Off?

I am a precision modeler, which means I like to be exact instead of "eyeballing" things when I model. I am very happy to see the option to Edge Slide with Clamping Off in v2.75a, but I don't seem to ...
8
votes
2answers
698 views

How should I handle a split in a retopology?

What's the best way to handle a "split" in retopology? Consider the case of a torso splitting into legs: In this case, each leg ring is made up of 16 vertices, as is the torso ring. What is the best ...
8
votes
2answers
3k views

How to set absolute bounding box dimensions of a group of selected elements (vertices, edges or faces)

In Object Mode you can change the absolute Dimensions of the selected object, which are connected to the object's relative Scale....
8
votes
3answers
8k views

Get indices of vertices of triangulated faces in python

I'm writing a python script to export triangulated meshes from Blender to an openGL application I am working on. I'm using text files, and I want to export my geometry data in the form of vertices, ...

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