Questions tagged [vertices]

A vertex (plural vertices) is the point where two or more edges intersect. Used to manipulate the shape of a mesh in Edit mode.

369 questions with no upvoted or accepted answers
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votes
1answer
221 views

Rest position doesn't get stored

I've been working with a model with some poses. After I was done posing, I decided to jump into doing some texture work with it. Since Blender can't help me with the textures, I use 3D-Coat. So I ...
3
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1answer
66 views

Rotating particles in two different axis

I'm having some trouble randomizing these particles on top of my cylinder. My goal is to randomize the orientation of my particles with respect to the object's y-axis, which makes the particles stand ...
3
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0answers
513 views

How to merge vertices without affecting custom split normals?

I have a model with some split edges that I want to merge: Both vertices and edges are duplicated along the selected edge loop. You can see the duplication in there being two vertex normals (blue) at ...
3
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0answers
300 views

Camera pose estimation by matching edges

I've a camera at known location and rotation from where an image of a model is rendered (Top left of the figure). The camera is randomly translated and rotated to a very close unknown location and ...
3
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0answers
189 views

Create tube from two edges

I have two edges that represent the top and bottom parts of a tube: I would like to be able to create a tube from that which fills in the rest of the data automatically, interpolating between the two ...
3
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0answers
576 views

How to move a mesh to an exact location

I have a body model where the fingernails are separated from the hand, and I was wondering on how I would go about on accurately connecting them. Like, is there a way to snap the fingernails to the ...
3
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0answers
950 views

Pull and slide along edges simultaneously

Is it possible to slide multiple vertices along edges that point towards a certain point? As demonstrated in the first picture, I would like to slide the selected along the edges on the direction ...
2
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0answers
28 views

Incorrect selected tool circle. box. or lasso

When I select vertices, edges, or polygons with the circle, box, or lasso tool in Edit Mode, spontaneous vertices are selected all over the mesh. example: I select the vertices on the legs, and the ...
2
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1answer
75 views

Can vertex indices be transferred between identical meshes?

I want to transfer the vertex indices from one mesh, to another mesh with identical topology, shape, size ect. As an example, I created two identical subdivided cubes. The only difference is that they ...
2
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0answers
22 views

overlaying and cleaning up mesh

Im not sure if i am asking the right question but here it goes. The project I am working on consist of several 3D scans of a model that I then composite together. When I do this i have several areas ...
2
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0answers
27 views

object with low vertex bend like having high vertex

this is a leg of a fox in mcprep add-on it dont have many vertex as you can see. when i move one or some vertex, it didnt work like normal but act like this. i want to know how to make an object/model ...
2
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0answers
424 views

Self-intersecting geometry removal

I'm working on a number of icons for 3-D printing. I'm having an issue where I've traced out the object as linked edges and vertices, and then gone through the following process: Convert to curve. In ...
2
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0answers
123 views

Value sliders are too fast

I've been trying the spin tool in new Blender 2.81. I was trying to change the axis value so that I can get my desired result. But the value sliders for changing the position of the faces are ...
2
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1answer
184 views

Slide edges with absolute values

I have a cylinder I wish to adjust the length of. This is simple when aligned to one of the three axes, as I'd just grab the end edges, set the axis, and type the distance to move by. However, this is ...
2
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1answer
507 views

Exporting camera tracking markers from Blender

I am trying to use blender to do some matchmoving and then export the camera along with the tracking markers for use in other software. After getting a successfull track, I have created a vertex cloud ...
2
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0answers
403 views

How to get coordinates of special vertices in an animated mesh with Python?

I try to get the positions of special vertices while animating. I only found quastions about positions of special vertices in one frame or positions of all vertices in an animation. But I need the ...
2
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0answers
400 views

Setting per-vertex colors

I would like to be able to set vertex colors via bpy. There are a number of answered questions including this one Set a specified vertex color to black via python for coloring the central vertex of a ...
2
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0answers
73 views

Convert large number of cameras to vertices with normals

I'm using Agisoft Metashape to create 3D models for Blender and I want to render some images in Blender that also show where the photographs were taken, with a little camera object at each location. I ...
2
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2answers
868 views

Remove geometry on “inside”

I have a mesh that has a internal geometry but not like vertices inside of a closed geometry but rather the faces that are not visible from the outside let me explain with an image: as you can see ...
2
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0answers
117 views

Python: bmesh.verts not loading all vertices of mesh

As the title says, I am using bmesh.verts to load in all the vertices of a mesh to then check if their coordinates are within a certain box, and if they are select them. The problem is that the ...
2
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0answers
291 views

Other vertices affected when moving one vertex

I have a mesh that I have not created myself. I took an existing mesh and started modifying it for my own purposes. Suddenly I notice some vertices go crazy when I move (or grab) certain vertices. ...
2
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0answers
71 views

Imported Alembic (Animated mesh) I need it to have same # of vertices for fluid sim

I am working on a project where I plan to have multiple fluid sims running, I am having problems with my imported animated mesh, where each frame has different number of vertices. (This has previously ...
2
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0answers
99 views

How to model the Szilassi polyhedron?

I'm trying to model the Szilassi polyhedron. (Actually I'm trying to do something else but this is probably the simplest case I could find.) The problem here is that we have to have multiple vertices ...
2
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0answers
248 views

Does Blender guarantee the order of the vertices around a polygon?

When looping through the vertices of a polygon via polygon.vertices, does Blender guarantee that the order of the vertex indices is consecutive around the edge of the polygon? ...
2
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0answers
62 views

Can I triangulate complex or non-manifold geometry in a consistent pattern?

I need help, I'm trying to make a Model like Hyrule Field of TLoZ OoT, but I don't have idea to make that triangles like in the picture, I tried to create a grid and press Ctrl + T, but it doesn't ...
2
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0answers
318 views

How to hide all display selections in edit mode?

Hello, is it possible to hide all the ways to display selection in Edit Mode on Blender? I've already disabled all Meshs Display Selections, but it still shows some selections. OBS: I do not want to ...
2
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0answers
846 views

Create vertices with python

I'm new scripting Blender but I could write the following: ...
2
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0answers
149 views

Freestyle color from UV-mapped texture or vertex color?

I'd like to be able to precisely control the color of Freestyle rendered strokes, either by reading the coordinates of UV-mapped textures, or by reading vertex colors. I've been playing with the ...
2
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0answers
55 views

How to get the vertices coordinates of meshes for each step of the physics simulation?

I am running some physics simulations which involves a couple of mesh objects. I would like to get the vertices coordinates of one or two of the meshes in the scene while the physics simulation is ...
2
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0answers
330 views

Minimizing number of vertices in models for usage in games

relatively new to blender and modeling in general. So for starters I have been trying to create a few building/store models to import to unity to use. In blender my models show about 2k tries and ...
2
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0answers
792 views

How do i fix a vertex seam?

I have no experience with modelling and i could use some help, i am editing a model from the Source engine, and there happens to be a seam where the arm is, this seam is having a strange lighting ...
2
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0answers
332 views

Script to adjust vertices on random edges?

With the mesh of the active object, I want to adjust a few edges selected randomly. For that I choose edges, split them in 3 parts and move the related vertices. I'm a beginner in Blender and Python, ...
2
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0answers
2k views

How to fix non-manifold boundaries

I am new to 3d modeling, and I have some problems after finishing my project. To preface, my goal was to create a tiger mask. My problem is that when I show my non-manifold elements, I have some non-...
2
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0answers
949 views

How to apply rotation and scale, avoiding shifting of the vertex parented objects?

In my scene I have a lot of elements that are connected to each other via the vertex parenting. I forgot to apply rotation and scale to those elements, but it is necessary so that I could correctly ...
2
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0answers
417 views

Snap UV vertex to a vertex belonging to a different object

I need to line up one side (border to border) of two UV faces in the UV editor. The problem is that these UV faces belongs to two different objects. It seems like snapping only works within the same ...
2
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0answers
430 views

Auto-merge is causing all vertices to snap to same distant vertex

I almost always edit with snapping to vertex and auto-merge on, but today when I started a project, no matter which vertex I move, and no matter where I move them, they all snap to the exact same ...
2
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0answers
845 views

Make two meshes with same topology, vertices, etc identical for UV map transfer

I have two meshes, both have the exact same number of vertices/faces/tris and the same topology, but when I transfer the UV maps between them, this happens: The same happens when I attempt to ...
2
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0answers
55 views

Vertex: extract in world relative

I have two blender files: A table having an armature as parent (table.blend) A bottle having an armature as parent (bottle.blend) I export both models in MD5 (http://www.katsbits.com/smforum/index....
2
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1answer
104 views

Adding a vertex onto an angled edge in precise X position

I'm designing a part for 3D printing, but I do not know how to cut an angled edge at a precise absolute X position. I marked in red the place where I would like to insert a vertex. It's exactly 2 ...
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0answers
24 views

Why can't I edit verts on my model?

I just joined the hand to the rest of the body, but when I go to edit mode I can only edit the hand not the arm (like you see in the picture). Not sure why this is. This is probably an easy fix, but I ...
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0answers
35 views

How do I fix holes in an organic form and how did this even happen?

So I'm learning Blender and I tried making a human body for pretty much the first time today. I was pretty content with the body and went to add legs with the Boolean modifier. So two uv-spheres per ...
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0answers
18 views

merge of vertices not working

When I select a couple vertices, open the context menu, and try to "Merge Vertices", it doesn't do anything. The vertices stay exactly where they are like no action was performed. What am ...
1
vote
1answer
25 views

How can i clean irregular few group of vertices in sculpting?

During sculpting, cause I use only a subdivided cube, it happens that few groups of vertices generate this type of irregularity so that I can't smooth, decrease or refill it. How I could remove this ...
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0answers
30 views

Find vertex projection of one object on the vertex normal of another object

I have the following setup: There are two objects: o1 (normal object; centered at the origin, no rotation) and o2 (it's a lattice; centered on a face of o1, rotated to match the rotation of the face)....
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0answers
20 views

bridge edge loops making a weird angle between two cylinder

Tried bridging two cylinders with bridge edge loops and with addon loop tools: bridge both ways still makes this weird shape?
1
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1answer
38 views

Attach vertices of a mesh to another mesh's vertices

I'm currently trying to put a cap at the end of a shirt sleeve to hide the inside (imagine the blue cube is the sleeve and the purple face is the cap): The sleeve is cloth simulated and there seems ...
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0answers
37 views

Adding a plane given 4 vertices in a transformed mesh

Given a mesh (i.e. plane), I have assigned 4 vertices (selected in the picture) to a vertex group. Using the Python API, this mesh is moved and partly rotated by the bones. Now I want add a new (...
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0answers
24 views

Easy mesh curves? (Eyelashes)

I'm trying to do mesh eyelashes at the moment and can't get an easy outward curve for them in any fashion. Right now, they're straight stiff and need to be curved as seen in the second image: ...
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0answers
18 views

Problem where 5 Face Flows are Meeting at 1 Vertex

I Think Images WIll be Best... SO those goes... .blend file - Google Drive You can see How the Mesh is getting Bad where that 5 face Joint vertex is.... I don't wanna describe anymore, you can see for ...
1
vote
1answer
28 views

Vertices not aligning

I don't know how this is happening, but I just create a shape, scale it and then the vertices are not aligning. Any help is appreciate. Here is an step by step process and a link to the video of it: ...

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