Questions tagged [vertices]

A vertex (plural vertices) is the point where two or more edges intersect. Used to manipulate the shape of a mesh in Edit mode.

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16 votes
1 answer
12k views

Why can't I transform faces, edges, or vertices without transforming the whole object? [duplicate]

My problem is that I sometimes lose the ability to independently translate or otherwise transform any parts of a single mesh. If I try, for example, to just translate several faces, edges, or vertices,...
Matthew Harrison's user avatar
73 votes
9 answers
129k views

How can I add vertices to intersection of two edges?

I need to put a point at the intersection of two edges. Below is a picture with red circles around where I need points to be placed.
Keavon's user avatar
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28 votes
3 answers
60k views

How to evenly space vertices?

I have a edge loop that has vertices on it. Is there a way I can separate the vertices on the the edge evenly without moving the end points? I would also like for the vertices to maintain the current ...
Vader's user avatar
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20 votes
1 answer
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Finding vertices in a Vertex Group using Blender's Python API

Is there an easy way to get the vertices in a vertex group? The only way I've found is pretty brute-force - e.g., to find the vertices of object obs[i] in group "e"...
Jabberwock's user avatar
9 votes
1 answer
29k views

How can I select part of a mesh and make it seperate?

I want to make the teeth a separate child object from the mouth. I want to know the best way to do this. I have tried going into edit mode with Tab and trying to select all the vertices but that ...
DrDoelHoel's user avatar
28 votes
2 answers
50k views

Is there a way to show statistic info?

Is there a way to get Statistic info in Blender? Or heads up display? Like when I select a group of vertices, I need a way to know how many vertices are selected and How many polygons "or triangles my ...
Georges D's user avatar
  • 4,872
13 votes
4 answers
5k views

How to keyframe mesh vertices in Python

I'm updating all the vertex coordinates of a mesh frame-by-frame in python and need to animate but can not figure out how. Here is a small abstracted script - the python isn't pretty, but it makes an ...
uhoh's user avatar
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29 votes
1 answer
92k views

Blender 2.80 Remove double vertices option gone

I downloaded the latest version of Blender 2.8 beta today. I used to remove double vertices by switching to Vertex selection mode -> Choose all vertices -> Right click > choose Remove Doubles (in ...
John Binary's user avatar
9 votes
3 answers
7k views

How to set absolute bounding box dimensions of a group of selected elements (vertices, edges or faces)

In Object Mode you can change the absolute Dimensions of the selected object, which are connected to the object's relative Scale....
Andre's user avatar
  • 145
5 votes
1 answer
457 views

How to Micro Manage Manipulator

When in Edit Mode, I find sometimes I want to move an edge, or at least two vertices, in a direction that would be perpendicular to their orientation along their existing edge. At that moment, the ...
reidh's user avatar
  • 51
30 votes
2 answers
60k views

How can I get vertex positions from a mesh?

I want to read the vertex x and y coordinates with a script or a function. How can I do that? The MeshVertex appears to have ...
B Newmark's user avatar
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10 votes
4 answers
3k views

How can I sort vertex positions sequentially indices in a closed area?

I need to sort the vertices sequentially to make an effect, something like this video. I know I should draw them by hand, but sometimes when I subdivide edges, vertex indexes will change. The vertices ...
Seyed Morteza Kamali's user avatar
12 votes
3 answers
3k views

Is there a hot key that automatically makes a group of vertices into a circle?

I know that SZ0 makes vertices straightened on the z-axis, but I'm wondering if there's a way to make vertices into a complete circle on the z-axis with a hotkey?
Tamari Campbell's user avatar
12 votes
1 answer
17k views

Add a simple vertex via python

How can I add a Vertex from a script? I'd like to create a line from the extrusion of a vertex. This is my script now: ...
isar's user avatar
  • 427
7 votes
4 answers
3k views

Aligning Vertices Diagonally

I'm trying to make a pistol with a hammer thingy on the back. I've been struggling to make the back perfectly aligned like the red line in the 3rd image. Any help would be appreciated.
Ainis's user avatar
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9 votes
2 answers
5k views

Remove Doubles on multiple objects

I'm trying to run the remove_doubles edit command on multiple selected objects. This is kinda what I got so far... ...
Dillz Sinden's user avatar
2 votes
1 answer
2k views

How to stop blender from generating duplicate vertices on export?

Yes, I know, use Mesh -> Clean up -> remove by distance. I did that, and in blender, it appears as if things are all fine and dandy, I made 3 cubes and made pyramids at the end, total vertex ...
Krupip's user avatar
  • 260
21 votes
3 answers
10k views

Is it possible to render vertices in Blender?

Is it possible to render vertices with materials applied on them? I subdivided a mesh, and deleted all the faces so only the vertices were left. I could theoretically apply cool effects on them (I ...
orustammanapov's user avatar
16 votes
3 answers
25k views

How do I select specific vertices in blender using python script?

I have created a plane and have applied loop cut and slide twice horizontally and once vertically( using python script). With this done, I intend to select the top two corner vertices using python ...
Gabriel's user avatar
  • 591
6 votes
2 answers
3k views

Python: assign custom tag to vertices

Is it possible to associate a custom tag with each vertex? I would like to be able to number them... I have an export script that dumps 6000 vertices to file, I then run a simulation that generates ...
P i's user avatar
  • 3,881
5 votes
1 answer
5k views

How to create a button on the n-panel?

I would like to make a custom button on the N-panel. I already went through blender's templates and amended the ui button script to 2.8 but I don't understand where and how I should implement my code ...
four two's user avatar
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5 votes
3 answers
6k views

Snap during transform can not snap to what I want

Why can't I snap the point I chose to the target point. I tried for a long time to do this, but no use! Could some help me? Thanks !
blenderbird's user avatar
3 votes
1 answer
3k views

Python: Check if vertex is on camera field of view [duplicate]

Suppose I have the following camera perspective. As you can see some of the Cube vertices are visible from the camera, others are not. Is there a way from python to detect if a certain vertex is in ...
wsfax's user avatar
  • 396
47 votes
3 answers
146k views

How do I select vertices that are directly under the other?

I'd like to select vertices that are directly beneath the one I am selecting to save me the trouble from moving out of ortho view. It's mostly on simple shapes like the cube below. Notice how the ...
Eric Patton's user avatar
29 votes
9 answers
28k views

Efficient way to get selected vertices via python (without iterating over the entire mesh)

What's the best/fastest way to construct a list of selected vertices for a mesh object in python? I want to avoid iterating over every vertex in the mesh if possible, since that seems like a really ...
Qutorial's user avatar
  • 3,302
18 votes
4 answers
58k views

Clean up vertices/edges with no faces

Is there anyway to cleanup vertices/edges in edit mode? I have been deleting some faces from a mesh but it seems to create a few loose vertices/edges. Update for clarity: So I have a mesh like ...
Petah's user avatar
  • 1,818
14 votes
2 answers
8k views

How do I space quads evenly?

Is there a way in blender or an addon that allows me to select a bunch of faces (or verts) and evenly distributes (or relaxes) them into quads clean quads. Without screwing up the vert ID/order. ...
FredLierman's user avatar
8 votes
2 answers
6k views

Is there anyway to snap to vertices while using Edge Slide with Clamp Off?

I am a precision modeler, which means I like to be exact instead of "eyeballing" things when I model. I am very happy to see the option to Edge Slide with Clamping Off in v2.75a, but I don't seem to ...
Bryson Jack's user avatar
  • 3,727
5 votes
3 answers
19k views

Blender 3.0.0 - How to use a vertex group in geometry nodes?

Does anyone know a way I can utilize vertex groups to limit the instancing in v. 3.0.0 ? Here is a thread explaining nicely what I'm also trying to do. The thing is, 3.0.0 Beta apparently removed ...
mk1138's user avatar
  • 91
1 vote
1 answer
2k views

How do I fill an area with faces lined up in a grid over a not flat surface?

Hello to everyone again, I'm looking for an addon or a short cut to fill fast and simmetrically a NOT FLAT surface that needs to be closed with vertices. Doing it manually it takes a lot of time. I ...
Marietto's user avatar
  • 1,369
31 votes
2 answers
95k views

Split an edge in two?

Is there a simple and quick way to add a vertex to an existing edge? I mean in a similar manner (Ctrl+R) like a loop cut for the whole object? My current workflow is, deleting the edge completely, ...
Chris's user avatar
  • 311
23 votes
6 answers
70k views

Can't see vertices, edges or faces in Edit Mode

I was working just fine and suddenly when I changed from object to Edit Mode, neither vertices, edges nor faces were highlighted as usual. I can still select them but can't see them, the object is ...
Inés Gallego Martín's user avatar
17 votes
7 answers
19k views

Is there a way to align multiple vertices to another vertex?

I need to align some vertices up with the vertices that is extending out the furthest on the X axis. I want to know if there is a way to make them all aligned in one step. Instead of messing with each ...
jasonburge1990's user avatar
16 votes
3 answers
19k views

Is there a way to do proportional editing only on specific vertices?

I have split several chains of vertices into groups in an attempt to access only one chain at a time for modeling, and it seemed to work yesterday. Today I can't isolate them when I use proportional ...
kim holder's user avatar
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16 votes
1 answer
14k views

How to read vertices of quad faces using Python API?

Preferable in object mode. I have a mesh I know is made of quads only. I want my script to iterate through each quad and do something with the coordinates of each of the four vertices. I have read ...
Hatoru Hansou's user avatar
8 votes
1 answer
3k views

Is it possible to calculate the distance between the vertices of two objects in Geometry Nodes?

If I have two cubes (with the same vertices and indices) and they are animated to move on their own paths, can I calculate the distance between v0 of one cube and v0 of the other cube to drive ...
Nate Demarest's user avatar
4 votes
2 answers
7k views

Is their a way to move multiple vertices gradually at a time?

I have moved multiple vertices gradually but a set of vertices at a time not all at a time, as shown in the animation below (First I moved the four vertices from top, then three, then two and at last ...
simon's user avatar
  • 43
3 votes
1 answer
8k views

How can I merge these two spherical objects into a single smooth mesh?

I have two round objects as a part of my overall model. I will be exporting this model and using it in a game I am making. Last time I did this, I had around 15 different objects in my model. I didn'...
nhouser9's user avatar
  • 165
3 votes
1 answer
2k views

How to outset from edges/vertices?

I want to use outset on edges or vertices, as I have made a path with vertices and want to outset it. But it appears inset, with or without the outset option, does not work on edges or vertices. This ...
Accumulator's user avatar
2 votes
3 answers
2k views

Two faces inside of each other sharing same 4 vertices, why and how to fix?

I've been learning hard surface modelling and after a while noticed that some polys of my mesh are darker than others. On closer inspection, it appears that each of these is somehow not a single face ...
Max Yari's user avatar
  • 131
2 votes
2 answers
2k views

Why has the boolean modifier created new vertices?

As you can see in object mode there are 4 vertices that have separated the front of the cartridge into multiple faces when I use boolean modifiers on cartridge.001. How can I fix this? I imagine it ...
lakerice's user avatar
  • 1,677
2 votes
1 answer
2k views

How to get xyz coordinates from f-curve

We are doing research on monitor human activities to avoid adverse events. In part of it, we did an experiment in our MoCap lap to detect the human motion to monitor his activities. We have f-curves ...
Raca's user avatar
  • 21
35 votes
3 answers
114k views

Vertex count number display [duplicate]

Is there any way to show the number of selected vertices in Edit Mode?
user avatar
23 votes
5 answers
68k views

How to scale along the local axis of an object?

I have an object which is rotated and not parallel to any axis. The picture shows how it looks if I scale four vertices along the y-axis. How can I extend the vertices along the local axis of the ...
Adam's user avatar
  • 599
21 votes
3 answers
47k views

What is an efficient way to remove loose vertices?

I have a mesh that has some vertices between edges that do not need to be there. How can I easily remove these vertices without selecting them manually? I tired using limited dissolve but that get rid ...
user avatar
11 votes
1 answer
19k views

Extrude in same angle?

I have 2 vertices I would like to extrude, but the previous vertices were not straight vertical or horizontal. I am not sure which angle I extruded them in. Is there anyway to extrude these 2 in the ...
Knuckles209cp's user avatar
10 votes
1 answer
3k views

How to get vertex coordinates after modifier in python?

simple scenario: I have a cube with a wave modifier and I would like to get the vertex positions with python. I'm trying with bpy.types.MeshVertex.co, but it gives ...
knekke's user avatar
  • 1,321
10 votes
2 answers
19k views

How do I shrinkwrap an object to a curved surface cleanly and efficiently?

I have a sphere and two eyes. I want to shrinkwrap the eyes onto the sphere's surface cleanly. The only way I know how to shrinkwrap ANYTHING is via the Shrinkwrap modifier, which crumples up the ...
RobotUnderscore's user avatar
7 votes
1 answer
1k views

How do I make vertices equidistant from a given center?

I'm trying to model a pen holder that came with my graphic tablet. After editing and extruding a UV sphere, I end up with a flat bottom that's not perfectly circular (because of some proportional ...
DragonautX's user avatar
  • 1,296
7 votes
4 answers
22k views

How can I delete internal vertices/faces and edges?

I will give you an easy example to understand better the situation: This is my mesh, a simple one In edit mode: As you can see there are internal faces,edges and vertices that I want to delete. ...
Fuboski's user avatar
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