Questions tagged [vertices]

A vertex (plural vertices) is the point where two or more edges intersect. Used to manipulate the shape of a mesh in Edit mode.

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1 answer
651 views

How to keep certain faces planar while decimating mesh

For a papercrafting application I need to decimate (collapse) the geometry in order to reduce the number of faces. The original geometry looks like this: When applying the decimate modifier (with ...
1 vote
1 answer
755 views

Exporting Vertices from Blender 2.8 to a .txt-File to import it in ArchiCAD as Terrain

Hey I'm a total Beginner in Blender I would like to model a certain Terrain in Blender with the Sculpting Mode and export the Vertices to a .txt-File to import it in ArchiCAD as "field surveyor datas"...
2 votes
1 answer
128 views

How to increase the number of polygons while maintaining mesh curvature in Blender

I have a need to increase the number of polygons in this mesh, maintaining mesh curvature: I tried increasing the number of polygons with the Subdivide tool in edit mode, with this result: The ...
29 votes
4 answers
44k views

Revert vertex position to Basis Shape Key

How I can revert the position of a single vertex in a shape key to it's position in the Basis Shape Key?
1 vote
0 answers
34 views

How to fix this ugly crease on this corner?

I am modeling a Z GT500 and I have this ugly crease on this corner despite already trying Looptools flattening/Gstretch: Despite the topology isn't that bad: I even tried manually moving the middle ...
0 votes
1 answer
50 views

Ripping vertices with more than two connected edges

I'm trying to find a way to rip all vertices with more than two connected edges on a mesh, then move the resulting verts away from each other slightly afterwards. Is there a way to do this in geometry ...
5 votes
3 answers
368 views

How do you lock groups of vertices in an object in relation to each other so that when scaling the object those vertices don't scale?

I'm using blender 2.82. I have made a cabinet door in which the side rails are 2 1/4 inches wide. I would like to lock all the vertices in each corner in their current distance from each other so that ...
1 vote
2 answers
87 views
+100

Connect multiple vertex pairs

I would like to have a script that connects multiple pairs of vertices. My selection order is vertex-13, vertex-14, vertex-11, vertex-9, vertex-19 and then vertex-16. And the result is supposed to ...
1 vote
1 answer
34 views

Vertices inside the donut

There is a depression on my icing and the vertices seem to be deeply embedded into it, and I am unable to view them and properly move them. Also, the center of the torus, has no vertices at all. ...
1 vote
1 answer
265 views

mesh not connected properly to the bones

I have an issue where my head aren't connected with the bones when I'm moving the root bone. but when I rotate it, the head does connect with the bones direction. How can I solve this problem ?
0 votes
0 answers
18 views

trouble connecting vertices

Could anyone help me fix this, it happens after i merge vertices of two models after i join together.
1 vote
1 answer
330 views

Missing parts of mesh

I'm trying to create a donut. I selected some points and scaled them down but after it, some part of the mesh (icing) vanished. This isn't inside the donut(torus), it is just missing (maybe). Please ...
2 votes
1 answer
111 views

A cube appears when I generate a skin

Consider: I’m trying to make a tree model, but when I generate a skin a cube appears. I tried redoing it, but it didn’t work.
0 votes
1 answer
317 views

Is there a way to store vertex positions in a UV set?

I'd like to set a secondary UV set to store the object space vertex positions. Is there an easy way to do that?
0 votes
1 answer
614 views

Seam Issues when Posing Model

Good to be here. Am just getting used to this lovely app. Guess I have ver. 2.83. I have learned how to rig bones and fix bones, add textures, not to mention a handful of other things related to ...
2 votes
1 answer
2k views

Geometry Nodes - Point Cloud from custom XYZ coordinates?

I'd like to create a point cloud using the Geometry Node Editor based on my own custom data. The data is stored in a .txt file, plain [x,y,z] coordinates and looks like this: ...
2 votes
2 answers
141 views

Align from normal

I wanted to know how can I align my A vertex to my B vertex while keeping a straight and vertex normal's based line. Thanks !
1 vote
1 answer
268 views

Why is my dynamic paint image sequence coming out blank?

I am trying out a project with blood smudging on the floor, and doing it with vertex mode is cooking my potato laptop, when I tried to bake it into an image sequence, its coming out blank. I have ...
0 votes
1 answer
28 views

When moving a group of vertices', how do select a specific one to act as origin when snapping to grid?

I am creating a piece of trim and I have used sheer and now have a line of vertices at a 45-degree angle. when I move the selection of vertices along the Z axis, it chooses some origin point to use ...
2 votes
2 answers
53 views

Morph curve into line?

I have a Curve object that has a complex shape and is very curved. The vertices are all lined up one after another. Is there a way I can force those vertices into a straight line with an arbitrary ...
0 votes
1 answer
242 views

Loop cut tool only select vertices (Blender)

I have the problem, that i can't create loop cuts on this specific face of the shape. I need a vertical loop cut there. In loop cut blender just selects one of the vertices. On every edge i try it it ...
0 votes
1 answer
1k views

Merge by distance doesn't work-0 vertices removed message

I'm using Blender 3.0 and whenever I try to merge vertices that are stacked right on top of each other, nothing happens. I get a message that says "0 vertices removed". Increasing the ...
0 votes
1 answer
809 views

Modifying what vertices a bone affects

I hope this hasn't been answered somewhere else. I remember having found it a long time ago but I've been looking for the answer for a week with no success. I know there is a way in which you can ...
2 votes
3 answers
1k views

Choose Snapping Point?

I have a building block that has a cube for the ceiling, walls, and floor. It also has a blast door that overlaps the walls to fit into the next building block. The problem is that when I align the ...
0 votes
2 answers
659 views

Inside of mesh is see through when trying to make a hole?

I am trying to make a hole in this mesh: but when I delete the vertices/faces, this happens: How can I delete the top and bottom in the middle without this happening? I want the inside to look like ...
0 votes
1 answer
37 views

Reduce vertices from 14 to 10 while keeping circle shape?

What I'm hoping has a basic solution I want to reduce the amount of vertices from 14 to 10 but keep the shape.
0 votes
1 answer
556 views

How do I bend a scanned .stl object with several complex features

I'm trying to make a cylinder out of this textured slab. One side is flat while the other side is textured with an intricate pattern.There are several triangles and vertices. I would like to ...
0 votes
1 answer
25 views

Align vertices behind each other

Have seven objects behind each other in a straight row and aligned with x,y axis. Zooming in, the vertex's from each object does not align to each other. Here and there they do, most are scattered. Is ...
2 votes
1 answer
50 views

Dyamically Keep Edge-Aligned Instances a Fixed, Specified Distance From Main Geometry Edge Vertices Using Geometry Nodes

I have three sets of Instances on Points, where the “Points” are the midpoints of the main geometry edges (Mesh to Points node > Edges). All three sets of Instances are now successfully oriented ...
0 votes
0 answers
49 views

how to flatten a mesh?

i was making a hand, and then i realized that it looks low-poly, so i subdivided it by 2, and this was the result: i searched google but i only found loopTools add-...
1 vote
2 answers
537 views

Weight Painting a mesh causes vertices to split apart when moving the armature

Anytime I have two meshes and try to weight paint the smaller one to my main mesh and move it with the armature it always breaks into smaller pieces. I don't have very much experience with weight ...
0 votes
1 answer
2k views

edit mode grab tool doesn't work as expected

I thought this would have been a common problem to encounter but I hasn't seen any questions about it being asked. It may have been me clicking the wrong shortcut but my grab tool doesn't work as ...
0 votes
0 answers
33 views

Blender 3.6.2 > Move a selection of vertex's from selected vertex

Have a object (10 disks with 5 round holes in them). After selecting a cluster of vertex (total 4) the script need to: Move selected cluster down by 1mm Select next cluster (to the left) and move ...
0 votes
0 answers
21 views

Rigging - Unwanted "Stepped on chewing gum" effect?

I'm still learning, so please be patient. And I'm sure this has been answered on this site before, but I'm not sure what to search for. I have imported a Genesis 9 Daz character into Blender using ...
1 vote
2 answers
37 views

What causes square faces to glitch all of a sudden

Currently I´m trying to model a simple house floor by floor which was working out pretty good. Now, all of a sudden, I noticed that my faces glitched out and became all kind of forms instead of ...
1 vote
1 answer
18 views

How to chain connect a set of vertices

I am trying to find a way to use the Fill function on a.. let's say outline of a mesh. Is there a way to connect the vertices one by one depending on the order I select it in? I am trying to make an ...
1 vote
1 answer
23 views

Weird falling vertex glitch in 3.0/3.6

OK so I decided to get the latest Blender version to make it easier to follow tutorials while I start working on some assets for a game I want to eventually make. I already have to jump through hoops ...
3 votes
2 answers
46k views

How to mirror or flip duplicates in edit mode?

I'm currently trying to create a duplicate of the character's shoe with the shift + d method but I'd really like to know if I can flip/mirror the vertices selected so it'd look like I have a left shoe,...
0 votes
0 answers
28 views

Does masking vertices help render faster?

So, I typically mask vertices that are not visible when rendered, for example, in a character, the skin under the clothes. Does that help render faster or it doesn't make a difference?
1 vote
1 answer
26 views

How to merge these pairs of vertices?

These two objects were created with an applied mirror modifier. I would like to join them up by merging the pairs of vertices on each row. I tried "merge by distance" but it took no effect. ...
1 vote
2 answers
17k views

How to add more edges in an object

So, I'm an absolute beginner. I just started using Blender in order to create 3D objects to import into Unity, and right now I'm trying to create a lightning symbol. I started with the standard cube ...
1 vote
1 answer
308 views

Subdivide faces of Object to a minimum distance of vertices

I have the following shape: I need all vertices of the shape to have roughly the same distance to each other (lets say 2 Units), without changing the shape. So basically using vertices like Pixels. ...
0 votes
0 answers
21 views

Vertices only showing with X-ray on

I am following the Donut Blender tutorial and when I duplicated the top half of the donut to make the icing the icing's vertices only show when I go into X-ray mode. I have deleted and reduplicated it ...
0 votes
1 answer
226 views

Mesh pinching when smoothing vertex

I'm using a tutorial on a scuba diving tank for my game and when i try and smooth or change the vertices the mesh pinches
1 vote
1 answer
20 views

Reset the position of an object's vertices

I'm following the donut tutorial from Blender Guru and I accidentally moved a couple of vertices with the move tool. Is there any way to revert them to the original shape? I can't just undo it with ...
0 votes
1 answer
447 views

Mesh of vertices shown in viewport but not in render: how to render?

I have a mesh which only consists of vertices. The mesh is essentially a point cloud. I can see the object in the viewport but I can't render it. I want to create a quick animation video where the ...
1 vote
1 answer
1k views

Won't delete selected vertices

Blender won't let me delete vertices! I started from an edge group and used ctrl+ to expand the selection to multiple vertices. When I press "x" and try to delete them, the first time, it appears to ...
0 votes
1 answer
548 views

How to eliminate offset and follow rotation with parent vertex

I have selected two objects. I used parent vertices to make the object follow the vertices of the object. But when I use this, the distance between the object and the vertices is increased. Also, when ...
0 votes
1 answer
251 views

Mesh in edit mode not selectable by vertex select, and mesh is un-editable

Ear mesh on the model's head appears darker and vertices arent showing in edit mode. I can still select the faces of the mesh but Cannot edit them when selected. All I can do is delete them I was ...
0 votes
0 answers
16 views

How do I cut edges with the knife tool on one mesh and make it match the edges of another one?

I'm trying to cut a mesh (the head) with the knife tool so I can connect the second mesh (the white headband) to it easier but I'm having an issue. I want to make the knife cut I'm making match the ...

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