Questions tagged [vertex-groups]

Vertex groups are a group of vertices from a mesh that allow specialized selections and or editing.

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Remove empty vertex groups?

Is there an easy (non scripted or standard script) way to remove all empty vertex groups (weight is zero). Is there an easy way to remove all empty vertex groups vertex groups regardless of current ...
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low level alternative for bpy.ops.object.data_transfer for weight copy

I am currently using this code for transfering weights from one obect to another: ...
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77 views

Is there any kind of face group?

So, I'm familiar with vertex groups for saving vertex selections / groups. But, is there any way of grouping faces? Vertex groups won't suffice for the obvious reason that they often select faces I ...
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254 views

Controlling Node Based Displacement

Hey I'm making a model that uses the experimental microdisplacement to make bumps on my mesh, but I only want the bumps to be in certain parts of the mesh. Is there some way to use vertex groups or ...
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408 views

Error caused by “Mirror Vertex Group”

I have prepared a simple .blend that demonstrates the issue in question. I select the vertices of which I want the weights to be mirrored over to the other side (along X). I click the "Mirror" ...
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Exporting blender shape keys animation to Unity

I created simple object with some vertex groups and shape keys and added keyframes based on the shape keys. I have problem with exporting this animation to unity. It just shows that there is only one ...
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Merge vertex into an edge

I'd like to merge a vertex into an edge without subdivide the edge and merge the vertices; i usually use the knife tool, create a second vertex in the edge, set "cursor to selected" to the first ...
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14 views

Linked objects between blender files does not transfer vertex groups

Just modified a simple rig on a game character inside a "master" blend file with my character in T position. Had to add a vertex group after subdividing the spine bone. But when creating animation, I ...
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1answer
86 views

Weight painting using Auto Rig Pro on Blender 2.8

I need help with painting weights on a rig made with auto rig pro. I cant find the correct vertex groups for the bone I'm painting. There's an arm twist offset and an arm stretch vertex groups to ...
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25 views

How can I make vertices of one object follow another object's vertices transformation?

I have 2 objects and need a vertex group of 1st object to follow all transformation of vertex group of 2nd object. I tried parenting vertex but it only parents origins so it's not what I need. And I ...
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proper link left/right assets for rigging (2.8)

Can you help me understand the error of my ways? In 2.8 have a standard character with nicely detailed & mirrored left/right sides. The character is rigged with vertex groups. Arm.L and Arm.R ...
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53 views

Create vertex groups (with names) when joining 2+ meshes

Is there some what I can in 2.8: Join multiple objects together to a single object (Ctrl-J) and use the original collection object names (Head,Arm.R,leg.R etc) to auto create vertex groups for each ...
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1answer
26 views

Keep getting duplicate circle

Hi I am new to Blender and I am trying to select a vertex that i can then drag down on a uv mesh sphere. However I keep getting a duplicate circle. I am so frustrated bc I do not understand why this ...
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How to rotate just bottom half of model? With shapekeys?

Ok Ive made a paceman ghost and am trying to do what they did in Wreck it Ralph, with bottom half circling while top stays still:https://youtu.be/HgoUIvnDLGc I think I need shapekeys, but if I just ...
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84 views

Use texture + color ramp to set density vertex group for particle system

I created a landscape of diffuse shaders, e.g. for meadow and rock and combine them with a Noise Texture + ...
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1answer
1k views

Weight-painting hair particles

I'm sure there's something simple I'm missing here. I'm new to Blender and I am following a short tutorial on Youtube regarding vertex groups and hair particles. (https://www.youtube.com/watch?v=...
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1answer
85 views

Bone sharing weights with another bone?

When working on a character rig (First time) I attempted to go in and fix it's weights. Apparently afterwards I gave the, "Neck" bone of our character the weights of the, "Chest" bone. No matter as I ...
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95 views

Armature Vertex Groups Control

How does the Blender User get an parent armature to bind in [one axis orthogonal view stripes] rather than following edge loops? ... or the same effect. Question is now old. You may disregard. ...
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1answer
403 views

Automatic weights not working with rigify (auto- python checked)

Hello great blender masters. i have made a human mesh, added a rigify rig, lined everything up, clicked generate. But when i click parent with automatic weight, it parents with empty weight groups... ...
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751 views

How can I assign different colors in a single material using vertex groups?

I have a material with 8 different colors and my object has 8 different vertex groups. All of the vertex groups have assigned locations on the mesh (robot head). How can I make it so the "HeadWhite" ...
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165 views

Vertex groups and shrink wrap modifier

Is is possible to shrink wrap a vertex group of one object onto the vertex group of another? So that it only affects a specific area of both objects.
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193 views

Adding vertices with chosen weight in a vertex group - Python

I would like to add vertices in a vertex group with a weight already set by python. For example a button that set weight force to the selected vertices to 0.5: row.operator ("object....
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279 views

Face rig shapes keys

Face rig shapes keys are not working in right direction but only working in left direction. Why is this happening?
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228 views

Make groups of a mesh and export it into COLLADA file

I'm trying to create groups inside an existing mesh. I want to have those groups exported in order to referenciate them and change its properties in the game engine (I'm using SceneKit right now). I ...
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1answer
195 views

Armature modifier deforming mesh slightly

Whenever I add a Armature modifier to my models, the mesh for the arm and legs shift, but just a little bit. When I uncheck the Bind to vertex groups box, it restores to it's normal position but as ...
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168 views

Armature vertex slide constraint

I know how to vertex slide vertices in edit mode using "gg", but if I attach an armature bone to those vertices, is there any way to constrain the bone to slide those vertices along the edge, since ...
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66 views

Do vertex groups have a property like 'hide_render'?

I want to make a video, where the points of a .ply pointcloud appear one after the other. I already made a script, where I placed a cube object at each desired point, joined it to the rest - I only ...
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217 views

Automatic Weight Problem - Mesh moves down and armature stays

I'm kinda new with blender so I'm not very familiar with techniques. I just watch and do what they do in Youtube. But this error is something I haven't seen on Youtube yet and I cannot explain what ...
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97 views

Customizing Hair Vertex Group Data/Links

Blender allows density and a few other properties (ex. clump) to be tied to vertex groups. However, I was wondering if there is a way to tie other properties such as the "roundness" property to a ...
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135 views

Vertex deform in mesh animation

I've made a gun model and decided to make a simple shoot animation for practice. I set up the vertex groups and bones (I'm working with vertex groups). But when I move the bone in pose mode. I get ...
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168 views

Vertex groups after applying mirror modifier

I have character (with mirror mod), after that I added rig and edited weight paint and then i applyied mirror mod, now I need to export animations and character with ogre exporter but Im getting ...
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1k views

Can't see vertex groups

I am following this tutorial http://wiki.blender.org/index.php/Doc:2.6/Manual/Your_First_Animation/2.Animating_the_Gingerbread_Man I am at the Skinning step and trying to look at vertex groups like ...
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866 views

BGE Chaging the position of a vertex in real time

I'm using the BGE and I need to change the position of a group of vertex of a soft-body while the game is running. I've tried with the code below but I don't see any change. If I print the new ...
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216 views

What is the best way to get image from vertex group?

I have a UV unwrapped plane and some faces assigned in Vertex Group. What is the best way to get an image from this data? Maybe a bLack and white image, it would best if it could be scripted in the <...
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Blender to Unity vertexanimation for low poly battleships

I have programmed a mobile game in Unity, in which some low poly ships are visible simultaneously. The performance is good, but I would like to reduce the number of meshes and materials. Until now I ...
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help me understand weight painting

everything im doing in weight paint and in edit mode is assigning a weight of '1' to the vertex. in the first image below, the vertex has a weight of 0 and when i give it a weight .1 despite even ...
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1answer
17 views

How to find duplicate named vertex groups quickly

I am trying to merge to rigged armatures but apparently there are some vertex groups that have the same name. I unfortunately have no idea which ones have the same name. Is there a quick way to find ...
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8 views

Deselect isolated vertices in a selection

I have a rather strange problem. My mesh's vertex groups are all filled with random garbage from all over the mesh. This is what it looks like when I select the finger's vertex group: If you look ...
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8 views

Vertex group : How to remove vertex group with weights but without any bone assignment?

I have renamed several bones and found out that vertex groups with the older bone names still exist. Similar issues with deleted bones as well. So how do i get rid of those redundant vertex groups ...
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“Vertex Data Detected” - Dynamic Topology (Dynotopo Warning)

When I try to sculpt in sculpt mode using dynamic topology, I get a message saying there is "vertex data detected." Despite this, I try to sculpt, but the details don't refine as I get closer to the ...
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6 views

Place/Connect Vertices by Global Co ordinance

To extrude vertices, in editmode, you can simply Ctr+RMB and Blender automatically detects the mouse position and places a new connected vertex at that position. I don't understand why I can't set ...
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Cut off Meshes/Armature Texture Problem

I'm trying to cut off an Head of a finished model to reuse it for another model. No big Deal I thought, because many Videos show how to do it. (one guy just cut some hands off and reuse it without any ...
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23 views

How to join two mirrored half faces

I'm new to this blender stuff. So bare with me. I have tried to sculpt a realistic looking face. But as I smoothed and shaped the centre of the face the vertices deviated from the centre. I tried ...
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1answer
21 views

A problem with edges and vertex after smoothing

Okay so I was practicing to model a human from scratch as a project to finish. Its not really a highly detailed one but I will be adding subsurf after. So this is what it looks like: So I decided ...
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Extend a list of vertices Blender2.8

I have the following situation. I want to save Vertices of vertexgroups of different objects in one long list. So basically I use vertex groups to mark and weight areas on different objects. Now I ...
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1answer
20 views

Blender Grabbing Vertices Duplicates Them

I'm following a tutorial on how to make a low poly character and whenever the guy im watching grabs certain vertices and pulls them they move but for me, the create a duplicate version of its already ...
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19 views

Particle edit does not recognize length from vertex group

I’m using hair particles to create fur for a character. I set the density and length of the fur using weight paint and vertex groups. When I go into particle edit mode, the length is reset to the ...
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44 views

Batch rename vertex groups maintaining number heirachy

I'm working on adding some tentacles to a human figure to replace the legs I have created about 60 vertex groups for each limb all with basic 'Group 001, Group 002' etc names. I found a script that ...
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23 views

Symmetrize Weight Painting Effectively

Working on an armature with two feet. I did some weight painting on the left foot bones which for whatever reason did not mirror perfectly to the right foot bones. So naturally I want to fix those ...
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1answer
22 views

Can I extrud multiple faces according to weight of a vertex group

Can I extrude multiple faces each one of them separated , according to weight of a vertex group