Questions tagged [uv]

UV mapping is the process of taking a three-dimensional mesh (X, Y and Z coordinates) and unwrapping it to a flat two-dimensional image (U and V coordinates), in order to texture the 3D model with 2D images.

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Combine two textures in OBJ into single texture [duplicate]

I have an OBJ file that has two meshes mapped to two different texture files. After cropping the meshes in Blender, I realized that most of the original image portions in the texture jpegs are not ...
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88 views

Is there upper limit to vertices in texture paint?

I'm trying to paint a terrain in Blender. It has a lot of vertices (132 000) and when I'm getting to that step nothing happens. I decreased the number of vertices in the terrain and then everything ...
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343 views

View2D Zoom 2D View hotkeys

I'd like to use Alt + Right mouse to zoom in the UV/Image Editor. Currently, it's set to Ctrl + Right Mouse View2D has a hotkey for Zoom 2D View set to Ctrl + Right Mouse. I changed it to Alt + Right ...
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42 views

Texturing whole item

I want to texture my whole gun, not each part individually with smart UV project. How can I do this? In edit mode, it's only possible to choose the selected object's mesh.
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57 views

uv map not mapping

When I seam and uv map this stool, the faces overlap on the image section. I recently switched from v 2.74 to 2.64 to model for another program. Help baby cakes? This here is me attempting to just ...
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77 views

exporting UV texture

I am new to blender, I made a rocket model with a texture and it looks fine in blender however when I export it and put it into a game engine the texture is not right any tips on how I can correct ...
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313 views

Use baked texture on the same object creates lines without color

To understand UV Mapping more I created a UV Sphere and a material which is totally black. I also created a yellow material and assigend it to some faces. Then I baked three textures (high 2048x2048, ...
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932 views

UV Texture from Photoshop won't show

So I am making my first UV-mapping and have been following a video on Youtube. I have UV-mapped my model, baked it and colored it in photoshop. I have also saved it as a PSD file and opened it in ...
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634 views

UV texture not visible in render [duplicate]

PLEASE READ THE QUESTION, DO NOT MARK AS DUPLICATE I have looked at this Render not showing UV texture and this: Texture view works, but render is without texture But I cannot find what is wrong ...
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224 views

UV unwrap / Cannot link image to face or any other object

I tried various tutorials for UV unwrapping following every single step. In UV Editing window I can open image but it will never actually link to the object. It always remains a dark grey. Any idea ...
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1k views

Face Selection Masking for Painting not Working because Blender Tools Paint Outside those Areas?

I have a model that I unwrap using "smart uv project". None of the UV's are overlapping but they are squeezed somewhat close together, even when I set the island margin to 1. I then click "Face ...
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362 views

High-poly normal map wrapping unevenly onto low-poly mesh

I am having a problem wrapping my high-poly normal map onto my low-poly mesh. It seems that the coordinates of my normal map are not correct or distorted. I baked them exactly on top of each other, ...
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2k views

Texture not rendering in cycles

I want to add a wood texture to this art mannequin. I have tried everything, I have Unwrapped the model plugged in a mapping node and messed about with the scale but I'm sure I have overlooked some ...
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104 views

Why is my texture shaded in the viewport?

I have a problem, with UV editing in Blender. When I added this texture to this tower model, the texture is shaded for no good reason, and I copy pasted lights everywhere around it, but it still doesn'...
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563 views

Cell Fracture, UV Texture Distorted

If I fracture a box/cylinder/sphere with texture applied, everything goes smoothly, but if I edit the box/cylinder/sphere (e.g. added Loopcuts) and then edited the UV coordinators of the loopcuts, ...
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33 views

UV mapping problem [duplicate]

So I'm making this Lego figure for college and I'm having trouble with the UV mapping. It looks fine in textured view but in rendered view it displays wrong. This link contains an images of the ...
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5k views

How to save texture? [duplicate]

Ok, I have fully colored/textured a pretty decently sized hatchet I made in blender a few times now and each time I saved and closed my blender. When I reopen the blender file it is completely ...
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25 views

Missing texture paint option in blender [duplicate]

My cube object is appearing pink. I want to paint on it but blender is saying that texture files are missing. How do I correct it? Is there anything I need to import?
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913 views

Trying to map UV texture, but shape turns black every time

So I get to the last step of activating my UV texture so that it will render on the face of the rectangle, but when I press F12 it doesn't activate it. It just turns my whole shape pure black. Can ...
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308 views

Problem moving selected UV islands with Python

I've read all questions and answers about moving UV island here. The most relevant are these: How to move selected UV Island? Python - move UV for selected items But they do not solve my problem, ...
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19k views

Texture not Showing in Rendering

I have a question for the rendered image. No matter what I do like changing the mapping into UV Maps or something like that for the texture of a material (Using image as texture), the color won't ...
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47 views

Texturing a sphere mesh? [duplicate]

If I had a map of the world or drew my own map texture how would I use it as a texture for a sphere mesh, and also how would I do this without an ugly seem on the part of the sphere? I want texture a ...
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48 views

Cycles Material: How to make a UV image not tile? [duplicate]

I am trying to figure out how if there is an easy way in Blender Cycles to UV Project an image and nave it so it only appears once across the mesh. I have attached a screen shot of the bottom corner ...
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84 views

rendering textures

I've made a low poly wolf, just to learn how to unwrap objects and make a easy texture, but when i wanted to render the final image blender didn'render the texture and rendered just the basic gray ...
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240 views

Lightmap strange bleeding

I'm trying to make a Lightmap to use in Unreal Engine and it's producing some weird effects with the lighting. I've tried spacing everything very far apart by scaling everything tiny, increasing the ...
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1answer
3k views

How to properly texture sculpted model [closed]

I am trying to texture this model, But I didn't retopologize it because I found that a bit difficult. This is what it currently looks like: I put him in some armor: I made an attempt to texture ...
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934 views

wrong image texture keeps being applied

I am texturing using two different images. The first one for the cats head worked fine but when I come to use a new image for the cat's body, blender keeps using the first image. See below. On the ...
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49 views

Texture Changing with Keyframes [duplicate]

I have created UV textures for lip-syncing, but I do not know how to change the textures with keyframes. So say I want to go from a neutral face to a transition face on the next 5 frames to a speaking ...
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44 views

How to change UV map loaded from obj when change unwrap way [duplicate]

I import an 3D object from OBJ file, and the relative .mtl and map image are loaded automatically. My UV map image is messy. I want to use other unwrap way or make seam by myself. But when I use ...
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1answer
1k views

Texture, Material problem when exporting to three.js

I have completed a test model in blender 2.7 and upon assigning a material and texture to a shirt it all appears fine and the texture looks great in blender. However upon export to three.js the ...
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1answer
2k views

UV mapping rendering wrong [duplicate]

When I render my UV mapped object it shows fine in the design stage but the rendering looks very wrong. What is happening and how do I fix this?
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54 views

How to adjust UV mapping for each element of an array? [duplicate]

I am using an array in conjunction with a curve modifier to make a stone wall along a path. But the problem is that it is easily noticeable that all the stones have the exact same mapping (i.e. the ...
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1k views

Export geometry with multiple UV maps to PLY

I want to create geometry with multiple (at least 2) UV maps. One of them will be used to map the base texture (from a texture atlas) and the other one will map a pre-baked lightmap. I want to export ...
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641 views

Normal Map Only Baking To Grey or Blue

So, I did everything from the tutorials right, I also removed doubles and took away all previous textures and materials and did all of the things right. But, how come the Normal map is still grey. If ...
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589 views

pixel to grid mapping for textures

Given a texture of some size, I`d like to be able to map the pixel size to an arbitrary unit of measure within my scenes. Is that possible? E.G.: I have a texture which is 512x512px, and I'd like to ...
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105 views

Blender multiple UVTex order

My Blender to Unity work flow includes a texture baking process once a model has been finished. So my model will be built in Blender and textured with multiple textures and once I'm happy with the ...
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166 views

UV Project Modifier doesn't use alpha correctly?

I can map textures with alpha (that I paint in the UV Image editor) and make them partially transparent in the BI renderer. But when I use the UV Project modifier and allocate the loaded alpha image ...
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665 views

How to UV unwrap a car model using standard perspectives? [duplicate]

I made a low poly car model (772 tris, game asset) but I'd like to unwrap it so that I can use a single texture like this car (no download, jpeg, 70 KB). Doing multiple "project from view" unwraps ...
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40 views

Halfedge UV-coordinates [duplicate]

I am programming a Python script, which takes a mesh from a external tool and adds it to the blender scene. I transmit a texture and the mesh, and it actually works. But I have trouble with the UV ...
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2answers
31 views

Texture not showing up in render preview

why does my texture, that I painted in Blender, show up in "Viewport Shading" but not in "Rendered View"? Everything is just grey. https://drive.google.com/open?id=1Fy_OFy_3RwtG8tq7dtzQ5A8-up_wJ_dp
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1answer
102 views

How to unwrap a tree trunk?

I've attached a blend file for anyone who knows about uv unwrapping and baking. I appreciate whoever takes a look and gives me some help. https://drive.google.com/open?id=...
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43 views

UV texture Nodes

I have been facing an issue for several days, and having tried most of the recommendations out there I wanted your help The UV texture I use on a mesh plane does not appear in my renders, even though ...
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2answers
124 views

UV Mapping looks messed up after unwrapping [duplicate]

I just marked the seams and unwrapped this human mesh. After I unwrap it, it looks like this ... I have no idea why this is happening. Please ask, if you need further information.
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1answer
519 views

Proportional editing on UV map

I am a beginner and I'm currently following these tutorials on Youtube in order to finish my model but I am stuck! https://www.youtube.com/watch?v=b8UH_WU23Io - this is the tutorial on how to UV map ...
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1answer
28 views

Having trouble with texturing

I'm relatively new to blender and 3D modelling. I've just started creating a game with ue4 and decided that I would like to create my own static meshes for world objects and floor tiles. Anyway! I ...
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116 views

UVs Blender - how can i: auto seam hard 90° edges, unfold uv, orient uv, straighten uv

i´m coming from maya and want to make the swtich to blender. i need some help with uv. my video explains in detail what i want to do in blender: https://youtu.be/SKh-La_fW1o edit: as you wish all ...
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212 views

How to transmit uv and texture when using Tissue

When I create a mesh using a tissue, the material and texture are transferred from the source mesh, but the UV is not transmitted. I can manually edit the UV because the result in the above image is ...
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770 views

blender is painting only in black in texture painting mode

I am new. just started learning. I have added material and unwrapped UV. blender is painting only in black in texture painting mode. Please help.
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269 views

Baking error with multi-tiled UV map

While searching for examples in baking I found this question Export "Project from view" texture as uv texture . On that page one responder provided a blend file. I downloaded it, tried to ...
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1answer
408 views

Uv map vertex = mesh vertex

My game engine ask me to create some specific Uv map. I need to have the same number of vertex in the mesh and in the Uv map. Creating seams and unwraping always create double in the Uv map. To fix ...