Questions tagged [uv]

UV mapping is the process of taking a three-dimensional mesh (X, Y and Z coordinates) and unwrapping it to a flat two-dimensional image (U and V coordinates), in order to texture the 3D model with 2D images.

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UV Grid not showing up [duplicate]

I am currently learning to texture a model and I encountered a problem after unwrapping: the UV grid (checkerboard pattern) is only showing up on certain parts of my model and not in the others. Do ...
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448 views

How can I execute the uv smart project operator per polygon or face of a mesh in python?

The last state of my unsuccessful attempts has been the attached code sample. ...
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471 views

How to scale multiple UV face in proportion?

I have a mesh unwrapped which I need to ensure that each face of same size occupy the exactly the same texture space (pixel-perfect). This holds true when I simply use the basic unwrap option. ...
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1answer
2k views

Combining two shaders, one with color map, one with a specularity map

I'm trying to add a specularity map to a mesh with a color map shader already on it. However, when I attempt this, I seem to have to choose between one shader or another (see the ...
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1answer
2k views

Planar UV Mapping?

Is there a way to do Planar UV mapping that maps front and back side into separate UV islands? In a way that the front side islands are on the left half of the UV map and the back side islands are on ...
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How to know the corresponding face of an object in UV view? [duplicate]

Just a quick question here. I want to know the corresponding face(s) of the object I've selected in the UV view. But all faces of the object are selected so I'm unable to do that. Any help is ...
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197 views

How to mark seams for simple planes?

I'm new to texturing in blender and I've learnt how to unwrap cylinders properly. However, what is the correct/efficient way to unwrap simple faces? The face I've selected are distorted in the UV view ...
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2answers
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Why does Blender warp UV pelt when unwrapping tight geometry?

Often when I am modeling something I need to add some very fine detail to certain areas of the mesh so I add some very tight loop cuts in that area. However when I go to unwrap it, even if it is very ...
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1answer
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How to create actions that animate texture uv offsets?

I'm trying to create a simple animation for water in a stream. The idea is to have a repeating texture and then animate it's offset along the x so that over time the image scrolls to the right. This ...
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1answer
677 views

Import 3D model from CityEngine into Blender and edit UV Map

I really would like to learn about UV mapping and I presume this is the best community for me to ask about Blender. I have a 3D building model produced from CityEngine and when it was exported into ...
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1answer
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Is it possible to unwrap materials made in Vertex Paint?

I painted an group of objects in Blender using the Vertex Paint and was wondering if it would be possible to unwrap the mutliple materials(when the objects are joined together using Ctrl+J)? Do I have ...
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2answers
519 views

Attempting to stretch texture towards edges

I am currently attempting to do a trick with texture mapping and noise texturing. The effect I am trying to accomplish is to change the direction of the stretching on the noise bumps. On the image ...
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1answer
9k views

Unwrap with Margins - Space out Islands

I'm unwrapping a deformed cube, so I've set all edges to be seams. When I unwrap, I get 6 polygons as expected, but I'd like there to be a gap between them on the UV map. Currently, they are all ...
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1answer
711 views

Putting transparent image on curved surface with specific placement (UV)

I'm very new to Blender, so please bear with me with this (hopefully) easy to answer question. :) Just to get this cleared: I searched for a total of 4 hours to find a solution to this problem, but I ...
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1answer
120 views

Texture that doesn't get affected by scaling?

I have a simple plane that acts as a health bar in my HUD. I am putting a texture on it, but when the plane scales down the texture also does. How can I have the texture not affected by scaling? ...
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1answer
369 views

What image file do I use for dynamic text?

I've had a lot of problems with dynamic texts and I've been looking for a solution. I've just been wondering, for dynamic texts in the BGE, can I use .png files or not? What would I use? Thanks!
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1answer
3k views

why is my image texture with texture not displaying properly?

i am trying to render a one of the mesh primitives, specifically a cube, with an image texture that has texture paint on it. i succeeded in rendering my cube with the image texture by checking 'face ...
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3answers
2k views

UV map not applying on Object

I am trying to build my own spaceship according to the spaceship tutorial created by BlenderGuru. However, there' s a problem with the UV map I have created for the spaceship. As you can see, I have ...
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1answer
366 views

Trouble with Distortion on UV Map of CSS Virginia

I'm having trouble with some distortion on my unwraps on the upper hull of the CSS Virginia. Initially, I tried using top down orthographic unwraps of the mesh, but in those attempts (one meant for ...
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86 views

text and texture not visible in output video

I have created an animated text intro from a blender tutorial but when I try to export it to a video, it only exports the effects I created in "compositing" and not the entire animation with the text ...
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78 views

Am I unwrapping right?

I asked a question previously as to how I could solve Subsurface modifier creating stretchmarks here User Denis answered this question. He said I should do an unwrapping operation by pressing U > ...
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1answer
506 views

Material not assigning in cycles render, works in blender renderer

I am trying to assign a material to a mesh I have. Whenever I assign a material to my mesh in blender render, and then change the diffuse colour, it works, though when I try the same thing in cycles ...
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1answer
776 views

Multiple Textures with Mirror Modifier [duplicate]

I would like to use multiple textures to paint both sides of a mirror modifier. The idea is to paint one side of the mirror modifier, and duplicate it with the text flipped. The problem is that when ...
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1answer
965 views

UV Texture Looks Wrong in Render

I've been learning how to use UV mapping with textures in Blender. Things have worked fine so far using simple shapes like cubes and cylinders, but everything went wrong when I tried to UV map a ...
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1answer
437 views

How to create/make UV coordinates for polyhedron

I am using Blender version 2.74 and I am using an OpenSCAD file someone else made. I am new to Blender. The OpenSCAD file comes from this website: http://kitwallace.co.uk/3d/solid-to-scad.xq?id=...
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2answers
781 views

Problem with displacement maps

I'm not so familiar with Blender and have a problem with displacement map. I use software called "CrazyBump" and it generates specularity, displacement, occlusion, color and normal maps itself. My ...
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1answer
338 views

Textures not showing up in BGE player

I'm probably doing this very wrong, but I used to just be able to map the textures with uv and everything would work in the BGE player as it did in the viewer. what is causing everything to just turn ...
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230 views

Uniform Texture Mapping Blender

I want my texture to be applied uniformely to my Blender model, but currently, when I apply my texture, it gets scaled depending on the size of each triangle and its vertices, but that's not what I'm ...
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1answer
350 views

A mess happens when i try to unwrap my model, any idea whats causing this?

Please help i have been at this for a couple of hours, and i have no idea how to fix this.
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1answer
265 views

Problem with UV Mapping in cycles [duplicate]

I recently started having problems with UV mapping. I map the object on the same color yet it has different shades of the color. For example I was mapping a car I'm making for a game and it looked ...
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35 views

keeping UV textures going from Cycles to Blender Render [duplicate]

So, i wanna keep my UV maps moving to Blender Render. Is it possible to do that?
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2answers
19k views

Can I paint a texture within the UV viewport?

Is there a way to draw something within the UV viewport and not the 3d viewport?
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3answers
771 views

Mapping a terrain evenly

I haven't thought of it before, but is there a way to map a terrain evenly? What I would do is subdivide a plane, asign to it a texture and then sculpt it to make it uniform. But, from the sculpting ...
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3answers
2k views

why this face is always black?

I unwrapped the whole mesh, but one face is always black, I tried CtrlN and ShiftCtrlN but there is no change. in the 2d editor "View > UV Local View" isn't selected you can get the blend here : ...
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1answer
132 views

UV: How to make selection vertical?

In the UV mode I want to make the UV selection from curved to vertical. How can I do that in an automatic way?
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198 views

Reflection/Normal coordinates issue

I have an issue with the normal/reflection coordinates, the idea is to make the part look like this. but ends up looking like this The idea is to make it look like in the game. What I want to do is ...
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0answers
26 views

How to give UV mapped textures normal maps? [duplicate]

Whenever I apply UV textures to a mesh, the texture looks flat after I rendered it. How to give it normal or bump maps? im doing animations cinematics not a game.
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1answer
1k views

Lightmap Pack is non-uniformly scaling my geometry?

I selected all my objects, then I did a "Lightmap Pack". Initially, it seemed like everything went ok. However, when I look closer, it seems to have stretched some the UVs. The shape of the selected ...
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3answers
825 views

Adding textures to more than one object

Is it possible to add a texture to more than one object at a time?
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458 views

Export OBJ without texture data on faces (but with UV coordinates)

What I want to do is export my mesh (OBJ) without the texture information written to the faces, for example: ...
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2answers
5k views

Smart UV project creates overlapping uv-coordinates

I am having a UV-Sphere with 23k vertices and 25k faces. I used the Smart UV project to create UV-Coordinates but I was surpries to see that some of the faces are overlapping. I was able to reproduce ...
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1answer
5k views

how to UV unwrap a material

Is it possible to UV unwrap only a material? I have on object with multiple materials and I would like to apply a texture only to one of them. Thanks for answers
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1answer
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Mapping multi uvs textures to a character in blender? 3 separate textures for character

I've been trying to convert a 3D model into the sims 4 as a decorative object "like action figure." I managed to pose him the way I wish but when it comes to mapping his 3 separate textures I can ...
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1answer
9k views

UV Unwrap is flipped horizontally?

Whenever I unwrap this plane, it seems to be unwrapped horizontally flipped. It's a simple plane that is 'subdivided' because it's for a 3D pixel art experiment. Is there anyway to 'flip' the UV? (I ...
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1answer
3k views

How to turn generated mapping to UV Map

Is it possible to turn this generated mapping into an UV Map? If not, would it be possible to access the generated mapping by using bpy?
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2answers
2k views

Change UV Map Image Without UV Map Scaling

I spent A few hours working on a UV map, then I needed to change the resolution of the texture to be a power of 2. I would like to be able to change this in blender without changing the UV map. How ...
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2answers
4k views

BGE everything white in playmode

When I press P to play everything shows up white in the BGE. Shading is set to GLSL, and the objects are UV mapped and textured. It seems that vertex paint is overriding the material for the object ...
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1answer
1k views

Cause of Alpha or Black Artefacts in Render

This is my Minecraft Animation. It is made in Blender Internal and is intended to be rendered in Blender Internal. The animation consists of me running infront of Minecraft trees. These trees are ...
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0answers
135 views

Using Multiple Stencils in Blender Game Engine

I'm trying to texture a large landscape for the Game Engine using several layers of stencils. It looks great in the preview window but when I go to play the game, the texture doesn't show up properly. ...
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1answer
4k views

How to apply mutiple images to the material of UV Unwraped mesh

So, I've successfully modeled a sword in blender. Learned a lot. But still learning. I followed some tutorials on youtube in order to learn how to texture the model. However, what I've done is I've ...

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