Questions tagged [uv]

UV mapping is the process of taking a three-dimensional mesh (X, Y and Z coordinates) and unwrapping it to a flat two-dimensional image (U and V coordinates), in order to texture the 3D model with 2D images.

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UVs looking weird when using the solidify modifier [duplicate]

I'm working on an animation of paper sheets. I want to keep things very simple since I'll have to animate a lot of them and don't want to complexify things if I don't need to. So my mesh is just a ...
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21 views

How to select objects without UV maps

I am using Blender 2.80. I exported selected meshes to Substance Painter and got a warning that some objects has no UV maps. Is there any quick way to see what objects have missing UV maps?
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Apply UV Projection modifier to a last frame of a physics animation

I'm trying to make an animation where a lot of small identical objects crash into the ground and "miraculously" come together to form a picture I have projected onto them. I'm doing this with a UV ...
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Unwrapping curved Object [duplicate]

The title is a bit general but I'll give all the details in the post. My problem is that I can't unwrap the part of the conveyor belt "straight" shown in this pic. Can I really do it or I should ...
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UV map transfer with Data transfer modifier gives ripped borders

guys. I, a Maya user who was asked to adapt my routine to Blender, ran into the following problem: After retopologizing a Marvelous Designer mesh in Zbrush in a way that preserves 3d placement of ...
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Array modifier and UV offsetting

I have a floor on a bridge made out of planks using Array and Curve modifier. I want to have the texture used for the planks offset on an X axis so it is not same on every plank. I can't use the UV ...
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Stack identical uv islands on top of each other

So imagine I have a spherecircle face divided into four identical slices. I want to uv unwrap them so they are all top of each other. I found one solution for blender 2.79 but it uses keyboard ...
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1answer
24 views

Multiple Objects, Multiple UV's and Multiple Shape Keys Conundrum

I have a ton of objects, with multiple shape keys, what I need is a way to get uv's for each shape key on all objects at once. Any ideas how to do this? Even if I just had multiple objects with ...
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Using sharp edges when UVing?

So I developed a workflow when I would work in Modo where I'd set up my smoothing groups (or hard and soft edges) with real quick hotkeys, and set up all the smoothing I needed, real nice. Then, when ...
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32 views

Hide a texture in UV Editor

I'm planning to hide the texture of a certain object, but I can't seem to find the right tool.
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Low level alternative to bpy.ops.mesh.uv_texture_add()? Blender 2.8

I was looking through the blender 2.8 bees but I can't find anything, I've seen on some forums using the bmesh module, but I'm not sure it's the right way. I could use the operator but I already know ...
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How do I edit an image node in blender using python

In my scene I have an object that's using 4 different materials. Each material has it's own image node that looks like this: How would I go about selecting a material by name and changing MyImage.png ...
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How to rotate a material on a plane

Does anyone know how to rotate the texture pattern to be horizontal on my plane and not vertical (pictured)? I'm relatively new to blender and have tried everything I can think of - please note I am ...
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558 views

Blender 2.8 Bake multiple textures into one

(This is in Blender 2.8) I have an object using 3 materials/UVs and would like to map them into one image so I can easily use image in Unity. Anytime I try to follow a tutorial, they say to make a new ...
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Texture extraction projection painted 3D model of a fruit has stretch marks on the side not in camera view

I texture painted a 3D model of a fruit that came out perfect except for the portions along the curve away from camera view. There were no problems with the back side being identical to the front. ...
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1answer
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Problem With texture or UV I'm not sure

I'm a beginner and I have a problem with one of my models. I can't seem to add a texture to it. When I try to apply a texture, it applies only the general color of it. Every texture paint I do on it ...
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67 views

How could one unwrap/morph/project a complex 3D mesh to a flat surface?

I'm working with a 3D mesh (non-convex) and would like to achieve a similar effect as shown in the following video: From: https://youtu.be/Z0Qiq22PRWQ?t=1544 In other words, if I'm starting with a ...
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Blender 2.8: Target UV map is half the size of the source UV map

first time poster, got an issue I don't know how to solve. My goal is to have as big an island selection for my house parts to capture as much of the weathering detail as I can. But to keep the model ...
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Blender 2.77 Unwrapping a mirrored object (Pre-existing texture)

Ok going to rewrite my question as it was a bit confusing. I took .obj shirt that has a existing uv/bump map, and cut it in half along the X axis. I then mirrored the shirt so that I could Edit one ...
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148 views

Python 2.8 - forcing the correct instance of the image/uv editor

BACKGROUND I have code (below) that scales a texture on the Y-axis to eliminate distortion from unwrapping a very deep cylinder. The code performs successfully on a standalone basis (as a test), but ...
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2.8 smart UV-Project does not work as expected

Hi on the right side I have selected 4 connected faces and (normals are right and there are no vertices on top of each other) then I select smart UV Project. The Result is quite unusual. Two of the ...
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My Blender is stucking and slow why?

I'm begginer at blender but I have some problem but I dont know what is reason For example a high poly model ı want to unwrap but is stucking same problem at sculpting My pc is; ryzen 5 2600 8gb ...
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46 views

Unwrap doesn't work properly

I've been working on a model and I want to unwrap it in order to apply textures. Problem is, when I click on "unwrap", the model doesn't take all the space available, and some parts are stretched in ...
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How to align vertices in 'box' UV mapping?

I'm tring to make a 'low poly' look effect. I've been able to align vertices (using the 'w' option in the UV window' but then i don't know how to 'snap'/'stretch' vertices so that it matches my road ...
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How to map long and narrow objects

so Im trying to map a sword, but my problem its that the uvmap is barely used because the weapon is long, so it is all compressed in the same side. What could be a better way to do that?
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Too many UV mapping point

I used a 3D slicer to separate the small intestine from the CT image. The model has a lot of bends. There are too many points when trying UV mapping with this model. This loads my computer. Also I ...
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Why does the UV Image Editor show a triangle when I try and unwrap my model?

I'm trying to unwrap my model to add an image to texture it.
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250 views

Python 2.8 - transform/resize UV map instead of object

I am trying to replicate with scripts a manual procedure that works well. Using Smart UV project manually, my object stretches the texture too much; I have found that if I resize the UV map (scale up ...
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27 views

Trouble baking normals to face

I'm having a little trouble with a normal bake on a face. I unwrapped the low poly head and baked a normal onto the texture from a high poly version. The normal texture looks good but I'm getting a ...
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Unwrap on the same spot

Is there a way to select multiple faces (in my case they all have the same size) and unwrap them on the same spot of the UV/Image ? I select those faces and they get unwraped next to each other on ...
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1answer
55 views

Why does my displacement map have jaggies

Can someone help me determine why my displacement map has jagged edges. The steps i took in Gimp were black dots on a white background and used a gausian blur filter assuming the black dots would give ...
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47 views

When i texture paint in 2.8 how do i add shadows to see what im painting

When i texture paint I like to paint on the actual object instead of the uv map but it seems that when I set up an object ready to paint its all one colour, no distinguishable features so i don't ...
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Multitextures in Blender

I am looking for a way to replicate the "multitextures" effect that is available for 3Ds Max. I made several variations of a brick texture using a Substance tutorial and now I want to use these to ...
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38 views

Cannot edit UV mesh?

It seems I cannot find a way to edit my UV meshes. I selected an object in object mode, went to edit mode, selected part of the surface, did a Project from View - and the change was reflected ...
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Import Sliced Object into Unity with Textures

I am trying to make a 3D puzzle game in Unity, so I UV wrapped a world map around a sphere to make a globe. From there I sliced the sphere into many pieces and then applied the solidify modifier to ...
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181 views

New Blender 2.8 Subdivision Surface UV Smooth isnt working

UV Smooth option isnt working for me in new blender. I checked "Smooth,keep corners" My mesh does not have creased edges
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Scale Texture preview in uv editor

I have changed a texture scale directly in the object material (with a mapping node). But now, the texture preview in the uv editor doesn't match the material texture mapping, because it is ...
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1answer
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UV Mapping a modified Cylinder

Create a cylinder with NoCaps. In the Top View, select all faces, Mesh -> Extrude -> Extrude Faces Along Normals to get a shape like so: Applied all Transformations in Object mode CtrlA -> All ...
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Some small parts of the mesh are unpaintable in texture paint

I am trying to paint this leg blue, but some parts can not be painted(the white stripes on the blue leg). How do I solve this? I used smart uv project to unwrap the mesh.
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How do I disable mipmaps in Blender 2.80?

I am working with a low-poly model with small textures (512x512, at most). I am aware that the image textures can be set to use "Closest" Texture interpolation but that does not affect artifacting ...
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control mapping node with separate XYZ

why does the separate XYZ only affect the location of the mapping node. how do i tell blender to have it separate any of the the other transforms i.e. scale/rotation. in this example i entered -0.5 ...
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UV Mappings to Material

Blender 2.79b. Following situation: New at Blender. I made a model which is complete. I have create UV mappings for this model, which are complete. I am using multiple texture image files. In 3D view, ...
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3answers
330 views

Blender 2.8 | Exporting UV Layout problem

Today I have exported an UV Layout from Blender 2.8 and imported in Photoshop in order to build a simple displacement map. After have imported the UV MAP I noticed, that all the UV lines are not black ...
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Texturing a uv map for complex mesh

this is my mesh so far and its uv map, on the top is the stairs and the bottom is the walls This is how big the texture is when i add it to the file and what i though would look nice is if i shrink ...
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Do any filetypes lose geometric data?

I want to know if there are any file formats the lose geometric data (exact location of vertices, UV maps) when saved so that I can avoid them. I'm guessing .dae, .fbx, .obj, and .ply should be ...
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Inconsequent shading problem. Tipps for a Beginner

I am new and try now to UV Map my model but in this process i see some problems on my model. Maybe u see whats the problem or have some advice for the next model to avoid this problems. U see here ...
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Why is a floor texture applying to the outside/inside walls of a cube instead of the selected floor?

Previously I was able to get a different downloaded floor diffused/normal/roughness/specular.PNG to apply correctly to the same cube room but to out of the three demonstrate this outside/inside wall ...
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1answer
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How to scale two UV islands of different sizes to be an identical size?

How to scale two UV islands of different sizes to be an identical size? I have UV unwrapped my model but want islands to be the same size as each other.
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46 views

How to import materials to a downloaded model?

Beginner question here. I just downloaded this pokemon model from models resource https://www.models-resource.com/3ds/pokemonxy/model/9320/ and used Blender Source Tools to import it into Blender. ...
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getting the path to the linked file [duplicate]

I'd linked an object to my scene and forgot where I put the blend file, but now I need to change the object a bit. Yet I don't know where the linked object is. How can I get the path to the ...