Questions tagged [uv]

UV mapping is the process of taking a three-dimensional mesh (X, Y and Z coordinates) and unwrapping it to a flat two-dimensional image (U and V coordinates), in order to texture the 3D model with 2D images.

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39 views

Mesh to Substance painter Scale/repeating tiles issue when painting

I have tried to make a large building for UE4. It's going to have a brick wall that I will customize in SP or some kind of 3d painting software. My issue is when I try to paint it. It repeats the ...
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UV Unwrap brick wall, gable ends, slanted roof

I am trying to model the inside of a room (brick walls, wooden floor). I modelled it from 4 planes, put together like walls. This has problems with the edges not aligning when using displacement ...
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32 views

Smart UV Project/Unwrap

I'm having trouble using the Smart UV Project Unwrap in Blender 2.81. When I go into shading to check the Unwrap, I apply a basic checker texture and it shows a stretch in the Z axis. Why is this so? ...
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Non UV unwrap (geometrical/rotary unwrap) for CNC - is it possible?

Is it possible to make such type of unwrapping inside Blender or with script or addon? This procedure is used in CAD/CAM software to transform a model for rotary processing on CNC, when Y axis is ...
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25 views

Problem with adding a texture from image

I'm trying to add a texture of solar cell to a .STL solar panel drawing and then export as OBJ+MTL. I've did the following: 1. Imported an STL file, added material and then texture via adding a PNG ...
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135 views

UV Mapping Rounded Objects & Baking

Long time 3dSmax.maya user, getting to grips of the great (and surprisingly free) Blender.. Going well so far, but now im completely stuck on a few things. - so would appreciate any insight on these ...
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20 views

How could i resolve this problem with the UV map

I'm a new blender user and also new to 3D modeling and 3D sculpting. I got this problem with my UV maps, i tried to remake the UV maps with smart UV project but it didn't work.
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49 views

Strange face transparency artifacts in Eevee

Can somebody explain whats wrong with my mesh? Have no idea what to do. Why some of these faces are transparent? It is rendered with strange holes in Eevee, but in Cycles all is ok. 3rd and 4th ...
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45 views

UV unwrap or geometry issue (cylindrical object)

I have created a mason jar object, and I am primarily having issues unwrapping the lid part of the mesh: When attempting to unwrap properly and avoid an overhead projection type mythology that ...
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36 views

Vertex won't move

When I unwrap my UV map, I always have two vertices that won't move with the rest of their parts. How can I fix this? Below is a picture of one. I have already turned off UV sync selection and ...
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Texture is transparent when i open a fbx object in blender [duplicate]

I want to get a model from a mod for Assetto corsa. The file is of type .kn5 and i used a kn5converter script + autocad fbx converted ( found both in a video ). The problem is when i load the ...
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Creating a road with the Curve modifier

I use the array and curve modifier on a Bezier to create roads and curved bridges. The road texture has to be tileable lengthwise so I have to UV unwrap beforehand. Since the texture is square I have ...
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My texture bake of my model seems to not render the textures on the correct polys on the UV map

I do have 15 different materials on the model but baking worked fine on the other model i did here is the blend file if needed, i really cant figure this out on my own and ive been trying for hours ...
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re-export textures

I'm using a 3d scanner that generate a .OBJ file with tiangular mesh. And automatically generate a .JPEG texture. But this texture comes like this: Can I generate and export the texture with a ...
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Baking/UV issue - I thought i had a done a good job! :)

I thought i had done a good job retopologizing my highpoly mesh, and i expected a decent bake, but i have some pretty terrible things going on. what's going on in the pic?do i merely need to move ...
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RGB to Intensity in Nodes

This time, I wish to replicate another Blender Internal process involving the RGB tab. Here is a few examples of what I am trying to achieve in the node editor. In this image, the UV map is using ...
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1answer
66 views

How to fix no active image found in material slot [duplicate]

I'm learning the texturing,give color, uv unwrap and baking through tutorial on youtube. Somehow i got this error "no active image found in material slot" ( link 1: https://imgur.com/a/MBU4OuQ ) ( ...
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Re-mapping UVs that span multiple materials?

I have an object that once had millions of triangles. I've decimated it into thousands of triangles. I've also removed many sections of the original object. I'd like to optimize my textures. I want ...
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Correct UVs Blender 2.8

I was wondering if there's the same feature as in Blender 2.7x, that if you check a checkbox, your UV map get's stretched accordingly like in this post. Thanks for your help in advance!
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How to make matching textures for head and body

I attached a head model to a separate body model, but am having problems making the colors match. I tried using Adobe Photoshop's hue/saturation editor to make the colors match, but the problem is ...
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42 views

Randomize UV islands along X axis

I have a field of grass, where every row is a plane with a texture. I need to randomize the UV so I can export it to Unity, this means I can't do it in the shader.
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Stencil texture mapping doesn't match object

i want to paint a wooden texture on an object using stencil brush. that object formed from a cube, using boolean and bevel modifiers - that i apply them to my cube, and now i have this 3D object: i ...
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25 views

How to applied texture to selected object?

I tried following tutorial on youtube link: https://www.youtube.com/watch?v=bHLT5Xh_tzQ&list=PLWYj1pF7QxoR32dK6425Dd2I0BFgUt0E_&index=19 at 4:20 the texture different from what i got (link: ...
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42 views

How to repeat an Image Map in blender 2.8

In Blender 2.79, there is a way to repeat images in a tab: Whenever I try to apply this in Blender 2.8, in node form, I don't get the same results as mirror x and y in Internal. I know it is the ...
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58 views

How to print a graphic on a glass window

I have a glass window (a plane object) on which I want to print a graphic. However, the glass turns black. below is a screenshot of the shader set-up I used. What did I do wrong?
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379 views

how to disable automatic UV generation?

This dyntopo popup really gets into my nerves. Everytime I create a primitive form, Blender creates automatically an UV map. Is there some way to disable the auto generation?
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How can I change both or more textures at once when painting with one stroke?

Unfortunately, I did not find a solution on the Internet and in the blender itself. When drawing and changing a certain texture, you have to switch from texture slots. This makes it impossible to use ...
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1answer
18 views

How to prevent blurry interpolation when scaling a texture? [duplicate]

I am using gazebo to develop some optical measurement system and I have to get a good proportion for textures in the object. I made a pyramid of 25 x 12.5 mm and unwrapped a texture in order to have 1 ...
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20 views

How to apply a texture all around a shape?

I am working on this racing track and would like to apply this border grass/dirt texture all around the border. It should be orientated right as well and repeat itself instead of stretching.
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Visibility of selection highlight on overlapping vertices or edges

how can I improve the visibility of selected vertex or edge? I'm working on a complex game model that has a lot of overlapping edges (all UV seams need to be actual edges by limitations of game engine)...
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Why does my UV unwrapping in a different way than the book?

I'm training on a model from a book. And the book tells me how to seam the model. Now, I've unwrapped models before but just for training's sake I'm trying to do it his way. Here is what the book ...
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68 views

How do I do I unwrap from a point of view?

How do I unwrap this object from my point of view, so that is perfectly aligned with the mesh behind it? As you can tell in the following image, I tried my best to position it myself, but took a long ...
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UV Unwrap faces distorted even after using seams to separate them. v2.81

I have Blender 2.81. I'm trying to UV unwrap a model but my faces are distorted, see image. Why are they being distorted? I thought completely isolating a face with seams would allow it to UV ...
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Unwrapping doesn't follow UV editor

Oh, mighty Blender elders. I'd like to know if this is a bug, or intended behavior. What is going on I have three textures with different aspect ratios. 1:1, 2:1, 3:1. But when unwrapping, the ...
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81 views

Any way to copy texture coordinates like UVW Map in 3ds max?

I'm quite new to blender and I am trying to build a simple room with a repeating texture on all walls. In 3ds Max, this can be done quite simply by applying the UVW Map, setting the required size and ...
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How to use the transparency of the image used in a texture [duplicate]

While following along I was able to use UV mapping for the eyes but once it came to the eyebrows something seems wrong. The example shows eyebrows that look like hair because they have transparency to ...
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Normal map seams

So I'm using Blender 2.8 to make assets for a game I'm working on. Now I'm trying to add a normal map to a model. For this I use blenders ...
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2answers
50 views

How do you re-unwrap an object and have it be the same scale?

In this tutorial by Blender Guru, Andrew re-unwraps his plane (because he changes the UV to be a 2*1 aspect ratio and so it stretched his UV). He also mentions that with cycles, it won't re-unwrap it. ...
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35 views

Texture not showing up in render preview

why does my texture, that I painted in Blender, show up in "Viewport Shading" but not in "Rendered View"? Everything is just grey. https://drive.google.com/open?id=1Fy_OFy_3RwtG8tq7dtzQ5A8-up_wJ_dp
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33 views

I am not able to use texture paint (2.8)

Every time I try to use the texture paint, I am met with an error card saying "Missing UVs, Textures, detected!". Any help please?
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1answer
42 views

How to randomize pixels in image/movie (size 12x12 pixels)

I have 1920x1080 pixels movie. For some education purposes I have to demonstrate what it's going to look like if it would be 1) 12x12 pixels movie, and 2) when the pixels of that 12x12 movie would ...
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Uv mapping an autodesk Invntor file

Noob here. I am trying to import an Autodesk inventor file into blender, unwrap the UV maps and bake the lighting into the file allowing me to place it into unity with pre-baked lights. When I ...
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2answers
142 views

Combine png image with a background color for a shader

I have UV mapped a PNG image (Has no background of course) onto a Taurus shape The image appears as I'd like it to, but I cannot figure out how to change the colour of the Taurus. I'm selecting the ...
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UV mapping seems incorrectly distorted

I'm very new to UV wrapping/unwrapping. However, I do understand the concept. I am trying to create a template to create the image I wish to apply to A curved surface on one side of a single object. ...
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1answer
25 views

Having an issue with textures and UV mapping

So I have been following this video in order to UV map my Arcade Box. https://www.youtube.com/watch?v=scPSP_U858k I manage to unwrap and make sure nothing is stretched out as shown. Now I try to put ...
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50 views

Textures painting does not work well on some surfaces?

I would like to change the graphic style of the clothes,the facial features,the hairs and so on) of a man shown on a picture that I have extraced from a movie. The first thing that I did has been to ...
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How to change the color of a model?

I'm wanting to make a model I downloaded purple but the problem is that the head texture has shadows. How can I change the color of the shadows in relation to the regular color of the texture? Any ...
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29 views

Is it possible to export emission as a png texture?

So I made a mesh, very simple and added emission to it. I wanted to make neon effect and now I am struggling how to export it as a texture. Is it even possible?
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33 views

Blender 2.81a face overlay problem UV editing

I have a little problem, in the uv editing viewport don´t see face overlay, face selected alpha is 1, but no see nothing, any sugestion? thx for the help!(in blender 2.81a) and need this:
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37 views

How to update an object after changing its uv coordinates?

I'm creating a node for Sverchok which will apply custom UV map to an object. Pretty simple thing but after applying new UV coordinates to an object object it doesn't update the viewer somehow. ...

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