Questions tagged [uv]

UV mapping is the process of taking a three-dimensional mesh (X, Y and Z coordinates) and unwrapping it to a flat two-dimensional image (U and V coordinates), in order to texture the 3D model with 2D images.

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UV texture paint not working on sharp edges/tips?

I am trying to texture paint onto a mesh with a lot of sharp edges and tips. These areas do not seem to register with the painting, which creates artifacts. I have tried using different UV unwrapping ...