Questions tagged [uv]

UV mapping is the process of taking a three-dimensional mesh (X, Y and Z coordinates) and unwrapping it to a flat two-dimensional image (U and V coordinates), in order to texture the 3D model with 2D images.

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UV mapping - Comes in reverse and then mis-wraps to other parts of the bottle

I tried to uv map a liquor label onto a bottle and it comes in reverse.. fine... so to compensate I reverse the png file so it's shown correctly.. however now the label shows up on the side of bottle ...
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140 views

UV will NOT unwrap

So I've done UVunwrapping before on other projects, fine. Folling the same tutorials this time UV unwrapping will NOT work no matter how many times I try different ways marking seams, using follow ...
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401 views

tread tire in snow + animation

I would like animate and render a car driving in a snow, so my main issue for the moment is to have the tread of the tire (and sometime a rough mark) during the car is driving. See picture bellow I ...
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34 views

Animate UV maps in Image Editor [duplicate]

After unwrapping a texture in blender cycles in the image editor, is it possible to animate like scale, rotation and etc. of the unwrapped texture? I want to be able to animate the unwrapped area.
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1k views

Size of Image Textures

How do your decide what size of image texture you need ? For instance on CGtextures.com you can download image textures in sizes S, M, L and Huge. In this tutorial of Blender Guru he uses image ...
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60 views

How to deal with UV mapping for long sharp faces

I have few faces in my 3D model that are quite long and have very small angle. These faces, when unwrapped with smart_project and projected onto a 1024x1024 image, ...
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452 views

uv mapping moving images on a mesh with dynamic distortion correction in python

I have a series of images I want to project on to a mesh as a "movie" using a script. There is distortion that I need to compensate. I can provide a list of pixel coordinates that map to some vertices,...
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2k views

UV mapping for exporting blender textures to unity

I am using UV mapping for exporting textures to unity. Firstly i map the object with smart uv mapping and then bake it. After that I save the image as png; add it into material as texture of object ...
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444 views

How to scale multiple UV face in proportion?

I have a mesh unwrapped which I need to ensure that each face of same size occupy the exactly the same texture space (pixel-perfect). This holds true when I simply use the basic unwrap option. ...
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57 views

text and texture not visible in output video

I have created an animated text intro from a blender tutorial but when I try to export it to a video, it only exports the effects I created in "compositing" and not the entire animation with the text ...
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77 views

Am I unwrapping right?

I asked a question previously as to how I could solve Subsurface modifier creating stretchmarks here User Denis answered this question. He said I should do an unwrapping operation by pressing U > ...
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210 views

Uniform Texture Mapping Blender

I want my texture to be applied uniformely to my Blender model, but currently, when I apply my texture, it gets scaled depending on the size of each triangle and its vertices, but that's not what I'm ...
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25 views

How to give UV mapped textures normal maps? [duplicate]

Whenever I apply UV textures to a mesh, the texture looks flat after I rendered it. How to give it normal or bump maps? im doing animations cinematics not a game.
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425 views

Export OBJ without texture data on faces (but with UV coordinates)

What I want to do is export my mesh (OBJ) without the texture information written to the faces, for example: ...
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62 views

Texturing problem

I have a problem here with textures. All the models you see are textured, except for the roof and floor. Those look grey, and when I textures them, they show only the main color of the texture instead ...
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1k views

Texture (from texture paint mode) not showing up in object or edit modes

I'm fairly new to Blender, so forgive me if I'm asking a simple question. I've followed tutorial after tutorial and no one seems to have this problem. I unwrapped my model, painted it (poorly), and ...
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56 views

Combine two textures in OBJ into single texture [duplicate]

I have an OBJ file that has two meshes mapped to two different texture files. After cropping the meshes in Blender, I realized that most of the original image portions in the texture jpegs are not ...
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87 views

Is there upper limit to vertices in texture paint?

I'm trying to paint a terrain in Blender. It has a lot of vertices (132 000) and when I'm getting to that step nothing happens. I decreased the number of vertices in the terrain and then everything ...
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314 views

View2D Zoom 2D View hotkeys

I'd like to use Alt + Right mouse to zoom in the UV/Image Editor. Currently, it's set to Ctrl + Right Mouse View2D has a hotkey for Zoom 2D View set to Ctrl + Right Mouse. I changed it to Alt + Right ...
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42 views

Texturing whole item

I want to texture my whole gun, not each part individually with smart UV project. How can I do this? In edit mode, it's only possible to choose the selected object's mesh.
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54 views

uv map not mapping

When I seam and uv map this stool, the faces overlap on the image section. I recently switched from v 2.74 to 2.64 to model for another program. Help baby cakes? This here is me attempting to just ...
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76 views

exporting UV texture

I am new to blender, I made a rocket model with a texture and it looks fine in blender however when I export it and put it into a game engine the texture is not right any tips on how I can correct ...
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288 views

Use baked texture on the same object creates lines without color

To understand UV Mapping more I created a UV Sphere and a material which is totally black. I also created a yellow material and assigend it to some faces. Then I baked three textures (high 2048x2048, ...
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887 views

UV Texture from Photoshop won't show

So I am making my first UV-mapping and have been following a video on Youtube. I have UV-mapped my model, baked it and colored it in photoshop. I have also saved it as a PSD file and opened it in ...
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619 views

UV texture not visible in render [duplicate]

PLEASE READ THE QUESTION, DO NOT MARK AS DUPLICATE I have looked at this Render not showing UV texture and this: Texture view works, but render is without texture But I cannot find what is wrong ...
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199 views

UV unwrap / Cannot link image to face or any other object

I tried various tutorials for UV unwrapping following every single step. In UV Editing window I can open image but it will never actually link to the object. It always remains a dark grey. Any idea ...
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1k views

Face Selection Masking for Painting not Working because Blender Tools Paint Outside those Areas?

I have a model that I unwrap using "smart uv project". None of the UV's are overlapping but they are squeezed somewhat close together, even when I set the island margin to 1. I then click "Face ...
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349 views

High-poly normal map wrapping unevenly onto low-poly mesh

I am having a problem wrapping my high-poly normal map onto my low-poly mesh. It seems that the coordinates of my normal map are not correct or distorted. I baked them exactly on top of each other, ...
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2k views

Texture not rendering in cycles

I want to add a wood texture to this art mannequin. I have tried everything, I have Unwrapped the model plugged in a mapping node and messed about with the scale but I'm sure I have overlooked some ...
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99 views

Why is my texture shaded in the viewport?

I have a problem, with UV editing in Blender. When I added this texture to this tower model, the texture is shaded for no good reason, and I copy pasted lights everywhere around it, but it still doesn'...
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550 views

Cell Fracture, UV Texture Distorted

If I fracture a box/cylinder/sphere with texture applied, everything goes smoothly, but if I edit the box/cylinder/sphere (e.g. added Loopcuts) and then edited the UV coordinators of the loopcuts, ...
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33 views

UV mapping problem [duplicate]

So I'm making this Lego figure for college and I'm having trouble with the UV mapping. It looks fine in textured view but in rendered view it displays wrong. This link contains an images of the ...
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1answer
5k views

How to save texture? [duplicate]

Ok, I have fully colored/textured a pretty decently sized hatchet I made in blender a few times now and each time I saved and closed my blender. When I reopen the blender file it is completely ...
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25 views

Missing texture paint option in blender [duplicate]

My cube object is appearing pink. I want to paint on it but blender is saying that texture files are missing. How do I correct it? Is there anything I need to import?
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877 views

Trying to map UV texture, but shape turns black every time

So I get to the last step of activating my UV texture so that it will render on the face of the rectangle, but when I press F12 it doesn't activate it. It just turns my whole shape pure black. Can ...
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1answer
281 views

Problem moving selected UV islands with Python

I've read all questions and answers about moving UV island here. The most relevant are these: How to move selected UV Island? Python - move UV for selected items But they do not solve my problem, ...
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1answer
18k views

Texture not Showing in Rendering

I have a question for the rendered image. No matter what I do like changing the mapping into UV Maps or something like that for the texture of a material (Using image as texture), the color won't ...
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46 views

Texturing a sphere mesh? [duplicate]

If I had a map of the world or drew my own map texture how would I use it as a texture for a sphere mesh, and also how would I do this without an ugly seem on the part of the sphere? I want texture a ...
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45 views

Cycles Material: How to make a UV image not tile? [duplicate]

I am trying to figure out how if there is an easy way in Blender Cycles to UV Project an image and nave it so it only appears once across the mesh. I have attached a screen shot of the bottom corner ...
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1answer
82 views

rendering textures

I've made a low poly wolf, just to learn how to unwrap objects and make a easy texture, but when i wanted to render the final image blender didn'render the texture and rendered just the basic gray ...
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231 views

Lightmap strange bleeding

I'm trying to make a Lightmap to use in Unreal Engine and it's producing some weird effects with the lighting. I've tried spacing everything very far apart by scaling everything tiny, increasing the ...
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1answer
3k views

How to properly texture sculpted model [closed]

I am trying to texture this model, But I didn't retopologize it because I found that a bit difficult. This is what it currently looks like: I put him in some armor: I made an attempt to texture ...
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879 views

wrong image texture keeps being applied

I am texturing using two different images. The first one for the cats head worked fine but when I come to use a new image for the cat's body, blender keeps using the first image. See below. On the ...
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48 views

Texture Changing with Keyframes [duplicate]

I have created UV textures for lip-syncing, but I do not know how to change the textures with keyframes. So say I want to go from a neutral face to a transition face on the next 5 frames to a speaking ...
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44 views

How to change UV map loaded from obj when change unwrap way [duplicate]

I import an 3D object from OBJ file, and the relative .mtl and map image are loaded automatically. My UV map image is messy. I want to use other unwrap way or make seam by myself. But when I use ...
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1answer
1k views

Texture, Material problem when exporting to three.js

I have completed a test model in blender 2.7 and upon assigning a material and texture to a shirt it all appears fine and the texture looks great in blender. However upon export to three.js the ...
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1answer
2k views

UV mapping rendering wrong [duplicate]

When I render my UV mapped object it shows fine in the design stage but the rendering looks very wrong. What is happening and how do I fix this?
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38 views

How to adjust UV mapping for each element of an array? [duplicate]

I am using an array in conjunction with a curve modifier to make a stone wall along a path. But the problem is that it is easily noticeable that all the stones have the exact same mapping (i.e. the ...
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1answer
1k views

Export geometry with multiple UV maps to PLY

I want to create geometry with multiple (at least 2) UV maps. One of them will be used to map the base texture (from a texture atlas) and the other one will map a pre-baked lightmap. I want to export ...
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628 views

Normal Map Only Baking To Grey or Blue

So, I did everything from the tutorials right, I also removed doubles and took away all previous textures and materials and did all of the things right. But, how come the Normal map is still grey. If ...