Questions tagged [uv]

UV mapping is the process of taking a three-dimensional mesh (X, Y and Z coordinates) and unwrapping it to a flat two-dimensional image (U and V coordinates), in order to texture the 3D model with 2D images.

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Why are my UV maps rotated like this?

I tried to model and texture a milk package, but for some reason some of my faces UVs seem to be rotated. I exported my UV Map to photoshop, laid the textures on it but some of them are stretched, ...
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40 views

Texture stretching at edge even though UV map says it's fine

Why is this happening and how do I fix it? I'm still new and following this anvil tutorial but the texture is stretching over one edge and also sort of looks like I've put a seam where I haven't. It'...
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34 views

How to fix streched texture areas after unwraping UVs?

I just UV unwrapped my first model and I have a problem with the texture. The UV unwrap looks fine (all blue), but in the 3d model it's not that good. The texture stretches and I'm not sure why. I'm ...
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1answer
608 views

How to create a perfect edge?

I want to create a bottle of shampoo, but I encounter some difficulty... When I apply subdivision surface I got this mesh, how can I fix this? Here is my blend object: https://drive.google.com/open?...
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1answer
37 views

Image texture is not applied on the hairs when I reopen Blender (2.8)

I'm trying to texturize the hairs of the 3D character using the projection painting tecnique. At the beginning the hairs are separated objects from the body. Then I spread the texture taken from a ...
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18 views

How to get UV stretching (angle or area colors) with Python without looking at viewport?

I know how to view the UV stretching by angle or area in the viewport. However, I want to write a script by which I can determine if a UV island results in a red, yellow or green stretch to correct it ...
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1answer
20 views

Fill UV squares completely in all margin

I try to UV in a cubic model using Blender (v2.79). I don't know how to do the same as this and must be like this: The cubic model that I'm trying to UV like the previous even using Method: Angle-...
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1answer
57 views

Blender UV unwrap making too many islands

I am trying to unwrap the UVs on this object and have marked the seems so there should be 4 islands, however once I click the "unwrap" button Blender seems to make several extra islands, some of which ...
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(Beginner) How do i achieve these results?

I am just getting started on trying to create a custom asset library for future use in projects, i am able to make pretty much any basic object in blender however when it comes to exporting and ...
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3answers
27 views

UV-Mapping not correct on 3d model but in UV-Editor

Recently I started texturing parts of my model and came across a problem I cannot figure out a solution. I unwrapped the model as I liked and created a simple transparency map to not use any ...
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1answer
30 views

Add wetmaps to joined mesh

Recently, I have been working on a rain animation for a school project in Blender 2.79. I created cobbled street tile using texture, generated normal maps, displacement map, UV unwrapped it (was just ...
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11 views

“Baking” incorrectly gives the size of the texture

I am building a house. He pulled on all the walls and the floor textures, and the fact is that for each wall and floor I made an individual texture size (they themselves are of different sizes) so ...
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93 views

Node setup for a decal in blender 2.8

How can I add a second material as a decal? I am needing to export to collada with 2 materials. The first material is a base texture build up with the principle shader. The second texture is a decal....
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1answer
32 views

Problem with UV-mapping a Character

I'm trying to UV-unwrap the body of my character and for the head it works well. The body texture, however, is behaving strangely. The texture moves, when I rotate around the mesh. UV Map: EDIT: ...
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11 views

How can I straighten multiple UV islands at the same time?

I have very huge amount of uv islands that need to be straightened. I can straighten one island using TexTools or MagicUV addons, but how can do that with all of these islands with one click?
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1answer
13 views

How to access per-face UV assignment via API

In Blender 2.79, how can I find the per-face UV image associated with a given face? Essentially what I want to do is this (pseudocode): ...
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1answer
27 views

Import obj ad texture and export aws obj,

I am totally new to blender! I have a program the produces an obj and mtl file, when viewed however all the texture info is gone they are plain objects. My question is how to add a texture to these ...
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17 views

sharp lines in normal map

In the Blender Guru anvil tutorial on texturing There are weird lines in my normal map, which are visible on the model. The anvil should be smooth. How can I remove these artefacts on my normal map?
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40 views

World Space Texture Setup

I am quite new to shaders in blender and don't know how most things work, but knowing texturing is the needed basics that I must know. How do I create a world space texture that doesn't depend on any ...
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24 views

Can we see the texture scaling in viewport?

Can we see texture scaling in viewport by using mapping node? I know there is solution to see the texture scaling by scaling the UV map
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1answer
34 views

How to UV unwrap simple plane with very short one edge?

I have disorted square, that that fill ground lying in camera view. It should be image that will have more details close to camera. When i shorten edge close to camera UV starts to create triangles ...
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22 views

Snap to symmetry for UV

I have a human face in the UV editor but some vertices are not exactly symmetrical. You can see it in the picture below at the eyes. I don't want to remove half of the character because it's rigged ...
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18 views

Cube texture wrapping around edges of image…?

Sorry for the strange wording of the question, but I really don't know how to put it. I'm trying to have a cube with a texture on it and I've figured out UV unwrapping, but when I place multiple of ...
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15 views

How do I get this movie texture to animate as projected on an object? [duplicate]

I'm just trying to get a movie texture to play on an object - can't seem to get it to play in Blender 2.8 (when pressing space). The project can be found here. Can anybody suggest a solution?
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30 views

How to remove this distinct line in my texture?

I know it is something to do with uv unwrapping but I am unsure as how to fix it. Any help?
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2answers
31 views

Animating car wheels, Separating object, Splitting a UV map

I'm animating the wheels of a car. I can select the wheel in edit mode as shown but not in object mode. When I separate the wheel from the car to rotate it the uv map for the wheel disappears but the ...
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23 views

Need help in Uv/image editor

Noob here, as you see i am trying to select area which i need to be applied to mesh not whole thing but no success, any suggestions?
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1answer
40 views

Washed out textures in Unity [duplicate]

I have a problem. After I modelled objects in Blender I textured them and textures are as I need them to be - with saturated colors. However, as soon as I export it to the .FBX format and put them on ...
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19 views

UV Mapping exporting problem

i m making a body spray in blender & UV mapping it with my own design of JEPG formate . but when i try to export it for KEY SHOT or another software, only can model export but UV mapped image is ...
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3answers
60 views

How to add carbon fiber to cars? [closed]

I am modeling Koenigsegg One and want to texture it like shown below: Right now I am clueless on how I should approach this. Should I model the carbon fiber parts separately and stick it on top of ...
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34 views

Split unjoined mesh into smaller grid based chunks

I have a large blender scene consisting of different objects like streets, trees, walls, roofs, etc. all created from an openstreetmap file imported into blender. I want to split the complete scene ...
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29 views

Mesh shading glitches/z-fighting in model

Hey all, I'm really new to Blender (this is my first project) and I wanted to create a bear that I can mocap using NI Mate 2.1 - however, when retargeting my rig, I get a few graphical errors such as ...
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24 views

How to know if certain co-planar faces in Blender form a circle to apply quads later on?

I can get a set of co-planar faces from any mesh. Some of these co-planar faces form a circle while most of them do not. I eventually want to know which faces are forming a circle using Python, so ...
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UV projection: need cylindrical projection of specific ratio

I have a bookcase whose surface is roughly fitted to part of an ellipse whose radii are 14m and 8m (see image below). This is same as scaling a circle of radius 14m by a factor of 8/14 in the x ...
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1answer
103 views

How to UV unwrap with repeating texture?

I have a problem with baking in blender cycles: I have an interior model and every part of it uses repeating texture (the floor for example uses a 256x256 texture which repeats itself). My aim is to ...
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1answer
30 views

“Project From Cylinder” suddenly working improperly in 2.79b

I am not very knowledgeable about the program, I should start with. Today I was messing around with some simple models and for some reason, either a keypress or a setting change, the "Project From ...
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25 views

UV Problem when baking Highpoly to Lowpoly Mesh

Whenever I create an object, such as a simple chair, I UV-unwrap it. Then I start working on the high poly mesh. But whenever I add more geometry, the uv doesn't seem to unwrap the same. This happens ...
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51 views

How to UV unwrap materials in the Material Library VX addon

I am applying the "Floor Wood" material from the Material Library VX addon to a box, but when I open the UV editor and unwrap my object I can't find the texture image to load into the background. I ...
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1answer
14 views

How to move/Change UV map manually?

IDK How to ask but "I want to move my UV map parts." I have some UV like this : And I want it to be like This : How? sorry if I ask stupidly. Note 1: this UVs are hand made to just show the ...
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16 views

uv sheet scaling

So I'm very new to uv mapping so I'll do my best to explain this well. I have a model where after importing it into blender almost every uv (as far as I'm aware) has fit on the model correctly except ...
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10 views

Is possible to drive X uvwarp location with bone rotation?

I'm trying to do something similar to this video 2D Eyes Maya to UE4 In it, they show a rig that uses a bone rotation to drive the X- uv offset to change the eye texture in Maya, in Blender, that ...
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1answer
94 views

How to straighten and rearrange UV Islands? (hair cards)

This is picture is so you can see what I mean. Reds are the same, and greens are the same and I want reds to be an island and green to be a separate island. In the tutorial linked below, you can see ...
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1answer
34 views

Uv Unwrap only shows one side

Hello guys i am unwrapping my face mesh but in UV image editor only shows one side of the mesh! how can i fix? can someone help me?
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1answer
57 views

Can We Make Blender's Island Packing More Space-Efficient When Unwrapping?

Here is the object I am working on. I have finished marking seams so I want to proceed to texturing, but this is the result when unwrapping: That's quite a bit of empty space! It seems like blender ...
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17 views

Unwrapping arrayed mesh uvmaps into single (long) uv island

I am making a model for game. I have made a complex long object using the array and curve modifiers. That object is made of arraying that single part and the single part is uvwrapped into the texture ...
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1answer
30 views

How to unfold mesh with a principled BSDF material onto a flat object in 2.8?

I'm trying to unwrap an image that I've applied to a mesh with a Principled BSDF shader. Here is the material node graph: Is there a way to include the material I've applied to my icosphere in the UV ...
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25 views

UV pass is not working on After Effects

I created a scene and checked the UV pass checkbox on render passes, saved it as a .png 16 bit rgba sequence. I go to after effects to remap a texture onto my object using UV re:map, so I point to the ...
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Export Paper Model addon not exporting textures

Does the Export Paper Model addon (found here) have the capability to map the textures of the model onto the faces of the paper model? The documentation suggests that it does, but I have no idea how ...
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1answer
95 views

Blender 2.8 - Unwrapping VS Packing

I am in UV Editor Mode, if I click unwrap (U) with a shell selected, it unwraps the shell correctly (following the seams) but at the same time it's packed in 0-1 space. The tool is called "Unwrap" ...
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2answers
100 views

How to map an equirectangular image onto an icosphere in Blender 2.79b

I'm new to Blender 2.79. I'm trying to map an equirectangular image of the night sky (pictured below) onto an icosphere. The problem is, every time I manage to create a material and/or texture for ...