Questions tagged [uv]

UV mapping is the process of taking a three-dimensional mesh (X, Y and Z coordinates) and unwrapping it to a flat two-dimensional image (U and V coordinates), in order to texture the 3D model with 2D images.

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15 views

Why is a vertex from another island is moving if I move an UV island?

Why is it that if I move an island from my UV a vertex from another island is moving?
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2answers
20 views

Is a large UV map heavy on performance while playing?

I have a very large UV map for a house of mine. Due to the nature of the shingles being single duplicated objects, I have quite a giant UV map when exporting and importing for Unreal Engine 4. Does ...
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UVs overlapping by 87% when exporting for unreal engine 4

Thank you for taking the time to look into this. I am having a couple of issues exporting for use inside of Unreal Engine 4. The problem the engine is giving me is that 87% of my UVs are overlapping. ...
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25 views

How to unwrap additional mesh with same scale?

I have a mesh that already uv mapped, and finished all other stuffs like texturing etc. Note that I always do unwrap every mesh in same material so that they have same scale as well. But I just ...
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1answer
18 views

Underlying tiny checkerboard on painted object

I have my object set up to paint, but as soon as I paint on it, a tiny checkerboard pattern shows up under the paint color?
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1answer
40 views

Text uv layer texture

I'm trying to do something similar to this is Blender: Animation here: https://www.instagram.com/p/BqQKtNmHsCw/ I've got the shape and animation working, but I can't figure out how to animate the ...
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3answers
12k views

How can I make a part of a texture glow?

I need to make a part of a texture glow slightly. Like Killer Crocs eyes (see image below) How do I do this? I added a black and white texture (white for the glow. But then this happened. There ...
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1answer
108 views

Add repeating text 6-8 times on a UV Sphere using texture instead of mesh

I have been trying for a day to create something similar to the above. I need to repeat a small text on a UV sphere (ideally created by subdividing a cube and then converting to sphere for equal face ...
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1answer
33 views

What are purple lines in edit mode?

I know the red lines are seams. What are the purple lines?
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2answers
188 views

Joining 2 objects in Blender 2.8 loses UV mapping on 1

I'm a bit new at Blender, so this question might sound stupid, but I've tried every suggestion I can find here and nothing is working for this. I have 2 separate objects with their own UV and ...
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0answers
23 views

Some sides of my object are black and others have texture. Why?

I need to create a cube object with texture around it. First I created a cube, generated an UV map, then I paint it in Mac Preview. Then I open image in Blender but I cannot see every side having an ...
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1answer
51 views

Twisting rectangle with text surface [duplicate]

I'm trying to do something similar to this is Blender: Animation here: https://www.instagram.com/p/BqQKtNmHsCw/ I can get the shape and animation to look quite similar based on the linked answer, ...
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9 views

How can I set “markers” on my mesh/texture so I can find a specific place on it later for editing in photoshop

I'm trying to rework a baked texture in an image editing program. The texture is mostly gray, but should have a different texture at a certain point (I simply place the other texture over the basic ...
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1answer
17 views

How to rename uvmaps in multiple objects

I have hundreds of objects. Some have uvmap named "UVMap" while others have some other names. How do I change the uvmap name in all objects to UVMap? I did find this but the script adds a new uvmap (...
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11 views

What is a difference of texture loader between Blender and Meshlab?

I have a question about the texture loader of Blender and Meshlab. I generated an object and its texture from Blender. At that time, I used Smart UV Project as UV Unwrap and baked texture to ...
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1answer
49 views

Textures Reorganize When I Unwrap

I'm having a big problem here. I've applied different textures to the faces of my model and it looks exactly how I want it to, until I unwrap it. Pre-Unwrap: Post-Unwrap: And now I can't bake the ...
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1answer
191 views

Image texture won't appear correctly in Unity… Fine In Blender (And Yes It's Baked)

In Blender, I made a model and baked the textures into a single image. It works great in Blender. I imported my model as an .fbx into Unity, and then dragged in its image texture material. For some ...
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1answer
30 views

Add wetmaps to joined mesh

Recently, I have been working on a rain animation for a school project in Blender 2.79. I created cobbled street tile using texture, generated normal maps, displacement map, UV unwrapped it (was just ...
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1answer
24 views

Blender UV project missing Image?

I was recently doing a Project needing the UV project modifier, but the Image selection menu appears to be missing as of Blender 2.8. I have attached both 2.8 and 2.79 screenshots to show you what I ...
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2answers
853 views

Why do similar UV islands rotate differently when unwrapped?

I have a simple model that is symmetrical on the Y axis. When I unwrap it, with the entire model selected the two identical sides do not share the same rotation: If I de-select the middle UV island (...
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1answer
57 views

Blender UV unwrap making too many islands

I am trying to unwrap the UVs on this object and have marked the seems so there should be 4 islands, however once I click the "unwrap" button Blender seems to make several extra islands, some of which ...
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1answer
22 views

How to unwrap a cylinder to rectangles instead of a circle?

I currently made a Model of a Can and wanted to Unwrap the Body, but it always shows up Round. The Model I made earlier though, shows the Unwrap as rectangles, and I would like to do that in my latest ...
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1answer
44 views

How to unwrap a tree trunk?

I've attached a blend file for anyone who knows about uv unwrapping and baking. I appreciate whoever takes a look and gives me some help. https://drive.google.com/open?id=...
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0answers
21 views

Displacement map creates gaps on the corners of a wall

I'm able to create this bump effect using a brick texture on a plane with a displacement map, but when I tried to apply it on my current model it creates gaps or "holes" on the corner. What I want is ...
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0answers
12 views

Modify UV Coordinates with Global Position

I would like the UV coordinates of my object to move as the object is moved through world space (much like if you were to move the UV unwrap around the texture area). I would like to use the UV unwrap ...
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0answers
7 views

Project from View onto Posed Geometry

I am doing a live action vfx shot where a rigged element is handed over at a frame. As such, I need to project part of the video plate back onto rigged geometry but cant figure out a way to project ...
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1answer
13 views

Accessing data in the UV layout in Python?

I learned how to export the UV layout from here, but am still unclear how to access the data in Python. By "access the data," I mean getting an array that tells me where each vertex ends up in the ...
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16 views

How to add a seamless texture (tileable) to an object that is already UV mapped?

I've got some shorts that I'm trying to add a seamless texture to it, so that I can tile it across the entire mesh. The only issue is that when I apply the texture it applies it as a standard UV map ...
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1answer
38 views

How to do UV Mapping in shape bottle

How to do UV Mapping for a bottle shaped like this?
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1answer
39 views

How do i merge materials on a pre-textured model without breaking texture mapping

I've imported a model into Blender, which is already fully textured. It looks great in Blender, but in the game the textures are off, because the game doesn't support having multiple textures per ...
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1answer
3k views

Get/Set coordinates for UV vertices using Python

I got this UV map, and I want to set the position coordinates for all the four vertices to x=0.5 and y=0.5 (in the center of the ...
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1answer
50 views

How to correctly map random texture to an object?

So I want to map the texture on the left to the object on the right. And because this texture was taken from the Internet and was not designed for this model you can see a lot of artifacts (blue lines)...
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1answer
33 views

How do i remove images that are dragged onto an object?

at the moment i am modeling a Honda s2000 and setting up a render for it. However, i have accidentally dragged a blueprint of the car onto one of the pieces of the car and i don't know how to remove ...
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0answers
9 views

How controll uv map from select face in edit mode with python?

I look an addon , name is Magic UV (v6.0) look fantastic but complex, I would just like the ability to rotate, scale, move the uv map to the selected face, I'd like to do it through 3 different ...
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0answers
14 views

Z hashing when painting?

why in 2.8 preview render (cycles) displays z hash
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0answers
26 views

is this a good way to unwrap a cylindrical object? [closed]

also if it was, what would be the next step?
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0answers
9 views

How to remove unused uvmaps from multiple objects?

I have scene with hundreds of objects. I used texture atlas addon to edit all of them once and this created new uvmap in each of the objects called "TextureAtlas". How do you remove the old "UVMap" ...
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0answers
9 views

How to export and texture interior walls?

I have recently tried my hand at making a basic 3D interior, i have been hard at work creating 3D props such as tables and chairs without any problems and have done a pretty good job at texturing them ...
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1answer
26 views

Copy Paste uv from one object to a different object

I'm working since few days with blender. I would like to copy the uv of one object (flat object : raster image) to other objects with different mesh. Like you can see on image, I would like to send ...
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1answer
35 views

Smart UV Project on multiple objects simultaneously, but independently?

How do I perform Smart UV Project on multiple objects/groups/components simultaneously, but independently? When I try, it creates one giant UV unwrap/map that combines everything into one.
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25 views

Best method to UV unwrap a tree stump? As smart uv projection seems to not work

Whenever I smart uv unwrap my bake always comes out deformed. How can I unwrap something this complicated?
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3answers
1k views

Equivalent of UV Squares in 2.8 to make islands straight?

I'm starting to use Blender 2.8 and have a question : Is there something like UV Squares that I could use to make my UV islands straight? Thank you !
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2answers
26 views

why are the edges of uv unwrap blurred? and how to fix

i used smart uv project and then baked and this is what happened
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0answers
22 views

Modular asset texturing questions

OK im trying to get into creating 3D environments and decided to start with a generic interior scene. to save myself some work i decided to go for the Modular Asset approach, i have started off simple ...
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1answer
27 views

Import obj ad texture and export aws obj,

I am totally new to blender! I have a program the produces an obj and mtl file, when viewed however all the texture info is gone they are plain objects. My question is how to add a texture to these ...
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0answers
12 views

orange line on 3d scanned object

I have a 3d scanned object and want to render an image of it in blenders internal render. As seen on the screenshots my object has a texture but the texture is scattered with orange lines inbetween ...
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1answer
34 views

Double UV unwraps

I apparently accidentally made 2 UV layers and so the bottom UV layer is ghosting onto the second layer (see photo). Is there any way to delete the selected UV?
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2answers
650 views

Diffuse bake alpha

It's simpe. I have a plane. On that plane is a texture of a leaf with alpha transparency. Works when I render/switch to rendered preview. Now I want to bake that image of a leaf to another plane, so I ...
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0answers
19 views

UV map scaling problem

Original texture size was 1024x1024 but i want to fit 2 textures in 1 image so i resize the texture to 512x512 in 1024x1024 image. So I rescale UV Map to 0.5 then move both x,y to 256,256 but it doesn'...
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1answer
30 views

Texture Jumps Around After Unwrap?

Every time I unwrap my mesh, the texture jumps around! Before Unwrap (look at the label): After Unwrap: As you can see, the label on the bottle has jumped around. I can't bake it like this. When I ...