Questions tagged [uv]

UV mapping is the process of taking a three-dimensional mesh (X, Y and Z coordinates) and unwrapping it to a flat two-dimensional image (U and V coordinates), in order to texture the 3D model with 2D images.

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UV Mapping tangle

I had some issues with UV mapping walls in a room design that I thought I had sorted out but recently, after a couple of changes to the associated walls, it has all gone to pot and, at some point, I ...
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UV Editing Weight

Can you add to "UV Editing" function to see errors with UV like a stretching or compression without using checker? like a color warning radius or something, i think this is help to detect ...
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197 views

How to Export the UV Map of a Cycled Hair Mesh?

I'm currently working on a Sims 4 Custom Content Hair Mesh, and Here's what it looks like; Anyway, I'm not trying to create a rendered image, I'm trying to create a UV Map so I can recolor the hair ...
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How to UV unwrap this object and how to have the same textures resolution for the two objects

I'm a beginner in UV Unwrapping, I don't find the good way to UV unwrap this part of my object, it's called 'Detail' in the Blend file. I tried different technics but I didn't get the best results to ...
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Texture not exporting [duplicate]

I made and object in blender with checker texture but when i try to import it in unreal Engine it only imports with object. The texture is not imported
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UV editor showing colours as hazy [duplicate]

I've been following along with Imphenzias video on Low Poly modelling and when i get the part of picking colour in the UV editor the colours are hazy and cloudy. like steam on a mirror if that makes ...
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Baking normal for high poly sculpture not applying to low poly mesh

I will list the steps that I did - I opened the high poly mesh that was initially sculpted, with multires modifier on. (I did not apply the modifier) I duplicated the high poly mesh and made a low ...
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How to project a video onto a mesh using UV Project modifier?

I'd like to project a video onto a mesh but the projection is distorted when I use the UV Project modifier. What I basically would like to do is reconstructing a scene. I already have a camera track ...
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Textures appearing different in Edit and Object mode, need hints on fixing

So I build this object, fixed the UV Mapping kinda. It looks perfectly ok in edit mode but glitches when switching back to object into an unfixable mess. Hope anybody can help me out with this one. I ...
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Blender 2.82 instability [closed]

Is anyone else having issues with Blender instability? It crashed completely last week - vaporising into thin air! Today I am having issues with UV and Export. For some reason Blender won't export ...
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Donut texture painting : weird patterns appear

Im currently in "Part 3, Level 2: Texture Painting" of the donut tutorial made by Blender Guru. As I started painting the donut in "Texture Paint", weird patterns started appearing ...
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Artifacts Problems when bake diffuse texture

I'm having problems baking a texture, I can't understand what these artifacts are due to, it only happens with the diffuse, can anyone tell me what it can be? I share a detail of the image. Thanks in ...
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How to convert a texture in to different format for a customised human head model?

I have a human head texture (and head mesh .obj) which is generated from an image using Deep Learning. I have a human body model (mesh .obj) which I need to apply the texture to. I need to apply the ...
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How can I view textures without a material? (Blender 2.8)

How do I view textures on my objects without using Materials? I'd prefer not to have to make a material for every object since they don't transfer over to Unity very well. I'd rather just see them all ...
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How to uv texture with mirror modifier

I have mirror mesh, i want to apply a logo on it. why its repeating i dont want to apply mirror modifier. Any suggestion or help. Thanks
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UV's Changing from square to rectangular texture

I want to maintain the number of pixels the UV map covers. so I used smart project and unwrapped a 20 foot cube onto the default 256 space. Then I want to open a bigger rectangular texture and move ...
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Un-Subdivide - Remove loops on one axis

Whilst trying to make some geometry I have inadvertently introduced a number of edge loops that have effected my model causing the stripey effect shown in the screenshot. Is there any way of un-...
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What is the workflow to use a UV Texture Atlas to assign faces a texture?

Blender noob here... I was pointed towards a texture atlasing technique on here as a method to 'paint' a model using a tileset. So I downloaded a tileset and have been attempting it for hours, but ...
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Export UVs to .png - output with alpha is different when launched from command line

I need to programmatically export the UVs of a lot of .objs. I am using the bpy.ops.uv.export_layout() fn. Since this step is part of a more complex pipeline, I am launching Python from the command ...
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Creating a UV Map from a shrinkwrapped sphere

I'm not quite sure how to explain this, but I try as good as I can: I want to create a UV Map for a room with 8 walls that has a sphere shrinkwrapped onto it, so I can project equirectengular video ...
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Multiple UV for unwrapped object

Creating a plan of a room with 2 types of wallpaper. I am using a UV map for each wallpaper. I managed to get the UV map for wallpaper 1 (called StripeWallpaperLivingRoom) to successfully apply to the ...
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1answer
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How can I effitiently pack texture according to existing UV?

I have an UV (f.e. projected from view) and an image, and I want to rip the image and destructure UV to pack texture more effitiently. Can I somehow auto-generate a new image and UV that uses 100% of ...
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How to mirror uv-island, and if doing so wouldn't cause problems with baking normal map?

I'm modeling a gun for a game, and I need to mirror right side of it, yet when I place the uv-islands together, after using "Pack Islands" they're becoming separated again. Is it possible to ...
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How to bake animations to textures (as image sequence?)

I'm trying to create content for projection mapping on a real object! Basically I made a model of the object and unwraped it, created the content over the UV map (in After Effects) and then used that ...
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60 views

Fiting uv map to image

I want to create a wall for a castle .Lets say that the image i want to fit to that wall is 4x4 (meters). And my mesh is 1.8(lenght)x5.3(height) [also in meters]. I assumed that the uv area (i dont ...
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How to convert a selection of faces in a UV map UV for a texture?

I'm making a montanouos landscape as a single mesh in v.2.83 and would like to assign different materials (not hand painting). I used select similar /normals and created a vertex group. How can I ...
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106 views

problem in baking normal map in blender, connecting edges appear in normal map

I am a beginner, I am trying to bake normals for an object, after baking the normals normal map shows the connected lines. This is not happening for other objects, so I don't know what I did wrong. I ...
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82 views

How can I scale a UV Island within a precise border in my low-res texture?

I'm having a bit of a specific issue that I can't seem to find an answer to. For context, I'm trying to apply a low-res pixel texture to a blocky (Minecraft) character model. However, this model has ...
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46 views

Need Help with UV Unwrap

I'm trying to UV unwrap this object and the main half is perfect but the second half seems to rotate and skew towards the edges so I'm just wondering if my seams are correct?
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Blender 2.9 crashes when I click the UV Editing tab. Anyone else experiencing this? MacOS [closed]

I downloaded the 2.9 Alpha to test out, and noticed blender crashes if I just click on the UV editing tab up top. I'm using MacOS updated to the latest version of Catalina. Anyone else having these ...
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1answer
20 views

Understanding Texture Projection and UV Mapping

I'm trying to get my head around UV mapping in Blender, having never had to use it in other CAD packages. From what I can tell from various tutorials, UV Unwrapping is pretty fundamental, so I'd ...
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Unwrapping a Samsung s10 plus

This is my first post here but not my first issue with Blender. I have always been able to solve these problems by either watching a youtube tutorial or finally figuring it out by myself. But that is ...
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texture mirroring does not working

i cant mirror displacement texture
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1answer
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How to bake with Blender 2.82 and keep shading information?

I am having issues baking in blender. I'm new to blender so I don't know what I am doing wrong. I have the UV mesh unwrapped and a blank image-texture selected for it to bake to. But whenever I bake ...
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How to unwrap a mesh from view in python. blender 2.8

Hy All Im a blender noob trying to get a font texturised in blender. Thats how i plan to do it: create the font (is a curve) convert the curve to mesh uv_unwrap the mesh from view (i need just plain ...
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Is my Blender>Painter>Blender>Unity Workflow Correct/Optimal

I'm modelling hard surface objects (boxes, machines etc) for Unity Game. I already have previous versions of these models in game, all working, using fbx with Unity standard material setup using ...
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No active image when baking texture

I'm new to blender, so it could be something very simple, but I've been trying to get this texture to bake for two days now. I've watched a bunch of different tutorials and I keep running into ...
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1answer
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Problem with UV MAP and Unwrap

I Created a low poly barrel with three cylinders. The first one I created is the barrel shape, the other two are the rings around the barrel. I have one problem with the UV MAP (Blender 2.82), when ...
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How to transfer multiple textures/UV maps between two rigged meshes

I'm trying to texture my character in Blender. The original mesh came from DAZ, and was sculpted a bit in C4D before being brought into Blender for Rigify rigging and animation. Now I've made the ...
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60 views

How do i merge materials on a pre-textured model without breaking texture mapping

I've imported a model into Blender, which is already fully textured. It looks great in Blender, but in the game the textures are off, because the game doesn't support having multiple textures per ...
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104 views

Are UVs important for importing blender mesh into Unreal Engine 4?

I mistakenly disabled 'Generate UVs'. Is it necessary/important for importing in Unreal Engine 4. If so, how do I generate the UVs? I know nothing about it yet so is there any way Blender can auto-...
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How do I manipulate two UVs at the same time?

I have two objects and I want the scratches from the overlay to be consistent. Its fine to begin with but then if I want to make the scratches smaller then the UVs become out of sync since I can't ...
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How should i unwrap this mesh so the texture won't stretch at edges?

so this is supposed to be a speaker grid ( I'm using texturing instead of modeling it), the problem that it's stretching around these curved edges, I don't know how to wrap it the right way yet. Thank ...
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Is there a way of applying tile based textures to individual faces?

Most of the textures I make for environments will be like tilesets. That is, 1 face = 1 "tile" of a texture. Is there any quick way of applying tiles to faces?
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1answer
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What is the replacement of 'scene.render.layers['RenderLayer']' in blender 2.8?

It seems that the property scene.render.layers['RenderLayer'] is no longer available in blender-2.8. I just want to set the ...
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How do I straighten UV maps?

How can I straighten ALL the vertical UV lines at once? Is there a hot keyshort cut? Or if I have to do them one by one .. is there at shortcut for that? Thank you!
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Copy UV Islands to another UV set?

Can you copy UV islands from one set to another on the same mesh? I have two UVs that are mixed up and I want to separate them.
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Texture Paint and UV Map Islands not showing up

I'm completely new to blender and have been following CG Boost's beginner tutorials. I'm at the part where he is painting the knife blade, I already painted the handle of the knife. Unfortunately, ...
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192 views

How do i remove images that are dragged onto an object?

at the moment i am modeling a Honda s2000 and setting up a render for it. However, i have accidentally dragged a blueprint of the car onto one of the pieces of the car and i don't know how to remove ...
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UV editing problem

I'm new to 3d animation and blender. I'm following the blender donut tutorial of the blender guru. However I face a problem when I try to UV unwrap my mesh. Could someone explain whats going on? I ...

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