Questions tagged [uv-image-editor]

For questions related to the UV editor and it's tools.

391 questions with no upvoted or accepted answers
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149 views

Working around the UV Maps limit

Since the maximum amount of UV Maps is eight per object, (I'm not quite sure why), a workaround is most likely my only option. For this problem, I have a single object that has 55 materials. There ...
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132 views

Textures from Blender to Unreal/ How to get textures image

How do i get the textures of my mesh? It might sound stupid, but I'm extreme newbie. When I chose viewport shading: textures or rendered, model looks like I want it to, but when I export it to fbx, ...
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423 views

density in my texture atlas?

I would like to know how can I get better results of my atlas and my performance. The questions are at the final of this thread in 6-7 "*".... *1 - first of all I ve created my texture atlas with ...
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165 views

Is it possible to bake texture exactly as they appear in 3D view port?

I am new to Blender, and I just figure out a way to let textures display correctly as how I imagine on my model. I add two source texture images directly in the UV editor, and the textured model looks ...
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164 views

Issues texture painting an asset in cycles after applying Texture Atlas

I've working off a tutorial where I've created a texture atlas for a helmet and now the next step is to start texture painting. When I swap over to texture paint mode, I cant apply paint and I cant ...
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556 views

Help fix texture distortion in texture paint

I modeled a low poly futuristic tank. I want to texture it using pixel art. After creating the first UV of the side of the tank using ortho right view and project from view, I created a few lines in ...
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331 views

Texture Painting Showing Triangle Shapes

When painting on my surface, I am getting weird shapes that show the following: What can I do to make the surface smoother and not jagged with the painted textures?
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538 views

Import Sketchup model/.obj file and bake

I have a question about texture atlases. Here's what I'm trying to do: I imported my model from Sketchup via .obj It has multiple materials on one mesh. All I'm trying to do is to bake it into a uv ...
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328 views

mesh is white in texture mode

i dont understand why only the hands and the eyes are colorable, the rest of the mesh is white and i cant seem to be able to apply textures to it this picture shows my uv islands on the left and the ...
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25 views

Can't figure out why AO is not displaying properly. Very new to blender

Basically I have done an AO map for my character. However, when I render the image shows as below and I cannot figure out why? Very new to blender so I'm sorry for the noob question.
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422 views

How to make seamless and tiling terrain for export and get the same result , piece of advice please?

I would like to know how can I make a tileable and seamless terrain texture for a large map for my game. first of all I am not a noob in the concept of tileable texture and seamless too. but my target ...
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178 views

The texture is not tiling correctly

I modeled a Model in Blender, then I added a Texture to it with the UV Wrapper. I 'press U for a small Unwrap UV Project. But the problem is I can seee where the Textures is Starting and ending.
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238 views

Cannot set '1,2,3' keys for selection type in "Keep UV and Edit Mode Mesh Selection in Sync" mode

I have set '1,2,3' hotkeys for vertex edge and face selection type respectively both in 3d View and in UV view. However, when "Keep UV and Edit Mode Mesh Selection in Sync" is de-activated, those ...
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560 views

Displacement modifier causing bad seam

Noobie here. I am trying to use a Displacement modifier to emboss a ring. The modifier works except for an unintended displacement along one edge (yes, it is also the edge of the UV map). It seems to ...
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224 views

Stop island rotation when using unwrap in the uv editor?

I am working on a function that will make it possible to cut the islands in realtime in the uv editor. The idea is to be able to skip the seam step completely. I have already got this function to work,...
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924 views

texel density in Blender to Substance Painter

I want to increase the Texel Density for an object -in order to make painting sharper and high resolution- before exporting it to Substance Painter. But when I unwrapped the object and created new ...
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1answer
42 views

Is there a way to quickly swap active images for UV maps?

I have been looking around for this and haven't really been able to find a definitive answer. I just finished unwrapping a model and am getting ready to bake the Masks and an ambient occlusion map. ...
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1k views

edge split for uv mapping?

I am making a character, for game, making the UV mapping, the final question is at the final of this thread. at the beggining I used traditional "t" mark's seams from the top of the head to the ...
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220 views

How do I rotate an unwrapped model?

I'm trying to follow several texturing tutorials and guides, but I already have a problem after Unwrapping. My model does not get unwrapped nicely onto the grid... how do I do that? Even rotating the ...
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127 views

Selected face texture and UV editor often disagree!

I have a load of 3d models which I've imported into Blender. I'm now going through a process of replacing old textures, and it's an absolute pain to say the least. A new texture often means ...
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212 views

is margin the same thing of texture bleeding?

I want to know if margin size , is a space further the UV coordinates space? Ok , but if I put "margin = 0.006 " for example, it means that there are 0.006 pixels further to sort texture bleeding? or ...
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79 views

About the null space in the uv editor?

Hi there I have a question, I have seen in some post about people who makes very well their jobs with UV , I think useful way to earn space and give more resolution to the final texture (diffuse map ...
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85 views

Can UV outward space influences out of blender?

I am working on different objects in blender, I had made an old table on cycles , I ve marked seams and I have uploaded an image from internet to the "canvas image" of the new texture. There are an ...
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99 views

UV Separation not sure where to weld

So the uv layout was going really well until I hit the last parts of the sleeve...I'm not quite sure what to do since half of the circle belongs to one island and the other half belongs to the other ...
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56 views

one unwrapped item for multiple textures/items

I unwrapped all the needed parts of my couch, but I can take a shortcut if the three pillows have the same texture coordinates as the first one I unwrapped, as you can see in the UV image editor (its ...
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113 views

Seams won't disappear in rendered mode even when they are cleared

I've been trying to get rid of the dots to no avail and have noticed that the dots correspond to the position of the seams. However, even after clearing them they still persist! If there is a solution,...
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172 views

UV Layout for texturing - stretched areas

I have made myself a simple enough pillar. (gif below) https://gyazo.com/f0a73328a9e2b69d51f092e56f9c9c5d The issue I am having is with the UV. I have tried unwrapping faces separately, in various ...
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1k views

Image path '.' not found, image may be packed or unsaved

I'm trying to use the Image -> Edit Externally menu option, but I get the error message: ...
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101 views

How can I join my baked textures into a new material [cycles]

I have two cube objects, both with a specific material and with a texture. I want to join the objects together so I do that and then I make a new material called 'Bake'. I also make another UVMap with ...
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98 views

Need Help Adding a UV Mapping on my Dragon for Unreal Engine

I'm to unwrap my dragon model in order to add a UV mapping on it, but the mesh so complex that it's actually making Blender crash if I do the entire model. Basically, I'm trying to unwrap the model, ...
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404 views

UV Rectangle projected wrong way

I have an image that is a rectangle shape, and have created a box that is the same proportions. After creating the box I reset the scale back to 1,1,1. When I try to map the image to the top of the ...
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112 views

The application of the textures to the body changed the eye colors of my model

I'm trying to apply the textures to my model using the projection paint tecnique explained here. I've been able to apply the textures to the bird's body,but then ...
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75 views

Some UV map islands are part of larger islands but are separated from them...how to compact them?

I'm trying to learn how works UV maps and how to texture laying-out body uvs. I don't know how to explain the problem using very technical terms because I'm a newbie in blender and I don't speak ...
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2answers
1k views

Diffuse bake alpha

It's simpe. I have a plane. On that plane is a texture of a leaf with alpha transparency. Works when I render/switch to rendered preview. Now I want to bake that image of a leaf to another plane, so I ...
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81 views

Texture/Shading problem

I'm having the following problem; Part is textured on a solid red using a basic image file, but as you see some parts show strange shading. Normals are ok and all faces turned out. Any advice?
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818 views

image painting in 2.7 image editor

i was following a tutorial about texture painting, and i can't seem to find the Image paint in the Image list ( UV/Image Editor ) in blender 2.7, did they remove the option or put it in another place ?...
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1answer
599 views

Blender 2.93 Texture Image Not Functioning

I'm fairly new to Blender. Learning a lot from tutorials. Just updated from 2.92 to 2.93. Researched this problem, but can't find a solution. It seems like it should be a very simple function, but it ...
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1answer
337 views

Baking error with multi-tiled UV map

While searching for examples in baking I found this question Export "Project from view" texture as uv texture . On that page one responder provided a blend file. I downloaded it, tried to ...
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1answer
543 views

Uv map vertex = mesh vertex

My game engine ask me to create some specific Uv map. I need to have the same number of vertex in the mesh and in the Uv map. Creating seams and unwraping always create double in the Uv map. To fix ...
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1answer
2k views

Blender 2.8 UV Sculpt Brush not showing

Well, I was triying to edit some UVs on the latest Blender 2.8 Beta build, and when I tried to use the traditional UV sculpt tool from Blender's uv editor, I couldn't, the brush simply does not show ...
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1answer
671 views

See results of image editor in realtime

How do I work in blender while seeing the results of the image editor in realtime? It seems the only way I can see the end result is by rendering a still or animation... but I'd like to see a new ...

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