Questions tagged [uv-image-editor]

For questions related to the UV editor and its tools.

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Wrap 2D image into 3D straw-like cylinder

I'm new to Blender and need some help from someone: My problem: I have a 2D image that I need to wrap in a 3D straw-like object. The image should be spirally wrapped at an angle of 45 degrees. Here is ...
Nikola Milev's user avatar
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1 answer
52 views

UV Editor acting strange

Hi everyone, I've got this shape here and I've marked seams around the edges but the UV.. comes out looking like this. Any idea what's going on? I've tried restarting the program, resetting the UV and ...
Izzy24's user avatar
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1 vote
1 answer
63 views

UV Grid appearing as solid colour

I wanted to create a UV grid for my retopologized meshes, but whenever I add the UV image (obj mode > material properties > base colour > new image, 512x512px > alpha checked > UV grid)...
Ari He's user avatar
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1 vote
1 answer
17 views

Problem with UV unwrapping. Strange lines occurred

Recently I decided to create a t-shirt, and on a moment of unwrapping I started to see strange lines on design which is meant to be on a back of a t-shirt. Screenshots are attached. Btw I don`t really ...
Daniil Zolin's user avatar
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1 answer
23 views

ShrinkWrap issues

So I have a highpoly mesh that i exported from Zbrush. I also exported the polypaint as well, which comes with an image texture. To lower the polycount, i decided to shrink wrap the mesh onto a lower ...
LLoving Kenny's user avatar
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2 answers
44 views

Images not loading when from certain directories

Images in blender will not load if they are from certain folders. When I attempt to load an image from the downloads folder, it works without issue, but when I try the same from documents/...
NoStepOnSnek's user avatar
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0 answers
22 views

what could be the problem with uv display

I created textures in Substance painter, I don't understand why islands are displayed like this in Blender some islands look darker in relation to other islands. this stands out a lot in the cycles ...
viky zhokhova's user avatar
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19 views

"copy UV maps" not projecting properly

So I'm trying to copy the uv maps of multiple objects that are all the same I'm making the exact same knife cuts on them all so it works, and when I click ctrl + L then click copy uv maps the 2nd ...
yua's user avatar
  • 153
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0 answers
23 views

Texture shows up correctly in edit mode, but not in object mode (Object is ABC import)

I am working on a motion capture scene, exported from Motionbuilder so I had to import it as an ABC sequence in Blender, as Blender imports a broken mess when I try to load the FBX of my mocap. ...
Nathan Dubuc's user avatar
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0 answers
32 views

Distortion in the UV editor

In the image below, bottom-left, the skew in the UV editor causes the imported image to distort. You can see the distortion if you zoom in close to the image in the 'shading'at the top-right. How can ...
Ogunlesi Taiwo's user avatar
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0 answers
126 views

Exporting generated point cloud to Unreal with color data

I'm an art student from Paris, used to work with blender and pointclouds, and I have a ploblem that I can't seem to be able to solve. My workflow is (most of the time) what follows : Modeling mesh >...
Kiliannn's user avatar
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1 answer
34 views

Continuous UV for effects in high resolution

I'm trying to get better at UVs and what I have here is an object, that needs to be UV unwrapped the way so that, for example, when I offset a black and white texture on the Y axis, the white part ...
David Elucard's user avatar
1 vote
0 answers
58 views

Can I load a picture into the image editor without saving it first

I am generating images using matplotlib and opencv. I would like to put the edges image directly in Blender's image editor instead of having to save it to a file. I am planning to add a slider input ...
SJK's user avatar
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1 answer
47 views

How to straighten edges on UV?

Is there a way to straighten the outline edges without manually moving each vertices one by one? I have tried marking seams in different areas, following quads but nothing has been helpful so far. I ...
Hahaha's user avatar
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3 votes
1 answer
258 views

UV unwrapping a milk/juice carton box

I have a milk carton which I have modeled and my attempt at UV unwrapping it: However, the UV unwrap wasn't too successful as there are some mismatches. What projection should I use for UV unwrapping ...
CodeZealot's user avatar
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1 answer
22 views

How to get same UV Editor view in other workspace?

I'd like to have a UV Editor open in the Shading workspace so I can rotate and scale the unwrapping while I alter the material (instead of having to go back and forth between the two workspaces), but ...
John Graham's user avatar
1 vote
1 answer
34 views

Looking for a good workflow for re-texturing and re-creating UV

I'm not familiar with Blender or 3D in general. So, I'll explain what I want to do with pictures. So, I have this model below: It comes with a color texture and UV map: So, that looks bad. I want to ...
Jose Mulia's user avatar
1 vote
1 answer
55 views

Can't Texture at some part and broken UV Map

This is my first time using Blender and then im trying to make a low poly girl model. After its done, i try to unwrap the model with smart uv project, then go to the texture painting. But the thing is,...
Nevor's user avatar
  • 13
0 votes
1 answer
25 views

Baking textures in blender after switching versions seems to cause displaced UVs

Okay so I am not sure what infos to give here as I barely understand the problem myself now after days of trying around stuff. What happened: I am making models for a game in unreal engine right now, ...
Unknown_User's user avatar
0 votes
0 answers
23 views

How to unwrap a map so it sits straight

I'm trying to unwrap a map so it sits perfectly straight and aligned in both the x and y axis, I've tried using the follow active quads on a straight face but it only made things worse. Thanks in ...
Yukohhh's user avatar
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1 answer
37 views

I would like to make two different textures one inside one outside

I would like to make two different textures one inside one outside Here is the problem: I used two textures for the part that is outside, so I can't use the mix shader with geometry otherwise the ...
Fopsi's user avatar
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0 answers
20 views

Why do I see the lines of the UV editor after adding colour to my objects?

I used to UV editor to map out my objects and being able to paint on them. However, I keep seeing these lines in Material preview or when I render. Why do I see the lines of the UV editor after adding ...
DPlayground's user avatar
0 votes
0 answers
36 views

Keeping true size on UV maps

I'm trying to unwrap my UV map to the correct size - it is in my layout page. It may be a bit of an odd one what I'm trying to use Blender for. We are trying to create visual layouts for customers ...
Daveyd's user avatar
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1 vote
1 answer
23 views

A method to hand paint individual faces, like Minecraft

I am currently looking for a method to easily hand paint Minecraft styled characters, and seemingly the best way to do this would be to paint subdivided cubes. Would there be any method in the texture ...
JdesignJ's user avatar
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0 answers
35 views

How to get faster for uv mapping to unwrap to match identical?

Does anybody know the answer? Can anyone help me out with this? I'm getting frustrated. Whenever I unwrap it, the result is random and doesn't match the identical body of the UV mapping I'm tired of ...
Logan freeman's user avatar
1 vote
1 answer
20 views

UV editor distorted when applying texture to custom mesh

I tried applying a texture to a custom mesh: However, the texture looks like this in the UV editor: And when I go into edit mode with the object selected, all the 'shapes' in the UV editor are ...
CodeZealot's user avatar
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0 answers
25 views

How to duplicate the 'squares' in UV editor to affect other faces of an object

I have two 'squares' that define the textures of the faces on an object: Is there an easy way to make the smaller 'square' an exact replica of the bigger one above it? Currently I am manually ...
CodeZealot's user avatar
0 votes
1 answer
379 views

Substance painter visible lines appear on mesh

I have UV unwrapped my object, and imported it into Substance Painter. I wanted to test to see if the UV unwrapping is correct, so I added a UV grid to it, to see how the mesh is unwrapped, so it ...
blender breath's user avatar
0 votes
1 answer
245 views

How to re unwrap uv islands with same rotation and scale

I need some help, I'm working on a commercial project and need to resize elements by a few inches. After changing the size of the models, it is necessary to correct the UV as seamless textures are ...
AngryTrall's user avatar
1 vote
0 answers
48 views

how to avoid the seamless loop texture for a rope?

hello guys I'm new in blender, I wanted to make a old ship and when i started to make ropes then I faced this issue, anyone can help with that.
em ron's user avatar
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0 answers
7 views

How to import mesh with image to Roblox studio [duplicate]

I have been having trouble trying to import a box with an photoshop image I made to Roblox Studio. Every time I import it, it comes out plain and doesn't show the image plz help.
24k Edgar's user avatar
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0 answers
41 views

Blender's internal pack margin is inconsistent

I am wondering if it is possible to calculate the packing margin needed for the pack uvs operator of a specific pixel width? I would like a pixel margin of 2 for a 256 by 256 texture. Unfortunately, ...
Zak Nelson's user avatar
0 votes
1 answer
19 views

How to make edges stretch on UV Map

Hello, just a small question: where is the toggle to make the image stretch out the end pixels to avoid repetition? I'd forgotten where it was.
sanaaa's user avatar
  • 99
1 vote
2 answers
26 views

Why when image rendering object did not show up but in 3d rendering show up

I am new to Blender. I try to make donuts, but my object does not appear when I start rendering. So how to solve this? Because in-camera perspective, the object appears
fakhry nur mahmudi's user avatar
0 votes
1 answer
40 views

Selecting UV unwrapping algorithm

This website: https://archive.blender.org/wiki/index.php/Dev:Source/Textures/UV/Unwrapping/ tells you that there are two algorithms that can be used in Blender to do UV unwrapping. My question is, how ...
Bernhard Listing's user avatar
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0 answers
19 views

Is there a way to have an objects uv texture show up on the uv editor panel when you click the object?

I want to know if there is a way to get an objects texture image show up on the uv editor panel when you click the object because it usually only shows the previous one and I have to manually change ...
yua's user avatar
  • 153
0 votes
1 answer
14 views

My image texture getting distorted when rendering animation

when I animate it in viewport it works fine. but when rendering it become distort. Please any solution?
Dev Moorthi's user avatar
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0 answers
45 views

Factory reset Blender to initial state

How can I reset Blender to its original settings? I want to reset the program to the first default setting.... I even uninstalled and reinstalled the program, but still the previous settings were ...
Narges Ng's user avatar
0 votes
0 answers
17 views

What do I do to make my normal map look right? All of the shading is different according to the uv unwrapped mesh

Im trying to bake a normal map onto my retopo. And although it looks like the map got all of the detail from the sculpt in. it seems that it has shaded all of the islands of the uv map differently. I ...
matt's user avatar
  • 1
0 votes
1 answer
52 views

How to fix image texture distortion

I have a wall that I need to put bricks on, but there's distortion around the windows... How can I remove the distortion in the UV Editor?
prestonferry's user avatar
0 votes
0 answers
15 views

Vertices Tangled in UV unwrapping

I am following a tutorial by Blender Guru: Blender Beginner UV Unwrapping Tutorial (Chair Part 7) - YouTube I'm on the UV wrapping episode and every time I unwrap this happens: It is supposed to look ...
JarHead's user avatar
0 votes
0 answers
53 views

Align UV islands according to 3D Space

My house model has many shingles but whenever I uv unwrap the model the islands are disorganized. In the 3d-viewport, if I were to select the polygons of the shingle in the upper corner, in UV space ...
Resonate's user avatar
1 vote
1 answer
35 views

Why is my texture distorted on my spiral staircaise?

Why is my texture distorted on my spiral staircaise ? I make "follow active quads", try every options of texture coordinates. Thanks !
Marilux Fiorenzani's user avatar
0 votes
1 answer
43 views

Why is UV editor not same size?

I have these 2, almost identical soda cans. Why is the UV Editors, not even close to the same size? (see linked photos) Is this normal, or have I done something wrong? Im new to blender :D Have a ...
Jona's user avatar
  • 3
1 vote
1 answer
56 views

Counting rows and columns for Smart UV Project for voxel style meshes

I want to have one pixel on the UV map per square for a voxel style model. I set the texture interpolation to "closest" (rather than linear). I used "Smart UV project": By hand ...
Luke Wenke's user avatar
1 vote
1 answer
41 views

Making texture paint only stay in the selected faces - with no bleeding

I want to make UV maps for a game similar to Minecraft where there is no texture filtering. I tried "Smart UV Project" which packs all of the faces together in the UV map. But when using ...
Luke Wenke's user avatar
2 votes
2 answers
406 views

How to UV unwrap for "real world" usage

I am designing a website for a friend who is a confectioner, specialising in wedding cakes. I would like to have a "cake" preview for his potential customers where they can upload an image ...
Marc L's user avatar
  • 23
1 vote
0 answers
26 views

Replicating a complex material with different colors and transparencies varying along its depth

I must premise that I am a complete noob when it comes to blender. I come from rendering in V-Ray and wanted to give blender a shot. I need to make renders of materials composed of various layers in ...
Inj's user avatar
  • 11
0 votes
0 answers
20 views

Batch Render an Animation of One Scene with Multiple Labels?

Background: I work as a product and brand designer, I would love to be able to export .png's for things with labels- bottles/packaging in general, but I don't want to have to sit at my computer and ...
Adam Campau's user avatar
1 vote
1 answer
514 views

UV Map not displaying vertices

Relatively new to Blender and currently attempting to colour one of my models, though in my UV editor tab, the wireframe is not displayed, only its contents.
Conrad_Mader's user avatar

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