Questions tagged [uv-image-editor]

Issues related to the UV image editor and tools.

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2
votes
2answers
2k views

Switching between UV maps on a single object

I have looked everywhere and cannot find the answer to my question: Let's say I have a sofa, and I want multiple textures on the entire mesh (not separate faces, but the whole mesh). I then want to ...
1
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2answers
596 views

Can't use “L” Key to select an object, selects vertices instead.

So I've got my character model divied up, and I can select all of his limbs that I've split with the "L" key. But when I try to select his left foot, it simply will not select the whole foot. The ...
3
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0answers
330 views

How does the unlink UVs work?

I've been reading the blender reference manual and stopped at this: Unlink Selection; Alt-L Cuts apart the selected UVs from the map. Only those UVs which belong to fully selected faces remain ...
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1answer
418 views

Uv map vertex = mesh vertex

My game engine ask me to create some specific Uv map. I need to have the same number of vertex in the mesh and in the Uv map. Creating seams and unwraping always create double in the Uv map. To fix ...
2
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2answers
720 views

Compare 2 images directly

I would like to compare 2 images with little color changes to another. (To be specific, the raw render result and the output of my compositing viewer-node). For now, i use two UV/Image Editor ...
2
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2answers
2k views

How can I make vertex colours into a UV map image?

I've painted my mesh in vertex paint, but I would like to edit the colours in Gimp, then reapply them as a texture and bake back to vertex colours. Is there a way to export just the vertex colours? ...
0
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1answer
423 views

Texturing - Best approach to apply textures from photos

I'm modeling a piece of furniture that I have in my house, so I have full access to the model. I'm starting with Blender only for a couple of weeks so I started with simple geometric forms. My ...
0
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1answer
3k views

How do I create multiple UV maps for use in UE4?

I'm new to Blender and UE4, but my goal is to create a mesh in Unreal Engine that I can assign two different materials to. For example, I would unwrap three faces of a cube, assign that to the default ...
9
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2answers
11k views

In UV map can't move shared vertices independently

After I unwrap my model, whether or not I set seams. I can't move each vertex independently on the UV map. I was able to on the first model, but now when I open that model, this no longer then case. ...
1
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0answers
1k views

How do I overlap identical UV islands so they share the same texture?

I have the simple model pictured below and would like to UV map it in a way in which many of the UV islands generated from the seams, will get the same texture and therefore should exist in the same ...
2
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2answers
5k views

How to place all selected vertices is same position in UV map?

Given the following scenario, how could I quickly and easily place all of the selected vertices from two overlapping islands in the same position?
1
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1answer
390 views

texture is not going on the outside of my rock object only the inside

I'm using blender 2.77 fracture version. The texture does not show in final render and when I'm in object mode. when I'm in edit mode it shows This is in object mode after UV unwrap This is inside ...
0
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1answer
225 views

Blender UV vertex limit

I have a small texture that I want to repeat over a big area. 100x100 times to be exact. To be able to do this, I edit the UVs for a plane, and try to extend them far beyond the image bounds. This ...
3
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1answer
295 views

Can´t bake larger textures than 1000x1000px

I have a problem with baking textures in cycles. No matter what image size I create for UV coordinates, the baked image allways shrinks to 1000x1000 px, thus gets pixelated. Do you have any ideas, why ...
3
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1answer
426 views

Mesh unwraps in undesired way (seams are not obeyed)

I have bird model with symmetric wings on its left and right side. Wings are cutted by the seams from the rest of the body. One wing unwraps correctly, following the seam but second doens't. No matter ...
1
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1answer
1k views

How to remove lines from UV Map image?

I have made a model and filled it with colour using colour from the material tab. I then unwrapped the model and exported it. The colours were there (perfect). However the edges had really annoying ...
1
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1answer
106 views

How can I select the faces that haven't been UV mapped yet in a model?

I've manually UV mapped some of the faces in a model (ex. with "Project from View"). But now, I want to just do a "Smart UV Project" on the rest of the faces. Is there a shortcut to select the faces ...
1
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1answer
12k views

How to join two UV maps pieces into one

I don't understand how attach two UV maps pieces. Because,as you can see on the right side of the attached picture below,the mesh is not broken,but on the left side you can see that the Uv map is ...
0
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1answer
583 views

Transfer UV maps or Join as UVs?

I'm trying to apply textures to a 3D character that I have modelled following a tutorial where has been used blender 2.66.1,while I'm using blender 2.76. At a certain point,I see there are differences ...
0
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3answers
691 views

Why does a plane turn black in texture view after rotating?

Why did the plane turn black? I have added the texture correctly, but when I change the rotation on the X axis to 90° it becomes black.
12
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3answers
713 views

Fake user in UV Editor. What is it for?

I wonder what is the Fake User in UV Editor for. Since I know you can't restore the render result after closing Blender (without saving). Any ideas?
0
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0answers
72 views

Some UV map islands are part of larger islands but are separated from them…how to compact them?

I'm trying to learn how works UV maps and how to texture laying-out body uvs. I don't know how to explain the problem using very technical terms because I'm a newbie in blender and I don't speak ...
3
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1answer
2k views

UV Editor: unwrapped faces disappear if I select other faces

I'm trying to draw a 3D mushroom following this guide: https://www.raywenderlich.com/49955/blender-tutorial-for-beginners-how-to-make-a-mushroom I need to paint the head of the mushroom and the stalk ...
1
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0answers
63 views

ambient occlusion black results problem even when trying to recalculate

So i tried to make these maps for this ship but somehow some object give me a black result i tried to recalculate them with ctrl+n but it still gives me this.
2
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1answer
1k views

Viewport not syncing with UV image editor when unwrapping an object

I am doing an unwrap and for some reason every manipulation that I do in the UV window doesn't update in the viewport right away. I have to click in the viewport, to get it to update. This has ...
1
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0answers
22 views

Replace image/texture option not available? [duplicate]

I'm watching a tutorial on how to make Minecraft animations, and one step was to click on the replace a image button but it wouldn't let me. Why is this option grayed out?
0
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2answers
791 views

Diffuse bake alpha

It's simpe. I have a plane. On that plane is a texture of a leaf with alpha transparency. Works when I render/switch to rendered preview. Now I want to bake that image of a leaf to another plane, so I ...
0
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0answers
47 views

Add an additional UV map to mesh [duplicate]

It should be possible to have multiple UV maps for one mesh, but I cannot figure out how. I cannot rename the default UVMap either. The given answer does not really seem to apply. For example, he sets ...
0
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1answer
57 views

UVmap spills over onto unselected areas

When upwrapping to make a uv map I did NOT select the edge, back or side faces of these objects and yet the image I'm mapping gets miniaturized and repeated to these faces as denoted in red. ...
1
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1answer
462 views

Is my texture gone if I accidently clicked on “blank” in UV mapping?

I accidently clicked on the "blank" button in the UV editor. I had a texture I painted in texture paint mode in the last two hours and I didn't save it. Is it really gone now?
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0answers
73 views

Texture/Shading problem

I'm having the following problem; Part is textured on a solid red using a basic image file, but as you see some parts show strange shading. Normals are ok and all faces turned out. Any advice?
6
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3answers
2k views

In UV Editor, is there a way to set rotation of selected mesh to 0 (reset/align to view)

When I do an unwrap on a cube with seams it goes diagonally in the UV editor view. I use ctrl+p to pack and it almost aligns it to the view/texture but is there a way to unwrap it so it is aligned to ...
1
vote
1answer
324 views

Why is my UV mapped texture dissapearing when I start blender game engine

All I want is to add a single texture to a plane which will display in the game engine. To do this, I unwrap a mesh in edit mode open UV image editor open image... its a pgn. but ive tried with jpeg ...
0
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3answers
2k views

Lightmap overlapping error when importing to UE4

I'm using Blender as a modeling tool for Unreal Engine 4. It usually works great, but when I import into Unreal it gives me a lightmap overlapping error. So, I ask, whats wrong with my lightmap? ...
1
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1answer
669 views

How to iterate an image texture and save the iteration with python

What I have so far is this, and of course doesn't work yet. ...
1
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1answer
400 views

Separate multiple faces UV [duplicate]

I can separate single faces in the UV editing mode. I disabled sync selection and sticky vertex selection. But when I select two faces in a group of joined faces, I can't separate them by pressing Y. ...
2
votes
1answer
826 views

Copy UV scale within one object

This problem has been addressed many times before for copying UV's from one object to another object. But I need to copy UV map scale from one face group to another within the same object. In the ...
0
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0answers
807 views

image painting in 2.7 image editor

i was following a tutorial about texture painting, and i can't seem to find the Image paint in the Image list ( UV/Image Editor ) in blender 2.7, did they remove the option or put it in another place ?...
0
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2answers
573 views

Is it possible to change material overtime by keyframes in swipe effect?

So I watched disney frozen, and at the let it go song, i was wondering, how to change the material texture in a swipe effect (if I do it on AnimAll add on, it just changing dragly, so the texture are ...
2
votes
2answers
3k views

How to paste images onto particular faces of a UV map?

I'm modeling a simple tile for an isometric game. I've UV unwrapped to this: I have textures for the top, bottom, and sides of this tile. I just need to paste them onto the UV map, but I can't find ...
2
votes
1answer
507 views

Texturing/UV wrap help

I need help with lining up some things for my model when using the UV wrap. I have attached what the model looks like and the texture I want to apply to it. Is there an way to do it that a beginner ...
3
votes
1answer
95 views

Having a UV maping problem, does anyone know what this is, and how to fix it?

I have been looking all aver for this problem and haven't run in to what this is... Normally I mark my seems and I get a nice UVMap ready to texture but sometimes I get this and it is just kicking my ...
1
vote
2answers
1k views

How do I make a mirrored part of a mesh merge with the one I modeled

I created this head by mirroring the right side. I didn't know how to merge the mesh but when I checked the Merge option in the Mirror Modifier, as I was prompted when I typed the title, I was able ...
1
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1answer
287 views

different colors for connected edges in UV editor

Is it possible to to see what edges/verts are connected on the 3d model inside the uv editor by render them in different colors? This would be so great.
0
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1answer
81 views

Image Texture does not appear (correctly)

When modelling a smart phone I selected part of my mesh, create a uv map with "project from view" and added an image texture. First the image texture was stretched and now it doesn't appear at all. ...
2
votes
3answers
4k views

Quickly Copy UV's from one face to another

I am looking for a way to increase the speed of my workflow. For the task at hand I will be using custom textures with replicated UVs across the same model. In other words, the walls will reference ...
2
votes
1answer
208 views

UV image 'path not writable'

When I Alt+S on the UV Image Editor so that I want to save just the image of my UV laid image then Blender returns: path is not writable What does this mean?
1
vote
1answer
214 views

How do I fix camera weird mapping quirk?

I've run into a bit of a problem when trying to do some camera mapping. This is what happened: As you can see, the mapping is not working well. As far as I know, when you project to view, it should ...
1
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0answers
627 views

Unwrapped shapes overlap in editor

I'm trying to paint textures on different objects by UV mapping and painting - maybe I'm doing this wrong or in the wrong order, but whenever I select new shapes to work on and unwrap them, they open ...
2
votes
0answers
111 views

UV map doesn't work correctly

I recently made my UV in blender, after I finished it I exported my model as FBX. After I imported it in another program, but I don't no why.. it see just one part of my UV. Here it's result from ...

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