Questions tagged [uv-image-editor]

Issues related to the UV image editor and tools.

261 questions with no upvoted or accepted answers
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68 views

Programmatically changing UV/Image Editor Image

For a school project, i am trying to combine openCV and Blender and for this very spesific reason, i would like to use Blender's internal Image Editor to show my frames instead of cv2.imshow() ...
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0answers
424 views

Extending the limit of UV Maps an object can have

A little quick one here, but I seemed to have run into a large problem when UV texturing an object. In the object under the data panel, I've successfully created and used a total of eight UV Maps, all ...
3
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1answer
44 views

Export UVs to .png - output is different when launched from command line

I need to programmatically export the UVs of a lot of .objs. I am using the bpy.ops.uv.export_layout() fn. Since this step is part of a more complex pipeline, I am launching Python from the command ...
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0answers
530 views

Change default size for exporting uv maps as an image?

Is there a way to set the default exported uv map size to 2048 instead of 1024 so it would show up as 2048 instead?
3
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0answers
334 views

How does the unlink UVs work?

I've been reading the blender reference manual and stopped at this: Unlink Selection; Alt-L Cuts apart the selected UVs from the map. Only those UVs which belong to fully selected faces remain ...
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0answers
35 views

How can I make these mesh normals smooth?

The UV image seems like a paper and not perfectly round I duplicate the bottle's front and made it the label of the product. But how can i make the unwrapping perfectly smooth?
2
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0answers
38 views

Sample line graph plot - what is the XY axis represent?

According to the manual, the "histogram" graph plot has the X axis represents values of pixel, from 0 to 1 (or 0 to 255), while the Y axis represents the number of pixels in that tonal range. When I ...
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0answers
71 views

Why is the image on the mesh warped while using the UV Project modifier?

I'm using the UV project modifier to project an image from a projector. This projector is also a camera with the coordinates obtained using fSpy. Blender stackexchange user Cegaton taught me how to do ...
2
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0answers
265 views

How to copy or project uvs & (data block) to another object

How to copy or project uvs & (data block) to another object? to use the same UV map in other objects How i do this ? Maybe you want to work on your object until it satisfies the lowpoly lod ...
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551 views

Why do some of my unwrapped objects appear to have no UV data?

I am making a trailer truck and I have more than 70 objects within my scene with correct uv mapping and texturing, while I was in Substance Painter I noticed that 2 of my objects were not working ...
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0answers
128 views

Creating a cleaner UV Map for Dice?

I'm working on a game which will require creating lots of different dice (different combinations of faces). I can produce the meshes just fine, but when I go to UV unwrap them, they get all shifted ...
2
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0answers
414 views

How to generate a procedural texture in the UV Image editor

I'm studying noise/fractal generation algorithms such as Perlin and Musgrave, and want to generate them in Blender's UV/Image editor through Python. I'm aware that Blender has it's own internal ...
2
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1answer
648 views

Blender Texture/Model Seam Problems

I am creating an old greek pillar for practice but during the creation process there appears to be a seam thats being rendered in the texture and model, I have gone in to texture paint mode and tried ...
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0answers
95 views

Scale mask from given control point

I have a triangle shaped mask, and want to scale it from one of its points. Now, I am struggling how to do it precisely. There is no coordinates of control point, so can't put 2D cursor there, Shift+...
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2answers
112 views

apply one textures to others

I'm modeled a a tree before some days and right now I'm trying to texture the leafs. Is it possible to just texture one of the hexagons as a leaf and to apply the texture of this one to the others ? ...
2
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0answers
101 views

converse thinking to create 3d model from given “UV unwrap image” or design drawing

Assume that we already have the cloth "UV unwrap image" – so-called design drawing. How to create a 3d model where the unwrapped UV images must exactly fit the given design drawing? There maybe two ...
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48 views

How to correct/edit/change UV map when reseaming is not possible and Select Split is not the answer

I am cleaning a UV for a project and reseaming is not possible for reasons beyond my control. See below: I am searching for tools allowing me to correct this tangle of UV verts. I have explored Split ...
2
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0answers
356 views

How can I create One single UV mapping space with 3 or 4 different Uv mapping from different objects?

I have a doubt , I am making assets for my project. I've 4 different objects , for example a candle , a rock , chest and one bottle , all these props have got their own UV mapping coordinates. There ...
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281 views

Can I Photo montage from a series of other photos?

I am trying to build a floating collage effect. That is a series of images hanging in space or attached to another surface, that when seen from a distance coalesce into a single image. But when viewed ...
2
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0answers
550 views

Can I invert the Green channel of a Normal map in Blender?

Is it possible to invert the green channel for a normal map directly on Blender (without using nodes)? I'm exporting a mesh from blender to unity and the normal i imported gives me problem of color.
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0answers
111 views

UV map doesn't work correctly

I recently made my UV in blender, after I finished it I exported my model as FBX. After I imported it in another program, but I don't no why.. it see just one part of my UV. Here it's result from ...
2
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0answers
644 views

'No Layers in Render Result' issue. Missing layers window in UV Editor

I've installed the newest Blender version (2.76 b) lately and found out that the layers window in UV Editor is missing. I can't choose the slot for render. How to fix it? EDIT: As @NᴏᴠɪᴄᴇIɴDɪsɢᴜɪsᴇ ...
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0answers
395 views

Snap UV vertex to a vertex belonging to a different object

I need to line up one side (border to border) of two UV faces in the UV editor. The problem is that these UV faces belongs to two different objects. It seems like snapping only works within the same ...
2
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1answer
292 views

Why it is impossible to drag an image into UV/Image Editor and Node Editor?

A strange thing happened. On my best computer (Windows 8.1, CPU i7 with 32 GB RAM and 3 GTX770 onboard) it is impossible to drag an image into UV/Image Editor and Node Editor. The mouse pointer is a ...
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0answers
17 views

Can't select whole UV mesh in UV editor

as it is seen in picture, i can't select whole mesh - three squares are not selected. So, as i'm a beginer, i think that is the reason that UV Squares plugin doesn't work. I tried it with another mesh ...
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0answers
22 views

Display DPI in image properties

Is there a way to display an image DPI in the properties of the Shader Editor? For context, I was trying to find a way to automate this in the Group node (or other option). But can't. So I'll leave ...
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0answers
14 views

Unwrapping gives out the wrong symmetry

When I was working on UVs of the lotus flower, I noticed that the some of the vertices are not aligned well when unwrapping, because of the rotations I made in the 3D viewport. For example, if I try ...
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0answers
15 views

Why is my UV Square download not working on my cup?

I have downloaded the uv squares zip and I'm trying to apply it to the cup. As you can see from picture 1, it worked on the handle, but when I tried to use it on the cup, it gave the error message you ...
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0answers
24 views

2D Cursor in UV Editor has horizontal offset proportional to how far away I am from center line when using texture as background

I'm in the UV Editing work space and trying to use the 2D cursor to assist with placement and pivot points for scaling and other transformations, following a tutorial that uses a non-power-of-two and ...
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0answers
28 views

Tile a seamless texture

I'm trying to create a wire mesh using a plane and a png texture but when I scale up the UV map in the UV editor this happens. Does anyone know how to tile the texture across the whole plane? I'm ...
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0answers
16 views

wrap unwrapped sphere back into a sphere

So I have this flat/unwrapped Vector print template for a custom soccer/football design. I want to wrap it back into a sphere in order to preview the design as well as use texture paint on the sphere ...
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0answers
13 views

After Joining meshes lost uv map , how do I get the other to return?

I'm experiencing an issue simiilar to this one UV mapping lost when joining mesh Problem after joining meshes though I have not been able to solve my exact issue. I had two seperate meshes, a head ...
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0answers
37 views

Vertex won't move

When I unwrap my UV map, I always have two vertices that won't move with the rest of their parts. How can I fix this? Below is a picture of one. I have already turned off UV sync selection and ...
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0answers
34 views

Unwrapping doesn't follow UV editor

Oh, mighty Blender elders. I'd like to know if this is a bug, or intended behavior. What is going on I have three textures with different aspect ratios. 1:1, 2:1, 3:1. But when unwrapping, the ...
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0answers
45 views

How to merge 2 identical UV islands into one?

How do I make 2 UV islands that are exactly the same (2 shoes with legs) only one UV island, so that I in Photoshop, GIMP etc. only have to do half the work? I want to texture a pair of shoes and legs,...
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0answers
15 views

Scopes graticules intensity

How can you adjust the intensity of the scopes graticule in the image viewer ? I did not find an adjustment in the preferences.
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0answers
30 views

Bad UV and ways to improve it

Smart UV project gave me this mess: Is there a proper way to unrwap it without making seams manually? Some methods or programs to reduce the number of islands?
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0answers
82 views

Can't move/resize texture in UV Mode

For some unknown reason, I can't manipulate my textures while in UV Edit mode (both v2.79 & 2.80.) The texture is applied and displayed on screen, and when I go into UV Edit mode, the UV Map ...
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0answers
52 views

Mesh UV pie menu

I'm trying to make a pie menu for select mode in the Edit Mode and UV Editor, it's a pie to select vertex, edges, faces and in the UV Editor there is also Island. The operator for the select mode in ...
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0answers
104 views

Any workflow recommendation for 2.5-D pixel art style?

I am working on a little project that requires me to create a lot of low-resolution artwork on various sort-of basic geometry. For example a house would be just a cube with a triangle on top for the ...
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0answers
29 views

How can I see/select UVs that are mirrored

I have around a hundred models which have some UVs that are mirrored. I need to find those UVs are unmirror them. Unfortunately, it is very difficult to do and I was hoping there would be a way to see ...
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0answers
76 views

problems uv map and texturing with “shape keys”

i' not able to texturize correctly the new faces that appear from the mash using "Shape keys". For exemple if i have a cube and i animate the extrusion, the new lateral faces that appear don't follow ...
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0answers
244 views

Can't change materials in Blender 2.8

I was modelling an item in Blender and I wanted to change the rust texture, so I removed the texture I had I then went on to add a different texture, but the texture didn't change to the new ...
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0answers
116 views

Problem with Scripting a baking procedure

Im am importing alot of models with alot of materials attached. Therefore i wish to bake all of these into a single texture with a python script. I have a alot of trouble with the baking of textures. ...
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0answers
451 views

Create image and textured polygon from python

I am trying to create a textured polygon from python and have it display properly in the 3D View in Texture mode. I can create the mesh, uv coordinates, object, material, texture, and image. If I ...
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0answers
154 views

How can I increase my UV unwrap Resolution?

My apologies if this is an odd question but I recently created several image/textures in my UV editor in Blender in order to paint my textures onto them. This has been going well but I have realized ...
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0answers
38 views

How to get rid of seams when you make a new uv map?

I made a 2nd uv map for the eyes of my model but whenever I go into paint mode, the entire model's seams show up and in the way. How do I get rid of them so I can only see the eyes?
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0answers
222 views

UV mapping: fit image to cylinder projection

I want to map a beach panorama.jpg to the inside of a cylinder such that it makes a room with a circular beach wall in my virtual environment. I've gotten this far. I need to either mold the image ...
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0answers
153 views

How to save a texture paint material as png image?

I made a texture with Texture Paint, but it didn't work out as expected, so I want to edit it in Photoshop, but when I want to open it in Photoshop a error message is shown. Here is how I tried to ...
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0answers
79 views

Chance to recover overwritten texture

i've overwritten one texture file, however the little thumbnail, preview of the previous texture is still there on the uv/image editing. i wonder is there a chance that it can be recovered?

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