Questions tagged [uv-image-editor]

Issues related to the UV image editor and tools.

Filter by
Sorted by
Tagged with
1
vote
0answers
34 views

Vertex won't move

When I unwrap my UV map, I always have two vertices that won't move with the rest of their parts. How can I fix this? Below is a picture of one. I have already turned off UV sync selection and ...
0
votes
0answers
17 views

re-export textures

I'm using a 3d scanner that generate a .OBJ file with tiangular mesh. And automatically generate a .JPEG texture. But this texture comes like this: Can I generate and export the texture with a ...
0
votes
1answer
17 views

Baked texture is tinted pink

I followed this tutorial for baking the texture of barrel. (https://www.youtube.com/watch?v=jLEpjSFHl4o&t=355sa) Now, the baked texture turned out pink. Which doesn't happen in the tutorial video....
0
votes
0answers
18 views

Blender - Material/texture making

i'm little confused about the whole proccess of making a material/texture that i could apply on any mesh in UE4. Is it possible in blender to paint a texture that could be applied on any material in ...
1
vote
0answers
27 views

Unwrapping doesn't follow UV editor

Oh, mighty Blender elders. I'd like to know if this is a bug, or intended behavior. What is going on I have three textures with different aspect ratios. 1:1, 2:1, 3:1. But when unwrapping, the ...
2
votes
2answers
44 views

How do you re-unwrap an object and have it be the same scale?

In this tutorial by Blender Guru, Andrew re-unwraps his plane (because he changes the UV to be a 2*1 aspect ratio and so it stretched his UV). He also mentions that with cycles, it won't re-unwrap it. ...
1
vote
1answer
17 views

Get Image Position in Image Editor for drawing lines with bgl

I am trying to draw some guide-lines on top of my image in my image-view using bgl. But when I draw the coordinates of my shape/line is relative to the screen/view when I actually want what I draw to ...
0
votes
0answers
16 views

Distort/correct atomic resolution images so the fit into a specific surfice lattice grid

I was encouraged by a colleague to use blender to fit a surface lattice, which is an atomic structure of a known surface, in this case GaAs(110). Unfortunately, I'm losing my mind trying to do this, I ...
1
vote
1answer
24 views

Having an issue with textures and UV mapping

So I have been following this video in order to UV map my Arcade Box. https://www.youtube.com/watch?v=scPSP_U858k I manage to unwrap and make sure nothing is stretched out as shown. Now I try to put ...
0
votes
0answers
28 views

Blender 2.81a face overlay problem UV editing

I have a little problem, in the uv editing viewport don´t see face overlay, face selected alpha is 1, but no see nothing, any sugestion? thx for the help!(in blender 2.81a) and need this:
2
votes
2answers
34 views

UV Map overlap / odd result [closed]

I'm making simple extruded letters for a quick sign concept. When I UV unwrap the face of any of my letters it has a strange result. Faces seem to converge on one single point even though my model is ...
0
votes
0answers
15 views

UV islands: Seperated or connected, which practice is better?

I started off seaming off edges to create flowing textures on connected surfaces. But then I realized lots of small parts resulting from edge seaming. Then I've read that I should keep the UV islands ...
0
votes
0answers
41 views

Smart uv project breaks my textures/Blender 2.79

Hello Im trying to export an object into unity, but because i used cycles render and node editor i cant export with the textures.I know I have to use bake but when i try to use smart uv project on my ...
0
votes
0answers
16 views

Overlapping UVs

I have recently created a voxel model and exported it as an obj file using Qubicle, a 3D voxel software. I imported the obj mesh into Unreal Engine and received a light error informing me that my UVs ...
1
vote
0answers
33 views

How to merge 2 identical UV islands into one?

How do I make 2 UV islands that are exactly the same (2 shoes with legs) only one UV island, so that I in Photoshop, GIMP etc. only have to do half the work? I want to texture a pair of shoes and legs,...
0
votes
0answers
15 views

How to UV unwrap this simple object?

I’m trying to uv unwrap this simple object. Can someone help me how to do it? It’s just a simple cube, but I removed the front and the back faces and added loops on the sides and curved them a little ...
1
vote
2answers
29 views

I imported an obj file into Blender and cannot add an uv wrap from a png file

I'm use to modeling in Fusion 360 and then export the file into an obj. I practically use Blender as a rendering tool because Fusion isn't as powerful. Overall still learning how to model in Blender ...
1
vote
1answer
31 views

How to Offset\Distribute EVENLY with PBR in Blender 2.8x?

this my first question here and yes i'm a beginner in Blender especially in PBR. So i'm trying to create a conveyor belt close to what you see in factories lines or airports, and I started with a ...
1
vote
0answers
13 views

Scopes graticules intensity

How can you adjust the intensity of the scopes graticule in the image viewer ? I did not find an adjustment in the preferences.
0
votes
0answers
8 views

Cut off Meshes/Armature Texture Problem

I'm trying to cut off an Head of a finished model to reuse it for another model. No big Deal I thought, because many Videos show how to do it. (one guy just cut some hands off and reuse it without any ...
1
vote
1answer
25 views

I can't figure out how to make PNG file with UV map

I've am finishing up my model. But I want to paint the textures on it, but I don't understand how do I extract image with unwrapped object appearing on image so I would have some kind of guidelines on ...
0
votes
0answers
32 views

UV Mapping not working? - New to Blender

Im having trouble with UV mapping, I have a floating island I sculpted, I used Smart UV Project because I have no hope of figuring out what seams to select, but whatever I do, even using smart UV it ...
1
vote
0answers
30 views

Bad UV and ways to improve it

Smart UV project gave me this mess: Is there a proper way to unrwap it without making seams manually? Some methods or programs to reduce the number of islands?
0
votes
1answer
32 views

Image Texture Darkens Entire Glass

When I add an image with a transparency layer on the bottle, it darkens the entire bottle and I have no idea what's going on. I followed this guide to the word but can't seem to figure out what I'm ...
0
votes
0answers
14 views

How to link image in uv image editor using Python? Blender 2.66

When loading image in Image_Texture node using blender, it's linked there by itself (img below), but not when doing it with Python. I want linked images to be seen in 3d view.
0
votes
1answer
16 views

Adjusting plane thickness based on amplitude of mapped UV image

I have a subdivided plane with a number of cells removed. The final product, after removing cells, is shown below: Even though the contrast is low, is there a way for me to add a thickness to the ...
0
votes
0answers
14 views

Baking my model only returns a transparent image in the UV Editor

I have been trying to set up baking for this model I've been working on. The only textures I want to bake are a separate solid black and solid white material that I have assigned to it. Upon ...
0
votes
0answers
22 views

Funky UV projection render result

I modeled a phone with a screen behind a glass texture. The screen has been smart UV projected and I put a short 250 frame clip on it. I then animated the phone to spin with glee. Looks great in the ...
0
votes
0answers
53 views

Can't move/resize texture in UV Mode

For some unknown reason, I can't manipulate my textures while in UV Edit mode (both v2.79 & 2.80.) The texture is applied and displayed on screen, and when I go into UV Edit mode, the UV Map ...
0
votes
1answer
33 views

How to stretch a material without changing shape

I am completely new to blender and I am trying to make a 3d brick wall. Ive tried various ways but I could not make it realistic(I tried uw wrapping method but still didnt look good). Finally I found ...
0
votes
0answers
20 views

I have Problem with uv mapping

When I move the UV on the face to the left and right, the image on the face that says "This Face" in video changes. But moving the UV up and down does not change the image. Why is this happening? ...
0
votes
0answers
21 views

How can I merge separate UV maps?

This model has a different mesh and UV map for its eyes, I wanna join the eye mesh with the rest of the head.. But when I just Ctrl-J, it joins together but the eye's UV map doesn't go with it. Is ...
0
votes
0answers
27 views

How to get values from pixel information bar on the image editor using blender python

Does anyone know how to get these value from the pixel information bar below and have them save in text file using blender python?
0
votes
0answers
79 views

Roblox Hat Retexturing

So I wanted to retexture Roblox hat Scoobis. I got the original mesh obj. which looks like this: And original texture of it which looks like this: And i dont know how to attach this texture into ...
0
votes
0answers
27 views

blender not responding when i click on UV editor

so I've been using blender 2.80 lately and for some reason when I choose the UV editor option, blender stops responding, I then check my task manager and it says that it is not responding, yet its not ...
0
votes
0answers
28 views

Why is the UV editor different in each workspace?

in Blender 2.8, the UV Editor in the UV Editing workspace looks normal. However, in the Shading workspace, if I select this editor into one of the areas it looks similar the Image Editor and the ...
0
votes
1answer
33 views

Unusual lines on UV map after using “Difference” to create apertures on a plane

I used the difference procedure to create a “door” and “windows” on a single plane. (placing 3 joined cubes through the plane and using the “difference” modifier to create the apertures) After ...
2
votes
0answers
32 views

Sample line graph plot - what is the XY axis represent?

According to the manual, the "histogram" graph plot has the X axis represents values of pixel, from 0 to 1 (or 0 to 255), while the Y axis represents the number of pixels in that tonal range. When I ...
0
votes
2answers
47 views

Is there a way to export a non-square UV map?

I have a rectangular mesh but when I go to the UV editor, it is shown over a square backdrop. How can I choose something with better dimensions (i.e. that have less wasted space) and fit the mesh ...
0
votes
0answers
18 views

Pack images when saving the blend file

I'm trying to create a script to pack and save all images when saving the blend file. This is what I have right now: ...
1
vote
0answers
42 views

Mesh UV pie menu

I'm trying to make a pie menu for select mode in the Edit Mode and UV Editor, it's a pie to select vertex, edges, faces and in the UV Editor there is also Island. The operator for the select mode in ...
0
votes
1answer
21 views

Adding Image to Single Face of Object, Why is the face now darker?

When I add the image with a transparent background to the specific face, the appearance of that specific face is slightly darker. How can I fix this?
0
votes
1answer
27 views

How can i replace missing mesh in UV editor?

I have a strange problem. I am doing the doughnut tutorial series, and things were going swimmingly until I some how lost part of the mesh in the UV editor. The screen shot below shows that I have a ...
0
votes
0answers
72 views

Blender 2.8 - I can't use Unpin in UV Editing mode

I'm new here and to Blender. Thanks in advance for help. I'm trying to make a UV map, and some of the vertices (UVs?) are black and some are red. After searching online I found out that I should use ...
1
vote
1answer
84 views

Unwrap tapered cylinder without UV distortion at tip

Here are 4 cylinders with a wave texture and their UV unwraps. From left to right: Cylinder with default unwrap The same cylinder tapered with proportional editing. Tip vertices are all at the same ...
1
vote
0answers
84 views

Any workflow recommendation for 2.5-D pixel art style?

I am working on a little project that requires me to create a lot of low-resolution artwork on various sort-of basic geometry. For example a house would be just a cube with a triangle on top for the ...
1
vote
0answers
27 views

How can I see/select UVs that are mirrored

I have around a hundred models which have some UVs that are mirrored. I need to find those UVs are unmirror them. Unfortunately, it is very difficult to do and I was hoping there would be a way to see ...
0
votes
0answers
26 views

How do I make procedural textures match UVs correctly?

I've been working on shaders in Blender (2.8) and I came across an issue where the Wave Textures that I have don't match my UVs. This is how it looks: But I want it to all scale down to the middle ...
0
votes
1answer
16 views

Manipulating UVs does not show in viewport with texture applied

I'm probably just missing something but I've been struggling with this for well over and hour now. Here's the deal: I've created a basic material, imported and image, and applied it to my model. I've ...
0
votes
0answers
18 views

Question about UV island / map

Do i need to create same uv island for every single torus or is there any other way to create 1 UV island and share it to others ?