Questions tagged [uv-image-editor]

Issues related to the UV image editor and tools.

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0answers
5 views

Please help me apply my logo to this tennis ball! (I am so close, I know its something small and basic i'm missing)

I unwrapped the ball, and placed the .png file in position in the uv editor. Then, I added a material, and applied the uv map to the image texture as shown below: it shows up in the material panel, ...
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1answer
21 views

How do you use a multiple leaf texture file on a sapling curve tree?

Textures.com offers leaf textures in a multiple-leaf-per file format. There are also six files for all the maps. Is the expectation that I open these in gimp and make them into separate images (...
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0answers
17 views

Can't select whole UV mesh in UV editor

as it is seen in picture, i can't select whole mesh - three squares are not selected. So, as i'm a beginer, i think that is the reason that UV Squares plugin doesn't work. I tried it with another mesh ...
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1answer
65 views

How do you paint in 2.8’s UV editor

Hey so I’m trying to put a black dot right in the middle of this sphere, but for some reason, Nothing appears when I click down on my map. Does anyone know what I’m doing wrong?
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1answer
30 views

How to clean the scan data in Blender?

sorry, absolutely beginner here. I need advice how to fix some problem areas in the texture of scanned model. see the attachment. Thank you. Gregory
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1answer
26 views

Why don't I see the UV map?

I had done my material work on an older version of Blender (2.7). Now I updated my Blender version, my older mesh had several materials, but now I can only see one. Why I only see one material? When ...
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11 views

Blender 2.8 Texture Brush “Draw” doesn't paint

I am getting started on Texture Painting in Blender. I unwrapped my model, everything shows up nicely in the Texture Paint mode. The weird thing is even though the paint bucket and smudge tool work ...
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0answers
23 views

Display DPI in image properties

Is there a way to display an image DPI in the properties of the Shader Editor? For context, I was trying to find a way to automate this in the Group node (or other option). But can't. So I'll leave ...
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2answers
821 views

Diffuse bake alpha

It's simpe. I have a plane. On that plane is a texture of a leaf with alpha transparency. Works when I render/switch to rendered preview. Now I want to bake that image of a leaf to another plane, so I ...
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1answer
19 views

Characters' Shirt Texture Deforming Strangely

I tried posting this on the Unity forums but no one there knows what the problem is and they suggested it could be a UV mapping problem within Blender. When exported my character from Blender into ...
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3answers
156 views

Problem with UV mesh

I seem to be having trouble with one of my UV meshes. For some reason, a number of vertices/faces have decided to detach themselves and, not only are there too many, but I can't re-attach them. The ...
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1answer
52 views

UV mapping PS to Blender

I've imported my texture onto my mesh which is UV unwrapped (Lots of Booleans were used) the text appears on the UV, but it wont appear in the viewports. What am I doing wrong? Thank you.
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1answer
19 views

UV upwrap is bigger than image

So I modeled a log cabin in blender (it's all one object). I added a woodplank material and after upwrapping I had to scale up the UV vertexes in the UV editor so that it looked right. Now I'm trying ...
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1answer
30 views

How to remove unreferenced UV Coordinates from a Texture

I have a textured mesh that I have bisected and the mesh now only contains the parts that I want (the rest has been deleted). The result is, in my limited understanding, that the parts of the mesh ...
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0answers
14 views

Unwrapping gives out the wrong symmetry

When I was working on UVs of the lotus flower, I noticed that the some of the vertices are not aligned well when unwrapping, because of the rotations I made in the 3D viewport. For example, if I try ...
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0answers
16 views

Why is my UV Square download not working on my cup?

I have downloaded the uv squares zip and I'm trying to apply it to the cup. As you can see from picture 1, it worked on the handle, but when I tried to use it on the cup, it gave the error message you ...
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1answer
22 views

Individual origins are not individual

I'm in the UV image editor and I selected "individual origins" as the pivot. On my UV unwrap I selected very clearly, 100% bet my life on it, separate edges of the unwrap. Now, in regular edit mode, ...
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1answer
23 views

Blender 2.8: I want to select the whole image for each face of a cube

I am super new to Blender and I am having trouble with there being a lot of information on the web that does not apply to 2.8. I am hoping this will be simple. Here is my cube and my texture: See ...
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1answer
132 views

How to get precision when rotating / positioning textures?

I am modeling a coin where heads and tails are the same image, and imported an image for the heads/tails faces. I created a new Emission material for the faces, then gave it an Image texture and ...
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0answers
12 views

Repetitive Texturing [duplicate]

How can i make this texutre look less repetitive?
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0answers
24 views

2D Cursor in UV Editor has horizontal offset proportional to how far away I am from center line when using texture as background

I'm in the UV Editing work space and trying to use the 2D cursor to assist with placement and pivot points for scaling and other transformations, following a tutorial that uses a non-power-of-two and ...
3
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1answer
45 views

Export UVs to .png - output is different when launched from command line

I need to programmatically export the UVs of a lot of .objs. I am using the bpy.ops.uv.export_layout() fn. Since this step is part of a more complex pipeline, I am launching Python from the command ...
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0answers
28 views

Tile a seamless texture

I'm trying to create a wire mesh using a plane and a png texture but when I scale up the UV map in the UV editor this happens. Does anyone know how to tile the texture across the whole plane? I'm ...
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0answers
18 views

Copy mirrored UV coords doesn't work in Blender 2.82

Nothing happens after performing the command. The model I was working on is perfectly symmetrical, I know this because I just applied mirror modifier on it. I also did this many times in Blender 2.79 ...
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1answer
90 views

What are the Images in the UV editor for and how to prevent them affecting OBJ export?

I'm not sure I understand the UV image editor and its ability to hold images. I thought it was purely to get a visual comparison between your UVs and the image you use for texture mapping, but it ...
1
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1answer
26 views

2.79b Blender texture paint stroke oddity

https://i.imgur.com/fooqOYA.png Strokes have these "bounding box" or "update area" like discolorations. They are cleared once I Undo, and so remove one of the strokes. Only in UV/Image Editor, does ...
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1answer
30 views

2.79 How do I fix the UV image editor displaying colors improperly?

Either when drawing on the UV image or the model this problem occurs. BTW I didn't draw the square just the pink. It doesn't always happen so when it does it is baffling. So if I make a new file ...
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1answer
64 views

PNG file saved by Blender was black and then became dithered off black. Not desired

GIMP images to compare settings 🍋. 🙌🏻🧼Apologies to WHO. Original problem and actions based on comments. Comment becomes official answer ‼ Original Problem. Posterized Image emphasizes small ...
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1answer
164 views

Add repeating text 6-8 times on a UV Sphere using texture instead of mesh

I have been trying for a day to create something similar to the above. I need to repeat a small text on a UV sphere (ideally created by subdividing a cube and then converting to sphere for equal face ...
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1answer
35 views

uv image editor not sho

As you can see in the picture everytime I try to unwrap, blender says to put a modifier that is not there first. no object In any other collection is selected nor do they have said modifier. I also ...
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0answers
16 views

wrap unwrapped sphere back into a sphere

So I have this flat/unwrapped Vector print template for a custom soccer/football design. I want to wrap it back into a sphere in order to preview the design as well as use texture paint on the sphere ...
3
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1answer
56 views

How could I prevent repeating textures on an object like floor tiles?

Blender newbie and still a little confused by textures. Basically, I wanted to create marble tiles with the array tool and a texture I had gotten off of Poliigon. Problem is that I'm not quite sure ...
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1answer
140 views

How do i remove images that are dragged onto an object?

at the moment i am modeling a Honda s2000 and setting up a render for it. However, i have accidentally dragged a blueprint of the car onto one of the pieces of the car and i don't know how to remove ...
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1answer
37 views

Problem understanding how to UV unwrap for bump and color material

I'm pretty new to Blender and I'm using Blender 2.82, but my questions are fairly generic to the recent versions and revolve around getting a better understanding of how the UV Editor works. I've ...
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1answer
87 views

Textures Reorganize When I Unwrap

I'm having a big problem here. I've applied different textures to the faces of my model and it looks exactly how I want it to, until I unwrap it. Pre-Unwrap: Post-Unwrap: And now I can't bake the ...
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2answers
54 views

How do I highlight unwelded UV vertex?

While working in editing mode, I noticed that the UV image on the object looked garbled so I clicked on the vertex to see where it was on the UV editor. Turns out when I edited the area to remove a 5 ...
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4answers
138 views

Object not visible in uv editor

I modelled a character but in the uv editor only the gun in the holster seems not the other objects.I dont know whats the problem.
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3answers
1k views

UV unwrap “Correct Aspect” stop functioning in Cycle mode

Basically, the issue is that I am trying to map a graphics texture to a wall. I have prepared the graphics in a none 2 by 2 Aspect ratio. When I unwrapped the wall model all was fine as I have another ...
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0answers
960 views

bpy.data.images[“ID”].save_render(“XXX”) changes color space

I tried to save a baked image using bpy.data.images["Image Id Name"].save_render("C:/path/to/file.png") but this always changes the colorspace and I couldn't ...
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0answers
35 views

How can I make these mesh normals smooth?

The UV image seems like a paper and not perfectly round I duplicate the bottle's front and made it the label of the product. But how can i make the unwrapping perfectly smooth?
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0answers
14 views

After Joining meshes lost uv map , how do I get the other to return?

I'm experiencing an issue simiilar to this one UV mapping lost when joining mesh Problem after joining meshes though I have not been able to solve my exact issue. I had two seperate meshes, a head ...
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1answer
64 views

Double UV unwraps

I apparently accidentally made 2 UV layers and so the bottom UV layer is ghosting onto the second layer (see photo). Is there any way to delete the selected UV?
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1answer
37 views

Is there a way to quickly swap active images for UV maps?

I have been looking around for this and haven't really been able to find a definitive answer. I just finished unwrapping a model and am getting ready to bake the Masks and an ambient occlusion map. ...
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1answer
50 views

Skybox problems: make islands have ZERO margin?

Ok, I no doubt did this incorrectly but I manually arranged my unwrapped UVs (after Smart project) onto my linear laid out skybox image - on the whole I need some pointers as to whether Im doing this ...
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1answer
3k views

Blender 2.8 exporting UV-Layout

I've found the button i should use for that, but somehow they changed it from "UVs" to "UV", now the "Export UV Layout" button is missing and i can't find it.
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1answer
64 views

Display connected vertices in UV editor?

Is there any way to show other vertices attached to the current activated vertex in the uv editor without enabling "sticking selection mode"?
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0answers
8 views

Textures/Materials not exporting with “Images as Planes” into Unity

I've made this Willow Tree. The branches consist of a group of a few .png files I made, and brought in with the Add > Images as Planes feature. I got it to a decent ...
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0answers
12 views

Each face with own unique UVMap (automated)

is there a way to giVe each face of an object it's own uvmap in an automated manner? Also can you give each object in your scene or each face of an object automatically random material ids?
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0answers
29 views

the bake button is not where it should be

I was trying to bake a displacement map into the actual map following https://www.youtube.com/watch?time_continue=94&v=McALCOr39rY&feature=emb_title for how to do it but I can't find any bake ...
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1answer
33 views

I need help with uv editor

I want to create a texture on a plane but after creating a second uv map for the other side idk how to scale it right. The back texture is on the same image also. i need to know how i can make it fit. ...

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