Questions tagged [uv-image-editor]

Issues related to the UV image editor and tools.

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16 views

Baked texture is tinted pink

I followed this tutorial for baking the texture of barrel. (https://www.youtube.com/watch?v=jLEpjSFHl4o&t=355sa) Now, the baked texture turned out pink. Which doesn't happen in the tutorial video....
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17 views

re-export textures

I'm using a 3d scanner that generate a .OBJ file with tiangular mesh. And automatically generate a .JPEG texture. But this texture comes like this: Can I generate and export the texture with a ...
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1answer
200 views

See UVs for beveled curve in UV/Image Editor [duplicate]

So I'm making character hair and I have plane beveled on to a curve like this Now I'm able to see the texture I apply on it, but I want to edit the UVs for it. I usually select the faces in edit mode ...
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17 views

Blender - Material/texture making

i'm little confused about the whole proccess of making a material/texture that i could apply on any mesh in UE4. Is it possible in blender to paint a texture that could be applied on any material in ...
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0answers
26 views

Unwrapping doesn't follow UV editor

Oh, mighty Blender elders. I'd like to know if this is a bug, or intended behavior. What is going on I have three textures with different aspect ratios. 1:1, 2:1, 3:1. But when unwrapping, the ...
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2answers
44 views

How do you re-unwrap an object and have it be the same scale?

In this tutorial by Blender Guru, Andrew re-unwraps his plane (because he changes the UV to be a 2*1 aspect ratio and so it stretched his UV). He also mentions that with cycles, it won't re-unwrap it. ...
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1answer
17 views

Get Image Position in Image Editor for drawing lines with bgl

I am trying to draw some guide-lines on top of my image in my image-view using bgl. But when I draw the coordinates of my shape/line is relative to the screen/view when I actually want what I draw to ...
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16 views

Distort/correct atomic resolution images so the fit into a specific surfice lattice grid

I was encouraged by a colleague to use blender to fit a surface lattice, which is an atomic structure of a known surface, in this case GaAs(110). Unfortunately, I'm losing my mind trying to do this, I ...
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1answer
24 views

Having an issue with textures and UV mapping

So I have been following this video in order to UV map my Arcade Box. https://www.youtube.com/watch?v=scPSP_U858k I manage to unwrap and make sure nothing is stretched out as shown. Now I try to put ...
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2answers
112 views

apply one textures to others

I'm modeled a a tree before some days and right now I'm trying to texture the leafs. Is it possible to just texture one of the hexagons as a leaf and to apply the texture of this one to the others ? ...
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28 views

Blender 2.81a face overlay problem UV editing

I have a little problem, in the uv editing viewport don´t see face overlay, face selected alpha is 1, but no see nothing, any sugestion? thx for the help!(in blender 2.81a) and need this:
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2answers
34 views

UV Map overlap / odd result [closed]

I'm making simple extruded letters for a quick sign concept. When I UV unwrap the face of any of my letters it has a strange result. Faces seem to converge on one single point even though my model is ...
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15 views

UV islands: Seperated or connected, which practice is better?

I started off seaming off edges to create flowing textures on connected surfaces. But then I realized lots of small parts resulting from edge seaming. Then I've read that I should keep the UV islands ...
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1answer
83 views

Stack identical uv islands on top of each other

So imagine I have a spherecircle face divided into four identical slices. I want to uv unwrap them so they are all top of each other. I found one solution for blender 2.79 but it uses keyboard ...
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2answers
583 views

How to export texture after editing nodes/uv

i am new to blender but i can do few basic things..i want to create a texture for a football kit with model extracted from a game.. i have base texture produced with image editor (ps) how can i ...
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41 views

Smart uv project breaks my textures/Blender 2.79

Hello Im trying to export an object into unity, but because i used cycles render and node editor i cant export with the textures.I know I have to use bake but when i try to use smart uv project on my ...
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2answers
45 views

Is there a way to export a non-square UV map?

I have a rectangular mesh but when I go to the UV editor, it is shown over a square backdrop. How can I choose something with better dimensions (i.e. that have less wasted space) and fit the mesh ...
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16 views

Overlapping UVs

I have recently created a voxel model and exported it as an obj file using Qubicle, a 3D voxel software. I imported the obj mesh into Unreal Engine and received a light error informing me that my UVs ...
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1answer
41 views

Texture not applied correctly

I baked Ambient Occlusion on top of a texture. Every area receives the matching colors except for the front legs below the knees. When in UV Editing Mode, I see that the legs are indeed in the texture ...
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0answers
32 views

How to merge 2 identical UV islands into one?

How do I make 2 UV islands that are exactly the same (2 shoes with legs) only one UV island, so that I in Photoshop, GIMP etc. only have to do half the work? I want to texture a pair of shoes and legs,...
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1answer
35 views

Movie is not playing properly blender 2.8

My Movie for my TV is not playing in render mode of my view port but it is playing in the UV Editor i have no idea whats going wrong. I basically added an image texture and opened an mp4 Movie Format ...
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0answers
15 views

How to UV unwrap this simple object?

I’m trying to uv unwrap this simple object. Can someone help me how to do it? It’s just a simple cube, but I removed the front and the back faces and added loops on the sides and curved them a little ...
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1answer
297 views

Relax some of the pinching in uv texture grid?

I've unwrapped this object and probably cant fully straighten the map without causing insane stretching given the shape of the piece - however I wanted to know if theres a way to relax the pinching (3,...
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2answers
28 views

I imported an obj file into Blender and cannot add an uv wrap from a png file

I'm use to modeling in Fusion 360 and then export the file into an obj. I practically use Blender as a rendering tool because Fusion isn't as powerful. Overall still learning how to model in Blender ...
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1answer
31 views

How to Offset\Distribute EVENLY with PBR in Blender 2.8x?

this my first question here and yes i'm a beginner in Blender especially in PBR. So i'm trying to create a conveyor belt close to what you see in factories lines or airports, and I started with a ...
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0answers
13 views

Scopes graticules intensity

How can you adjust the intensity of the scopes graticule in the image viewer ? I did not find an adjustment in the preferences.
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8 views

Cut off Meshes/Armature Texture Problem

I'm trying to cut off an Head of a finished model to reuse it for another model. No big Deal I thought, because many Videos show how to do it. (one guy just cut some hands off and reuse it without any ...
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2answers
267 views

Seams are correctly marked, UV's are messed up

I have retopologized a shotgun and marked all the seams where they are supposed to, and then Unwrapped it, and instead of getting nice UV's, i get this: Here are the seams: I have tried Applying the ...
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1answer
25 views

I can't figure out how to make PNG file with UV map

I've am finishing up my model. But I want to paint the textures on it, but I don't understand how do I extract image with unwrapped object appearing on image so I would have some kind of guidelines on ...
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0answers
32 views

UV Mapping not working? - New to Blender

Im having trouble with UV mapping, I have a floating island I sculpted, I used Smart UV Project because I have no hope of figuring out what seams to select, but whatever I do, even using smart UV it ...
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0answers
30 views

Bad UV and ways to improve it

Smart UV project gave me this mess: Is there a proper way to unrwap it without making seams manually? Some methods or programs to reduce the number of islands?
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1answer
33 views

Unusual lines on UV map after using “Difference” to create apertures on a plane

I used the difference procedure to create a “door” and “windows” on a single plane. (placing 3 joined cubes through the plane and using the “difference” modifier to create the apertures) After ...
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1answer
597 views

Blender Texture/Model Seam Problems

I am creating an old greek pillar for practice but during the creation process there appears to be a seam thats being rendered in the texture and model, I have gone in to texture paint mode and tried ...
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1answer
95 views

Problem with partially UV-unwrapping a simple object

Blender 2.8/Eevee, As I've proven to myself time and time again, my texturing knowledge and skills are abysmal... I want to texture a part of my object with a custom texture but I can't seem to get ...
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2answers
24 views

The area where the mesh should be displayed is missing

I'm absolutely brand new to Blender, just started today (so sorry if this is the stupidest question ever but google isn't helping any) The area where the model is displayed went missing I don't know ...
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1answer
30 views

UV Map/Atlasing Texture Scaling Issue

I'm not really sure how to phrase this, and I'm a bit of a novice still, but basically I'm trying to atlas an object that uses multiple materials/textures, and I'm running into issues that degrade the ...
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1answer
32 views

Image Texture Darkens Entire Glass

When I add an image with a transparency layer on the bottle, it darkens the entire bottle and I have no idea what's going on. I followed this guide to the word but can't seem to figure out what I'm ...
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0answers
14 views

How to link image in uv image editor using Python? Blender 2.66

When loading image in Image_Texture node using blender, it's linked there by itself (img below), but not when doing it with Python. I want linked images to be seen in 3d view.
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1answer
16 views

Adjusting plane thickness based on amplitude of mapped UV image

I have a subdivided plane with a number of cells removed. The final product, after removing cells, is shown below: Even though the contrast is low, is there a way for me to add a thickness to the ...
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0answers
14 views

Baking my model only returns a transparent image in the UV Editor

I have been trying to set up baking for this model I've been working on. The only textures I want to bake are a separate solid black and solid white material that I have assigned to it. Upon ...
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0answers
22 views

Funky UV projection render result

I modeled a phone with a screen behind a glass texture. The screen has been smart UV projected and I put a short 250 frame clip on it. I then animated the phone to spin with glee. Looks great in the ...
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0answers
53 views

Can't move/resize texture in UV Mode

For some unknown reason, I can't manipulate my textures while in UV Edit mode (both v2.79 & 2.80.) The texture is applied and displayed on screen, and when I go into UV Edit mode, the UV Map ...
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2answers
750 views

Diffuse bake alpha

It's simpe. I have a plane. On that plane is a texture of a leaf with alpha transparency. Works when I render/switch to rendered preview. Now I want to bake that image of a leaf to another plane, so I ...
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1answer
33 views

How to stretch a material without changing shape

I am completely new to blender and I am trying to make a 3d brick wall. Ive tried various ways but I could not make it realistic(I tried uw wrapping method but still didnt look good). Finally I found ...
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1answer
27 views

How to remove unreferenced UV Coordinates from a Texture

I have a textured mesh that I have bisected and the mesh now only contains the parts that I want (the rest has been deleted). The result is, in my limited understanding, that the parts of the mesh ...
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1answer
49 views

How do you paint in 2.8’s UV editor

Hey so I’m trying to put a black dot right in the middle of this sphere, but for some reason, Nothing appears when I click down on my map. Does anyone know what I’m doing wrong?
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1answer
24 views

How to clean the scan data in Blender?

sorry, absolutely beginner here. I need advice how to fix some problem areas in the texture of scanned model. see the attachment. Thank you. Gregory
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0answers
19 views

I have Problem with uv mapping

When I move the UV on the face to the left and right, the image on the face that says "This Face" in video changes. But moving the UV up and down does not change the image. Why is this happening? ...
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1answer
115 views

How to get precision when rotating / positioning textures?

I am modeling a coin where heads and tails are the same image, and imported an image for the heads/tails faces. I created a new Emission material for the faces, then gave it an Image texture and ...
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2answers
113 views

Problem with UV mesh

I seem to be having trouble with one of my UV meshes. For some reason, a number of vertices/faces have decided to detach themselves and, not only are there too many, but I can't re-attach them. The ...