Questions tagged [uv-image-editor]

For questions related to the UV editor and it's tools.

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12
votes
3answers
1k views

Fake user in UV Editor. What is it for?

I wonder what is the Fake User in UV Editor for. Since I know you can't restore the render result after closing Blender (without saving). Any ideas?
11
votes
3answers
21k views

In UV map can't move shared vertices independently

After I unwrap my model, whether or not I set seams. I can't move each vertex independently on the UV map. I was able to on the first model, but now when I open that model, this no longer then case. ...
9
votes
3answers
2k views

How to pack uv without breaking stacks of islands?

I've done uv-mapping and tried to pack islands manually, but failed to fill the whole texture space. But if I try packing this with blender auto-packing, it breakes stacks and I receive trashed uv-...
8
votes
3answers
6k views

Can I map a vector image on a mesh?

I often run into a situation where I create Image Maps in Illustrator, export them as PNG, and when I apply them into my mesh and zoom in, pixelation from the PNG appears. This annoys me a lot in 3D ...
8
votes
2answers
10k views

How to make UVs islands perfectly overlap?

As you can see from the image above, this UV is composed by 4 subparts, 4 rectangles. Each of them has exactly the same vertex number and the topology quite equal compared to the others so I could ...
7
votes
1answer
24k views

How to perfectly align UV coordinates automatically?

I have this setup: The mesh is only the visible top side, with a mirror modifier for the bottom part. Now I want to unwrap it like in the picture. I want the inner circle (red) to go to the top of ...
7
votes
2answers
6k views

UV image editor, only drawing straight lines

I think that accidentally I pressed some key, and now all I can draw is straight lines in this way. I'm using a digital tablet, the other texture in this same scene paints correctly. I don't know what ...
7
votes
2answers
6k views

How to use Clone Brush in Image Editor?

I can use 3D cursor as reference point, when painting with the clone brush in the 3D viewport. But how can I use the clone brush in the image editor? I guess I will have to use the 2D cursor as the ...
6
votes
2answers
16k views

How to Straighten Curved UVs into Straight Belt [duplicate]

Showing the actual 3D model of a curving ramp. Shows the UVs of that model that blender did automatically. Shows the UV image that I need. I am going put a road texture on it., but round faces are ...
6
votes
3answers
3k views

In UV Editor, is there a way to set rotation of selected mesh to 0 (reset/align to view)

When I do an unwrap on a cube with seams it goes diagonally in the UV editor view. I use ctrl+p to pack and it almost aligns it to the view/texture but is there a way to unwrap it so it is aligned to ...
5
votes
1answer
535 views

How to find lost image in uv/image editor?

I was rendering my model in cycles render, and I zoomed out and panned away (in the uv/image editor), and now I can't find the rendered image. How do I center it in the image editor?
5
votes
3answers
556 views

How to project a texture on objects in an (fSpy-imported) scene?

With the amazing tool fSpy I wanted to reconstruct the interior of a house. I was able to import the fSpy project into Blender, do some basic modelling and UV "Project from view" seemed to ...
5
votes
1answer
156 views

Can a scaling factor be entered from keyboard

When scaling a material in uv editing (press S key and drag using LMB down) is it possible to enter a particular value using the keyboard rather than simply try to drag the mouse to a value and try ...
5
votes
1answer
12k views

Bake in Blender 2.8

I have a small problem with the new Blender version 2.8. I wanted to bake some gauges with pre-applied textures (digits, aluminum and some basic colors). The problem I have, is that it will not bake ...
4
votes
1answer
121 views

how to unwrap this simple window frame?

I'm fairly new to 3d modelling and I've been working on my UV unwrapping lately, I've had problems with this object for a few days and was wondering if one of the pros / semi pros can help me out... ...
4
votes
1answer
3k views

My UVs are not in the same scale when I apply 'Average Island Scale'

I cannot make the UVs the same dimension, they shrink when I apply Average Island Scale. Is this behavior normal or is it my way of thinking? Here's the steps to reproduce the problem I found: Start ...
4
votes
1answer
146 views

How to grab individual vertex in UV editor?

I want to align a line of vertices in a UV map of an object I am modeling, but whenever I try it moves all other vertices connected to them. How do I just select a single vertex while UV modeling? ...
4
votes
1answer
155 views

Why my exported UV map is different in size?

I did unwrap my mesh which consists of several parts. I did an export using EPS file format, then I applied several images to all the faces in Adobe Illustrator. When I try to import the texture back ...
4
votes
1answer
2k views

How to create a shape in the UV image editor for using as a mask in VSE?

I'm using Blender for editing desktop recordings that I make using Open Broadcaster software. I would like to highlight areas of the screen to draw attention to them by surrounding them with a red ...
4
votes
1answer
2k views

Is it possible to overlap two identical Uv Islands in order to create one complete mesh?

EDIT MONKEY FILE My question is related to all the meshes that have been created with the modifier mirror. Let's take an easy example: This mesh can be divided in 2 parts, PART A & PART B: ...
4
votes
1answer
2k views

Change background color in Image Editor for transparent image

I'm rendering an image with a transparent background, which will eventually be included in a figure with a white background. In the Image Editor, blender displays the transparent regions as a grey/...
4
votes
1answer
108 views

Unwrapping doesn't follow UV editor

Oh, mighty Blender elders. I'd like to know if this is a bug, or intended behavior. What is going on I have three textures with different aspect ratios. 1:1, 2:1, 3:1. But when unwrapping, the ...
4
votes
1answer
1k views

Uv unwrapping a bent cylinder shape not working correctly

Recently I started working on a guitar model and for some extra detail I now want to apply a bump map to the thicker strings to make it look like wounded strings. Basically they are cylinders ( ...
4
votes
3answers
9k views

Square Uv map: fill the Uv layout

This is my Uv map My target is to max and optimize my Uv, in particular I would like it matches the whole Uv space. One solution could be scale the whole Uv from x axis and move all until the match ...
4
votes
1answer
598 views

Launch Blender cycles render from terminal with tiles rendering view

Sorry for the title, I don't know how to better explain my "problem". In a nutshell: I would like to open from terminal or win prompt a blender file and see it render on the screen the same way it ...
4
votes
1answer
170 views

Export UVs to .png - output with alpha is different when launched from command line

I need to programmatically export the UVs of a lot of .objs. I am using the bpy.ops.uv.export_layout() fn. Since this step is part of a more complex pipeline, I am launching Python from the command ...
4
votes
0answers
79 views

Programmatically changing UV/Image Editor Image

For a school project, i am trying to combine openCV and Blender and for this very spesific reason, i would like to use Blender's internal Image Editor to show my frames instead of cv2.imshow() ...
4
votes
0answers
580 views

Extending the limit of UV Maps an object can have

A little quick one here, but I seemed to have run into a large problem when UV texturing an object. In the object under the data panel, I've successfully created and used a total of eight UV Maps, all ...
3
votes
7answers
28k views

"no object or images found to bake to" error

When i try to bake my model it come up with the error message "no object or images found to bake to"
3
votes
2answers
6k views

How do I generate pixel-art friendly UV maps?

Here and here, you can see examples of what I'm trying to do in terms of texturing. The UV maps shown for these models appear to be very clean and uniform, pixel-friendly and keep distortion/artifacts ...
3
votes
4answers
8k views

Quickly Copy UV's from one face to another

I am looking for a way to increase the speed of my workflow. For the task at hand I will be using custom textures with replicated UVs across the same model. In other words, the walls will reference ...
3
votes
2answers
9k views

I UV unwrapped my mesh, but the image texture doesn't show in my object [duplicate]

I just created a 3D model of a barrel and UV unwarped. That thing below is the screenshot of the UV image editor. Then I clicked new button below the UV image editors window and gave a name barrel ...
3
votes
2answers
369 views

UV islands won't align correctly

I'm having issues with unwrapping a mesh with no seams. It should be a very easy process but I've been trying to solve this issue for a couple of hours. As you can see from the images above, it ...
3
votes
2answers
373 views

How to create empty normal map?

I want to create an empty normal map , how do i do it ? The reason is because i want to paint multiple other normal map into the empty normal map . I don't really understand how normal map works so i ...
3
votes
1answer
114 views

Any way to automatically mark sharps where edges of UV maps are?

I have a photoscanned object that (of course has randomly marked edges of the UVs) and placed them in the correct places on the material (right window). Is there a way to automatically select all the ...
3
votes
2answers
926 views

Un-stacking textures that are stacked over each other

I have an UDIM texture. When I load my model in ZBrush, the UVs are stacked on top of each other, and that makes painting it really difficult: I would therefore like to "un-stack" it in Blender. ...
3
votes
1answer
122 views

How to save an image in uv editor even when closing blender?

I have a palette image in my uv editor to color my models, but every time when I close blender, I have to reopen it again, is there a way to save it in my workplace without reopening it always? THANKS
3
votes
1answer
1k views

How to prevent repeating textures on floor tiles array?

Basically, I wanted to create marble tiles with the array modifier and a texture I downloaded. But I'm not quite sure how to make it look like it isn't just repeating. I'd like some randomness to it ...
3
votes
1answer
2k views

Can't find the Shader/UVs tab

I have a very basic problem: I want to create a 3D-logo. Therefore I imported a svg from Inkscape an extruded it. I know, that I have to select it in Object Mode, go to Edit Mode and then unwrap it in ...
3
votes
1answer
426 views

What do the sampler numbers at the bottom of the image editor mean?

When in the Image Editor, left clicking on a pixel makes a small row of numbers appear at the bottom. I know what some of these mean, but others are a mystery to me...
3
votes
1answer
5k views

How to wrap a complex object with one continuous image?

I'm hoping I'm not repeating a previous thread but I'm having a really tough time finding the right solution. I'd like to wrap an image (like an entire photo) around the surface of an object so that ...
3
votes
2answers
13k views

Cut edges in the UV Editor

I have an UVMap and I try to editing that. As we can see below there are couple of faces which are not placed very well. So I would like to separate those faces in order to place them from here: To ...
3
votes
1answer
236 views

How to execute python code after each stroke painted in image editor?

Is there any possibility for that? Modal operator seems to be not suitable for that
3
votes
1answer
78 views

Blender how to create new image without color?

In blender , when creating new image , there is this option but i don't want color in it , i want a full transparent image because i gonna paint over it later and save it as png. How do i create new ...
3
votes
2answers
132 views

Unequal UV wrapping

I made a perfect cylindrical shape and wanted to add this texture. After unwrapping it...the wrap is uneven and distorted. How does this happen and how can I fix it without moving the vertices ...
3
votes
1answer
508 views

Is there a way to override a material when working with UVs?

Basically I want a UV-Grid image showing on the model without having to touch the material of the object. Whatever image I chose in the UV-Editor should be mapped to the object while I'm in edit mode. ...
3
votes
2answers
3k views

UV Editor: unwrapped faces disappear if I select other faces

I'm trying to draw a 3D mushroom following this guide: https://www.raywenderlich.com/49955/blender-tutorial-for-beginners-how-to-make-a-mushroom I need to paint the head of the mushroom and the stalk ...
3
votes
1answer
61 views

How to use image material together with shader?

Helo! I'm beginner in blender, i have a character with a cartoon stroke style shader and I would like to know how to use an image with it, I've already tried to insert an image with uv mapping, but ...
3
votes
1answer
366 views

Priorities of edge colors in Blender

What are the visual priorities of edge colors in blender? How it decides which color to show when edge is marked with different properties?
3
votes
1answer
1k views

UV/Image Editor, pink circle cursor

sorry for asking this because I suppose it's a very obvious question but here it goes: I don't know which key I've pressed but when I enter in UV/Imager Editor mode the pointer looks like some kind of ...

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