Questions tagged [uv-image-editor]

For questions related to the UV editor and it's tools.

Filter by
Sorted by
Tagged with
0
votes
0answers
24 views

Smart UV Image getting pixelated

I apply a image texture to this Smart UV unwrap and the image comes out pixelated in some areas of the UV. The image is completely fine and has no visible pixels to it. What can I do to get rid of ...
0
votes
1answer
77 views

How to properly apply an image sequence texture to an imported alembic file?

I've imported an alembic file of a fluid simulation from Houdini and am trying to apply a sequence of image textures (displacement maps that I have also exported from Houdini for the ocean spectrum, ...
0
votes
1answer
15 views

Minimize stretch tool gives inconsistant results

After straightening out UV islands, I often find that there is a lot of "Noise" in the positions of the vertices in my UV map. This results in small distortions when applying a texture to ...
0
votes
0answers
14 views

3D Viewport & UV Editor: Tool settings shows up under header in UI

I keep having this incredibly annoying situation where the tool settings show up under the header bar. I haven't figured out any pattern to why and when it does this but I would like to know how to ...
0
votes
1answer
716 views

How to UV unwrap this object and how to have the same textures resolution for the two objects

I'm a beginner in UV Unwrapping, I don't find the good way to UV unwrap this part of my object, it's called 'Detail' in the Blend file. I tried different technics but I didn't get the best results to ...
0
votes
0answers
24 views

UV Editing - How can I access the flat image mode?

In older versions of blender you had that flat display in UV Edit mode, whereas now, I see my mesh appearing in 3D when I open an UV Editing window. I want to create an image just like in the anvil ...
0
votes
1answer
77 views

How do I get crisp edges on Image Editor? (Get rid of fall off of stroke)

How can I get rid of the fall off and have sharp endings to my strokes when being in the Image Editor? I don't like how the brush kind of fades off the color at the edges, I want it to be crisp and ...
0
votes
0answers
20 views

Is there any method or plug-in that can display the pixel value?

In Blender, you can click the LMB to display the corresponding value of the pixel. Can there be a way to display the corresponding pixel value when zoomed to a certain ratio like tev? Although ...
2
votes
2answers
272 views

Does Blender have these simple UV mapping options?

I'm new to model building and UV mapping in Blender. I used to do my modeling/kit bashing in 3ds Max. 3ds Max has a simple way to 1) clear existing UV mapping from objects; 2) apply a UV mapping ...
-1
votes
1answer
56 views

How do I get the value in the screenshot in python?

How to get the values (in the screenshot) when i have the whole object selected in python? How do I get the value in the screenshot in python?
1
vote
2answers
709 views

Proportional editing is not working

Yes I know there's many questions on this answered already but nothing has worked for me. Proportional editing both on object and edit mode is not working for me. I am using my laptop keyboard and my ...
0
votes
1answer
12 views

Image texture on one mesh resets when image texture is chosen for another object

I am on WIndows 10 and using Blender v2.93.6. I am running into an issue that can be summarized as this: I am using an image texture on one of my meshes, then texture painting on top of it. When I ...
0
votes
1answer
18 views

UV Editor Not Displaying Selected Faces

While in Edit Mode, selecting the geometry in the 3D viewport doesn't cause the same selected geometry to show up in the UV Editor window. It's only when I begin modifying the selected UVs that the UV ...
1
vote
1answer
661 views

How to keep sync between Canvas and UV Editor

When switching between objects the mesh from the picked object will change in the UV Editor only if I go to Edit Mode, but the Canvas Image remains the same as the last object edited. Node Editor ...
1
vote
2answers
110 views

Problem with UV MAP and Unwrap

I Created a low poly barrel with three cylinders. The first one I created is the barrel shape, the other two are the rings around the barrel. I have one problem with the UV MAP (Blender 2.82), when ...
1
vote
1answer
81 views

How do i add a transparent texture over my material?

I am trying to add this rust texture that I found over my brick texture cube. The rust is transparent, and i am selecting a specific area of the cube to have the rust over. I separated the specific ...
0
votes
2answers
55 views

Texture/UV edit complex shapes and tile/repeat

I'm trying to build a level in blender. The shape of the mesh is going okay but the texture behaves strangely. As you can see the door texture is distorted. I'm missing something but I don't know ...
1
vote
1answer
57 views

2D Pictures on 3D Pages in Book Animation are stretching

I am a blender newbie and I'm trying to animate a storybook opening, a few of the pages turning, and then the book closing. I have the animation keyframed, and I have 2D jpeg illustrations that I have ...
1
vote
2answers
149 views

How do I highlight unwelded UV vertex?

While working in editing mode, I noticed that the UV image on the object looked garbled so I clicked on the vertex to see where it was on the UV editor. Turns out when I edited the area to remove a 5 ...
0
votes
0answers
18 views

My UV mapping changes when switching from edit mode to object mode

I'm trying to create a bottle with a label I made in illustrator. I exported the Label as a Png, and then wrapped it around a section of the bottle. I really like how it looks in edit mode, but when I ...
0
votes
0answers
32 views

Scale UVs in metric units instead of percentage

[TASK] I'm trying to create a script that gets the current UV unwrap of an object and then fits it into the UV 0-1 square WITHOUT REARRANGING IT and only set the distance between the borders of the UV ...
0
votes
1answer
199 views

What are the Images in the UV editor for and how to prevent them affecting OBJ export?

I'm not sure I understand the UV image editor and its ability to hold images. I thought it was purely to get a visual comparison between your UVs and the image you use for texture mapping, but it ...
0
votes
0answers
29 views

Extract the current UV image as generated by Blender [duplicate]

I have a simple scene of a reflective sphere and a plane, which is visibly reflected unto said sphere. See the top-right of the sphere where the reflection of the purple plane is visible. . I want to ...
0
votes
0answers
24 views

Is it possible selecting only edges with edge selection mode in the UV editor like in edit mode?

Using edge selection in edit mode you can select adjacent edge loops and use individual origins as pivot point to edit them separately, for example. Meanwhile, edge selection mode in the UV editor ...
0
votes
1answer
26 views

How can I apply a seam position?

Whenever I import an Image texture for this toothpaste tube, the seam appears on the top of the tube, not the side. In Edit Mode I have tried 'Marking a seam' and it shows as a red line, but the image ...
0
votes
1answer
36 views

UV Mapping - using Material from Shader editor

Does anyone have any hints on how to make sure one is using a predefined texture from the Material Editor when unwrapping meshes? The only way I have been able to unwrap is by manually choosing ...
0
votes
0answers
18 views

im having difficulty with normals

i have a character in a lot of detailed, however has just under 300,000 faces, i want to place it onto a backup model before it was detailed which has 9000 faces, so pretty low poly compared, i have ...
3
votes
2answers
369 views

UV islands won't align correctly

I'm having issues with unwrapping a mesh with no seams. It should be a very easy process but I've been trying to solve this issue for a couple of hours. As you can see from the images above, it ...
0
votes
1answer
97 views

Characters' Shirt Texture Deforming Strangely

I tried posting this on the Unity forums but no one there knows what the problem is and they suggested it could be a UV mapping problem within Blender. When exported my character from Blender into ...
1
vote
1answer
28 views

How to get my uv maps to not stack everything together? (FIXED)

hope y'all having a great weekend. I'm pretty new to blender but these uv maps are KILLING ME! First, they'd disappear when I'd join two together. Now when I load them, the uv map is all smashed and ...
1
vote
1answer
24 views

UV Maps rendering with 90 degree skew

I'm a 3DSMax head from way back adopting Blender as my tool of choice. For the most part, I'm bumbling through, but have one strange issue. When trying to UV map a very simple object, I've been using ...
1
vote
3answers
1k views

How to load UDIM images which sequence number does not start with "1001"?

In UV Editor, I can't load the UDIM images if the sequence number does not start with '1001'. Is there a way to load? Or another workaround? This is a problem with the new UDIM workflow of Substance ...
0
votes
0answers
13 views

Image-editor refuses to load (or show) entire imagesequence

I am doing a short animation of a bomb with lit fuse in Blender 2.93.4. Underneath the bomb it says "Ceci n'est pas une bombe" - so it's a parody of the famous Magritte painting. When the ...
1
vote
2answers
67 views

Material stretched after copying UV maps

I have two objects which are copies of one another. On the first one, I have manually marked the seams and unwrapped it, with the idea of copying this data to the second one. Example shown below: I ...
0
votes
0answers
13 views

Is it possible to "stick" a texture onto a model? [duplicate]

I'm attemping to apply a set of lines from a different texture. Is there any way I could just tell blender to put those lines on the front part of the model, kinda like a sticker?
0
votes
1answer
25 views

Unwrap doesn't show correct results [duplicate]

I have unwrapped a UV plane with "Project From View" (pic 1 & 2) and it unwrapped the plane perfectly except, even though in the UV Editor the UV looks perfectly positioned (pic 2), the ...
0
votes
0answers
17 views

How do I add multiple images to my clothes mesh

I am designing a formula one racing suit that has to deform since it will be on a human character. I want to add images of sponsors on to the suit whilst keeping the background color (red) on the suit ...
0
votes
2answers
443 views

Half of mesh looks darker when I attempt to add normal map

Alright, so I made a model in blender, and I notice something weird when I create a new image and attach it in the node editor. My intention is to use a high-poly model I sculpted to bake a normal ...
0
votes
0answers
27 views

UV Editing - Aligning Faces to precise coordinates

I'm trying to align faces to very specific places on the UV map. This feels like it should be very simple, so I must be doing something basic incorrectly here. I need to be able to set the coordinates ...
0
votes
2answers
156 views

2.79 How do I fix the UV image editor displaying colors improperly?

Either when drawing on the UV image or the model this problem occurs. BTW I didn't draw the square just the pink. It doesn't always happen so when it does it is baffling. So if I make a new file ...
2
votes
2answers
177 views

apply one textures to others

I'm modeled a a tree before some days and right now I'm trying to texture the leafs. Is it possible to just texture one of the hexagons as a leaf and to apply the texture of this one to the others ? ...
0
votes
0answers
17 views

"Project from View" option doesn't appear?

I received this blender project elsewhere, so it could be something they have done, but I need project from view for the texture here, and it's just... not there, not sure what other information would ...
0
votes
0answers
189 views

Trying to rig iris' of pokemon models, however, I am stumped as to how to do such

I am still new to Blender, and have been learning areas that relate to what I am interested in. I recently learned how to make, and rig eyes because I don't want to deal with the trial and error ...
1
vote
1answer
97 views

Why does my transparent footage background have a black screen?

PROBLEM Hi, I'm using Blender 2.93. I have some video footage I exported with DaVinci Resolve. It has has an alpha channel. When I load it back into DV, it shows it truly has an alpha channel because ...
0
votes
0answers
14 views

I'm trying to make an image after using UV editor to unwrap it, but the previous image is coming up and the quality of the paint brush is pixelated

Ok so what I'm trying to do is draw the right arm right. So now I try to make a new image file for the second arm that way i can draw but even after I make one it goes to the other arm's file. ...
0
votes
0answers
26 views

Unwrapping with "Project from view" gets weird results [duplicate]

I have a simple plane stretching into the distance (picture 1), and I want to unwrap this using the "project from view" option so the texture will perfectly match the footage except, when I ...
2
votes
1answer
68 views

Blender no longer remembers textures for UV editing?

In 2.79 the UV/Image editor remembers which texture I used for UV editing (per polygon). In 2.93 (probably starting from 2.8) this no longer works, so I have to select the appropriate texture ...
0
votes
2answers
361 views

Pixels while texture painting

I come to a problem while texture painting. The lines and strokes are all pixelized and looks very ugly. I tried to double/quadruple(2048px X 2048px/4096px X 4096px) the size of the image in the UV ...
1
vote
2answers
1k views

bpy.data.images["ID"].save_render("XXX") changes color space

I tried to save a baked image using bpy.data.images["Image Id Name"].save_render("C:/path/to/file.png") but this always changes the colorspace and I couldn't ...
0
votes
0answers
16 views

UV Unwrap missing sides

so I am trying to Unwrap a gun handle by using a method which is to mark seams, however I have zero experience with uv unwrapping and I have only watched 1 tutorial video, the problem I am running ...

1
2 3 4 5
19