Questions tagged [unity]

Questions pertaining to Blender and the Unity 3D game engines.

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338 views

How Can I Achieve That PSX Retro Look?

I’ve been doing research for a while to do that PS1 retro graphic style look. But there are only basic tips for starters. (Low resolution, low polygons etc…) So I’m not looking for “wobbly” vertex ...
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26 views

how to achieve a good and clean render in blender?

hello everyone it's my first time posting a subject in the Blender community. i have to notice that i never used Blender except for modeling objects because i'm an indie game developer and the engine ...
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515 views

Blender to Unity - How to Maintain ChildOf Constraint without Breaking other Clips

Working on an FPS Game (Using Unity 2019.3 & Blender 2.8) and starting to try more techniques with my animations in blender in terms of reloads, movement, etc. I have the system coded (I'm ...
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1answer
25 views

Material does not appear in Unity

The texture that I made in Blender on Object, doesn't appear in Unity eg. World Ugliest Dog In Blender: The same in Unity:
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1answer
1k views

My Blender Object is “see-through” in Unity

I made an object. It looks good in Blender, but if I export it into Unity, it is transparent, and I can see the parts of the Object that I should not see. For Example In Blender: In Unity: How can ...
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165 views

FBX import is messing up model and textures

I have models with textures that were made with Maya. I also have the FBX from said Maya files with mesh, textures and animation. The FBX models are being imported into Unity with no problems. ...
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22 views

2.8 Orientation problem on exporting parented object

I have an object with a parent having three children. Parent- Child1 Child2 Child3 When I export I set the XYZ orientation, and upon exporting the ...
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21 views

Where can i learn Blender [duplicate]

i learned something about how to use blender from Udemy and other youtube chanells, but i want to know if there is any book or some good sites that i can learn to master blender. I want to build a ...
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59 views

Is it easy to create and control a hand model in Blender?

I am working on a project that requires a digital interface to display my physical hand movements on the screen. As an example, leap motion AR devices track hand movements and you can see how the ...
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104 views

Rigify to Unity. Ragdoll spasm out after slicing the mesh/ragdoll

I'm creating a game in Unity where you can slice objects, while using this asset to do so: https://assetstore.unity.com/packages/tools/modeling/mesh-slicer-59618 (there's a free trial version). The ...
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57 views

Faulty rotating bones in animations, when imported (from Blender) to Unity

I’ve been having trouble to import my latest quadruped animal based Blender model to Unity as FBX version 7.4. On Unity’s animation view, the animations have problems not present in Blender. On parts ...
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376 views

How to export hair particles to Unity

I made a chainmail in blender. Rings were made as a hair particles. I want to export result in Unity, but if I convert particles to mesh, chainmail file drastically increases its weight. Which ...
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1answer
48 views

2 Colors on 1 object [duplicate]

After some tutorials this is my first own object in blender -a race track for unity. The main object should be white, but the road itself should be red, without creating 2 objects. So I marked all the ...
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2answers
132 views

Imprecise FBX Animation

I've made an animation for my unity game. The problem is that every-time I export it the exported animation is imprecise at the feet of my character. I already tried to set the "Simplify" in the ...
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13 views

Exporting FBX with Shaders to Unity [duplicate]

I'm trying to export a fbx object in blender to use in unity but it exports without the shaders I made in blender and ends up as blank white objects. What is the proper process to make this work?
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1answer
136 views

How to spot un-weighted vertices?

As you can I see have three rouge vertices that are not a part of a vertex group and/or doesn't have weights on them. Is there an easy way to spot them without going through each bone? More clearly: ...
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1answer
392 views

Using UV Mapping on an Equirectangular Projection

Background: I am attempting to create a Unity application for viewing asteroids. I have a wavefront object that I got from NASA's PDS SBN. Right now, I am looking to replicate the version of Eros from ...
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59 views

Export animation plane with vertices instances to Unity

I'm new to the amazing world of Blender and have a question with regards too animation exports. I would like to export an animation I made in Blender to Unity. That process in itself I've tackled ...
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232 views

Bones and animation on model do not transfer to Unity?

Im very new to blender and am trying to edit a model I downloaded. I want to create the bones for this model so that I can rig it for animations and apply downloaded animations from mixamo.com. The ...
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0answers
21 views

Exported model not transferring with UV Wrap to Unity

I'm fairly new to unity so my apologies as I try to work this out. I finished a model in blender that contains a few objects and uv wraps: When I load up the obj or fbx export of the entire project it ...
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1answer
54 views

After import to Unity, back faces are transparent

I'm trying to add thickness to a mesh, but the tris count is increasing. How can I fix it without tris count increasing?
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0answers
25 views

Bake ONE material with two image textures into a texture

I have a book page. There is one Material on that page with 2 image textures, the first one is the paper material, the second one is text, well-positioned on the page. I am able to bake it correctly ...
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2answers
764 views

How do i make a flat circle

I need to make a flat circle as a floor for one of my objects, but I don't know how to make a circle. I have tried different methods, but they don't work. I have tried to make a mesh circle but ...
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1answer
38 views

1 model for unity but 2 files in blender? [closed]

I have an orb that I made in blender, and I want to make a floor underneath it. Should I make it in the same blender file as the orb, or should I make a new one so I will import both files into unity ...
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34 views

Can Ridged Bodies from Blender animation remain after animation loops in Unity?

I have created a keyframe animation in Blender for a pistol firing. The shell cases eject and at the apex of their ejection, a ridged body is applied that uses the trajectory to finish off the motion. ...
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0answers
450 views

Double sided normals/backface culling off not working? (2.8)

So I've got my model all made textured etc yadda yadda. I save it as a .blend file, which unity helpfully can recognize. Backface culling is OFF. I have recalculated the outside. However, when I ...
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1answer
314 views

Blender to Unity, Animations are exporting 2x

My animations are exporting under (armature | animation-name) and (animation-name). This goes for each animation I made so it takes double the space. Is there any way to export them from blender to ...
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0answers
197 views

Animating MagicaVoxel model with separate parts in Blender

I'm a beginner on Blender and I'm trying to animate a model from MagicaVoxel on Blender but I'm having problems with the skeleton and weight painting. I imported the obj file I got from MagicaVoxel ...
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2answers
444 views

Blender IK armature rotation issue importing animation to Unity

I was making some animations and discovered strange artifacts when importing certain rotations to unity. When main body rotates while IK limbs move on their own, Unity seems to not compute correctly ...
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0answers
115 views

How to enable shape keys only for 1 animation?

I have 3 objects: human model, pants and 1 armature for both. Before I started work on pants, I made few animations for body (run, idle). Initial problem was that the pants partially fall into the ...
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0answers
56 views

Exporting and Importing to Unity

I used the texture brush to apply 2 textures to my first ever 3D model in Blender, and exported it as .FBX into my Unity assets folder, but once I drag-and-drop it into my scene it doesnt have any ...
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0answers
40 views

Unable to set transformations of animation to (0,0,0)

So my problem is that I have a character with three animation cycles (Idle, Walking, and Running). When animating, I accidentally placed the character to the right meaning my Location X isn't zero. ...
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1answer
417 views

Rigify and Root Motion in Unity. Latest Version not working?

I'm trying to get root motion to work with my Blender character. The issue is that the character keeps lunging backwards, since for some reason whichever bone I pick to be the root node is delayed as ...
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2answers
274 views

Blender 2.8 Objects move when Export to Unity

I'm hoping I don't have to start over, but I am pretty new to blender and I am not sure if I set up the rig correctly. I have been unable to find a solution, or the proper set up for objects that move ...
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1answer
34 views

Make the wall of a UV sphere collide-able in untiy?

i followed the tutorial in this answer to make the hemisphere. but when i added it to unity and generated the colliders , the BASE of the sphere had a collider on it. (imagine if hemisphere had like a ...
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0answers
111 views

How can I merge an animation (existing bones) with a model?

I imported a model and an .fbx animation file, which I downloaded from Mixamo. How can I merge these bones with the model?
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1answer
117 views

Exporting form blender to unity

I am having trouble with exporting a simple "map" from blender into unity. I have tried to export it as a .fbx file, but that doesn't help me that much as it gives me what looks like an incomplete ...
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1answer
818 views

Grease pencil and Unity

I have made a face animation using Grease pencil on my 3D model and I exported the model as FBX to Unity. In Unity, I can't see the face. It's just blank on the 3D model. What happen to the face ...
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0answers
212 views

Textures working in Blender, but become flat colors when exported to FBX

I have a model that is already UV-mapped, with the materials and textures assigned in Blender, and when I view it with the "Look Dev" viewport shading mode it looks fine: However, when I export this ...
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1answer
194 views

My imported blender building in unity has loads with missing walls!

I have the frame of a building in blender, I imported it as a .fbx file and it comes out with missing walls! How do I fix this?!?!
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0answers
23 views

Exporting blender project to unity

I'm a student working on blender and unity right now and I made a copy of a sky island I liked to use as a terrain for me to work on game design in unity, however I'm trying to export it into unity ...
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1answer
66 views

Problem with textures/faces

Sometimes one part of my model takes strange transparency and i dont know why. When i import model to unity it looks even more strange.
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0answers
731 views

Blender Evee to Unity - Can't Export GLTF with Embedded Textures

I'm having trouble exporting textured objects from Blender Evee as .glb files and importing them into unity with the textures retained. I followed the steps in this video but am still unsuccessful. ...
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153 views

How to retopolgise game character made of separate meshes with difficult to reach areas

I can't figure out how best to retopologise a character for a game engine when the character consists of multiple parts. Correct me if I wrong but I believe for a game engine such as unity my ...
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1answer
101 views

Problem in unity, my faces disappear

when i exporting my truck object or another from blender to unity some my faces disappear in unity. I add some images for better understanding. enter image description here
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0answers
23 views

Export without texture

I am new to Blender. I find a model. When I'm trying to render it, there is a texture. But when I export this model to unity it isn't shown. What I do wrong?
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1answer
287 views

Exporting IK bones from blender2.8 to unity has problem

I'm working blender2.8 with unity3d but when I export my model from blender to unity My Bone plays animation so weird see this First picture in on unity. second one is on blender2.8 Two legs have ...
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0answers
478 views

Problem with model deforming exporting blender file (.fbx) into Unity

Ive tried a lot of different things to get this to work but I always end up with the same scenario. I downloaded a mesh and made my own armature + animation. When I export it (as .fbx) or simply ...
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0answers
2k views

How to export animated character from Blender 2.8 as fbx to Unity?

I have a fully rigged and animated character with shape keys. I created it in 2.79, exported it using ASCII with the settings below and could use it in Unity without any problems. However, after ...
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0answers
817 views

Export Mixamo Rigged Model to unity have rotation issues

Im trying to export correctly some rigged models from Blender to Unity, but im facing rotation issues, that cause bones are not correctly set. First I download the *.fbx from Mixamo, then import into ...

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