Questions tagged [unity]

Questions pertaining to Blender and the Unity 3D game engines.

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Vertex coloring on textured models to use in Unity? [duplicate]

I am making a Nintendo 64/ PS1 inspired game in Unity. I know that those consoles did not have lighting and instead used vertex colors on textured models to add variations in light and in color to ...
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16 views

My model messes up after importing to unity from blender

I have created a cliff model in blender and it is my first ever model. I have tried a lot to fix this but I can't get what must be done. this is my model... this is how it looks after rendering... ...
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Exporting Object as FBX To Unity with colors [duplicate]

I made a ship for a game in blender 2.82 and colored it with UV editing. Then I export it to the my Unity project's inside directly as FBX. But it was not colorful at the Unity. I searched it a bit ...
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16 views

Blender armature controller bones does not work in unity

I imported a rigged character into Unity, but the control bones wasn't working at all. So this is my armature setting: I used auto-weight for rigging and this is my fbx export settings: I did not ...
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2answers
189 views

Blender Origin was unintentionally move, set back to 0 0 0

I found this : https://blenderartists.org/t/set-objects-origin-to-world-0-0-0/442642/2 this : https://www.katsbits.com/codex/origin/ this : https://daler.github.io/blender-for-3d-printing/...
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Is it possible to create editable 3D templates in blender?

I hope someone can help me: Is it possible to turn animations created in blender into editable 3D templates that can be used in websites or apps where users can edit the scale and add textures etc I’...
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7 views

Why no material is attached while importing .fbx? [duplicate]

Hi I am really new to blender. I was trying to import a .fbx model i have downloaded from a website. After import, the entire model looks a bit metallic and no material can be found on model. But when ...
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21 views

What is the process of taking a model with several different parts and materials and baking them onto one map?

I have created a high-poly model of a fighter plane that I would like to export into Unity. While I am able to export the model into Unity it does not come with the details and artifacts I applied in ...
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1answer
23 views

Blender to Unity: Animation is wrong applied

getting animations to Unity is usually not a problem at all, but today I tried something new. I animated this 4-parted horizontal sliding door by creating ONE armature with 4 bones for each part of ...
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9 views

Manual weighted bones: export to Unity animation is wrong applied

getting animations to Unity is usually not a problem at all, but today I tried something new. I animated this 4-parted horizontal sliding door by creating ONE armature with 4 bones for each part of ...
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8 views

Exporting model into unity with texture [duplicate]

ive just made a model for my game in blender, and used the uv unwrap to texture it in blender. I have saved the fbx file and when i to to use it in unity it is blank and dark. And with no texture.. ...
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14 views

Rigged fbx model deforms when exporting to fbx [duplicate]

Before and after pictures, mesh deforms when I export it as FBX to Unity. I am using Blender 2.79, the model deforms in blender after it exports to fbx and when I import it to unity it is deformed as ...
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10 views

Problem with importing .blend actions to Unity

I’m currently using Unity 2019.1.3f1 and blender 2.8 and I’ve ran into a weird issue. The issue at hand is the following: For some reason .blend files with multiple actions won’t be imported ...
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1answer
68 views

Blender 0 weight bones

Example of the problem: I have 5 objects and 1 armature. Every mesh is skinned to 1 bone and got 1 vertex group, but when I open this ".FBX" in unity and hit 'show all bones', it tells me that every ...
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1answer
38 views

Blender normals problem

So, I have an object to which I preformed a boolean operation. The problem is that by doing that, some of the normals on the object are facing the wrong direction: Now, the object looks fine in ...
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28 views

blender 2.8 | animation is being applied to all objects when exporting to unity

i'm adding some button and tray animation to this grill machine. when creating the animation, i selected the object and inserted keyframes. it all appeared to go well in blender (animations are being ...
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1answer
58 views

MCH eye bone animation plays in Blender, but not in Unity

I'm new here and new-ish to Blender but getting to grips with it, thanks to a lot of on-line support! I've rigged my character using the Rigify option in Blender, and have got a handle on applying ...
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1answer
61 views

“Correct” way to export a cloth simulation as an .mdd file?

What would be the "correct" process for creating and exporting cloth animations done on "complex" geometry? From my noob experience, it seems the cloth animator is best used with ...
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166 views

Missing textures from my fbx file while trying to convert it to vrm using Unity

Here I was just trying to upload an Avatar for VR Chat, the model I have made came from VRoid but I was making it customize to look differently so I import it to Blender and recustomize her. I had ...
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125 views

Blender model is messed up and missing textures in Unity?

So I need to create a personal project for my Gaming Concepts class so I decided to make some new models in Blender. When I imported the FBX file, parts of the model was missing textures and was ...
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1answer
19 views

is it possible to divide shapekey to small ranges?

i want to move iris on eye surface ( eye shape is mostly similar to oval not sphere ) and i want to do it with shapekey the problem is , when shapekey value changes , it cross other surface of mesh , ...
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11 views

Proper way to export models

I just started making models for a game i'm making in unity. I have a few accessories like vines, plants and grass. But, the problem is my game is starting to lag quite a bit. I'm wondering if ...
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0answers
47 views

How export animation of Sapling Tree Gen in unity?

I’ve created a tree in blender using the “Sapling Tree Gen”, with an armature, an animation and without leaf (I added them after with particle system and convert it, but this is another story xD) now, ...
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0answers
27 views

How avoid deformation of mesh after imported it on Unity?

On my job, i received a human model on Blender made from another person, i don't know how he created the model but i've a problem when import this with animation on Unity. In Blender the animation ...
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86 views

How to attach different objects (clothing) to character armature/body?

So this is the first time I've used blender and I've been making a 3D character for my game in unity. I've watched many different youtube videos and made the mistake of hopping around different ...
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1answer
28 views

Did I rigged the fingers right?

I'm new to making an armature of fingers. I usually don't know if I rigged it right. Here's one of my screenshots The index finger bones were "Keep Offset" to the Hand bone which is not connected but ...
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15 views

Textures into Unity [duplicate]

I have seen this question over way too many forums and youtube video's etc, however none seem to work. Everyone seems to have an answer but it always seems to be followed by a "haven't tested this ...
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17 views

Wrong texture in Unity

I created a medieval house model in blender with multiple materials. Everything looked fine, I UV-unwrapped and baked it so i got one picture with the entire texture. However, when I import the model ...
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0answers
46 views

Problem to animation export in unity using rigify (quadruped)

i have a problem with fbx export, particularly with the animations (for the dubts, include my settings for the fbx export) i have done a rig with rigify (quadruped), the animations are perfect in ...
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1answer
24 views

How to export a .FBX file without any extra things ( and Import it in Unity)?

Like the picture above, it is the model of Offcial_IA_MMD_Model. I used the mmd-tools adons to import it. The model contains physics simulations;mostly related to the skirt and the hair. The ...
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13 views

Emission color goes through walls

I created a light in Blender (fig. 1) then imported it in Unity with a emission color (intensivity of 2). How can the window be illuminated like this (fig. 2) ?
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2answers
205 views

Exporting animated materials to Unity

I'm using Blender 2.8.2 with the Evee renderer. I have a simple object, with an animated material. Is there a way to export the object for use in Unity with the animated material? I've tried the ...
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1answer
50 views

Exporting character with multiple equipable armor parts and animations from blender to unity (Blender 2.78)

I have a problem with a character i created in blender: he has multiple equipable armor parts and multiple animations as well as additional bones for hands (for weapons). When i try to import it to ...
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0answers
9 views

Baking Blender textures to object and importing the objects into unity

I have several objects which are close to one another but not joined to "one object" They all have their separate UVs unwrapped nicely and I would like to export the objects with the textures and ...
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36 views

Unity can't find my armature's Bones?

I just imported my character to unity and while change the Animation Type from Generic to humanoid it gives me an error saying that it cant find the left foot. Further more, when I go into the ...
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37 views

Importing model with rig from Blender into Unity

I've followed a tutorial on character creation and rigging. When I want to import the character into Unity the character rigging of some of the bones is not displaying properly. The seem to be dragged ...
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0answers
15 views

Merge two animations into one, deformed mesh after export

I have created enemy, and sword as child of enemy. My enemy have simple walking animation, and sword for its movement too. It looks good when I play the animation in blender. But when i am ...
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51 views

normal is flipped when exported to Unity using glTF 2.0 format

All other objects are fine when i exported to unity. But i downloaded this demo scene from blender website : race_spaceship.blend (eevee demo file). Load it in Blender and it looks great. Then i ...
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29 views

Creating an interactable object for Unity in Blender

My current goal is to create an object in Blender which I can use e.g. later on in a VR game in Unity. In my current case I have a voltmeter. I want to be able to use a knob. Both are seperate objects ...
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17 views

Problems when i try to export from Blender to Unity?

I am new to blender and i create 3d map for my game on unity. For Materials i use shading tab and use albedo, normal and roughness textures. And the problem is when i import it to unity no material ...
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0answers
21 views

Change Pivot Point Rotation Relative to Flat Face [duplicate]

I'm trying to export this Icosphere into Unity, but I want to have each poly be separate, with its own pivot point on its surface, and with the blue arrow on the manipulator widget facing out at 90 ...
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1answer
125 views

Transparent Material in Blender but not in Unity

I am working on creating model in blender that has part of its material transparent. I would like to port it over to Unity to use as piece in my game, however the transparent section is not properly ...
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0answers
172 views

How Can I Achieve That PSX Retro Look?

I’ve been doing research for a while to do that PS1 retro graphic style look. But there are only basic tips for starters. (Low resolution, low polygons etc…) So I’m not looking for “wobbly” vertex ...
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0answers
26 views

how to achieve a good and clean render in blender?

hello everyone it's my first time posting a subject in the Blender community. i have to notice that i never used Blender except for modeling objects because i'm an indie game developer and the engine ...
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0answers
222 views

Blender to Unity - How to Maintain ChildOf Constraint without Breaking other Clips

Working on an FPS Game (Using Unity 2019.3 & Blender 2.8) and starting to try more techniques with my animations in blender in terms of reloads, movement, etc. I have the system coded (I'm ...
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1answer
22 views

Material does not appear in Unity

The texture that I made in Blender on Object, doesn't appear in Unity eg. World Ugliest Dog In Blender: The same in Unity:
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1answer
533 views

My Blender Object is “see-through” in Unity

I made an object. It looks good in Blender, but if I export it into Unity, it is transparent, and I can see the parts of the Object that I should not see. For Example In Blender: In Unity: How can ...
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0answers
54 views

FBX import is messing up model and textures

I have models with textures that were made with Maya. I also have the FBX from said Maya files with mesh, textures and animation. The FBX models are being imported into Unity with no problems. ...
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0answers
21 views

2.8 Orientation problem on exporting parented object

I have an object with a parent having three children. Parent- Child1 Child2 Child3 When I export I set the XYZ orientation, and upon exporting the ...
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0answers
20 views

Where can i learn Blender [duplicate]

i learned something about how to use blender from Udemy and other youtube chanells, but i want to know if there is any book or some good sites that i can learn to master blender. I want to build a ...

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