Questions tagged [unity]

Questions pertaining to Blender and the Unity 3D game engines.

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Exporting NLA strips to Unity Workflow

here in the pic as you see i have two NLA strips for two different actions ,with two armatures one for the hand and for the gun,when i export these into unity they come as two different separate ...
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1answer
18 views

FBX Blender Export to Unity - Textures will not stay with model (using blender render or cycles render)

I've seen this issue come up several times in multiple forums and there doesn't appear to be a clear way to resolve (for my situation). My Goal: Export the model (above) I created in blender with ...
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12 views

Multiple animations in one fbx file

i have multiple animations like fire ,reload, aim down,aim-up i want to export all these animation into unity into one fbx file,that all the animations come with up in one fbx file,how to do that,what ...
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6 views

Exporting blender animations to Unity

i just done with my reload sniper gun reload animation,i tried importing to unity but no luck,animations did not export correctly into unity,i have two armatures one for hand and one for weapon,and ...
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1answer
311 views

How to export an animation from Blender and load it in Unity?

My FBX file from Blender (as well as the .blend file) comes into Unity with no animation - none of the other forum posts have helped. The animation is very simple - made with keyframes in the ...
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when imported into unity, how to make blender/unity recognize the “shared walls” of a object?

As you can see in the attached picture i'm trying to model a floor plan/map of a building and import it into unity to make it a AR object where you can distinguish different rooms, the problem I have ...
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1answer
948 views

Image texture won't appear correctly in Unity… Fine In Blender (And Yes It's Baked)

In Blender, I made a model and baked the textures into a single image. It works great in Blender. I imported my model as an .fbx into Unity, and then dragged in its image texture material. For some ...
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1answer
623 views

How do i mask body parts underneath clothes and armor?

Hi i have been following along with a tutorial on creating a game character, and he is using shape keys to shrink body parts under clothing, but it seems like it would be a lot easier to just hide the ...
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Blender freezes when I try to unwrap a high poly model

I'm importing a large model from blender to unity, of which I combined every single static object in the scene into one model for optimization purposes. I'm trying to unwrap the model in blender for ...
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1answer
50 views

Creating floors for an SVG floorplan converted to 3D and exported for use with Unity

My plan is to convert some floorplans into a map for a simple FPS game in Unity. The building I'm doing has three floors. My workflow is as follows; Import svg into Blender Convert to mesh Extrude ...
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Why 2 cameras with separate focal lengths should be used to make an FPS animation?

Is there a reason that I should use 2 cameras, one for the main character and one for the environment, when making an FPS animation? I was going to start making my 1st FPS animation and was looking ...
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1answer
151 views

Export FBX while keeping Collections Hierarchy

I am looking for a way to transfer the hierarchy of the collections from Blender to Unity. In other programs, like Cinema 4D, this works without any problems. Is it possible to export a fbx-file with ...
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1answer
117 views

My imported blender building in unity has loads with missing walls!

I have the frame of a building in blender, I imported it as a .fbx file and it comes out with missing walls! How do I fix this?!?!
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What texture space are the Ocean Modifier normal maps in?

Context: I'd like to use the normal maps generated by the Ocean Modifier in Unity. The ones I've generated average 50% in both the red and blue channels and nearly 100% in green which seems very ...
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1answer
122 views

Losing WORLD position when importing to FBX (for unity)

i have made two animations, using the same base rig that play together, essentialy a judo throw, when i play it in Blender it works perfect, but when i play in unity (setting animation positions to ...
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1answer
150 views

Is there any way to import blender animations to unity.?

I am building a glowing platform for my 3D game. i had used cycles render(emission node) to create a glowing effect. The effect works perfectly on blender but not in unity.
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1answer
6 views

Child changes position, rotation upon import in Unity

I am trying to export a model from Blender (2.9) to Unity via FBX. Location, scale and rotation are applied to all objects in the model, but still the eyes rotation and position change upon importing. ...
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1answer
36 views

Scale toilet paper cylinder witout affecting inner hole in preparation for unity

I am trying to make a toilet paper like object in blender. I have cut a hole in cylinder with boolean modifier. The problem is when I scale this object in Unity the hole gets bigger as we expect. I ...
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1answer
49 views

Exporting character with multiple equipable armor parts and animations from blender to unity (Blender 2.78)

I have a problem with a character i created in blender: he has multiple equipable armor parts and multiple animations as well as additional bones for hands (for weapons). When i try to import it to ...
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9 views

Importing Unity FBX breaks armature

To reproduce: Download this example FBX: https://github.com/shasaur/babylonjs-playground/blob/master/SK_Western_Badguy_01.fbx Import into Blender Mesh: With armature: I'm running Blender 2.90.1
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1answer
573 views

Grease pencil and Unity

I have made a face animation using Grease pencil on my 3D model and I exported the model as FBX to Unity. In Unity, I can't see the face. It's just blank on the 3D model. What happen to the face ...
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2answers
199 views

Exporting animated materials to Unity

I'm using Blender 2.8.2 with the Evee renderer. I have a simple object, with an animated material. Is there a way to export the object for use in Unity with the animated material? I've tried the ...
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1answer
393 views

Vertex coordinates of mesh imported from Blender as fbx are all equal to 0,0,0?

Edit: When I use FBX ASCII export and set Normals == None in Unity's import settings it allows me to access the vertices as expected, I have no idea why this works though.. I was trying to figure out ...
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1answer
440 views

Blender and Unity. Materials/Shaders question (Cycles, BlenderRender, Does it matter??)

I have been tinkering with Unity and Blender for a fair amount of time, although mostly in Unity I don't have much 3d skills in Blender yet. But I'm struggling to fully understand materials. If I ...
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2answers
42 views

Making games, should I animate in Blender or Unity?

This is just a more general question to do with making games using blender and unity. I am very new to game design and production in general and have been creating a models and assets for a game. ...
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How do I insert all actions into unity?

I have been trying to get all my actions into unity for hours now and I can't get it to work, I have enabled the F thing, and I tried a lot of solutions including ones that I have tried my self, but ...
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1answer
85 views

Make multiple smaller weapon animation clips out of big default action for use in Unity game engine

I made weapon animation for mobile game. I have one big animation that includes all states of weapon ( idle, hipFire, reload, wield, remove, aimedFire, run) I want to make separate animation clips out ...
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17 views

Need help rigging basic low poly rifles for animation

I am in the process of rigging a rifle to animate and to export to unity. However for some reason either the world location of the object im rigging does not seem to change properly, resulting in the ...
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14 views

Rigify to Unity converter stretches 3d model in blender

My 3d model animations works perfectly in blender. But whenever I use "Rigify to Unity Converter" addon it stretches the mesh as if it was pinned at a certain point(T-pose hand and foot ...
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2answers
290 views

Is it ok to remove NGons with triangulation in order to import a model in a game engine?

Sometimes the model ends up having a very messy geometry, is it a problem in games engines such as Unity?
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13 views

Mesh exports fine but animation rotation altered when exported to unity

I have a few animations (running, jumping, running jump, and idle animation) in blender that i exported to unity, along with the armature and mesh. Frame 0 for the running animation rotates the ...
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1answer
23 views

Animation baking error

To showcase the problem the easiest way, this is what the issue looks like: https://youtu.be/esihE0ob7U8 As you can see, the track chain makes a momentary 'jump' when the baked animation is played ...
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4answers
5k views

exporting an file as fbx fails

I am trying to export as fbx and getting the following error: I think it might be because the project has some missing files that I'm not able to delete. I tried to unlink or clear but it doesn't ...
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1answer
56 views

MCH eye bone animation plays in Blender, but not in Unity

I'm new here and new-ish to Blender but getting to grips with it, thanks to a lot of on-line support! I've rigged my character using the Rigify option in Blender, and have got a handle on applying ...
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90 views

Blender 2.8 Fbx Export - Weights shifting?

It seems like in my latest export (for some reason I can’t detect) has an issue with weights. Below is a screenshot from Unity following an Fbx export of the mesh and rig, with animations. In Blender,...
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1answer
204 views

Exporting IK bones from blender2.8 to unity has problem

I'm working blender2.8 with unity3d but when I export my model from blender to unity My Bone plays animation so weird see this First picture in on unity. second one is on blender2.8 Two legs have ...
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1answer
722 views

Removing Parent (Bone relative) but keeping animation

I made a reload animation for a game that I am making. So far the animation looks great. To make the gun stay in the hand, I made the gun a relative parent to the wrist bone. Now that the animation ...
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1answer
387 views

Eyes wrong position after import

This is how my character looks in Blender: After importing him to Unity, the eyes are no longer positioned correctly: What could the problem be? How do I fix it?
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12 views

Exported model + animations from Blender to Unity, but in Unity, the animations seem to have no average velocity

The average velocity of my running animation. I don't know if this is a Blender or Unity problem, but I don't know how to change the average velocity on Unity and I don't know if it's possible to edit ...
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2answers
21 views

Mesh is deformed when exported to Unity

I exported my finished model + animations to Unity, but some parts of the model ended up being a bit deformed. I tried to redo the UV map and normalize the normals, but none of them worked. I'm ...
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1answer
24 views

Exporting my Blender models texture to unity

I am able to export my model but my texture doesn't export with it, I've tried to export my texture separately and I'm not sure if I'm doing it right but I found a video that tells me so when I export ...
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1answer
22 views

Objects created by Blender see through on Unity

I created simple rooms with planes and cubes by Blender 2.83 and exported it as fbx file. Then I imported it into Unity, and its inner walls are transparent. Why? Will anybody help me resolve this? ...
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1answer
49 views

Applying Logo to Sphere to move to Unity

Ok, so I'm really stuck here and need some help everybody. I'm trying to color an icosphere yellow, then apply a red target (transparent png) to 6 sides of the ball (left, right, front, back, top, ...
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2answers
72 views

Blender > Unity Animation Export (Missing Actions)

I'm trying to export my rigged character animations to Unity. But, there are always lots of missing actions that don't seem to make it to Unity. Here's a picture showing my settings and workflow. I'...
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1answer
20 views

Material and Textures looks Completely different in Unity

I'm modelling a Curved Gate/Door in Blender, rverything looks fine in Blender, but in Unity, it looks dull and stretched. I even tried to tweak the material's settings (tiling is uniform 1, 1) but I ...
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17 views

Animation Breaks when Exporting to unity

im tyring to Export an Simple animation to unity, the animations is made out of 5 meshes, and created using only keyframes, but when im in unity, the model itself isnt right, some of the meshes move ...
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14 views

How to group actions for export as single animations, for Unity?

Issue: Each object gets its own animation as a new action. So if I animate two arms, they will be imported as two different animations in Unity. Requirement: I want to be able to combine multiple ...
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0answers
12 views

Exporting Tiled Texture To Unity

I'm trying to exported my object, which has tiled(repeating texture) from blender 2.8 to unity. But whenever, I do so, the texture get imported to unity untiled(no repeating, the texture just becomes ...
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0answers
32 views

Change mesh of animated object into multiple meshes for unity

I'm working with Unity, to create morph like effects. A bunch of spheres come together to form a "Shape" if you will. And then that "Shape" is animated (The exact hierarchy of the ...
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1answer
703 views

Blender Textures to Unity

I doubt anyone will be able to help me as I have a feeling that the way I'm doing things might not be the most common way, it's just a solution that I found to my problem but I'll go ahead and ...

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