Questions tagged [transparency]

Transparency can be anything from an alpha-channel in an image, to shaders in the BGE, to transparency in a material, to the alpha pass in the compositor.

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4
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1answer
286 views

Blender 2.8 compositor isn't saving me any time?

I'm trying to squeeze out some animation highlights for a sizzle reel and wanted to save time by reusing my background with the compositor. Here is what was being rendered before I used a transparent ...
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0answers
66 views

2D cutout object transparency

EDIT 2: I realized with cycles on it almost works as suggested but I only get a "shadowed" version of the tree to control tranparency: Do you know how to make it so it shows the original color ...
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20 views

Is it possible to set “blend characteristics” for objects depending on their relative proximity to other objects?

This is what I need to make happen. I need to know how much of it can be done within Blender, and of that which can be done in Blender, how to do it. If object $A$ is in front of object $B$, $A$ will ...
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116 views

Separate alpha from color in Shader Editor

In the Shader Editor, I can create an RGB node and in there, I can set an alpha value as displayed in this screenshot: However, no color separation node in blender supports extracting that value and ...
3
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2answers
1k views

How do I fade in/out an object in Blender 2.8 Eevee?

I'm kinda new to using Blender Eevee. I used to use Cycles, but that took too long to render. I'm doing a text animation with a video in the background, and I want the text to fade in and fade out. ...
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0answers
28 views

Light path node and Emission

I was hoping, is there a way to remove the reflection of the emitting material on the table and still retain the energy from the emission? Thanks in advance...
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0answers
11 views

Images on plane turn out black when exporting it to Sketchfab

So, I wanted to export my 3d model to Sketchfab but all the images I imported in Blender by using the 'Image on plane'add-on turned out to be not transparent at all. I haven't changed anything about ...
0
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1answer
135 views

Blender 2.8 simple approach to overlaying dirt?

In Blender 2.8, within the boundaries of a big rectangle I have several overlapping objects (planes and text) to which I would like to overlay a semitransparent layer of dirt. Will this work? (a) ...
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28 views

Modeling transparency

I finished modeling and perfecting my rabbit but the transparency glitch got me. Is there a way to make the rabbit look solid as suppose to transparent? I put a link up. https://drive.google.com/...
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0answers
15 views

How can I make eye brose appear in front of a hair fringe?

I am trying to make eye browse appear in front of a hair fringe to make better facial expression. Vitualize it as adding eyebrowse to the monkey. I am thinking about using composition node, but I ...
0
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0answers
21 views

Transparent color node displays incorrectly in texture viewport, but correctly in blender render viewport

I am trying to make the eyebrowse mesh visible through the hair mesh "in textsure" view mode. So, I am trying to apply transparency through material color nodes. But, the transparent part displays ...
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0answers
163 views

How to see vertex alpha transparency?

How can I see vertex alpha as I paint it in Vertex Paint mode in 2.8? I get how to see vertex colors, via the node system, in LookDev, but I can't seem to figure how to see vertex alpha as I go to add ...
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0answers
185 views

Holdout on view layer in Blender 2.8 causing white edges around alpha

I was wondering if anyone could assist? I am attempting to place an astronaut in a phone booth and render the booth and astronaut as separate render layers. They are each on their own view layer and ...
0
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1answer
133 views

2.8 Solid view turn off transparency?

I am trying to figure out how to disable transparency in solid view. I can disable it in LookDev via the node editor, but not sure in Solid... The transparent surfaces are sitting on top of ...
0
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1answer
41 views

Rotating texture in node mapping make texture gone after rotate more than 90°

I am rather new on blender, in this case i was making an eyeball i want to combine transparent and glossy shader and in the last step i need to rotate the texture to make the transparent side facing ...
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0answers
37 views

How to eliminate shadows from translucent material on edge of frame?

Been having a hard time getting rid of this grey shading at the edge of the translucent surface. What I'm using: I'm using a principled BSDF shader, transmission of 1, roughness of 0, opaque blend ...
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0answers
44 views

My transparent background is black

I use Cycles, I think, because all the videos say it's Cycles. Mine looks the exact same. and when I made my background transparent by going to: Properties> Render> Shading> Alpha, and set it to "...
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0answers
68 views

How to layer (transparent) materials?

I am generating layered patterns using procedural textures. that is easy enough in a single material using mix shader nodes. what I would like to achieve though is ...
2
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2answers
593 views

Eevee Transparency gradient

started blender a month ago. I'm trying to combine nodes to create a specific skin effect on BLENDER 2.8, Eevee. The one you would see on the chin of a breathing frog. A skin really tensed, with a ...
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0answers
107 views

overlapping alpha textures - shading problem [duplicate]

I'm working on a bird that has an object particles system with transparent hair textures. When the textures are not overlapping is not a problem. There are some weird artifacts going on as soon as ...
3
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1answer
108 views

Cycles one side transparency

Is there a way to create a material that seems diffuse shader, but can see lights trough it when lights are behind like E.V.E. in Wall-e? I have tried diffuse mixed with gloss and both mixed add to ...
1
vote
1answer
131 views

render on a transparent background (volume is almost invisible) [duplicate]

I ran into a problem. If I render on a transparent background, then the output volume is almost invisible. As you can see, the fire after the render almost disappears. :( That is, I try to get the ...
1
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1answer
112 views

SS & Transparency blue tint fix (eevee)

When a transparent material hits a surface with ss enabled, the edges appear blueish. The only way I could fix it is by enabling Screen Space Refractions on the hair, but that disables all the shadows ...
1
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1answer
81 views

Node setup for transparent wire fence PBR texture

So i downloaded a PBR texture for wire fence but i don't know how to properly setup the node to make it transparent like in this preview Usually for PBR i only use diffuse, roughness, and normal, ...
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0answers
21 views

Why all of my textures don't show up on top of the other?

I'm tring to make a landscape texture on blender. I've made different textures, such as grass and pathway. The texture is in png (some of it is transparent) and I want to stack in on top of the other, ...
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2answers
492 views

can a transparent object hide a specific object behind it?

I have a problem. Can I make a moving object x be hidden behind a transparent plane y so, that every other object behind plane y is visible? Thank You in advance
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0answers
42 views

Why is my character transparent in the render?

when i render my character is transparent? Why? I have tried changing the setting under the block tab. I started having the problem after hid them for a separate render but when i unhid it it came ...
0
votes
1answer
101 views

Eevee transparency and transmission

I have this kind of weird scene I'm working on where I have a cube of water (principled shader with transmission set to one and IOR of 1.333). Inside of that cube is a plane where I'm using a gradient ...
0
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0answers
152 views

Freestyle Line style : Alpha not working

I have a secondary line set & line style for hidden edges. I want its Alpha Transparency to 0.2, but it doesn't work. Blender says "base alpha transparency, possibly modified by alpha ...
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0answers
24 views

Cycles. Is there a workaround to skip rendering transparent tiles? [duplicate]

I have a huge transparent scene, but when I render cycles calculates(samples) the transparent parts. On lower resolutions it is not a problem, but in 8K it takes a while to calculate 2000 samples on ...
13
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2answers
2k views

Making a wall made from glass bricks

I need to make a frosted glass brick wall (see the example) for archvis picture. What is the best approach for it? Using just a cube with a texture of framing grout and glass shader for bricks will ...
0
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1answer
34 views

alpha over node is adding to the foreground artifact that is not in the background

i'm using blender 2.8 beta and i'm trying to conduct a test in which i make a lightsaber without volume for the haze so that the rendition isn't to long, so i used 2 view layers (used to be called ...
0
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1answer
64 views

How to make semitransparency on an image plane of a 2D png in v2.8?

I have checked past questions and this does not seem addressed. Blender 2.8. How can I add additional transparency to a PNG imported as an Image Plane? E.g. make the entire picture half-transparent ...
2
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1answer
105 views

UV Wrap seen through object [EEVEE]

Apologies, I'm not entierly sure how to the title this post without it being super long. But to summerize, I use blender for my day job, doing artwork mockups on products, and eevee has sped up this ...
0
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1answer
47 views

transparent PNG image not working in cycles [duplicate]

Hello blender community. using Blender2.79b I am working on creating leaf with PNG transparent image file. but alpha part is not working as transparent part. My node setup is wrong ? or any other ...
0
votes
1answer
35 views

Eyes won't show correctly (Overlapping?) (Transparency Issue?)

I have these eyes & there are eyeballs & eyes. The eyeballs are meant to be transparent, & there are until I add the eye? So the black eyes themselves are transparent but once I add the ...
0
votes
1answer
49 views

Control transparency of image texture in nodes?

Here is my problem, i am trying to recreate a handrawn painted texture, and for that i have to mix a crosshatch texture with a watercolour texture using ambient occlusion as the factor in the mix ...
0
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0answers
5 views

Cycles getting black shaded areas of emission / transparent shaded faces [duplicate]

I have a terrain mesh that I have shaded using a combination of emission shader and transparent shader. The issues is when I view the model from any angle where there would overlap from itself, for ...
1
vote
1answer
710 views

Blender 2.8 Eevee transparent BSDF leaving extruded text unfaced

I'm trying an animation in Blender 2.8 (most current release as of 20 Jun 19, although the last couple of releases also do this) which fades up pre-extruded text part way through; I'm running ...
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0answers
31 views

How can I render out Objects with Transparents but without Background? [duplicate]

I want to render out only the trail that I can composite it individually. So when I render it out without a Background -> Transparent Background, then my Trail looks grey and is really hard to see. I ...
1
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0answers
190 views

how to solve dark edges image area when using transparency in eevee

SOLUTION that worked for this project: edge fading to 0 AND mark overscan I am trying to adapt an image i made in cycles to eevee. this has a (up & down moving) flat, transparent layer slightly ...
2
votes
1answer
208 views

Transparent BSDF cause noise in depth layer

I have system that consumes depth and RGB output of Cycles renderer. I can observe noise in depth maps when I use transparent BSDF with ...
0
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0answers
47 views

Fresnel effect gone..well only partly shown.it changes when moving with camera

As you can see, the right up corner shows fresnel while the other part of the model show white only...any idea? The effect changes along with camera movement. It is not the problem of Zoom in too much....
0
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1answer
42 views

How to Make Semi-Transparent Edges Opaque?

The edges of a mesh show up as semi-transparent when rendered on a transparent background. Using the Set Alpha Node makes the edges opaque but fills them with black. I want the transparent edges ...
0
votes
1answer
487 views

Object as transparent mask in Blender 2.8 Workbench engine

I want to archive this effect: Create invisibility cloak alpha mask material But I can't find the option for transparent mask in the material tab in Blender 2.8's workbench engine. I can make the ...
1
vote
1answer
37 views

Transparency only rendering on one side?

So for context I'm using Cycles Render. As you can see in the image below, when I go to render my transparent cube it renders as transparent on one side and then the other sides are left a solid color....
3
votes
1answer
173 views

How to render specular highlights as a separate image with alpha channel?

I'm using the Blender Cycles engine to create graphics for a game; specifically, I want to display a grid of coloured ellipsoid counters for the player to move around. To avoid creating a separate ...
0
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0answers
110 views

Transparency Issue I've never seen [Blender Render]

So I'm using a mesh with a blushing texture that I hide in my character's head to create a blushing face with a shape key. I've done this before with no problem. This time I've run into a problem I've ...
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0answers
10 views

Object and texture transparency separately [duplicate]

Is it possible to make an object transparent but not the texture on it? Like if I want to make a glass with a sticker on it. Thanks!
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0answers
76 views

XNA model's transparent textures are white Blender 2.8

I have no idea how to fix this problem, this is what I get every time I try to render with Cycles. I use Blender 2.8. I also added a picture of the nodes, if that helps. Rendered: Node setup:

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