Questions tagged [transparency]

Transparency can be anything from an alpha-channel in an image, to shaders in the BGE, to transparency in a material, to the alpha pass in the compositor.

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Render Unlit fog transparent for a logo

I have a problem with rendering a logo which consists of two main parts : Front half of the logo is a rather normal solid set of objects creating my font. Back half of the logo is a slightly smaller ...
Clemens Klosterer's user avatar
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2 answers
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camera facing shader mask

I would like to create a shader/material based mask that is 1.0 for anything that is seen in the camera view and 0 for anything that isn't. I'd like to use this to have the semi transparent hands of ...
Poppi's user avatar
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Is it possible to clip an object's alpha to another object in the viewport?

I'm trying to find a way to recreate an 'alpha clip' effect that 2D art software has. I'm trying to create 3d/2d characters. An example use case would be making a pupil/iris object, then clipping its ...
Terrabyte's user avatar
2 votes
1 answer
29 views

Realistic wrapped plastic

How can I make a transparent plastic texture like this?
LucasGSilva's user avatar
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21 views

Adding Materials using Image Texture

What am i doing wrong here. I select the faces that i require I assign them to a new material Unwrap the UV Save as an SVG Make a template, obviously i dont want square corners so some parts of my ...
XxSTxRMxNxX's user avatar
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Movie clip editing - Rotoscoping output

I have output frames from the Movie editor as PNG before with transparent background but cannot remember the settings. I can only now get the required image with a Black background even though RGBA is ...
user2658640's user avatar
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2 answers
59 views

Transparent Render Trouble Blender 3.2

I have a preloaded scene which is causing me some grief. I need to achieve a single PNG output render, which contains the object rendered, and the shadows cast, but NO BACKGROUND (transparent ...
ScottF's user avatar
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Underwater point lights creating weird lighting artifacts

I have a scene set up, as shown in the image below. The water surface is a simple glass bsd shader set up to mimic water and the surface has an ocean modifier. Everyone of these six underwater lights ...
MansenC's user avatar
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Carve geometry according to alpha

The thing I want is to carve out pieces of a mesh based on an alpha texture. It's not a noise texture, it's a specific alpha texture I have that is UV mapped, and I want to delete the parts of the ...
Red's user avatar
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I don’t understand how to use the alpha factor in RGB Node in the Shader Editor

I don’t understand how to use the alpha factor in RGB Node in the Shader Editor. So far, I’ve investigated and get some of the uses for the alpha factor when it comes for project images on planes or ...
Andrea 's user avatar
2 votes
1 answer
31 views

Transparent images have weird black edges [duplicate]

I'm using geometry nodes to scatter a partially transparent grass image around a plane, and getting weird black parts in the background. Here's what it looks like: this is one of the grass images im ...
K H's user avatar
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Sculpting artifacts when using anchored alpha

I get these strange artifacts when using a textured alpha brush in Anchored stroke mode. It's a persistent rippling action when the brush is dragged out past a certain size. It doesn't happen when I ...
scatterbrain's user avatar
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How do I make alpha channels not suck in Blender 3.4

All I want to do is make the alpha channel look like it does in the image editor instead of this blob. Edit: I got it now I just needed to add the alpha of my texture to the factor of the mix shader ...
AtomBomb54847's user avatar
1 vote
1 answer
15 views

transparent object is invisible behind other invisible object

I have a model with a transparent part: When its in front of an other transparent object (the trouser in this case) the trouser is invisible. So what's going wrong? Here is my Blender file: https://...
Akut Luna's user avatar
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How to maintain image transparency in the video editor

I have a render I've made of a model in blender and it has a transparent background, I've saved it as a PNG (which should keep the transparency) and imported it into the video editor. Once its ...
sleepy's user avatar
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Textured item loses color/alpha clip in render [duplicate]

I just got done with a really nice cycles render and composite. I love how it looks in the composite preview, but when I go to export/save it as a PNG with alpha, it loses a lot of the color, and some ...
uwuziel's user avatar
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1 answer
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Import Alpha Videos to blender but the frame rate keeps dropping

I imported 4K aplha video to blender and set the frame rate to 60 but the frame is under 30. Could anyone solve this problem? Here's the link of video. https://imgur.com/a/DlWH4qi
seong's user avatar
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Erroneous .whl file naming when installing bpy

I am running the latest release of blender (4.1.0a0) alpha and the naming of the .whl file that the make_bpy_whl.py script does is erroneous and pip won't let me install. It produces a file named bpy-...
porkchopsandwhiches's user avatar
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Black eyes when model Imported

For some reason when I import this model, its eyes are fully blacked out. I tried to recalculate and flip the eyes but nothing happens. I got the model from steam and imported it to blender if that ...
BruhMoments's user avatar
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1 answer
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how do i remove the background in a transparent material

i am working on a water simulation i am using evee, and not cycles as the scene doesn't require that much refinement, i have trhe transparecny figued out i think, how do i get rid of theforest back ...
Kiss Me Comix's user avatar
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56 views

Subsurface problem in 4.0

I'm trying to render a character using the Random Walk (skin) mode in the Subsurface section. When the character is in a standard white base color, there's surface scattering but when I turn the base ...
Robert Hintz's user avatar
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Regular outline but for a transparent material

I am trying to have my mesh with an Outline but at the same time being transparent inside. The outline has to be only on the parts that would be viewable as if the mash was not transparent (I don't ...
emablender's user avatar
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0 answers
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Rendering Alpha Video with Compositing

I want to render a video, it contains some glass text animation. I want to export transparency, but also keeping the glare and streaks that I added in Compositing. How do I do this? Seems to be ...
PenAndPaper's user avatar
1 vote
2 answers
55 views

Fog reveals alpha from png image

I am using a tree image (png) with fog. I noticed that the fog is highlighting the alpha from the png image. I am using the True Sky addon for the fog. How can I remove the alpha highlighting? I'm ...
Tobi's user avatar
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3 votes
1 answer
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How do I over lap three or more render layers in the compositor?

I'm trying to place three images on top of each other using the compositor. I don't really know how to do it, I think I could use the alpha over approach but I'd need to use the alphas of both the ...
sleepy's user avatar
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1 answer
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Backface Culling shows facethrough model

I've tried out backface culling on a concave shape, and since some faces are not backfacing all the time, they show through the model: Here's a 180 degree view: (For the confused: this is a cube ...
Din Gus The Graet's user avatar
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0 answers
30 views

How can I hide the interior/parts behind while the whole fox is still transparent?

Below is the fox, with the top just the clay view and the bottom the render. The material used is just an emission and transparent shader, controlled with a fresnel with the IQR cranked really close ...
Elbert Ho's user avatar
2 votes
1 answer
38 views

Eevee Problem with displaying glass (alpha blend)

I tried to make glass material following a tutorial and faced with problem when setting to a alpha blend mode I have these settings: With Opaque mode it seems fine, but I need to have its ...
mlichlundia's user avatar
0 votes
2 answers
41 views

Normals with transparency issues?

I've done a lot of digging and thought I came to a couple of conclusions but it didn't pan out. When I enable show backfaces and look at the mesh from the side like this, this is what I see. Since ...
Kyo's user avatar
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0 answers
29 views

Localized shadow below object with shadow catcher in cycles

I am trying to set up a shadow capture for an object with a diffuse yet localized shadow using world lighting and transparent background. The problem is that the shadow bleeds out too far from the ...
mrp's user avatar
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23 views

Blender 3.6 transparency issue [duplicate]

I have problem with character hair. In Blender it looks fine and perfact but when I export glb it becomes like other image. I tried blending mode both alpha blend and alpha hashed. How to solve this ...
Maheta Viraj's user avatar
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9 views

CYCLES alpha issue [duplicate]

I plugged a mask texture into the alpha slot of the 4.0 principle BSDF, which is diplayed normally, white part of the texture was shown and black part was transparent, however, when there're folds, as ...
Jane Andy's user avatar
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0 answers
11 views

Selected part of render rendered transparent

I am having a problem with rendering selected parts of render. Full render was done fine, no problems, but when I want to re-render some selected parts it turning out like this? When it render ...
Kamillho's user avatar
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0 answers
35 views

How can I get Blender to correctly render the hair color?

I have a model extracted from an online source using AssetStudio. Everything seem to be working correctly; the model, the armature, the animations, and the textures--except for the hair portion of ...
Jack Harris's user avatar
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0 answers
20 views

Particle Sytem Tree Leafs Hollow View

I am trying to make a tree asset for the game. I made a hair particle system with a collection of leafs. I clicked the make the instances real button. It looks normal before I join them together. But ...
beru-kai's user avatar
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0 answers
12 views

Adding quick explosion modifier adds transparency to objects created with duplicate linked in Blender 2.9.3

I'm using Blender 2.9.3 and after adding a quick explode modifier to an object created with duplicate linked it added some transparency to it. At first I didnt notice because it wasnt full ...
Pablo's user avatar
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0 answers
15 views

Render Animation error in Eevee: transparent frame only in animation

I am currently trying to render an animation, using Eevee, however, when I am rendering I encounter a bizzare mismatch between the imaged rendered using "Render Image" and "Render ...
Nathan's user avatar
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1 vote
1 answer
121 views

How do I make the "cornea" part of the eye see-through in the Material Preview? (Blender 3.6)

We're making an eye in Blender class, and the way the professor showed us was to cut off a bit of a sphere, make the iris and pupil separately, put those in the sphere, then put a transparent cover(...
Tiny green snake's user avatar
3 votes
2 answers
92 views

Objects inside transparent object don't render correctly [duplicate]

I'm trying to render a simple cosmetic lip balm tube. The body is made of blue and white plastic, while the overcap is made of clear plastic. When I produce a render, the overcap makes it look like ...
ScottF's user avatar
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0 votes
1 answer
53 views

Modifier issue in Cycles - Black Ghosting

I'm fairly new to Blender and was hoping you could help. I'm creating a short animation for a University project and have come up against an issue. I'm creating an animation where a sphere splits in ...
ddml's user avatar
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0 answers
21 views

Blender Eevee Transparent Material look different after render

I was working on something spent hours to create a good transparent material but when I hit render it looks different and now I am stuck on this. it looks fine in viewport but different in render.
Virendra Kumar's user avatar
1 vote
1 answer
39 views

While trying to render a particle animation with a transparent background, render shows a black background

When I click the transparency under film render properties it shows transparent in the viewport, but when I render an image it shows a black background instead of transparent. Particles render fine ...
Gerardo Miranda's user avatar
0 votes
0 answers
11 views

Export files without background to websites

I'm trying to export a file I designed as a transparent glass with the correct lighting. But there is a difference between exporting with a dark background and exporting a transparent background. The ...
NaNa's user avatar
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0 votes
0 answers
13 views

Automatically Rotoscope a transparent background?

I have a pixelated texture that is transparent. I want to actually remove the transparent background so that there is no real transparency, just a rotoscoped object. This is difficult to do manually, ...
DarkFlame203's user avatar
1 vote
0 answers
90 views

Render glare with alpha for compositing later

There's a lot of questions about this but they're really old and no one seems to mention the issue I'm running into. Here's a screenshot of this test scene I'm using to debug (Blender 4.0, using ...
Naty722's user avatar
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0 answers
18 views

When I save my Render to PNG format some parts of render are totally black and white

I need help to find out what caused this problem, My particles in the background are totally colorful and correct in the viewport render and also the final render but after saving all of them are B&...
MKN's user avatar
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0 votes
0 answers
33 views

Why is my render image appearing with the image and a white background ? Should be transparent PNG

I am looking to render a transparent png logo in Cycles. The logo I have is made with a low poly glass material and I have transparent and transparent glass selected in Film. I have attached pictures ...
cityofinfinity's user avatar
0 votes
0 answers
44 views

Strange results with Grease Pencil Fills, Holdout Materials, a 3D object and Render Transparency

I'm rather new to Blender so apologies if the answer is obvious. I'm attempting to use a Grease Pencil Fill Material with Holdout to 'cut through' another fill and reveal a 3D object behind the Grease ...
Lex's user avatar
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1 vote
1 answer
242 views

How to get rid of white alpha outline on images as planes? (Eevee)

I'm using Clip Studio Paint to draw and then export my drawings to pngs in order to animate them in Blender. Every time I do it I have the same issue of this white pixel border around my image's ...
JeeJeeGamer's user avatar
1 vote
1 answer
28 views

How can i make it so my scene lights illuminate the inside of this transmissive material

In the image attached, i can see the emissive materials on the inside of the glass bubble, but i want my lights to illuminate the insides so i can see the characters on the inside. I want to achieve ...
Bananasmacked's user avatar

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