Questions tagged [transforms]

Transforms modify the scale, translation, rotation, and shear of a mesh or object

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My Items are different sized in Windows 3D printer that they are in Blender

So my parents are celebrating 40 years of marriage (ruby anniversary) this year. And recently I started using Blender. I have made a project that I wish I could 3D print. (The idea is that the objects ...
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Scaling and then Scaling Back in Edit Mode

I want to be able to scale things in Edit Mode, like by .1 for instance. Then I want to be able to scale it back again to its original size. The problem is I don't know how to figure out what I need ...
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30 views

Edges of clearly different size display same edge length

I am very new to blender and working on my first model: a bed. I'm trying to model it with real world measurements, but I'm having a really hard time. I'm using Blender 2.93a and have a scaled cube ...
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Trying to arrange objects randomly in a grid in a way that is similar to the cloner tool from Cinema4D

I have been trying to make a looping city animation and have managed to set up all my "city block" objects in a grid with some random heights using the geometry nodes and the array modifier. ...
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Apply specific function as modifier on f-curve

I am a complete beginner in Blender and 3-D Modelling in general. Currently I am trying to understand f-curves and what you can do with them, because I mainly want to create Audio Responsive ...
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Paremetic/Geometric Scaling

i am usally dont use the blender for modelling but i kind of need it to use this time. I have a eyewear model and i need to scale it to certain dimensions. For example for the temple pieces, there is ...
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Transform lattice points origin in edit mode

Is it possible to transform the gizmo origin during lattice edits like can be done in regular object move/rotate/scale edits? In them, the tool panel contains a 'Tool->Transform->Affect Only' ...
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How do I apply transforms and set the orgin?

Here is my cube. The locations are what you expect. 0-0-0 and the orgin is at the center. I move my cube to a new location and I want to apply new transforms so that the location says 0-0-0 and ...
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How do I move my character without his armor squishing?

After I try to move my character with the "g" key, his armor starts squishing and it doesn't stay on his body. This is what my character looks like before I start moving him with the "g&...
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Moving multiple objects at once

I'm trying to move a set of objects along say x-axis, I select them all and try to shift them, but all of them are aligned to the different axis, so they move along different axes. How do I quickly ...
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How to make a single rotation edit in a global axis but across the entire animation?

I have a mocap animation which is wrongly placed and rotated; the root bone is located at X= -184 and so on, and is at about 30 degrees in the global Z axis in the starting frame, which is frame #2. I'...
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Easiest way to copy transformations to another object

I try to switch to blender from C4D. Now I have a question. When I parent one object to another I often want to copy the transformation to the child object(s). In Cinema 4D there is a command called &...
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39 views

Rotate object around point other than the center without bpy.ops [duplicate]

I'm trying to build upon this answer to rotate an object around an arbitrary point. I get that if I do: ...
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Rigify's "Generate Rig" button just copies the rig

I use Blender for a few months and till now everything went fine. The last time I open Blender I got this message: Ever since that every time I try to do generate rig, the bones just duplicate ...
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33 views

Scale object with Array Modifier without losing thickness

So I have a wireframe cube that I need to instance (and rotate) 12 times towards the center. I set up an array with an empty as the control. Is there a way I can retain the thickness of the stems? I'...
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How to calculate the transformation from the pivot point to each stereo camera

I checked the API documentation and this related question, and it looks like there is no easy way to get the pose of both the left-stereo and right-stereo cameras. So, I think the only solution is to ...
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Weird thing happens when i apply transforms to mesh (photo)

Helo, i used curves to create hair. I converted it to mesh. But i cant aplly all transforms. When i do aplly all transforms my mesh gets destroyed and looks weird. The same problem appears when i try ...
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Deforming a complex object by shrinking or expanding the bottom only?

I want to be able to deform a complex object by shrinking the base but leaving the top as it is. For example, if I had a square I'd end up with a trapezoid, while a cylined would be an inverted cone, ...
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Why is it going in the wrong direction?

Every time I move the Y location the hat follows the green line instead of following the y-axis. It still follows the axis in object mode. I've been trying to change the transformation orientation and ...
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How can I control the exact transform value of bezier curve handles?

I want to make a perfect 90 degree bezier curve. How can I enter a value for the transform of the curve handles and control points?
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1answer
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How to rotate many objects around their individual origins?

I have got about 500 planes in my scene that were generated by an addon. But the addon generates them in a horizontal orientation, whereas I need them in a vertical orientation. One object, or two, I ...
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Uniform Bevel Depth - Curves [duplicate]

I would like to add uniform thickness to all curve objects in my scene. Even though the bevel depth is exactly the same and all objects have applied transforms, the thickness varies across all objects....
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35 views

Scale a mesh cylinder instanced to geometry node grid

B"H With 2.93 trying to form an audio visualizer with mesh cylinders instanced to all vertices on geometry node grid. Looked in Manual 2.93/Blender stack exchange/multiple tutorials. Geometry ...
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How to get rid of constraints and after that move the character in pose mode?

I have 2 models which are fully rigged and I have already finished the animation. The little alien has constraints on feet and hands in order to have the right animation. My goal is to get rid of the ...
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155 views

Control falloff geometry node setup

Follow-up of this question How would I be able to control the falloff of a node setup like this? Currently, This does this: I want to be able to control the falloff of a thing like this. how would ...
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77 views

Geometry Nodes avoid object

So I have a point instance node, with the object as a cube that is scaled down to 0.001m. I want to be able to drag an empty around the scene, and have all the cubes avoid the empty. Is there a way ...
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How to scale or sculpt on part of a rigged mesh without having to manually adjust rig after?

So I want to scale the head of a pre-rigged model I bought, but when I do, all the facial bones (which there are a lot of), are now slightly out of place. Is there a way to have them scale with the ...
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Python - How to scale vertices with pivot being set to cursor?

I made a script that creates a circle, deselects all vertices in edit mode, selects first 5 vertices and then scales those vertices. I expected those vertices to be scaled with 3D cursor which sits in ...
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How to set correct measurements

I have a floor plan and as per image i have scale the reference image. Started with the elevator 5x5.6 that looks perfect in size marked in red. But with the terrace 6.6x19 feet why it's not matching ...
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68 views

Blender array modifier "fit curve" when using scaled "object offset"

I have a curve and I'm repeating an object along that curve. Setting the array modifier on the object to "fit curve" works great until I also use "object offset" with a scale to ...
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Wrap/Merge Duplicated Object By Distance to Duplicates?

I'm not sure if this is possible in Blender but I'm curious if there's a way to take a duplicated object over a bunch of other vertices and merge it based on distance to other duplicated objects. To ...
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45 views

How to align vertices to x=0 blender 2.9

I tried the popular method of snapping the cursor to origin and using it as the pivot. Then use S+X+0. Nothing happens. Only the last selected vertex moves when I feed any other number than 0. My ...
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27 views

how to bend/transform own image [closed]

I'm new to blender. I don't know how to bend (transform) my png. I know how to do it with Objects like the monkey (found tutorial) but I don't know how to transform/bend my image into a something like ...
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106 views

How do I move an object so it's aligned to another object's face's rotation?

I'd like to move an object so it's aligned to another object's face's rotation, but have no idea how. Here is a picture of the objects. I am wanting the top object's rotation to match the rotation of ...
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The circle for proportional editing shows up around the cursor instead of the vertices I'm selecting. Any ideas as to what could be happening?

So something happened to the file I'm working on where the circle for proportional editing is snapped to the cursor rather than the selection. It's only specific to this file as well and I'm not ...
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Set origin to 3d cursor without rotating it

The origin of this mesh is at the center. I'd like to move it to the top surface. First I move the 3D cursor there: Then I set origin to 3D cursor: The problem is, not only the location, but the ...
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Can I reset the origins and parents of a object to normal X Y Z

Hello I'm new to blender and moving over from Maya. I have been trying to make a space ship in blender and been making some vents and panels for my space ship that I wanted to put on my ship. I used ...
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1answer
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How to get "true" face normal in scaled object?

I work on addon for UV box mapping. In my addon I need to check face normsl to sort X,Y or Z oriented faces. By foloving this topic I found how to compensate object rotation by multiplying object ...
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1answer
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What is the way to get location of the animated object

I have an object animated using "Transform cache" constraint. It is moving around the scene, but it's world location and rotation always stays the same. I assume this happens due to some ...
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1answer
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How to apply custom scale other than 1?

I want to keep the size of an object, but I need to make the scale of different objects uniform to keep the hair particle the same. How to apply custom scale other than 1 without actually scaling the ...
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1answer
24 views

Mesh changes on multiple objects while keeping other properties

Let's say I'm modeling a chair. The object is placed in different locations on my scenes, with different modifiers, transform data, and materials. Now I want to make changes to the chair's mesh using ...
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43 views

Resizing problem

Say i have a cube. I want to increase the size of one face only. I select resize tool. I drag in one direction to increase size, like in every 3d programme i know. BUT, in Blender3d it seems to ...
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Transform Orientation - two of them?

Can someone explain to me the difference between these two panels when using any of the transform tools? One says Orientation and the other Transform Orientations... Just don't get it.
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Apply World Scale to Bones Local Translation

I am trying to apply a World Scale to the current Local Translation of all bones. I don't want to scale or rotate the bones, as this would mess up my animation. Instead, I would like to apply the ...
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1answer
36 views

How can I make one object affect the z-axis transformation of another object?

(Sorry for the confusing title, I didn't know how to explain this) I have a sphere and a lot of tiles in a scene: I want all the tiles to move up and down when the sphere gets close to them: I tried ...
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2answers
33 views

How to prevent random movement in-between keyframes

I'm sure this question has been asked before, but I have literally no idea how to describe it (or I'm simply the first to ask; I really don't know). I was trying to animate the "Rain" ...
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Scale inheritance : what's the scale of the child object

Kind of a math question : If I have an object parenting another, the scale is inherrited. But if the parent has a scale of (1,2,1), what's the scale of the child? If their axes are aligned, it will be ...
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How to change the form of my cup to become more round

Do you know what would be the smartest way to make the form of my cup more round?
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Parent cannot move child when child have nCloth

I am a new blender user. I am currently having issues moving the child (have modifiers, particleSystems and nCloth attached) when animating parent. How do I go about it and why is it acting this way? ...
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27 views

Move selected face UVs specific amount while in 3d viewport

What I’d like to do is have a face selection in the 3d viewport (sometimes on multiple objects), click a hotkey and the selected face UVs get moved up one UV tile. I’m still relatively new to working ...

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