Questions tagged [transform-orientation]

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5
votes
2answers
638 views

How can I rotate a spherical texture without getting a distortion?

I've tried to search for tutorials but they all say I have to have a Texture Cordinate Node, attach the 'Generated' Output to a Mapping Node, and that one to my Image Texture, and in the Mapping Node ...
3
votes
2answers
1k views

Set matrix rotation value (not add to it)

The below code will rotate a selection of objects around an arbitrary location (using the active object's location here) by the chosen angle (45 in this example). I cobbled this code together from a ...
1
vote
1answer
768 views

2.8 Cursor Orientation

Since the interface to 2.8 is now frozen, I think this is a fair question? In previous demonstrations and answers concerning the behavior of the cursor in Blender 2.8 I have seen the option (by ...
1
vote
1answer
36 views

Animation nodes, instances orientation in a Dodecahedron

I'm trying to orient instances so that they align correctly to form same shape of the Mesh Object Input, here a pentagonal faces Dodecahedron. I've used Vertex Group Input to control the Guides param. ...
0
votes
1answer
50 views

How to call vertex groups in Animation nodes [SOLVED]

I would orient some instances by vertex normals, but i'd like to control orientation by vertex groups, to give z negative values to some instances, like in the pictures.is it possible? i've tried with ...