Questions tagged [transform-orientation]

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2
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1answer
88 views

How do you extude along a specified axis?

How do you extrude along a specific axis?
0
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0answers
23 views

My objects will not move, only “orange” cursor moves when I try movement by the axis

I wanted to know if anyone could help me with this problem. I only can move the little "orange ball", not my object. in the workspace settings I selected the "affect only" and ...
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0answers
18 views

Objects have same Transform but actually don't?

Can someone explain to me why these two objects have the same transform but the origins are clearly offset and local orientation is different too? thx ._.
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0answers
26 views

How can I create a proper rotation for the dial

I have those dials that I made, and they are slightly tilted, so they are not perfectly aligned to the axis. When I try to rotate the dial, it doesn't work as I want it to. I try changed the "...
1
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0answers
18 views

how to fixed axis for an object?

I want to rig a car,so I used bone constrain trasform which will rotate a bone accrding to another bone's traformation,now I'm getting problem when i rotate the source bone it changes the axes ...
1
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1answer
30 views

custom transform orientation doesn't align with object

I'm following along a tutorial how to custom transform orientation. The cube which I select and apply the custom transform, doesn't follow the angle of the cube I want it to align with. Rather it ...
1
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0answers
24 views

How to delete a group of shape keys? And how to set bone rotation to 0

I'm fairly new to blender, and I've been following some tutorials on rationalizing materials and blendshapes, etc. I don't make models, but I do need to modify some I've gotten from asset stores for ...
1
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2answers
33 views

Scale Rotated As If Not Rotated

I am trying to figure out how to scale some rotated geometry as if it was not rotated. I'm not sure if that makes sense, but imagine this situation: Let's say I have an oblong cylinder that is rotated ...
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0answers
36 views

FBX to blender import bones messed up

FBX to Blender export messed up bones (even though I enabled Import user options, automatic bone orientation, ignore leaf bones, import enums as strings, force connect children doesn't help much). The ...
1
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1answer
57 views

Reset move gizmo to object face or geometry

After rotation has been applied to an object, is there an easy way to re-align the move gizmo back to the object geometry? NOTE : All gizmos in the image are LOCAL, not global. A shows the desired ...
2
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1answer
62 views

Copy a mesh along an oblique direction and scale

I have to copy the rail panel along the dashed yellow lines and then scale it along the same direction in order to create a new smaller panel and end the stairway. I have tried Sh-D / GG / C but does ...
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0answers
14 views

How can I apply curve modifier to a mesh without it changing position? [duplicate]

Basically I have 3 meshes connected to each other I want them to rotate in the positions they are in but I also need them to bend at a certain point. The rotation is fine the problem is with the ...
1
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1answer
245 views

How do I set scale pivot point to cursor in Blender 2.90.0?

Here's my problem, I'm trying to pivot around where my 3D cursor is located in the picture. I've tried to set "orientation" to cursor in multiple places, none of them seem to do anything. ...
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0answers
18 views

Transform Align without changing position of main object

I'm looking a way to align one object to another in origin center but without moving active object. I looked here for answer but it always is about absolute align and what I need is that I have object ...
0
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0answers
8 views

How do you move he head of a bone with respect to the parent's head location and not the global coordinate system?

(Blender 2.90) I am connecting bones together from a specifications sheet and I need to specify dimensions between bones. I know that you can exactly translate bones with respect to the global ...
0
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1answer
14 views

Child changes position, rotation upon import in Unity

I am trying to export a model from Blender (2.9) to Unity via FBX. Location, scale and rotation are applied to all objects in the model, but still the eyes rotation and position change upon importing. ...
6
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3answers
373 views

How to align view to 3D cursor orientation?

I am getting into some more serious hard surface modelling right now and came to think, that it would be a REALLY helpful to speed up things if there would be a specific feature, that I can’t seem to ...
0
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0answers
106 views

Possible to snap rotation to custom axis?

Is it possible to rotate an object and snap to the orientation axis? Similar to what "Align to transform orientation" does... but on a single axis. Using the example below, I've set a custom ...
0
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1answer
26 views

Change Origin and rotate the frame of a mobile robot

Apologies for a basic question posting. I don't have any experience with blender so its hard to search for solution with relevant keywords. I have a robot model which actually is translated and ...
0
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1answer
143 views

Change face instance orientation

I'm trying to use the face instancing workflow, but I would like to rotate the instance orientation for some of the instancer faces. Using Alt+N (flip) will rotate the instance orientation 90 degrees, ...
1
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1answer
92 views

Blender problems with getting the center of an object. (Origin to center is not the center)

As you will see in this image, the center of the object is not exactly the center of the chair, since the pivot point is slightly up. To verify this, I place the cursor in the center of the world and ...
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0answers
14 views

Is there any way to restrict the movement of a object to a specific custom plane while maintaining distance?

I want my outer sphere to revolve around the center sphere like earth does to to sun while maintaining same distance and on the given custom plane. I tried using limit distance constraint but it ...
1
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1answer
45 views

Python api - Rotate selected around vertex using bpy operator

I want to rotate a selected item around a specific vertex like this: vertex.select=true bpy.ops.transform.rotate(value=1) This code basically rotates at the ...
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0answers
17 views

3D Axis Broken Manipulation Not Working

3D Axis Manipulator Tool and Manipulation seems to be broken. Somehow I accidentally changed the gizmo setting even though it says it was set to Default it treated it like it was set to View, which ...
2
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0answers
35 views

Changing Normal Faces

I would like to know if there is a way to change normals faces orientation of a figure. I followed a tutorial for making leaves in a tree but it finishes with unity i think. here is a figure: he uses ...
0
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0answers
83 views

Move selected object with transformation matrix

I'm working on a script which exports geometry and structure data (BOM and position) from CATIA V5 into blender. Catia V5 delivers as an absolute position for each part an array with 12 elements. 9 ...
0
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0answers
30 views

How to find rotation of an object with respect to camera?

I have multiple cameras and I would like to find the rotation of objects in the scene relative to each of the cameras. what would be the right way to do it?
0
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1answer
89 views

How to scale one face of a skewed cube in the same skewed axis

I am trying to follow a book on using blender (Blender 3d by Example), however I cannot seem to achieve the same result when following the steps exactly. What I want to end up with is the picture ...
1
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0answers
78 views

move the grid origin to object origin

How can I move the grid origin to the origin of an object? Instead of relocating all objects in order to have the origin of one particular object positioned at the origin of the grid? I'd like to snap ...
0
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1answer
26 views

How do you get your objects local transformations back after applying them?

Say I have a cube, and I rotate it randomly. I set the transform orientation from Gloabl to Local, and I move on the Z axis. The cube won't move up, it will move in whatever Z axis it has instead. Now,...
2
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0answers
36 views

Hold/Freeze Transformation Orientation

I was wondering if there is a way of briefly locking a transformation orientation (TO) Most often when editing shapes, I find myself using the normal mode for TO when I want to move something along ...
1
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0answers
24 views

move an object in custom direction using blender API [duplicate]

My greetings to the community. I have a specific task which i have managed to perform using python. I need to do the same task faster and i believe i found a way but i need some help with that. My ...
2
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0answers
27 views

The orientation of the mesh is not aligned to the rig. How to fix this issue?

I'm new to blender but I have not found a thread with this exact problem. I imported this file into blender: https://free3d.com/3d-model/manuel-animated-001-dancing-256270.html but the orientation of ...
0
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1answer
19 views

Animation object position..origin point, proper pivot

Can someone please tell me a better way to keep objects aligned when animating them. What i'm currently doing is moving the cursor and the origin point to a vertice at the corner of the object and ...
1
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2answers
15 views

Slide object straight forward when object is facing a arbitrary direction i.e diagonal

I'm having trouble figuring out how to slide an object straight out of it's socket when it's at an angle due to being on a cylinder. I have cubes that rotate around a cylinder and when the cubes come ...
0
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1answer
109 views

Snap vertex without deforming mesh

Summary of Problem I would like to be able to move vertices, without deforming the surrounding mesh or edge, while snapping to another vertex or move it by a specified unit distance (Not percentage). ...
0
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1answer
49 views

How to move head of bone to 0,0,0 and have the other selected bones and mesh move equally with it?

My apologies if I have worded this poorly. I would like to move everything I have selected in this image, and I would like to move it all by the bone joint that I have the cursor set to. Is there a ...
0
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1answer
34 views

Why is the transform gizmo not aligned correctly to my Python created object?

I am having a little confusion here. Some background: the user perspective faces in a direction, I am trying to make a box that faces the user perspective. That I have been able to achieve (pic below) ...
0
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1answer
47 views

Fix Rotation of Origin

For some reason my origin's rotation got terribly messed up. I have been trying to fix it by aligning the origin to a face or a vertex but it only gets worse. I need to make an array and for that ...
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0answers
10 views

How Might I Go About Visually Reorienting a Tilted Object to Worldspace after Accidently Applying its Rotation?

I have an armature object in Object Mode which has accidentally been rotated a small degree without me knowing it, so that its base is no longer flush with the floor when it is in its T-pose. Somehow, ...
0
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0answers
79 views

Maya to blender pivot point location changes

I am new at Blender and I am trying to import a file that has multiple objects and some of them have the pivot point set at a specific place for them to rotate properly (car doors, windows, etc.) The ...
2
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1answer
28 views

Store and Recall Object Transformation

Is there a way to store the transformation of an object and recall it later? I have an object which is rotated at a specific angle, and I need to set the rotation to zero for some operations and then ...
0
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2answers
141 views

Issue With Rotation On Character Rig

I am having issues when trying to rotate the root bone of my character rig around the z axis. When pressing r, then z, I am able to rotate the rig perfectly normal, but when I play the animation ...
0
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2answers
205 views

Scale along face normal

When trying to scale the fire object along the top face normal changing the transformation orientation doesn't get the desperately wanted end result. The local and global axis will not align with my ...
1
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2answers
17 views

Changing Local Axes?

It's likely I'm missing on some fundamental understanding here. I'd like to change the planets' local axes to match the global. So in Object mode, I rotate Z90. So far so good. I thought the next ...
1
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0answers
20 views

what is the orientation given in the 3d header

What is the orienation dropdown in the 3D header? What orientation does it talk about? I understand the orientation of the 3D manipulator which is to the right of the highlighted dropdown above, but I ...
0
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1answer
205 views

Changing the “Pan View” Keybind works in Object Mode, Not Sculpt Mode

I know I sound crazy but try it. Doing this works perfectly in Object mode, but not in Sculpt Mode. To reproduce: Change the Pan View keybind from Shift + Middle Mouse to Shift + Left Mouse button....
-1
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1answer
125 views

Bone Roll and transform lock, is there a trick to getting bones that face the right way for child's rotation?

I've tried every imaginable combination of Roll value and "Inherit Orientation" for both parent and child both Before and After creating the child. When I create my child bone (a horizontal one) and ...
1
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1answer
33 views

Instancing not working the way I want it to

I am studying blender and I am at the instancing part and I am literally following the instructions on how to instance step by step and it is not working for me. These are the steps on the ...
1
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0answers
23 views

Need help in creating a chain of bones along a custom rotation axis

I'm struggling to find any helpful information. Every other video or forum keeps repeating what I already know about placement and rotation of the bones, including manual rotation of ones axis. I want ...