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Questions tagged [transform-orientation]

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How can I Align a Flat Surface to Three Vertices?

I have a grid object (or flat surface) and 3 vertices. I want to align (move or reorient) the surface to 3 points/vertices so the 3 points should be on the surface. How can I do this?
andio's user avatar
  • 2,148
0 votes
0 answers
17 views

keymap new shortcut in edit mode

quite accustomed to editing new keyboard shortcuts, I'm having an issue in the following context: I have to massively digitize segments in a mesh where each new vertex has to be plotted in a specific ...
Vincent's user avatar
  • 25
0 votes
0 answers
14 views

I can't move an object or selected vertices unless locked to an Axis

I've been working on this project for a long while without this issue ever popping up- but now, when i try to select an object while in object mode, or even certain points while in edit mode, I can ...
Ancalagan's user avatar
1 vote
1 answer
32 views

Transform text in GeoNodes using global orientation?

I want to transform and alter (live) text (not converted to a mesh) using global orientation. The problem is that text is created facing the Z axis (back row of image) and geometry node transforms on ...
Zero Dean's user avatar
  • 159
3 votes
1 answer
124 views

How can I make same orientation for bones in edit and pose modes?

How could I rotate axes in pose mode to align them with axes in edit mode? When I did armature for a model, I ended up having bones with local space axes pointing in different directions in edit mode ...
Dron4K's user avatar
  • 155
0 votes
0 answers
14 views

Script does not iterate through all objects properly

I'm writing a script that would set each selected object's orientation according to its normals. It works properly for a single selected object, but if multiple objects are selected, it iterates ...
PNZR's user avatar
  • 1
0 votes
1 answer
21 views

Vertices with a mesh are oriented in different directions, how do I correct?

I converted an SVG from a curve to a mesh, but I've noticed that several of my vertices are oriented in different directions. How can I reset all of them to follow a standard XYZ axis? Edit: Also, I ...
Aaron's user avatar
  • 1
1 vote
0 answers
27 views

Align rotation to target using the normal of one of the faces of the rotating object

Hello Blender community, I have been struggling with this problem for a couple of days and decided it was time to seek help from more seasoned veterans! I am building a hollow ring segmented into 8 ...
bhumphreys's user avatar
2 votes
1 answer
23 views

Transform manipulator is not aligning with transform orientation

I am on Blender version 4.0.2. I am attempting to make transformations on an object while using global orientation. To my understanding, when you switch transform orientations, the transform ...
bhumphreys's user avatar
2 votes
1 answer
34 views

align vertices in a custom direction [duplicate]

how can I align these vertices: in a custom direction(not Z Y or X), in order to have them all on a straight line?
Dario Gallo's user avatar
0 votes
0 answers
6 views

Align vertices of two objects after aligning the 2nd object to the normal of the 1st using python

I have an object "pl" that needs to be aligned on to the 2nd object "cube" such that the end vertices of both objects align with each other currently i aligned pl along the normal ...
Sa P's user avatar
  • 1
2 votes
2 answers
179 views

Rotation of instances aligned to curve tangent and normals of another object

I hope your're not mad about another dump rotation alignment question. I'm trying hard to wrap my head around this topic, but still fail at certain points. And other answered question here i can't ...
Rolando's user avatar
  • 57
1 vote
0 answers
20 views

How to Simulate geo nodes Particles in World Space? or Atleast Fake it [duplicate]

i have a geo nodes sim with two swords colliding one is set as emitter other as collider but the particles are following emitter swords rotation i have thought about locking the rotation vector to a ...
AAA's user avatar
  • 25
0 votes
0 answers
34 views

Geometry Nodes: Extrude in World Space on Rotated Mesh

I'm trying to extrude vertices upwards in world space, but I'm not sure how to correct for a rotated mesh. Would love a little help in figuring out how to transform that vector! EDIT: Here's the ...
Kyle Youngblom's user avatar
4 votes
1 answer
115 views

Geometry nodes, match rotation/orientation to the edge

I made a GN that captures the dimension of an edge. I'd like to match the rotation of the TEXT(dimension) to the direction of the edge. also how to disable origin orientation. GN: Problem: Desired ...
Pooya heydari's user avatar
2 votes
2 answers
62 views

Getting same object orientation with different rotation methods in python

I can rotate an object by assigning rotation_euler values or using the bpy.ops.transform.rotate() operator. I wrote this code: ...
Antonio's user avatar
  • 357
0 votes
2 answers
48 views

Different orientation of the X, Y, Z orthogonal views in the 3D View editor

I've been grappling for a while with rotations in python and was driven crazy until I realized a strange behavior of the 3D View UI when it comes to the orthogonal views you get to using the "1&...
Antonio's user avatar
  • 357
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0 answers
22 views

Scale from Center to margin

new player here. I have made this model and I want to raise the center to let's say 8 cm and the margin remains like that, 2cm. I want to give it a round semi-sphere shape from the center, along with ...
MorphineDMG's user avatar
0 votes
0 answers
77 views

Geometry Nodes: rotate instances which intersect with reference object (points and meshes)

The past months I received valuable feedback, coaching and knowhow on my first Geometry Nodes question on this forum (How to align object on normal vector between vertex and line) The past weeks I ...
Yosri Sem's user avatar
0 votes
0 answers
49 views

In geometry nodes: moving instances relative to one another in sequence, and with individual control of rotation

I'm trying to rotate individual objects using GeomNodes. However I want to control how much each one rotates. Also every object should rotate with respect to the one in front in a vertebrae kind of ...
Alejandro corrales garcia's user avatar
0 votes
0 answers
32 views

avatar scale size parameters are changing while exporting in glb format

we imported house(.fbx) into blender. Next we imported avatar(.glb) into blender. We have adjusted the size of the avatar by changing the scale values as shown in the screenshot. While exporting the ...
user1577494's user avatar
2 votes
1 answer
59 views

Procedural material orientation

I'm new here on Blender, so I create my procedural wood material and I applied it on four separate objects. I'm wondering if there's a way do give a different orientation on each object for the same ...
samuele f's user avatar
1 vote
1 answer
394 views

Rotation of a profile using the "Curve to Mesh" node in Geometry Nodes

So, I have a small hair simulation setup I imported from Houdini using an alembic Mesh Sequence Cache modifier. It is one curve object and all the points of these curves are slightly shifted: To give ...
Do0delz's user avatar
  • 13
0 votes
1 answer
86 views

Move Tool scales Reference Image

Blender 3.6.2 - I can use the Move Tool on the Default Box and slide along the axis's by grabbing the arrows in a new file. However I can't do that after importing a Reference Image. After bringing in ...
Robert Cole's user avatar
0 votes
0 answers
22 views

Object orientation based on face

How do I match the orientation of the half cylinder with the orientation of the rectangle (they should both face the same direction).
Rutger's user avatar
  • 1
0 votes
0 answers
23 views

how to change fluid to object

new to the forum, my name is carl. I would like to create an animation of a fluid that at the end of the race turns into a fruit. Could you please tell me what technique to use to achieve this result. ...
Carlos's user avatar
  • 1
1 vote
1 answer
82 views

Python: how to effectively rotate 2pi on local axis?

I am trying to rotate an object over it local axis in 2pi using python. Basically I want to animate this, so the problem in rotating the object in ...
Iván's user avatar
  • 171
0 votes
0 answers
78 views

How to set the Object local axis as Global Axis

I am following a tutorial of rigging a car in blender for UE5 in that he told me that all parts of car should be oriented to global x and y axis can anyone give me how to change the axis step by step ...
Shaik Khaja's user avatar
0 votes
0 answers
57 views

How can I get a object to face the Direction of its Linear velocity?

I using the UPBGE game engine and I am trying to get an object to turn towards the direction of it's linear velocity vector. Here is an example of what I have so far: https://drive.google.com/file/d/...
Anim8D Ideas's user avatar
0 votes
0 answers
57 views

Blender 6D pose data generation

I am trying to get relative pose of object ( x,y,z and rotations ) with respect to the camera. My object is placed at origin (0,0,0) World Coordinates and the camera is following a trajectory while ...
Siddharth Singh's user avatar
2 votes
1 answer
125 views

Natural orientation with Geometry Nodes

I'm trying to orientate the two half spheres with the line. I did a lot of test but no ones gives the result I hope. My Geometry Nodes Any idea? Thanks for your help :)
Pep Andorra's user avatar
0 votes
0 answers
47 views

How to keep an object flat relative to the camera?

I'm trying to create a 2D look for an animation and found that the lighting came out really nicely when I flattened my model the same way the camera was facing. However I don't want my model to just ...
satalight's user avatar
1 vote
2 answers
162 views

How to match the local transforms to another object without rotating the model

I'm trying to match one objects orientation to another without changing the model rotation. I was able to come close to what I wanted by creating a custom orientation, but I would need to apply that ...
SecretReptoid's user avatar
0 votes
0 answers
48 views

Script for automatic re-aligning objects to make linked-duplicates

I have over 1000 copies of a given reference object. Translations and rotations have been applied to all copies. Unfortunately, I haven't used 'linked duplicate' and in order to make all 1000 objects ...
darksun's user avatar
  • 111
0 votes
0 answers
103 views

Rotate camera around target object (within limits) using python & math utils, whilst maintaining camera facing toward target

I am writing a script to procedurally generate images of a target object on a terrain. The basic logic I am thinking of is to have the camera directly above the target pointing straight down, apply ...
oscr104's user avatar
  • 35
0 votes
1 answer
159 views

How to rotate an object in blender along a desired axis with python?

I have this idea where I want to rotate an object along an arbitrary axis at an angle to align it towards another object. I have got to the point where I already calculated the axis (x,y,z) and the ...
George's user avatar
  • 33
0 votes
1 answer
59 views

Is it possible to slide NURBS control points along rows?

For a mesh, I can hit 'G' twice and drag a vertex along connected edges. This could be very useful when working with NURBS surfaces, as I am now inclined to for a specific model; however, double-G ...
Michael Macha's user avatar
2 votes
1 answer
105 views

The Geometry Node 'Vector rotate' doesn't keep the relative rotation of an object

When I add an object with the GN 'Object Info' and the option 'Relative' this one only just keep the location but not the rotation. What am I doing wrong in my Geometry Nodes, the 'Vector Rotate' in ...
Pep Andorra's user avatar
1 vote
1 answer
228 views

Applying all transformations not working even after saving

I am still new to blender. I am following a tutorial to build a scene and every time I open the file the objects keep moving to another location. I fix the objects and put them all into place then ...
lexil's user avatar
  • 13
0 votes
1 answer
368 views

How to Apply Transforms to a VDB volume object

I have imported a VDB file and it's orientation is wrong, but when I try to apply the location and rotation after orienting it in right direction, it doesn't work It gives error - ...
Rakesh choudhary's user avatar
2 votes
1 answer
1k views

Geometry nodes - Align Instance object to face orientation, rotate normal to longest edge

In the question posted here...: Geometry nodes - Align Instance object to face orientation ...a very usefull solution was provided to the problem of aligning instances in Geometry Nodes to the normal, ...
Aloys's user avatar
  • 31
0 votes
1 answer
25 views

Individual points tranform editing doesnt work when selecting face loops

I am trying to scale an entire object on the faces individual normal axis, by using normal transform origin and the individual origins pivot point in edit mode. This method works fine if I select only ...
DraugR's user avatar
  • 153
0 votes
2 answers
812 views

How can I align 3d cursor orientation to normal coordinates of a vertex or edge?

I need to add cylinder coaxial to randomly oriented edge of the mesh, aligning its top and bottom with the vertices. It looks like I need to add cylinder, previously aligning 3d cursor position to one ...
Dmitrij Mironov's user avatar
1 vote
0 answers
76 views

Align & Rotate a plane automatically to a complex shape, "Grounding" a mesh when moving, (auto-rotate to floor?)

I have a complex, irregular mesh (a shoe) that I need grounded on it's side, on a plane. If I use DropIt or other add-ons to ground it, it only hits at the lowest point and the mesh seems to float at ...
Hoffu's user avatar
  • 21
1 vote
1 answer
65 views

How can I align an object( text ) to a moving camera while the location of the object relative to the camera frame stays the same?

I want to align a text object to a moving camera. I need the text object to stay in the same location inside the camera frame and always face the camera frame. I added Copy Rotation Constrain to the ...
Quan Lee's user avatar
  • 115
0 votes
1 answer
190 views

Scale works weird with custom orientation

If i move an object using a custom transform orientation axis, everything works correctly. But scale works wrong, scale to 0 using custom X axis can't make object flat. And i can't scale the arm on ...
Man2020rgb's user avatar
1 vote
0 answers
112 views

How to apply rotation for Text in blender?

Target : Trying to use instance for text in circle Current without text rotation: After Rotation of text for X (Problem) Circle Instance Properties: Required: Align to Vertex Normal Tried: ...
supernatural's user avatar
1 vote
1 answer
654 views

How to rotate parent without affecting the children's location in blender?

Target: Rotate Parent and Child without affecting Child's Location Tried: Parent A Child A Child A When rotating Parent A. Child A and Child B also rotates with the parent object as pivot point (as ...
supernatural's user avatar
0 votes
1 answer
154 views

Editing Grease Pencil Points in View Space

I'd like to get the coordinates of my selected Grease Pencil points and move them in relation to the 2D Camera View Plane coordinates (as you do when you use the View Transform Orientation). For ...
Dr. Pontchartrain's user avatar
2 votes
1 answer
3k views

How to rotate an object around another object's local axis?

I am making skyboxes for a game, and would like to prototype the skyboxes' rotation angle in Blender. I made a simple vertical mesh line that represents the rotation axis of the skybox, and I would ...
Geri's user avatar
  • 1,351

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