Questions tagged [transform-orientation]

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9 views

How to set particles rotation to the same as the collection?

I'm working on a cube explosion. My workflow: created a cube (to be the shards) used Quick Explosion on the cube, moved the objects to a collection named shards create an emitter and select the ...
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1answer
25 views

Align axis to object normals

I have an object rotated around X axis but its own axis pointing in different directions because it was rotated manually for practicing purposes. How do I align the axis with the normals of the object ...
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1answer
20 views

Rotate object “Like Center Mouse Button”

(I don't even know how to articulate this). Say I start Blender with the default 2d scene - cube and view centered at 0,0,0. I can use the center mouse button to rotate/pan around the cube. Any up/...
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635 views

How can I rotate a spherical texture without getting a distortion?

I've tried to search for tutorials but they all say I have to have a Texture Cordinate Node, attach the 'Generated' Output to a Mapping Node, and that one to my Image Texture, and in the Mapping Node ...
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46 views

Skewed Grab or Scale in Edit Mode

Just learning blender here. One problem I stumbled upon is expanding length of an object in Edit Mode, when that object's rotation is not aligned to global axis (e.g. rotation has been applied). Let'...
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1answer
35 views

Animation nodes, instances orientation in a Dodecahedron

I'm trying to orient instances so that they align correctly to form same shape of the Mesh Object Input, here a pentagonal faces Dodecahedron. I've used Vertex Group Input to control the Guides param. ...
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1answer
48 views

How to call vertex groups in Animation nodes [SOLVED]

I would orient some instances by vertex normals, but i'd like to control orientation by vertex groups, to give z negative values to some instances, like in the pictures.is it possible? i've tried with ...
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15 views

How can I orient a pre-made feature to a selected face?

I am trying to break up a large, branched stl model that I want to 3D print so that it is more manageable. My plan is to cut off the branches and model a joint and socket onto the exposed faces, but I ...
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1answer
15 views

Move vertexes towards/away from camera?

I have a flat plane and I want to move some of its vertexes (the green ones on the image below) so that visually the plane would stay the same in my camera view. I thought I'll simply switch to View ...
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14 views

Driver input as location in other object's transform space

I would like to have a driver input variable controlled as the location of some object in another object's transform space. Is there an easier way of doing this than having input variables for all of ...
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1answer
111 views

How am I supposed to move only Gizmo when in Edit mode?

Yes.. I know cursor to origin funtion with 3D cursor. but i can't find way to only changing pivot in Edit mode. I want move Only Gizmo in edit mode... like zbrush transform tool. There is no snap ...
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1answer
71 views

Blender 2.8 Custom Orientations

I'd like to create a Custom Orientation and I'm looking for the little "+" sign in the Orientations dialogue box but it's not there. I notice that if I click where it should be, Blender does create a ...
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23 views

How to get a Collada model to rotate around its own centre axis, when the model is imported into iBooks Author

So I export complex models from Blender into collada format and then import them into iBooks Author. As the images show, the object doesn't rotate around its own centre of axis, it chooses something ...
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13 views

How is the local bone orientation calculated based on head and tail position

I went through the Blender's source code, but wasn't able to find how the local orientation of each bone is calculated based on its the head and tail (I thought I should specify that I'm talking about ...
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12 views

How to transform edge or face along the normal to the cast of global position

In the print-screen below I would like to grab edge along y normal but exactly to the red line, which is the global position of y axis (half of the edge of a cube in the base). Unfortunately, if I ...
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26 views

“Follow Path” messes up transformation orientations

I have an path I made and tweaked in edit mode. And I want an object to follow that path. But when I hit the Ctrl. P, Follow Path, the transformation orientation of the object gets messed up. Rotating ...
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1answer
64 views

How do I make my transform values match up to the ones on the Object Properties window?

Whenever I transform something in Blender 2.8, there is a little transform box that shows up; but the values in there don't match up with the values in the Object Properties Window at the right. I ...
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1answer
192 views

Apply face normal orientation to object Local Pivot Point orientation?

Is there a simple way to "apply" a custom transform orientation to an objects pivot? The purpose is to set the faces normal as the new pivot of the object. Duarte Farrajota Ramos' cube merge trick ...
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40 views

How to scale properly after rotate the mesh without using apply rotation?

i know we could use apply rotation to correct this, but here is the situation, i have mesh A and B that are joined with Ctrl + J. i just rotate the A and then want to scale along the mesh A's length ...
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7 views

FBX export doesn't take export orientation into account [duplicate]

I have exported my mesh with y / -z as an OBJ, and that worked fine. In Unity it was correctly oriented. The origin however was not correct (not as it appeared in Blender), therefore I tried to export ...
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1answer
41 views

Transform orientation Issues

I 100% know that someone has probably asked this question but why is my orientations (Global and Local) all funked up. Why are my extrusions going off in different directions? Photo on what I mean ...
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1answer
79 views

Object moves back into origin everytime i open the blender file

When i open the blender file the object seems to move back to origin and scales back down.... I tried to apply location but it gives me an error. Any idea whats happening or what can i do to fix it ?
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1answer
754 views

2.8 Cursor Orientation

Since the interface to 2.8 is now frozen, I think this is a fair question? In previous demonstrations and answers concerning the behavior of the cursor in Blender 2.8 I have seen the option (by ...
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1answer
54 views

Change Orientation of Bones

Hello Blender Community, I have rigged a robot-arm and now I want to import the Rotations for the Animation with a python script. However The Normals of the Bones aren't convenient for the Animation ...
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22 views

Problem with the orientation of the axes when exporting in FBX

I have a problem with the local orientation of the axes in pose mode. This does not allow me to rotate a part of the model in the correct way in unity. This is the orientation of the axes of the head ...
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2answers
56 views

Snap vertex to face along a non-perpendicular direction

How do I move a vertex along an orientation that is not perpendicular to a target face, and make it snap onto that face? I.e. I want to move along (constrain movement to) an axis that is not ...
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16 views

How do you setup blender so the transform location is consistent between objects?

I'm trying to line up 2 objects on the z axis so they will be flush with the 3d print bed on my printer. I did some searching and can't figure out how the transform location is identifying the objects ...
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1answer
682 views

Align object's orientation -rotation, transform, and scale to another object's orientation

I am using 2.8 and am wondering how do you align or snap an object's orientation to another object's orientation that has a different location, rotation, and scale- in a quick tool like way such as ...
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28 views

Align to Transform Orientation button doesn't exist

Hello Blender StackExchange, I am finally working on a game of mine, and I will be using Blender for some of the initial modelings. I am trying to make the outside of a single story home, where the ...
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10 views

Positioning object group using two parents

Hi! I have created three sizes of the same structure (truncated octahedra) and need to image them from different (but precise) angles. Unfortunately I happened to move them around quite a bit during ...
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2answers
122 views

Scale whole object in normal orientation

As the title says, I want to scale an object perpendicular to the normal of a face. In edit mode it works fine when I set the transform orientation to normal mode. But in object mode this isn't an ...
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1answer
238 views

Change Object's Location on local Z-Axis using Slider

I have a problem with moving the object on its local z axis. ...
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1answer
64 views

How do I lay objects on the surface of a sphere with Python?

Just started Blender (and Python) about a week ago, so please bare with me. I apologize ahead of time for confusing/misused terminology, etc. I am working on a research project and I need to: ...
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1answer
150 views

Animation Node Addon

I require some help please. Blender 2.8 Animation Node Addon. I am using the "Object Transforms Output". Here I can rotate and move objects, but in the 3d viewport I cannot do anything. I would like ...
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1answer
463 views

How to change the axis of the Move Tool within Edit Mode? (2.8)

When I enter the editing mode and move a vertex or edge, the tool's axes (gizmo) is always diagonal / sloped. When I manipulate a polygon, the Z axis follows its normal. I can't change the Transform ...
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56 views

Extruding along y-axis is not working in the expected orientation

I'm trying to extrude along the y-axis pressing 'e' and than 'y' but it doesn't follow the y-axis as expected (see screenshot). It should connect to a flat surface but it's kinda diagonal and I don't ...
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1answer
60 views

How to make mesh axis in local mode like in custom mode?

I have this in local mode I created face orientation axes Now I have this in custom(face) mode I need this in local mode I found the answer It consists of 7 steps Orient local axis to match mesh&#...
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1answer
27 views

I Cannot move my meshes any more whats goimg on?

I try to move meshes but the just won't translate. I don't know if I hit any key. The translation values just vary between 0 and - 0 on any axis
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42 views

How to Rotate Normally in Blender?

I have an object that is slanted on all 3 axes, and I need to rotate its bottom on its own axis. I used the word normally because that's how this function would be called in Wings 3D software.
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2answers
388 views

Set a polygon's normal's orientation as the objects local rotation orientation (if every polygon is an object)

So, Each of my polygons is a separate object. Their default normals point like this: But their orientation or local axes are like so: How can I make their local axes to be like so, but ...
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118 views

Using Local Transform Orientation for Vertex Rotations

I am creating a script to rotate a vertex selection in a very specific way. I have so far figured out how to set the pivot point to ACTIVE ELEMENT, following a hint from this thread on context ...
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1answer
78 views

How can I fix the rotation for this hand?

I'm making the rigging for a hand, but for some reason after I do the Ctrl+N, choose the Global +X. Not all of my bones stay on the same orientation, how can I fix this? I want all of the Z axis to ...
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1answer
41 views

Align orientation in Pose Mode

I'm trying to do a simple manipulation that I'm doing every day at work as a professionnal animator. My experiance is with Motion Builder and 3dxMax, but I'm learning Blender on spare time. I just ...
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1answer
43 views

Attempting to convert a model with “bones” - how to find the coordinates of each rotation point?

I should explain that I've only just downloaded and installed blender maybe a week ago? There is a model I am going to use for a project and I have to convert it to a special format for the engine I'm ...
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1answer
38 views

It is possible to quickly align an object with an axis of a custom transformation?

After creating a cube in the global orientation, is it possible to quickly align it with an axis of a custom frame of reference? Use: Align rafters with the roof slope for which a custom orientation ...
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1answer
178 views

Animating a plane in the graph editor with local transform orientation

I want to animate a plane using the graph editor. Its rotated on the Z aixs a little, but in the 3d view i can use the local transform orientation to make it go foward even if its rotated. So I made ...
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1answer
364 views

Get the transform matrix for each frame

I'm new to scripting inside blender (two days). I have a camera folowing a path (a circle). I have written the following code to get the location and rotation for each frame and write it to a file: ...
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1answer
195 views

How to Fix Axis of Armature Without Wrecking Mesh?

I'm trying to rotate parts of an armature with code and finding that pieces of the armature have their axis oriented differently for some reason which makes looping through the pieces and doing the ...
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1answer
387 views

How to copy transform orientation to object's rotation?

Is there a simple way to copy a custom transform orientation to an object's rotation vector? There is a command "Object / Transform / Align to transform orientation", but what I need is kind of "...
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1answer
241 views

UV Unwrapped Blender texture image is either rotated or stretched, cannot get it to be straight and not stretched

I am completely new to Blender. I am making a photo frame in Blender 2.65, and I used a plane to be the 'photo' in the frame, and added a texture to it using a real photo. When I did this directly ...