Questions tagged [transform-orientation]

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Scale from Center to margin

new player here. I have made this model and I want to raise the center to let's say 8 cm and the margin remains like that, 2cm. I want to give it a round semi-sphere shape from the center, along with ...
MorphineDMG's user avatar
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Geometry Nodes: rotate instances which intersect with reference object (points and meshes)

The past months I received valuable feedback, coaching and knowhow on my first Geometry Nodes question on this forum (How to align object on normal vector between vertex and line) The past weeks I ...
Yosri Sem's user avatar
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In geometry nodes: moving instances relative to one another in sequence, and with individual control of rotation

I'm trying to rotate individual objects using GeomNodes. However I want to control how much each one rotates. Also every object should rotate with respect to the one in front in a vertebrae kind of ...
Alejandro corrales garcia's user avatar
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avatar scale size parameters are changing while exporting in glb format

we imported house(.fbx) into blender. Next we imported avatar(.glb) into blender. We have adjusted the size of the avatar by changing the scale values as shown in the screenshot. While exporting the ...
user1577494's user avatar
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1 answer
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Procedural material orientation

I'm new here on Blender, so I create my procedural wood material and I applied it on four separate objects. I'm wondering if there's a way do give a different orientation on each object for the same ...
samuele f's user avatar
1 vote
1 answer
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Rotation of a profile using the "Curve to Mesh" node in Geometry Nodes

So, I have a small hair simulation setup I imported from Houdini using an alembic Mesh Sequence Cache modifier. It is one curve object and all the points of these curves are slightly shifted: To give ...
Do0delz's user avatar
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Move Tool scales Reference Image

Blender 3.6.2 - I can use the Move Tool on the Default Box and slide along the axis's by grabbing the arrows in a new file. However I can't do that after importing a Reference Image. After bringing in ...
Robert Cole's user avatar
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Object orientation based on face

How do I match the orientation of the half cylinder with the orientation of the rectangle (they should both face the same direction).
Rutger's user avatar
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how to change fluid to object

new to the forum, my name is carl. I would like to create an animation of a fluid that at the end of the race turns into a fruit. Could you please tell me what technique to use to achieve this result. ...
Carlos's user avatar
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Python: how to effectively rotate 2pi on local axis?

I am trying to rotate an object over it local axis in 2pi using python. Basically I want to animate this, so the problem in rotating the object in ...
Iván's user avatar
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How to set the Object local axis as Global Axis

I am following a tutorial of rigging a car in blender for UE5 in that he told me that all parts of car should be oriented to global x and y axis can anyone give me how to change the axis step by step ...
Shaik Khaja's user avatar
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How can I get a object to face the Direction of its Linear velocity?

I using the UPBGE game engine and I am trying to get an object to turn towards the direction of it's linear velocity vector. Here is an example of what I have so far: https://drive.google.com/file/d/...
Anim8D Ideas's user avatar
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Blender 6D pose data generation

I am trying to get relative pose of object ( x,y,z and rotations ) with respect to the camera. My object is placed at origin (0,0,0) World Coordinates and the camera is following a trajectory while ...
Siddharth Singh's user avatar
2 votes
1 answer
122 views

Natural orientation with Geometry Nodes

I'm trying to orientate the two half spheres with the line. I did a lot of test but no ones gives the result I hope. My Geometry Nodes Any idea? Thanks for your help :)
Pep Andorra's user avatar
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How to keep an object flat relative to the camera?

I'm trying to create a 2D look for an animation and found that the lighting came out really nicely when I flattened my model the same way the camera was facing. However I don't want my model to just ...
satalight's user avatar
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2 answers
39 views

How to match the local transforms to another object without rotating the model

I'm trying to match one objects orientation to another without changing the model rotation. I was able to come close to what I wanted by creating a custom orientation, but I would need to apply that ...
SecretReptoid's user avatar
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Script for automatic re-aligning objects to make linked-duplicates

I have over 1000 copies of a given reference object. Translations and rotations have been applied to all copies. Unfortunately, I haven't used 'linked duplicate' and in order to make all 1000 objects ...
darksun's user avatar
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Rotate camera around target object (within limits) using python & math utils, whilst maintaining camera facing toward target

I am writing a script to procedurally generate images of a target object on a terrain. The basic logic I am thinking of is to have the camera directly above the target pointing straight down, apply ...
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How to rotate an object in blender along a desired axis with python?

I have this idea where I want to rotate an object along an arbitrary axis at an angle to align it towards another object. I have got to the point where I already calculated the axis (x,y,z) and the ...
George's user avatar
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Is it possible to slide NURBS control points along rows?

For a mesh, I can hit 'G' twice and drag a vertex along connected edges. This could be very useful when working with NURBS surfaces, as I am now inclined to for a specific model; however, double-G ...
Michael Macha's user avatar
2 votes
1 answer
71 views

The Geometry Node 'Vector rotate' doesn't keep the relative rotation of an object

When I add an object with the GN 'Object Info' and the option 'Relative' this one only just keep the location but not the rotation. What am I doing wrong in my Geometry Nodes, the 'Vector Rotate' in ...
Pep Andorra's user avatar
1 vote
1 answer
85 views

Applying all transformations not working even after saving

I am still new to blender. I am following a tutorial to build a scene and every time I open the file the objects keep moving to another location. I fix the objects and put them all into place then ...
lexil's user avatar
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How to move vertices in depth mesh for 3D photos stanford .ply

depth mesh from a stanford .ply. From Stable diffusion Depth mesh generation. Stable diffusion does a great job but sometimes needs correction. It makes small mistakes deciding what should be at what ...
ade12321's user avatar
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204 views

How to Apply Transforms to a VDB volume object

I have imported a VDB file and it's orientation is wrong, but when I try to apply the location and rotation after orienting it in right direction, it doesn't work It gives error - ...
Rakesh choudhary's user avatar
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How to Edit Gizmo?

So, I want to rotate an object using a gizmo. The 3d cursor works fine to catch the position. But problem arise when the rotation of the gizmo is not how I want it to be. I'm also aware that I can use ...
Jass Kick's user avatar
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Geometry nodes - Align Instance object to face orientation, rotate normal to longest edge

In the question posted here...: Geometry nodes - Align Instance object to face orientation ...a very usefull solution was provided to the problem of aligning instances in Geometry Nodes to the normal, ...
Aloys's user avatar
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1 answer
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Individual points tranform editing doesnt work when selecting face loops

I am trying to scale an entire object on the faces individual normal axis, by using normal transform origin and the individual origins pivot point in edit mode. This method works fine if I select only ...
DraugR's user avatar
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2 answers
422 views

How can I align 3d cursor orientation to normal coordinates of a vertex or edge?

I need to add cylinder coaxial to randomly oriented edge of the mesh, aligning its top and bottom with the vertices. It looks like I need to add cylinder, previously aligning 3d cursor position to one ...
Dmitrij Mironov's user avatar
1 vote
0 answers
64 views

Align & Rotate a plane automatically to a complex shape, "Grounding" a mesh when moving, (auto-rotate to floor?)

I have a complex, irregular mesh (a shoe) that I need grounded on it's side, on a plane. If I use DropIt or other add-ons to ground it, it only hits at the lowest point and the mesh seems to float at ...
Hoffu's user avatar
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1 answer
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How can I align an object( text ) to a moving camera while the location of the object relative to the camera frame stays the same?

I want to align a text object to a moving camera. I need the text object to stay in the same location inside the camera frame and always face the camera frame. I added Copy Rotation Constrain to the ...
Quan Lee's user avatar
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1 answer
126 views

Scale works weird with custom orientation

If i move an object using a custom transform orientation axis, everything works correctly. But scale works wrong, scale to 0 using custom X axis can't make object flat. And i can't scale the arm on ...
Man2020rgb's user avatar
1 vote
0 answers
86 views

How to apply rotation for Text in blender?

Target : Trying to use instance for text in circle Current without text rotation: After Rotation of text for X (Problem) Circle Instance Properties: Required: Align to Vertex Normal Tried: ...
supernatural's user avatar
1 vote
1 answer
464 views

How to rotate parent without affecting the children's location in blender?

Target: Rotate Parent and Child without affecting Child's Location Tried: Parent A Child A Child A When rotating Parent A. Child A and Child B also rotates with the parent object as pivot point (as ...
supernatural's user avatar
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As soon as I enter the "map to" value of the transfomation constraint, the object gets an offset

To explain my problem, i'd like to begin with what my intend is... I have arrayed an object around an empty, nothing special. But i want to have a curve to connect the arrayed objects (ao in the ...
Niklas Friedrichs's user avatar
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1 answer
120 views

Editing Grease Pencil Points in View Space

I'd like to get the coordinates of my selected Grease Pencil points and move them in relation to the 2D Camera View Plane coordinates (as you do when you use the View Transform Orientation). For ...
Dr. Pontchartrain's user avatar
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Importing FBX changes edit mode orientation

I auto rigged a person model with Mixamo and I imported it back into blender to add clothing. But when importing it the orientation when in edit mode is different from object mode. Not just the ...
Matthew Z's user avatar
2 votes
1 answer
2k views

How to rotate an object around another object's local axis?

I am making skyboxes for a game, and would like to prototype the skyboxes' rotation angle in Blender. I made a simple vertical mesh line that represents the rotation axis of the skybox, and I would ...
Geri's user avatar
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Using Geometry Nodes, how do I get an object to have true upright camera alignment?

I was hoping I could get some help with a project I'm working on. Basically, I'm using Geometry Nodes to create a rotating dial, with an additional rotating arm holding a (planetary) sphere, ...
ItJustDonn's user avatar
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How to Copy the Matrix of Curve1 to Curve2 but keeping the transform(no parenting)?

Curve1 Curve2 I am trying to copy the the (Transform) Matrix of the Curve1 to Curve2, while keeping the current point locations unchanged. (For sharing the same transform axes: same up, down etc for ...
Sadern Alwis's user avatar
1 vote
1 answer
190 views

Moving an object back to the original position and rotation

I am finding it hard to move a copy of an object back to its original position. How can I move the big object you see in the foreground back to the exact position and rotation you see the small object ...
ronin074's user avatar
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185 views

Applying all transform to a scaled rig

Hi I’m new to blender and I had scaled a rigged character using the armature but when I try to apply all transforms to the rig, the character deforms to something weird. How do i fix this without ...
Evans 's user avatar
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0 answers
36 views

How do I move vertices in relation to pivot?

I would like to move multiples selections towards or outwards 3d cursor, or any other pivot, within orientation to View. For example : For example faces on top of the grass lump in blend file. All of ...
Krzysztof Świerzy's user avatar
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1 answer
96 views

I want to make a transition effect but how? Help me

I want to make an effect like I put the images, but no matter how much research I did, I couldn't find it. Anyone know how to do this? Link: https://vimeo.com/665069736?embedded=true&source=...
buse's user avatar
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How do I flip a pose along the y instead of the x axis?

I am trying to flip (or would mirror be the right word?) a rigged character pose along the y axis instead of the x. I understand for normal walk cycles etc you only really need to flip along the x. ...
Jason Mann's user avatar
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1 answer
193 views

Extrude along normals not following slope

Can anyone advise me what I'm doing wrong here? Following a tutorial where the ground layer has an incline of about 5 degrees. The layer above it is a face extruded in Z, duplicated from the ground ...
kaminski's user avatar
3 votes
1 answer
160 views

Spinner with precession

Trying to create a spinner with precession. But without physics, just an animation. So, the object is rotating around the Z axis. At the same time, the upper end of the Z axis should draw a circle in ...
Viktor's user avatar
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1 vote
1 answer
103 views

Satellite rotation

I am trying to make the rotation of the satellite around the Earth. I'm obtaining the satellite's position in the orbit from TLE elements and getting the XYZ of it. So moving along the trajectory (...
Viktor's user avatar
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1 answer
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How to make this vertex follow this orientation?

I have a vertex which has crossed over making an overlap. I want to make this vertex follow a specific angle. I tried to make custom transform orientation, I also tried with local, and also double GG ...
blender breath's user avatar
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1 answer
415 views

Align to normal vector with python

I was looking to orient an object to a selected active face of another object in Blender 3.2. Already found other similar questions, but none worked: Align to face normal vector (took code from here) ...
Lala_Ghost's user avatar
1 vote
0 answers
18 views

Which are the maths operations behind Local Orientation Transform, when changing Location for randomly rotated Object in 3D Viewport Editor?

This is a theoretical question. Hi there. I've just found that it's quite challenging (if at all possible) to reproduce what the Local Orientation Transform actually does to an Object (e.g., a simple ...
pxy-gnomes's user avatar

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