Questions tagged [timeline]

The basic purpose of the Timeline is to control movements of your objects in 3D space. The Timeline isn't the one really moving your objects in 3D space. Rather, the Timeline gives you insight as to when what will be where in the 3D space.

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12
votes
1answer
34k views

How can I modify the frame rate without changing overall animation speed?

How can I change the animation fps when I already have finished making an animation? I already did an animation and I don't want spend some time recalculating the time by hand, is there a easy way to ...
5
votes
2answers
5k views

How do the AV-sync, Frame Dropping and No sync in Timeline work?

How do the AV-sync, Frame Dropping and No Sync options in Timeline work when working with audio and video?
18
votes
2answers
18k views

Rigid Simulation freezes at frame 250

Any idea of why my viewport preview of the simulation stops at 250 frames? (as you can see on the orange line on the timeline) Am I maybe missing any kind of configuration?.. It's a rigid body ...
3
votes
2answers
568 views

Is there an Echo effect for animating in blender?

I used to be a heavy user of After Effects, I am wondering if there is a similar effect to echo in Blender. That is used for simultaneously showing a specific animation in the future and the past ...
6
votes
2answers
537 views

Moving a Smoke Simulation in Time

If I spend a couple hours baking a smoke simulation and then realize that I want it to happen several frames later in my animation, is there any way to shift what frames it occurs on without having to ...
6
votes
1answer
18k views

Is it possible to speed up/slow down the preview playback of an animation in the Timeline?

Using the Action Editor and in Pose Mode, I am editing the animation of my armature at 30 FPS. Maintaining that framerate, I would like a slower preview of my animation (like play at 50% normal speed) ...
10
votes
1answer
5k views

How to disable loop playback of animation?

Is there a way to stop looping playback in the timeline? I want to avoid sending additional animation data from blender by stopping the animation at the end frame and in another case to prevent ...
4
votes
1answer
2k views

New Keyframe Types

On version 2.78 there are new keyframe types available on the timeline. Jitter Extreme Breakdown Keyframe Can someone please explain how they are used? Are they only colors that display on the ...
2
votes
1answer
2k views

How to delay fire and smoke animation?

I have 3 animations on my movie: broke, fire, and smoke. I want the broke first, then fire, then smoke, but they are all starting at the same time. How to delay fire and smoke animation? You can see ...
2
votes
0answers
168 views

Time remapping incompatible with particle info node?

I'm trying to make a spark material that fades to transparent as it reaches its lifetime limit. I've succeeded, but it absolutely does not work with time remapping for some reason. Here is my problem ...
1
vote
1answer
267 views

Rocky mistake with key frame in timeline

it looks like that i made a mistake with the timeline. I have deleted objects from the file, left the one that i wish to work on, which i did (worked) and even saved the file. Today I have opened the ...
1
vote
2answers
921 views

Blender shape keys aren't animating properly

I am trying to animate a hinged lid so that the hinge will not poke through the bottom, and that it will also properly show itself. I followed many tutorials word-for-word, but when I do what they do, ...
1
vote
1answer
427 views

bind camera to marker via python

I'm developing a script that exports and imports timeline markers with binded cameras. Printing marker info and exporting are working fine. The problem is the last step of the import script. This is ...