Questions tagged [texturing]
Questions relating to Blenders texturing tools and texturing techniques.
5,662
questions
1
vote
0answers
23 views
texture turns purple when image sequence offset changes
i have this problem with the image sequence where the only frame that appears is the first on while the others appear purple, i made it so the textures appear overlapping but for some reason when i ...
0
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0answers
28 views
Render transparent texture
I have the following problem: I have a transparent texture with a lettering. I gave the font a new look in orange. I would like to have the lettering output as a PNG file. I made the background ...
0
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0answers
16 views
Rendered and Material Preview shows flat dark texture but Solid does [duplicate]
Anytime I try to view an object in Material Preview and Rendered View, it goes the same dark grey colour of the world. Or gives me weird colourful lights when I move around the object. I can view ...
0
votes
2answers
48 views
Viewport material shading looks like face orientation is wrong but the issue is something else
The next image will show the problem I am having.
I've been playing around trying to fix this, I had this issue ages ago once but I never found a fix, a year later it has cropped up again. I have ...
1
vote
0answers
24 views
Noisy 32bit Normal Bakes
So I am in the process of baking out normal maps for an asset, this is my LP mesh:
And this is my HP mesh:
And here's my bake settings:
In all the normal maps I have ever baked, I have used the ...
0
votes
0answers
27 views
Plugging noise into bump is causing texture to show bump colors
I have two bumps strung together, and no matter which way I string them, when I plug the noise into either bump node, it shows colors you would see when plugging bump into albedo, you know, the ...
4
votes
2answers
197 views
Apply mask/material by angle of an face
Is there a way to apply a map, mask, or material by an angle threshold? I have done this in C4D years ago but unfortunately no reference to share.
For example, on a mountain, I want to apply snow on ...
2
votes
1answer
42 views
Object lost in the space of 3d enviroment [duplicate]
I had problems with the zoom, maybe because the scale of the object. I zoomed in and disapear, then out and i lost it, I tried to press the Numpad, but nothing
0
votes
0answers
30 views
Lighting seems not to work in Eevee or cycles in 2.9
I'm a new user to blender only have bout 40 hours using the program and I'm having trouble with the render window where Cycle's lighting works but is somewhat unstable but seems to work while Eevee's ...
14
votes
3answers
545 views
Lines inside mesh
I'm trying to make and rig a human mesh but instead of faces I want the volume to be made out of lines, like the image below suggests, with the possibility of animating the lines, just make them ...
0
votes
0answers
12 views
Transportation of texture to already modeled object
I've tried to transport a texture from textures website to my already modeled bag. As you can see on the sides it didn't show up properly as opposed to front side, what should I do?
Also, on different ...
3
votes
1answer
285 views
Cloudy plastic material
Any idea on how to make that kind of cloudy plastic?
I've tried to add subsurface to the principled BSDF texture but im not fully convinced by the result. Any thought?
Thanks !
0
votes
0answers
14 views
Why I can't visualise my render in real time/ [duplicate]
I have a huge issue right now. I can't visualise any real time render and eeve seems not to work. When I visualise the real time it is either gray or a bizarre texture. But in cycle it works fine. ...
1
vote
1answer
36 views
How to create a glass textue with streaks
Inspired by Daniel Krafft on YouTube, I wanted to remake the League of Legends Icon with a somewhat 3D look with glass in the middle. (Replacing the blue, streaky part in the middle.) So far I looked ...
0
votes
0answers
28 views
Painting color and normals simultaneously
It seems this question is unresolved :
If I want to paint let’s say wood color and normals on a part of my mesh, how would I do that?
Painting it once for each layer (color then normals) will produce ...
1
vote
1answer
28 views
Workflow for texturing in games (in Unity)
I struggle to find information on this topic, which is more of a general question.
I currently strive to decide on which workflow is better for interiors texturing for my game (like a big house for ...
0
votes
0answers
16 views
Different Viewport, Different Textures…?
Hope you're doing well :>!
Ran into a different problem in Blender, this one has me quite confused (less so than the geometry one, that one was just lacking experience lol).
For the model I'm ...
1
vote
0answers
37 views
Mesh default when I try to texture it
First I'm sorry, because I'm going to talk about other software...however, I know that the original problem should comes from the way I've used Blender in order to make this mesh (but I don't know why....
0
votes
0answers
25 views
Wireframe and Texture Preview No Longer Working [duplicate]
Before this morning, I used to be able to:
See the image textures of my meshes in Material Preview and Rendered preview, both in Eevee and Workbench engines.
See the image textures of my meshes as I ...
0
votes
0answers
34 views
Weird white fuzz around textures with transparent areas in Viewport (2.91)
More of a visual frustration since this doesn't affect the actual Cycles renders, but since I upgraded from 2.9 to 2.91, materials with a Transparent BDSF + Mix Shader have a weird white fuzz even ...
1
vote
0answers
23 views
Splitting A Game Texture Into Quadrants In The Node Editor?
This game texture has four different tint masks in the alpha layer:
Is there any way to access them one by one in the node editor? I could edit the textures manually but a node solution would be ...
1
vote
0answers
15 views
Blender texture part disappearing [closed]
I have a texture for a hair in file explorer it's normal with the brown part put in blender the brown part becomes transparent? Any help?
0
votes
2answers
31 views
Prevent texture from scaling [duplicate]
I've got a plane with its Base Color set to a texture (let it be 100x100 pixels). When I scale this plane the texture gets scaled too, which is not what I want.
How do I make Blender not to scale this ...
1
vote
0answers
36 views
Problems with rendering textures in Blender 2.8 with Macbook Pro 2015
I'm new to Blender.
I don't have any NVIDIA or AMD, just default Mac OS graphic card.
Can I render 3D & texture with my default settings? I turned off on render viewport "Scene lights & ...
0
votes
2answers
49 views
How to replace images in blender file?
I downloaded a model from someone but noticed the textures take up way too much space. Is there a way I can replace this images with lower quality images without having to replace them in the shaders?
0
votes
0answers
31 views
How to implement 2D Expressions on a 3D VRM Model?
I am making a Model in Blender, to be used as a VTuber avatar. Because of the cartoony style that i intend to create, currently my expressions are images mapped out to Planes, like so:
Normally, VRM ...
0
votes
0answers
22 views
How to automate replacing textures in Blender via Python?
I tried finding tutorials on how to do this, but can't seem to find one. If you know of one, could you please point me in the right direction please? Or even an add-on.
I am trying to learn how to ...
0
votes
0answers
20 views
Baking Texture & Importing in Unity Creates Odd Transparencies
Hello and thanks in advance for your help.
I've been converting some free models into a game that I've been playing, but when I bake this tree and import it into the game it looks very odd.
You can ...
0
votes
1answer
18 views
Texture streches on the edge of extruded plane [duplicate]
so I wanted to try and make some 3d models of pixel art, and I started with a basic Minecraft sword to train myself. So I started by adding a plane, adding a texture to it, added loop cuts to my plane,...
1
vote
0answers
13 views
Problems adding image textures to “Extra Objects.”
These two objects both have the exact same image texture/node chain. I got this result from Material Properties > Base Color > Image Texture > Open File... then going into the Shader screen ...
0
votes
1answer
16 views
Array Modifier, no Texture on End Cap
I'm on blender 2.90, trying to attach an end cap with a texture to an Array that's following a curve.
Though for some reason in the array the texture is not displayed.
I have no idea what's going on. ...
0
votes
1answer
25 views
How to change the size of the particles over distance traveled
I'm using a verticle blend texture to change the size of the particles the more they go up, to mimic a stylised blocky fire. It works, but the starting size of the particles change over time as well. ...
2
votes
1answer
55 views
Texture messes up after extruding a modified plane
I want to make some 3d models of pixel art. I started by adding a plane, adding a texture to it, added loop cuts to my plane, 15 loop cuts because it's a 16x16 texture, then I selected the blank faces ...
1
vote
1answer
52 views
Diffuse texture baking wrong
Made this procedural chameleon texture but when I try to bake the colors it's completely wrong? Any idea what this could be caused by?
0
votes
1answer
21 views
How can I animate the transparency of a image texture ontop of another image texture
Here are two photos of what the effect that I want. I want to be able to have a slider that will change the opaqueness of the "hi" and I want to be able to animate it.
0
votes
0answers
36 views
How do I apply a flat texture to the side of an object?
Okay so imagine this, I take a plane with an image on it, and shoot pixels as lines perpendicular to the plane and they hit the object, coloring it. These lines do not pass through the object, they ...
0
votes
0answers
26 views
Can't see the texture in cycles render mode
I don't know why but I can only see the big texture on the dome only in this mode and not in render mode, I looked all the tutorial on the internet and also some similar questions here but nothing, I ...
2
votes
0answers
32 views
Understanding Blender's Invert Node and Varying Bit Depth Images
So, I am trying to wrap my head around exactly what the invert node is doing in the shader editor.
I realize that this sounds like the most simplistic question in the universe, but please bear with me....
0
votes
0answers
13 views
How to add UV mapped text with alpha to an object? [duplicate]
I'm probably doing this the wrong way. I'm trying to model a vodka bottle. Although, I'm stuck at one step. I have everything there except the text. I used two different methods of projecting the text ...
0
votes
1answer
43 views
How to overlay Slots on single object
I'm trying to set up an object for product visualisation inside Eevee, I'm used to C4D materials along with using mix shaders to overlay decals in blender. However I need to be able to change a fabric ...
0
votes
0answers
25 views
Texture Colors Not Working
I made this 3x3 pixel png to use for the colors of this tree, but when I put the mapping on the colors, nothing happens. I made the image the base color, why is nothing happening?
My tree in the UV ...
0
votes
0answers
15 views
Game engine extracted green texture mask not working with alpha channel
I used UModel to rip some models and materials from Bioshock Infinite for a little class project, and there are lots of parts of the texture that need to be masked off and transparent using a texture ...
0
votes
1answer
26 views
Missing face texture
I downloaded a model and the face texture is not showing but im not really sure why,
anyone knows whats up?
Here's the .blend file
2
votes
0answers
27 views
information about the number of polygons of a particular selected object [duplicate]
Is there a way to get statistical information in Blender for
an individual object, not all objects in the scene, how to view
statistics of a separate selected grid, each time switch to the mode
...
0
votes
1answer
32 views
How to animate an image sequence texture?
I'm trying to create an animated texture, in this case a lava flowing look on a static mesh.
The 'lava' only consist of 10 frames atm, the texture animation would be looped.
However I have come across ...
1
vote
0answers
32 views
UV Mapping brick fireplace
I wondering what is the best and quick way to texturing fireplace made from bricks.
The fastest way is to use box project, but there is some issue (on picture).
The more complicated method is to ...
1
vote
1answer
62 views
my texture to shows up in solid mode but not material preview mode?
I am trying to wrap a car model in Blender 2.9. I am new to blender but have used other 3D modeling programs and rendering programs. I have applied the image texture to my material, and I believe I ...
1
vote
1answer
88 views
How can I achieve this type of spherical unwrapping?
How can I unwrap a sphere like this?
I can get about 1/3rds the way there by going to front view > selecting all faces > UV > "Project from View" But it's not at all optimized like ...
1
vote
1answer
75 views
Principled BSDF (and other shaders) do not render textures with the Eevee engine
I'm trying to render a texture that uses a Principled BSDF shader using Eevee, however nothing is shown on the render output
This is what I'm getting:
I initially thought this might have something to ...
0
votes
0answers
15 views
Why the new text I added rotation seems not the same as the first text color and direction when typing?
Text 001 the color values are the same as the first Text but the colors are not the same and the Text 001 when I'm typing something it's adding the letters up direction instead to the right. The ...