Questions tagged [texturing]

Questions relating to Blenders texturing tools and texturing techniques.

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21 views

Stencil Texture : How to align it exaclty to the camera region by code?

I'm doing texture mapping with tracked stencil video texture. The probleme is that I cannot place the stencil exatly at the size of the camera vieport/region when looking from the camera. I have tried ...
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13 views

My textures appear too dark when in the material tab viewport

The texture looks darker in the viewport compared to how it actually looks which u can see in the tab to the left. There's not a huge difference but u can see the contrast with the white. I would like ...
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1answer
24 views

Mapping Textures to World Z-Axis

I'd like to apply a texture to several objects and have it fade out with increasing world Z-height. Think something like a high-water mark after flooding staining all objects. I've played around with ...
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23 views

Painted texture not showing up in UV Editor

I wanted to create and object with texture to export on UE5, for that I needed to export the texture image. Problem is : I can't save the texture as an image because what I "painted" doesn't ...
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24 views

How can I export with texture properties

How can I export with texture properties For example: Object in blender: I set texture sphere property: Object exported:
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1answer
69 views

How do you make a brick texture follow a ring?

I have been trying to create a circular patio with rings of bricks. I tried using the wave texture and the brick texture that come with blender, but I haven't been getting the results I wanted. ...
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42 views

Can someone explain how this glowing cube was achieved? [duplicate]

First Post! I'm talking about the glowing cube. Pic taken from a video tutorial and they used a theme to get the result, but what I don't understand is how they got this in blender render and achieved ...
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2answers
40 views

Displacement Glitches

I'm setting up a displacement map, but some parts of the mesh are all black and glitchy. (See Attached Photos) I think I've set up the Displacement correctly: Render Engine: Cycles Render Feature Set:...
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1answer
29 views

Is there any way to make the paint created in Texture Paint mode appear in render mode?

I noticed that when I paint anything on my sculpt and then switch to render mode, the paint doesn't show up. I use Cycles as my render engine. Additionally, I can only paint in the solid preview; ...
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16 views

Weird Problem with Texture Paint Mode - Brush size won't change and is always large

I’m having a weird problem with the texture painting mode in Blender. I create a new texture on my sculpt, which makes it black and allows me to paint on it using the texture paint mode, but whenever ...
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1answer
22 views

How to convert .OBJ and .MTL along with separate textures to one large texture

So reading that title may confuse a lot of people, I mainly just want to take a .obj along with its .mtl and the textures and ...
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32 views

Problem with bringing textures from Substance Painter to Blender

As I brought this material over to blender and hooked everything up, I noticed that some things where off. This is how it looked like in substance painter(how it should look like): And this is how it ...
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13 views

How do I convert my materials to textures for Unity? [duplicate]

I'm very new to blender so either a step-by-step process or laymen's terms would be much appreciated. I am trying to export a model of a wooden plank I made, into unity with the textures as well. ...
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20 views

Straightening UV-map from STEP file

I imported a .step file into blender (which perfecrtly with an add-on I have) but I'm having problems with straightening out the UV-map, which I need for some image textures. Is there any (quick) way ...
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1answer
96 views

Texture of model lighted up without light

I deleted all the lights in my scene. However even without light some of my textures are uniformily "lighted up", or at least visibleas you can see on the picture. The visible textures are ...
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1answer
74 views

Weird seams caused by bump map

I'm new to Blender and I'm trying to combine the head and body from two models I downloaded, the model I want to use the body for has separate textures, normal maps, roughness maps and specule maps ...
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18 views

Issues recreating Internal materials within EEVEE (2.93)

I've been porting over characters from 2.79 to 2.93, and I've struggled to really get the materials to look like they should. There are a few problems with the look of the specular, the size of the ...
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1answer
71 views

How do i create this smoothie texture for mantaflow liquids?

Hi, im trying to make a fluid simulation for a smoothie commercial but im having trouble recreating the exact texture. Any help would be appreciated. here is the blend file
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1answer
30 views

What height method should I use

First off all I use the metallic workflow and the following maps: Albedo, Metallic, Roughness, Height, Normal. And I have found many different ways to give my materials the scene of depth/height. And ...
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1answer
29 views

How do i texture paint specfic faces [duplicate]

So im using blender 2.79 and im bit of a new to using it so here is what im trying to do so i want to know how do i texture like a specfic face like on this image like i color the selected face of an ...
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22 views

How to add a decal onto texture for game asset

I have been looking all over the internet on how to add a decal or an image on a texture for a game asset model. The reason why I am mentioning its for a game asset is because it all needs to be one ...
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1answer
34 views

Paint stencil but not on existing texture

I'm painting this vine stencil on top of this rock object with rock texture. I understand that right now I'm apparently painting on the rock texture, which makes it so that the vine stencil is ...
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1answer
39 views

Repetitive texture on rounded corners

What is your best method for achieving repetitive textures wrapped around a rounded corner of a mesh, like in the image? If your method avoids UV unwrapping or coding - even better! Thanks.
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1answer
39 views

Texture glitched

I was following Blender Guru's tutorial just fine until I started having issues painting the texture of the donut. I have tried creating a new brush and texture, some fixes about the UV mapping. ...
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1answer
59 views

How to keep an original UV layout while doing a projection map?

For my purposes, I have to return a texture in the original UV layout. Is there a way to either reverse from a perspective applied projection to the original layout or can I in another way maintain ...
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1answer
32 views

Light isn't shinning on walls and other objects in a way that my lights sources should cause it to

I am having a lot of difficulty with the lights in my scene not affecting the walls in the scene, and possibly causing some of the other lighting issues that aren't as obvious. Here is an imgur link ...
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11 views

Problem adding image texture to house gable end with slope

I tried adding the texture using a UV map. but I get this distortion. I found what looks like the answer below, but I need more information to explain the steps involved. i.e. How do I copy the info ...
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1answer
31 views

Why won't my 3D model unwrap, even with all seams marked

I made a basic character model, and I wanted to add textures, although I cannot unwrap it in the UV editor.
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1answer
69 views

Rubik Impossible cube with lenticular stickers effect?

I would like to model this, but I don't want to make every sticker of each piece have what this person is trying to make in his tutorial https://www.youtube.com/watch?v=fE0W5JOTado his way may work, ...
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27 views

UV mapping texture problem

I'm doing this course about modeling and UV mapping in blender, the course goes through modeling of an apartment and I'm trying to texture the couch, for some reason the texture in the pillows is ...
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0answers
11 views

A line appears when using the brush [duplicate]

basically this weird line appears when using the brush. I am still a newby and most probably I pressed a shortcut accidentally. Can anyone help me?
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1answer
75 views

Baking combined normal map

Hello. I’m trying to combine two normal maps: brick wall and sculpted scratch. In viewport it looks fine, but after I bake it into third separated texture – I get very “pale” result. At first I ...
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5answers
351 views

Array Mod + Color Ramp

I wanted to assign the colours from my ColorRamp to my objects array. I tried to "apply" the Array Mod but it did not change. It appears my Object Index is just set to "1". Where ...
6
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2answers
270 views

Make wave texture only appear at top of mesh? (Grilled Steak)

As seen below, I have a material with a wave texture applied over it. However, I'd like to have the wave texture only appear at the top of the mesh to represent grill marks, like grill marks found at ...
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1answer
309 views

Why is the result of this calculation 0 and not 1?

Why is the result of this calculation 0 and not 1?
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1answer
32 views

how can i make an image texture invisible and another one visible with keyframes

I'm trying to make an image texture become invisible and another one become visible at a specific point in time for an animation. here's the thing though... I cant use a mix shader because you cant ...
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1answer
27 views

Texture image erased for no reason

The image I created in blender and painted as my texture map has been blanked out to a total white image. TWICE. To make it far worse, this has affected all the save files of this project. The first ...
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0answers
12 views

Colour change for an object with multiple materials?

The object is going to roll while being rainbow colored, stop and then change to red all over, the problem is that all the different objects have different materials used to make them up, so when i ...
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0answers
17 views

Every time I try to bake I keep getting these black artefacts

I am trying to bake all the maps into one color map using the combined bake option but every time these black artefacts occur. Can someone pls provide some help ASAP If done right its supposed to ...
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0answers
23 views

Pixelate Texture

I know how I can pixelate a texture by pixelating the texture coordinate input that goes into the texture, but is there a way to take an texture output and than pixelate it? I try to create a node ...
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1answer
72 views

Blending two procedural "reptile-scale" textures - at scale edges

I'm creating procedural creatures with procedural "dragon-skin" or "scales" textures (based on Voronoi texture nodes). I want to blend multiple of these procedural textures ...
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2answers
60 views

How to use a small portion of a texture for a repetitive UV map?

Dear fellow Blenders, Perhaps you can be of aid. I would like to use only the upper quarter of an in-game texture, as shown on the left, to be used for a labyrinth, shown on the right. I would like ...
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17 views

resizing mesh and texturing not working

I am trying to take a 3D mesh of a curved piece of paper, resize the mesh, add the texture of a real-life page, and render. When I use the original mesh of 100x100 vertices (via bpy), the process ...
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1answer
63 views

Object being deselected and the UV map disappearing in Texture Paint Mode

When I select all of my object in edit mode, and then go to texture paint mode, my object deselects and turn purple, and the UV map disappears. I've tried many methods to solve this problem but they ...
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2answers
52 views

Why does the iris vanish when I set the origin of the outer sphere (cornea) to geometry?

I'm trying to parent the iris to the cornea - but when I set the origin of the cornea (outer sphere) to geometry, the transparency disappears and so the iris is hidden. See below. Please help! Blend ...
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1answer
23 views

Texture or materials not rendering correctly in Cycles but showing in viewport

Having issues with rendering image in Cycles. I made a custom texture for my object through an tutorial and messing around with the nodes. But now I noticed that when I try to render a Image in Cycles ...
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1answer
27 views

Why does a material show through another mesh's material?

Why is the plane that is below another mesh showing through it? I have transmission and transparency set to 0 for the materials that are being shown through. When I hide the plane, the material ...
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2answers
46 views

How can I connect these dots?

First of all , I'm very new to Blender . I'm making some changes on a blend. I want them connect to each other like magnet . How can I connect these two dots without any gaps between them like the ...
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3answers
90 views

Why the material showing reflection

I have assign same material (Glass) to all the Balcony Glass. Why the material showing reflection like a mirror. I have check face are correct. Whats going wrong. Any suggestion. Thanks
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15 views

How can I use texture paint without it replicating on other tiles?

Currently, I have a single object and I'm trying to paint over it with different textures. However, this will change the material currently being used for the object which causes it to replicate all ...