Questions tagged [texturing]

Questions relating to Blenders texturing tools and texturing techniques.

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1answer
21 views

View object with used texture

I'm working on a project with a lot of objects, I want to make the file a lot smaller, because its overloading my hardware. I want to see which objects are using the selected texture. I'm in the ...
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2answers
3k views

How to Sculpt a Brick Wall?

I am trying to make a brick wall from this reference image:"Danish Brick wall.jpg" by Grey Geezer CC-BY-SA-3.0 I drew the mortar lines in sculpt mode, but the lines looked too jagged: I changed the ...
2
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1answer
141 views

How to remove unwanted textures to save memory

I have two textures in Blender that are for a desk I am modeling. Each texture is 4K quality and takes up a ton of memory. I only have 4GB of memory on my computer, so I can't render an image of my ...
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0answers
17 views

Blender displacement map as 3D-printed slices

I'm working on a project with a clay printed building. The rendering should show those typical clay sausages that are visible in the wall. I'd like to use a displacement map for that and render with a ...
1
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0answers
42 views

Sliding an edge distorts texture image (blender 2.81)

When I use loop cut/slide (with "Correct UVs" checked (!)) and move edge - texture image distorts. Even when I move it with "Edge Slide" (Ctrl+E). Also I tried "G, G". Nothing of these works. What am ...
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0answers
24 views

Texturing & labeling [closed]

I am graphic designer special in awards making 2D & 3D trophies. im my company we are using 3d mex for modeling and keyshot for rendering. I want to switch to Blender, I have all modeling ...
1
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0answers
28 views

Sync the active paint slot with the active texture slot

When you are texture painting in Blender, if you want to change the layer order you have to change the order of the texture slots, and if you want to select which layer to draw on you have to change ...
0
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0answers
8 views

Cut off Meshes/Armature Texture Problem

I'm trying to cut off an Head of a finished model to reuse it for another model. No big Deal I thought, because many Videos show how to do it. (one guy just cut some hands off and reuse it without any ...
2
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0answers
13 views

Image texture is not showing on imported objects

Using Blender v2.8. When importing Vavefront obj or Stl and trying to assign an image texture, it doesn't show properly. At the same time, a native Blender object, like a cube from the screenshot with ...
1
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1answer
30 views

mix a noise texture with a normal to make patches

I have a forest ground but I want to mix in a grass texture over that. I have tried but found no susses so far. My plane are to use a noise texture an after that put on a image texture on top.
1
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1answer
48 views

Creating and adding a texture to a material (blender 2.8)

I'm fairly new to blender 2.8 and I was wondering how to add a texture that I've created to a material.
1
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1answer
129 views

Add an image texture to a shader subgraph

I am trying to create a material which uses a texture. That texture is used in a subgraph (I think the technical term in blender is NoedGroup, but Im not sure). The input for that subgraph is the ...
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0answers
34 views

Texturing / UV Mapping doesn't unwrap properly

After trying to do this, I got a first model made in the hammer editor and I had issues to apply any textures what so ever I tried to just recreate the items in blender by using the original as ...
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0answers
28 views

Texturing objects without having to define lots of materials

I'm modeling a track for Assetto Corsa. One of the specifications is that any renderable object must have a material, and every material must have a texture. Up to now, I've been able to model kerbs, ...
0
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0answers
25 views

Luxcore render not saving textures

I am rendering a grandfather clock scene in Blender with LuxCore, and every time I re-load the Blender file, all of my shaders for my objects reset to the LuxCore default shader. This is extremely ...
2
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0answers
33 views

I want to paint an already made texture

I want to edit a texture that I already made using Blender's texture painting, but I can't figure out how I do that.
1
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1answer
25 views

I can't figure out how to make PNG file with UV map

I've am finishing up my model. But I want to paint the textures on it, but I don't understand how do I extract image with unwrapped object appearing on image so I would have some kind of guidelines on ...
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0answers
17 views

Blender 2.79 texture is not showing in V. 2.8

I can't add texture in blender 2.8 to models created in 2.79. I always get color instead.I tried to use nodes with shading and UV Editing but with no luck.
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0answers
13 views

Is it possible to insert a 360° video or similar videos to the viewport?

Let's assume that I have an animated logo in blender or something like that. I want it to part of another scene. I would not like to copy and paste the objects of the logo. I would not like to use the ...
0
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1answer
30 views

Why isn't my sea texture appearing transparent/translucent?

I have the alpha on my sea texture set to 0.375, blend mode to Alpha Blend, and backface culling and show backface are both checked. I need the sea to be transparent to the point where you can kind of ...
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0answers
10 views

object material got stretched when i ctrl+J'd it to other objects

I added a material library texture to an object in blender and when I Ctrl+j'd it to other objects the material got stretched and looks lower res, I tired UN-joining it and reapplying it I even tried ...
2
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2answers
147 views

I want to get the texture filename of every triangle in the scene and put them into a format to be exported for an add on script

I want to write an add-on script for a custom format. I have 99% of the boilerplate by finding a similar format's export and modifying it heavily. Here is a snippet from my current script. ...
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0answers
17 views

how to simulate a rocket exhaust engine like shown below [duplicate]

Hell, i want to achieve this result of the rocket exhaust as shown below. this is from space x starship animation. i tried volumetrics but didnt get quite the result. a glare and a blur got me close ...
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0answers
12 views

Render output different from shading view

When I render my animation, objects appear pink and flat. I have metallic colors applied to the objects in the materials tab. The objects look as I want them to in the shading view. The file is very ...
0
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0answers
12 views

Texture Bug when Rendering with Lamp

So, I have started with Blender today (V 2.79) and I have been trying to do some rendering with some characters of a game called "ROBLOX". I then inserted a Sun close to the Character to make the ...
0
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1answer
33 views

Problem mixing image with shaders

I'm trying to mix a material with a color ramp with an image texture and I can't find a way to make it work. This is my node set up for the material. Any help would be greatly appreciated.
1
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0answers
23 views

How to split an object into two different [duplicate]

Ive created an UFO and when it came to texturing I encountered a problem. Ive made this object of default cube so basically these two parts are a one object, so ...
0
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1answer
27 views

How do I texture paint symmetrically in blender 2.8?

Where is symmetry setting in texture painting in blender 2.8?
4
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1answer
99 views

Color beveled nurbs path according to the x-y-direction in the final camera view

My question is very similar to this one, but the answers there don't capture the essence of the problem imo. Assume you have beveled paths in Blender, then every location on the path has a tangent ...
2
votes
1answer
36 views

How do I add grunge & rusting texture to a pre-made material? [CYCLE] [duplicate]

I am working on a nature scene where there is a car due to nature it gets rusted and rather by time it gets old. I want to add grunge and rust texture. I had bought materials plugin a while ago, so ...
0
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0answers
9 views

Texture does not apply to an imported object; Scatter tool scatters object around an invisible cylinder instead of plane

This piece of grass is an imported object. I'm trying to apply a texture, it works on the default cube, but not on this object. It turns somewhat green color, but does not take texture. Another ...
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0answers
18 views

Is it possible to turn the shader nodes into textures? [duplicate]

I know this is an odd question I make models in blender for my game looking at the procedural nodes it seems way easier to just make the textures using the nodes in blender rather than fixing textures ...
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0answers
10 views

Texture Paint Graffiti 2.81

I'm not good at english i use google translate I have had a stroke from there but I have invented the hobby 3d (blender) now my question I made a concrete wall in blender 2.81 but I want to make ...
1
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0answers
31 views

Cave texture stretches itself

I have a research project for which I have to model a cave. I've done that, but I have a problem with the texture: As you can see in the images below, in the beginning the texture is quite random and ...
0
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0answers
23 views

Animating a paint stroke

I'm looking to create a painted animation similar to ESPNs broadcast package for the 2016 Euros. I can map an image to a plane just fine and have that plane follow a curve, but I'm having a hard time ...
0
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1answer
17 views

When applying a picture texture to an object it comes out as kind of cut in half diagonally and distorted, is there a fix for this?

When applying a picture texture to an object it comes out as kind of cut in half diagonally and distorted, is there a fix for this?
2
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1answer
51 views

Noise Texture Stretching on Side of Cube

I'm attempting to create a simple resized cube with a noise texture on all six sides. The cube is just a default cube that is scaled down in the Z axis so it appears very short. No matter what ...
0
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0answers
9 views

Diffuse texture baking problem

I'm having this weird detail texture right at the corners or hidden spots at my lowpoly model. I'm baking a highpoly-model texture on a lowpoly and I get this strange results. Can someone explain me ...
0
votes
1answer
38 views

Image texture problem

I want to create an underground hallway. I added a cube in an empty world, resized it along the Y axis, downloaded concrete textures and put them in nodes. But the texture looks stretched. Is there a ...
0
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0answers
11 views

Export Texture/Map/Image from blender with baked nodes in shader editor

I have imported an image to the shader editor, and i have played with some nodes to edit my texture image to my liking, but i want to bake all of this and use it in an external program. How can i do ...
0
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0answers
13 views

How do I apply all these textures onto my model [duplicate]

The model is separated into multiple parts which is why there are different body parts but how does one put the full set onto a piece of the model
0
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1answer
16 views

Red sheen on texture paint

I'm not sure why, but there is a reddish sheen on my mesh whenever I texture paint. Sadly I won't be able to provide the blend file, but I can provide a picture of what it looks like. and some of my ...
0
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2answers
20 views

Is it possible to stack two or more materials with transparency for textures?

I have a model I want the "base" material to be Blue, and I want to apply a material with an image texture to some selected faces only. The image I want to apply has transparency, and I'd like that ...
0
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1answer
20 views

Multiple textures turn to pink [duplicate]

I've downloaded a blender file off Sketch-fab and I knew it was created with an older version of blender. I opened the file and every texture except for some blue emission thing.
1
vote
1answer
50 views

Texture inside of texture?

is there anyway to texture over another texture? for example: lets say i add a musgrave texture to a sphere and use a color ramp to separate the blacks and whites. kinda like this: is there anyway ...
1
vote
2answers
46 views

How to use a PBR Material’s Mask Image

I downloaded a texture from https://cc0textures.com/view?tex=Marble03 which includes a mask.jpg file. How do I integrate that new file into a node map? Here is my current node map.
0
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0answers
18 views

How to get random edge seams to maximise texture space from a flat surface with lots of holes in it?

I'd like to be able to automatically break an object UV randomly (following a noise pattern would be the best way to do it I guess). Smart UV project does that, but only based on angle. Therefore if ...
5
votes
2answers
635 views

How can I rotate a spherical texture without getting a distortion?

I've tried to search for tutorials but they all say I have to have a Texture Cordinate Node, attach the 'Generated' Output to a Mapping Node, and that one to my Image Texture, and in the Mapping Node ...
0
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0answers
22 views

Node Texture not being applied correctly

I'm with a problem while trying to apply a noise node to simulate a concrete material I'm having a problem that in the node preview the texture is the way I want, but in the mesh the texture is ...
0
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0answers
23 views

How to properly texture paint a big terrain?

This how the terrain might look like I guess this has been asked many times, but Unity terrain is so slow it gives me anxiety while Blender texture paint gives me a headache. Every time I try to ...