Questions tagged [texturing]
Questions relating to Blenders texturing tools and texturing techniques.
8,024
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Can't manage to succesfully UV unwrap house to get aligned brick textured walls
I've started learning blender a few weeks ago and my desire is to model and render a brick house. I've followed a lot of tutorials on modelling and texturing. However, I can't manage to successfully ...
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2
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257
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How to make distorted grid lettering?
How can I make an effect like the picture below?
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What's the difference between camera mapping and UV unwrapping?
I came across the term 'Camera mapping' and searched for some tutorials. I found that it's just pasting the images on objects, very much like UV unwrapping.
So what is the difference?
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How to achieve same quality between node material and a baked texture
I need alittle help with my textures. In the pic the 2 nice looking rocks have a material manipulated by a bunch of nodes. The 3rd rock's material was taken from a baked image. Basically I took the ...
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How to Save a Material as an Image [duplicate]
I am making some photo-realistic rocks in Cycles, and I made a material using nodes, and combined two images using a bunch of modifiers and then connected them to the rocks material node. How can I ...
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how would you texture map a rope?
I would like to make a rope for a game object (so it should be fairly low poly). I know how to divide a cylinder into segments (K key with Z key) and form it around a nurbs path.
for my game engine (...
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1
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Texture atlas, should I combine? [duplicate]
I am making a game for unity , modeling in Blender, I am using texture atlas.
I would like to know if I should create many texture atlas, how to combine them in only one texture atlas, and weather ...
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Strange black textures in paint
So I'm fairly certain this is an easy fix, but I'm creating a bastard sword, and when I started the texturing phase, there are very strange black textures that I can't paint over.
If you want to help ...
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Distorted generated texture coordinates on extruded surface
I have an extruded surface, but its generated texture coordinates are distorted as shown. If I choose UV coordinates, the mapping is correct. However, what do I need to reset so that the generated ...
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402
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How do I set a material in renderman to use a specific UV map?
My model has 4 separate UV maps for the head, arms/hands, legs/feet, and body. But i can't find a UV map node equivalent in Renderman.
After converting the node setup to Renderman, it doesn't have a ...
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129
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Selected face texture and UV editor often disagree!
I have a load of 3d models which I've imported into Blender.
I'm now going through a process of replacing old textures, and it's an absolute pain to say the least.
A new texture often means ...
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583
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Vertex paint dirty vertex colors highlighting the wrong places
I tried adding dirty vertex colors to my sniper scope but it didn't seem to like sharp edges, The image of it is down below , any help would be appreciated. Thanks :D
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Why does trying to texture paint in Blender produce no change to my model?
I'm using Blender 2.78a. I've got an object I modelled ready for texture painting. Its already got seams, and been UV unwrapped. The UV map looked alright to me. I set a material for the object. ...
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243
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How can I create this rock from it's image in Blender?
Is there a way to create 3D model which looks exactly the same as the image?
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All textures upside-down
I imported a large scene of Wavefront .obj format and I discovered that every texture in the scene is upside-down. Is there a way to import the textures properly or flip everything on the Z axis? If I ...
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Texture Disappeared in Cycles Render
When I selected the Blender Render, there is no problem with the texture. When I change the render engine to Cycles Render, all the textures are gone.
I already unwrapped the mesh and mapped the ...
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How do I prevent planes from partially disappearing when zooming out?
I'm trying to create a Minecraft animation in blender and I figured how to create models, UV map, and texture them, but whenever I zoom out you can see through planes partially. How would I fix this?
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Can't change material color, diffuse doesn't do anything
I'm trying to give a part of a blender model a wooden texture, however, the diffuse option stays white in the preview/renderer even though in the color bar under the "Diffuse" section of the ...
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2
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How do I get the correct color for Minecraft swamp grass?
I've got the texture and the material and the UV mapping down for the grass, but I can't seem to be getting the color down. It keeps getting too light, not showing enough green, too tan, or not 'lush' ...
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How to make rocket engine plume?
I'd like to know how to make those high velocity flames that can be visible in this vdeo https://www.youtube.com/watch?v=NjZ9ly7c08s.
I've made flames myself but they dont look very realistic https://...
2
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1
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3k
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Display object textured regardless of viewport display mode [duplicate]
I'm working on marine gun turret model and trying to use its drawing/blueprint image to make 3d model more accurate. Blender wireframe view mode is great for modelling but when I switching to it the ...
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263
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Environment lighting(Blender internal)
I recently created a simple scene and worked with environment lighting checked on so now that I have completed it, I unchecked the environment lighting but the lighting isn't going away. What should I ...
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2
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Detail lost when cycles baking to texture
I've been working on a model lately, and UV unwrapped and textured my mesh. After doing so, I added some dirty vertex colors to add some darker areas, and I wanted to bake it onto my regular texture. ...
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How to make texture white in the locations that objects hit it?
I have a cylinder with various glass objects sticking out of the sides:
This cylinder has a texture:
I would like the texture to have white spots in all the places that are intersected by glass ...
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2
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Why won't my texture render?
I made a mug as my first blender artwork, and it looks pretty good. I unwrapped it using smart unwrap, and it still looks good. I exported the UV layout to GIMP and painted it, then exported it back ...
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Why does this texture appear fine in material view but appears pink in rendered view?
This is about the third time I have posted this question and unfortunately I have returned to ask it again. I am trying to create a scene here where the traffic Light has this Zinc coated texture to ...
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Repeating Image Textures to UV map
At the moment I´m working on a model with many different Image Textures.
To publish it on Sketchfab I need UV Maps that fit the texture.
My unwraped Object is however bigger then the texture itself.
...
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2
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Problem with Texture on Plane
I've got a little problem. I tried to put a texture on a plane, but now it looks like this.
It looks very buggy and its cut at the half of the plane. How can I fix this?
Thanks for your help.
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Displacement modifier breaks mesh
I am trying to add texture to a logo using the Displacement modifier and a Subsurf modifier as is being done in this tutorial at around 6:30.
The logo is made from a .svg curve to which I added ...
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3
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How to apply uv-mapping post-modifier?
I am trying to apply uv-mapping to an object after adding a solidify modifier to a plane.
The problem that I'm having is that the mapping is applied to the plane and not the resulting solid body. (...
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1
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Is it possible to bake multiple emission materials to one single texture?
I am currently trying to export a Material ID texture to use with Quixel, however I have been unable to bake the material colors to one single texture as all the colors are a different material on the ...
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How do I apply all of my downloaded .tga textures to my model?
I've encountered an issue with my model's texture's within blender.
I was able to apply one of the TGA files by heading over to UV/Image Editor and selecting a file called Reptile_B1_Diff.tga
The ...
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1
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How to smooth or blur a procedural texture? [duplicate]
I am looking for a way to smooth/blur the edges of a crunched procedural texture using nodes. (for example a noise texture)
The way I want to do this is by placing 'the solution node setup' between ...
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1
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How to get rid of white edge artifacts when using alpha texture?
I would like to understand methods to solve this issue; in the next picture the grass has white color around the edges, I would like to create a billboard grass with the foliage technique with alpha-...
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Does an .obj file exported from Blender contain a texture?
I searched online for the question about whether an .obj file contains a texture. Some people said that we can extract textures from the .obj file, some said that the .obj file only stores geometry ...
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224
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How to write the xml for a mesh with texture for standalone Cycles?
I am not able to figure out what to write to make standalone cycles use a UV map. I have written a shader like this for a mesh
...
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1
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2k
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How to apply image texture and material color together?
Is it possible to apply both material color and image texture together? how?
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258
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some planes' texture are not rendered properly
this is a rendered image (with F12) of my work.
It's very basic: a plane subdivided several times and "distorted" to look like a terrain with a material and a texture. Why some squares of the terrain ...
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2
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457
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Image texture is visible in Texture mode but not in Render mode?
Here, it is visible
But,
in Render mode,
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Leather like texture using nodes
I don't know much of the intricacies of nodes and was wondering how I might go about creating a procedural dark red leathery textured skin for a model I am working on. I don't want to use a UV texture ...
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234
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Applying fog glow to textures
The image above is one of my previous renders and the one below is my recent render. As you can see, I applied a texture to each of the objects in the model, however the in the previous render the fog ...
3
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0
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Detecting misconfigured rotation and scale parameters in textured meshes
I'll preface this by stating that I'm a developer and not a 3D artist, and am still getting my feet wet with 3D modeling, Blender, etc. I have written some software that generates textured mesh models ...
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1
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How do you create a Gradient Texture as the background for your world?
Actually, I have the answer to this, I have just found it at the time of posting this thread, as a matter of fact. I want to point out that a ColorRamp node will actually do the trick, but this will ...
2
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1
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How to clone a texture from other UV Map Image in the Texture Paint Mode in Blender 2.77a?
I am following this YouTube video to clone a texture from another UV Map in the Texture Paint Mode. However, I cannot find out the locations of Tool and the ...
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Scientific texture analysis
i'm very new to Blender, so i would like to ask about the feasibility of the following:
I have 200 images of a sphere of a process over time. 100 images are camera recordings from the front of the ...
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Texture Mapped Incorrect on Some of the Faces
Question
After I mapped the texture of an object, some of the faces seem that does not have a correct texture mapping like the following image. I have tried to recalculate the normals but it does not ...
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451
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How to Copy & paste texture [duplicate]
In the image i have 5 rock at one side and a single red mark rock. I have done uv mapping to the red mark rock. I want the texture of the red mark rock on all rest of the 5 rocks. I have applied the ...
2
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1
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506
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Mesh blacks out as I zoom out
I imported this .obj from some site and after applying the provided textures the viewport does this.
Zoomed in on the mesh looks fine, but as I zoom out it gets all black. I think it has something to ...
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1
answer
87
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Rotate all Textures
I have this huge City and i want every texture to be rotated properly without manually going into UV-Mode and rotating every Texture-Face, is there a way to do this automatically?
Thanks a lot in ...
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2
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Different texture space in the same mesh?
I'm using 2 different textures on the same mesh. The first looks right with a texture space of 10x10x10 on the mesh, while the second needs a texture space of 100x100x100 to look right. Can I assign ...