Questions tagged [texturing]

Questions relating to Blenders texturing tools and texturing techniques.

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63
votes
3answers
365k views

How do I put an image texture on a material in Cycles?

I am creating a model of a glass and I would like to put a drawing on it (a png picture). I know how to do it using Blender Render, but not with Cycles Render. Help :)
57
votes
5answers
24k views

How do I create repeating patterns with cycles' procedural textures

Most people's question in this area is how to reduce repeating patterns, however I want to create them. I'm creating 2d rendered tiles for my game, and I want to create procedural materials for my ...
41
votes
2answers
192k views

.fbx export why there are no materials or textures?

I used node textures in a mesh I exported to .FBX. I then imported it into Unreal Engine 4 and it didn't import any textures; I clicked the Upload Textures option in Unreal Engine. Is there ...
38
votes
3answers
16k views

Cause of black artifacts in render?

I was following this tutorial on creating a watch and noticed that when I rendered the watch, some pieces were messed up. I'm new to 3D modeling and I've just learned Blender, I can't explain it well,...
38
votes
1answer
82k views

Why doesn't my unwrapped model appear in the UV Editor?

I'm trying to unwrap a cube (I know, super complicated). I've got the seams marked, the UV editor open in a 2nd window, and all the geo highlighted. When I tell the cube to unwrap nothing happens. ...
37
votes
4answers
115k views

Why are all the textures in my file pink?

I made a character, and its one of my first times texturing, and I saved my character into a new folder, and when I came back to the model ALL the textures were pink, I used to know what to do, but I ...
37
votes
2answers
5k views

How to make a holographic reticle shader in cycles

Does anyone have a lead on how to set up a shader in cycles to mimic the behavior of hologhraphic sights in blender, as shown in this image? I don't want to have to try and figure out exactly how to ...
34
votes
2answers
190k views

How to show textures in the 3D View editor?

I have added some textures to objects in blender but the textures don't show up until I render the file. it can be difficult to know what the objects look like without rendering it. is there a way to ...
33
votes
2answers
47k views

Possible to bake texture to new UV map?

I have a finished model where the UV maps overlap - lots of wood that isn't detailed to be particular to the model. I'd like to re-map the texture so that specific details can be added. I'd like to ...
33
votes
2answers
62k views

How do I rotate an environment texture?

I've loaded an HDR image into my scene as an environment texture. However, I need to rotate the image, and so far, haven't found a way. I assume this is possible, but I need to know HOW.
33
votes
2answers
127k views

Render not showing UV texture

I have added a texture to a cube in the UV editor and it shows up fine in textured view But when I render it there is no texture What have I done wrong?
33
votes
4answers
51k views

What is the best way to unwrap a sphere?

After reading How to get perfect UV sphere Mercator projection? It seems that there is no perfect solution for getting rid of the stretch at the poles of UV spheres. According to What is the ...
31
votes
2answers
120k views

How Do You Use An Image As The World Background?

I'd like to use a background image for my world, but I'm not sure how to do it. Right now I am using the sun as a lightpoint and it looks like sky and a flat plane (not realistic). I was thinking of ...
30
votes
3answers
14k views

How to animate noise texture "seed"?

It's possible to animate a change noise texture by animating the texture coordinates with a mapping node or by animating the texture space, however this only works on one axis at a time (on the other ...
30
votes
1answer
14k views

How do texture coordinates work?

How exactly to texture coordinates work? I know they are represented by vectors, but how does a vector store texture mapping information? How does each type of texture coordinates work and what are ...
29
votes
10answers
48k views

How to Combine two Normal Maps?

I made a high poly model and then baked its textures onto a low poly model. Now I want to give another normal map's details to the model. How can this be done?
29
votes
4answers
11k views

Blurring/Feathering a Procedural Pointiness Mask

I'm trying to create a procedural mask to affect the sharp edges of my model using the Pointiness output from the Geometry node, ...
28
votes
7answers
47k views

How do I make a normal/displacement map when all I have is a photo?

In order to make a rendering look more realistic some additional maps are useful. The documentation lists: diffuse,specular displacement-maps . I watched a video tutorial The Secrets of Realistic ...
28
votes
1answer
45k views

Planet texture generator

What cross-platform (or cross-browser) resources are available to help make texture maps for generating beautiful planetary images using Blender (Cycles)? Ideally, these would include: Terrain maps (...
28
votes
2answers
11k views

Is it possible to create image data and save to a file from a script

I'm currently trying to extract textures from a binary file, and ideally I'd like to save each texture to a file or embed in the .blend file. However, before saving ...
27
votes
4answers
45k views

Selecting faces on object from UV editor window

I can't see this as an option so is there a way to select faces or islands and have them show up as selected faces on the object in 3D view. In programs such as maya it is possible to work from ...
25
votes
2answers
9k views

Why does Blender use so much memory for large textures?

Using a single 6K texture at only 227kb in size, spikes the memory usage to a crazy 144mb of memory in Blender. It was brought up in this bug report, but closed. Why can image editors (Photoshop/...
25
votes
1answer
109k views

Extracting a UV layout

I have a 3D truck model already textured and properly imported into Blender. This is a game model and I need to "re-paint" with design from other transport companies. The problem is that I don't have ...
24
votes
3answers
36k views

How can I convert a node made material into an image texture?

I have a sphere having a planet material MADE WITH NODES, and I want to convert this material into an image texture; because this material is made with nodes and only works in Blender, but I want to ...
24
votes
3answers
25k views

How can I keep low resolution textures pixelated?

I have a problem. I am going to make a minecraft animation in blender. But when I put a minecraft texture on a 3d cube that is 16x16x16 it is very low resolution is there a way to get the texture in a ...
24
votes
4answers
15k views

How to create and animate the water reflection (Caustics) on an object?

What is the best method to create this kind of reflection and how to animate it?
23
votes
3answers
71k views

Export cycles material to unity

I have been experiencing an issue that once I have a material created and looking the way I want it, I cannot seem to export it correctly with the textures mixed. I don't know the correct words to ...
22
votes
2answers
7k views

How to pixelate a texture in Cycles?

I've been creating various camouflage patterns using Cycles material nodes. Now I want to create a digital camouflage pattern like the one below. My first thought was to pixelate a noise pattern. I'...
22
votes
4answers
13k views

How to build a Shader for Anodized Aluminium

I have modelled this smart phone based on Iphone 6 reference images. The rendered image of the back of the phone looks like this: If I look at real life images of this "Iphone 6 Space Gray" I feel ...
22
votes
3answers
76k views

Rotate object texture

I have created this sign, but when I added the red texture to the face, the texture turned out sideways. Is there a way to rotate it? The original image is the right way up. In the texture settings ...
22
votes
2answers
10k views

Texture vs. Material vs. Shader

I'm working my way through a Blender online course. Sometimes the word material is used, other times it is a texture or a shader. I feel like all three of these words, while related, have a ...
21
votes
6answers
10k views

Voronoi Cracks Fac?

I am familliar with Blenders Cycle's Voronoi Texture and have fiddled with it for a while. I am trying to get a result that is not like Intensity or Cells, but more like cracks. I tried the node setup ...
21
votes
2answers
155k views

How to properly unwrap my mesh?

Is there a way to automatically unwrap my character? If not, is there a tutorial or something?
21
votes
1answer
81k views

How do i add material/textures to only one face of an object? [duplicate]

I just got Blender and I don't know how to add textures to only one side. I've tried finding an answer but i can't. It adds the texture to all sides of the object. I just want the blue on one side of ...
20
votes
2answers
27k views

How to select all faces with the same material?

If I have a model with 3 textures (blue, red, yellow), and I want to select all (and only) the blue faces from that model, what's the shorcut to do that? I remember there was one, but now I don't ...
19
votes
2answers
15k views

Emboss text onto curved surface

I am fairly new to blender and I am trying to do something which I am assuming is fairly straight forward with no success. All I'm looking to do is emboss some text onto the curved part of a yogurt ...
19
votes
4answers
9k views

How do I get a glowing line via textures or materials?

I've built objects that use the Halo material but it has a vertex glow. How would I make a whole line glow without dividing my surface into an absurdly large number of vertices?
19
votes
2answers
33k views

Why did the texture I painted in texture paint mode disappear?

I was following a tutorial on how to use the Texture Paint feature on blender so I could paint on a terrain I am modeling. I was successful to paint the whole terrain with beautiful, exuberant ...
19
votes
1answer
39k views

How can I blend two textures together using Cycles?

I am trying to put dirty material over a concrete material in cycles. Now I am trying to do this using a color ramp and a mix shader, but I don't know if this is the only way or best way to do this. ...
19
votes
3answers
39k views

How do I disable texture filtering?

I have a model that is simple and uses low-resolution textures. I'd like to be able to disable the texture filtering so that the textures look sharp and pixels stand out. An ideal answer would ...
19
votes
1answer
82k views

How to add a normal map texture and a diffuse texture on a model in cycles?

When I add a normal map texture in cycles I do this - How to combine the normal map texture with a diffuse|color texture? I don't have much knowledge about the nodes in cycles and I have no idea ...
18
votes
3answers
7k views

Unwanted patterns in texture from repeated, seamless image

I added an Image Texture to a plane using a seamless image. In the Texture context of Properties window, I set Scale to be X:10,...
18
votes
4answers
5k views

How can I improve the realism of my pencil texture lines in freestyle?

I'm using a charcoal image texture to make my cycles freestyle lines look as though they were drawn by hand with a pencil. My inspiration (and the source of the charcoal image texture) was the teapot ...
18
votes
2answers
95k views

Double Sided Faces

How do I make the faces I am using for the leaves of the tree I am making double sided? Currently only one side appears, while looking at them from a different angle they disappear. The only solution ...
17
votes
2answers
2k views

How I could replicate this bumpy texture?

I was curious if anyone had any ideas on how I could replicate this texture? If I start playing around with texture displacements, but it always breaks the mesh. Any help would be appreciated!
17
votes
6answers
3k views

Is it possible to give the procedural checkers more than 2 colors?

This is my first stack exchange post so my sincere apologies if i made a mistake. I'm a really big fan of procedural textures and love to mess around with it and get different patterns. One of my ...
17
votes
2answers
2k views

Stadium Seating Letters

I'm trying to add letters to stadium seating, to make a custom version of the title sequence of Ted Lasso. I modeled a simple version of a seating block, but now I have to add the letters to it, and ...
17
votes
3answers
39k views

Adding a texture map to a beveled curve or path

I really want to be able to apply mapping to a curve object. For instance a rope or pipe that has a repeated pattern along its length that follows it's twists and turns. There must be a simple way to ...
17
votes
3answers
10k views

How to get a smooth curvature map from a normal map?

I am trying to generate a smooth curvature map from a normal map. I already know how to generate a sharp curvature (from this post: How to convert a normal map into a curvature map ) Here is the ...
17
votes
3answers
17k views

Using Texture Nodes for the Displace Modifier

I'm trying to make some procedural textures that will give me a result like this: - this one is said to have been a voronoi + a clouds texture and I figured the best way to combine those is to use ...

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