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Questions tagged [texturing]

Questions relating to Blenders texturing tools and texturing techniques.

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1answer
29 views

Having different material for 2 linked object

HI i have a sphere and duplicate linked it so now they're both are identical. Is it possible to link only for mesh changes ? for example i want these 2 sphere to have its own differnt material while ...
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1answer
33 views

Missing Noise Texture Node in Material View

Apologies in advance if this is a duplicate. I have checked similar posts and their alleged duplicates, but have not seen/understood any answers (EG: Noise texture node is not available). I am ...
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1answer
58 views

How to rotate textures? Or how to set texture coordinates?

I'm currently trying to texture a road with textures from CC0Textures. I've got an asphalt texture and a road lines texture both Principled BDSF with their own colour, roughness and normal maps. The ...
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27 views

How can i metallic and roughness when using alpha texture for transparency?

I made this nodes to add transparency to hair strands but i don't know how to add metallic and roughness, i do know that i can put the normal in the displacement.
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1answer
30 views

Principled BSDF node not shading right

I'm trying to texture and shade this archway I have but its not rendering correctly. I added a basic cube mesh and set up BSDF nodes exactly how I have them on my archway and it comes out perfect. ...
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2answers
69 views

Growing Grass from Color Ramp?

I have added a plane with a color-ramp as texture and added a particle system (grass) as seen below. what I need to do is make the grass grow from the green area, not the blue area and not from faces ...
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1answer
29 views

How to unfold mesh with a principled BSDF material onto a flat object in 2.8?

I'm trying to unwrap an image that I've applied to a mesh with a Principled BSDF shader. Here is the material node graph: Is there a way to include the material I've applied to my icosphere in the UV ...
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2answers
57 views

Lego Surface Imperfections? [duplicate]

I'm attempting to recreate tiny brick imperfections similar to the Lego Movie, but I'm having a hard time finding realistic textures to accomplish this effect. Generating a mix of noise textures and ...
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0answers
13 views

Export Paper Model addon not exporting textures

Does the Export Paper Model addon (found here) have the capability to map the textures of the model onto the faces of the paper model? The documentation suggests that it does, but I have no idea how ...
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2answers
90 views

How to map an equirectangular image onto an icosphere in Blender 2.79b

I'm new to Blender 2.79. I'm trying to map an equirectangular image of the night sky (pictured below) onto an icosphere. The problem is, every time I manage to create a material and/or texture for ...
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0answers
22 views

Add texture to “Displace” modifier if texture is none

I have load image, but now i want to put image in texture displace if the same texture not exist in texture object list: ...
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0answers
48 views

The Textures on my Grass Particle System don't show up in Blender 2.80 Cycles Render Result

I created grass with a particle system and textures from cc0 textures. I assign the texture to my grass object but when I use particles I don't see it. If I use 2.79 it is working. I can't get ...
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2answers
69 views

Complete begginer help to do animated shapes

I hope you can help. I am a complete noob to Blender and 3D design. I am going through Blender Guru tutorial which is a help, but do you know where I can get some sort of tutorial or tutorials to do ...
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1answer
108 views

How can I create Textured Outlines?

I am working on a model that is a 2D to 3D remake and I'm almost done. I just need to get the outline in. I want it to turn in space so I didn't draw it into the texture. Most outline solutions I ...
0
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1answer
18 views

How to remove unreferenced UV Coordinates from a Texture

I have a textured mesh that I have bisected and the mesh now only contains the parts that I want (the rest has been deleted). The result is, in my limited understanding, that the parts of the mesh ...
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0answers
37 views

Difficulty Exporting to OBJ - Texture Clamping

I have a model that utilizes clamping for its textures. When I export to OBJ, these clamps are lost and the model looks terrible. Is there a way for me to have the OBJ save the clamping? So here is ...
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0answers
10 views

can you keep adding textures after you bake the render?

have a model and have rendered it but afrade to mess it up can textures still be added after a render and Bake ?
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0answers
26 views

Marvelous Designers Avatar with Blender Model [duplicate]

I made a model with blender and I want to use it as an avatar in Marvelous Designer. I exported it to fbx format from Blender and imported it into MD, then saved it as avatar but all the textures and ...
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2answers
128 views

Blender 2.8 view material transparency and textures at the sametime with Workbench

I am using Blender 2.8 Workbench and trying to visualize some materials which have transparency and others which use an image texture. I can see transparent materials when I use material rendering and ...
0
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1answer
132 views

How can i add texture with a realistic fabric look to my mesh?

I've created a mesh in blender and am trying to add a material in a way that will give the model a realistic fabric look. I added a material with an image texture, but the model looks very smooth and ...
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0answers
15 views

Opaque bar showing above transparent mesh with image texture in Eevee

An opaque bar seems to show above the wheat texture in Eevee. Zooming in while in preview render view makes them disappear, so I thought perhaps increasing the sample size would work, but 1024 samples ...
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2answers
69 views

Modular UV unwrapping and texturing curved areas

So I'm trying to make these modular road tiles (5pcs) and decided to do a quick build to see how well everything fits and to test out some texturing. The end result is trying to become a bit stylized/...
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0answers
25 views

How to rotate the texture space

Is there a way to rotate the texture space? Just managed to grabed and scaled it, but I did not found a way to rotate it without rotating the mesh in edit mode and then rotate the mesh back in object ...
3
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1answer
236 views

How to make tileable procedural noise texture?

I'm trying to figure out how to make procedural noise textures tile. This is my simple setup so far, with a plane using 2 array modifiers (X/Y) and a single noise texture mapped from UVs: However ...
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2answers
274 views

Bump Map applique in Blender 2.8?

I understand the principle of the thing, but being a novice I just can’t get the pieces together. I’m modeling a LEGO brick, and want to add the raised logo on the tops of the studs. I thought a ...
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1answer
213 views

Displacement Maps look pixelated in EEVEE

When I add a displacement map to a UVd object in EEVEE the details look pixelated (although they look good in Cycles). In EEVEE I have tried using subdivision surface modifiers and disabling half-...
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0answers
18 views

how to put 5 texture pictures into one single texture of a model?

I've met a problem while performing your steps I have a model with several materials and textures Thus I have had this picture before my steps Then I selected all vertexes in edit mode Made UV-...
0
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1answer
22 views

pixel selection to cut, paste, and move pixels in texture paint

Is there any way to select pixels in blender texture paint similar to how in Photoshop you can marquee or lasso pixels to cut, paste, and move them? I'm working with animating pixel art on sprite ...
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0answers
18 views

How can I fix Black Patches in my render?

I am working on a project that is supposed to have an older game kinda feel. Things were going well. However, when I finally decided on my texturing method, which was using nodes in cycles, I ended up ...
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0answers
30 views

How to merge multiple meshes into one (animated)

I have recently bought a 3D model online that unfortunately is split into 3 meshes and textures. And, I cannot use it with my game engine because it only accepts a single skinned mesh and a single ...
0
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1answer
71 views

My object is coming out as gray despite its assigned color being white. Other objects don't have this issue. What am I missing?

I'll preface this with a few things. This project is being run in Cycles Render. I am a beginner when it comes to using Blender, so please forgive me for obvious errors. I cannot make my rendered ...
2
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0answers
31 views

Where should the different downloadable texture maps plug into [duplicate]

I am downloading textures from online and I have found where to plug most of the on a principled shader from online. There is a map called mask, and after further research I am unsure what this does ...
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1answer
33 views

How to use Texture Paint on two and more different objects at the same time

I have two separated objects, the have to be separated. How can I paint on them at the same time? Their textures must perfectly match each other. I tried look for solution in internet but only what i ...
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0answers
22 views

how to add the BFDS Principal shader to a node tree in Blender 2.79b?

I am trying to add textures to a UDIM model and the video tutorials seem to be a bit confusing as most are a different version than I'm using , to further complicate matters I also have for instance ...
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2answers
23 views

One object with multiple elements ,different colours to elements inside object

After applying a particle instance I now have 1 object that has hundred of elements inside I would now like to assign random colours to the different elements I know how to do it to differnet ...
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0answers
82 views

2.8 Texture paint gone funny

I have tried recalculating the normals but it seems that the brush only paints parts of the mesh and then either 'greys' it or cuts holes in it completely WTH is going on here?!! Its the default ico ...
0
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1answer
43 views

How to establish the best texture resolution?

What are the benefits of a 4k texture compared to a 2k? Sometimes I use very large textures, weighing down the work, but without perceiving the benefit. How can i choose which resolution fits my job ...
1
vote
1answer
117 views

How do I overlay Textures in Blender Cycles?

I have an UV-mapped a mesh with a diffuse texture perfectly mapped, that appears in materials view. Now, for ONLY specific parts of a texture, I want to overlay (as in screen, darken, multiply, soft ...
1
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1answer
178 views

How to control materials on the Brick Texture? (Blender 2.8)

I made a basic brick wall using Texture Coordinates (Object) ⇒ Mapping ⇒ Brick Texture ⇒ Material Output Now I want to refine that by adding surface bumps and better PBR texture rather than just "...
1
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1answer
44 views

how to model sphere with 3 color layer

I am very new to 3D modelling and a bit lost. Can anybody tell me how to build something like this in attachement? I did 3 spheres with transparency but the result of colours doesn't correspond to my ...
1
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1answer
92 views

Texture Paint doesn't work

I'm new to Blender and I was painting the texture of my model but I accidentally clicked on F mask brush and now I can't paint anymore. I do not know how to remove this I tried to restart Blender but ...
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0answers
72 views

How do I load mtl files into parent object?

I created a file on my laptop's built in 3d builder, and a friend suggested that i transfer it to Blender to change it from obj to dae. I noticed that the obj file has a mtl, which (I assune) is the ...
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0answers
27 views

My model on website (three js) looks so dark

I tried to put this model into the website(three js) but it turns out model is so dark. What should I do ?
0
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1answer
37 views

Colours underneath bleeding through when painting

So very new to Blender. I'm in the process of making a little cart for a roller coaster. I unwrapped the seats and textured them and that was fine. When attempting to texture the front of the ...
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2answers
40 views

Assigning texture and colour to object groups

Hello, Id like to make groups for the different faces of this structure you can see above, and then assign different colours to the faces. Would appreciate any help on how to group them and colour ...
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0answers
24 views

2.8 - Material Different in Shading Editor than Export

first off I am very new to Blender, so bare with me if I am messing up terminology. I've been trying to get a material to tile twice on my model. I was able to figure out how to set this up in the ...
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0answers
41 views

Setting center and scale during spherical uv layout

I'd like to map part of an equirectangular image to a cuboid mesh, in order that the texture view from an arbitrary POV appears without distortion. Both the mesh and its uv layout will be used for a ...
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0answers
31 views

Black Squares behind Beard

These are the textures And these are the nodes that I'm using Could this be a problem on the model texture or its just me using the wrong nodes?
2
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1answer
70 views

Rendered textures different to 3D View

I UV smart unwrapped the model to a layout and applied the relevant materials and textures. In 3D View, the textures look fine (as shown above). However on rendering, the brick and wood textures ...
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0answers
27 views

Unwrapped texture showing only partially in cycles

I modelled a cave and wanted to use some textures for it. I unwrapped the model and applied textures, but they appear only at the entrance of the cave, the rest of it is missing. I also tried smart ...