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Questions tagged [texturing]

Questions relating to Blenders texturing tools and texturing techniques.

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Texture Not Appearing on the model

I followed the blender Guru tutorial and modeled the Anvil. I made 2 models The larger one is mine where the texture seems to work fine. But the small one in foreground was followed from tutorial and ...
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28 views

Texturing mid-large indoor scene/house workflow

I modelled a mid-sized indoor environment (weird house) to be used in the game (specifically in Unity). How do I approach applying textured-materials to it's parts? Here is how it looks: Screenshot #...
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43 views

Textures working in Blender 2.79, but not in Blender 2.80

I understand that Blender 2.80 is in beta, but this seems like a glaring issue, so I imagine I must be doing something wrong here. I've been doing 3D modeling and animation on-and-off for the past 10 ...
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71 views

Material painting in Blender in 2019 (like Unity terrain)

Is it possible to do material painting in Blender as of the beginning of 2019? The most common scenario for this is landscape painting where you want to paint some part of the mesh as grass, some as ...
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32 views

Randomize texture coordinates, rotation, scale

I am looking to randomize the mapping placement/rotation of a texture on multiple objects. For instance a driveway with stone pavers using the same material, but rotated, moved, and scaled randomly ...
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10 views

Smoothing Surface of Object('s) that were imported as an SVG

So for my work i've been trying to make a 3D model as a preview of a display stand for one of our customers. Since we do pretty much most of our work in Adobe Illustrator, i exported the cutting lines ...
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3answers
82 views

Distorted texture

Not sure what the reason of this distorted texture is. UVs are projected using Smart UV Project, and Subsurf modifier is used then. Tried subdividing the plane, but nothing changed. How can I ...
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1answer
22 views

procedural texture randomises its position every frame of animation

So i'm making an animation and the texture on the gloves are procedurally generated. after rendering I noticed that the texture looks really dodgy and moves about but not even in the same way as if I ...
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12 views

Image editor , images are deleted

I,ve got a question and its been driving me nuts Its about the image editor deleting my created images even when fake user is ticked on So I created a simple diffuse shader (cycles ) . then I create ...
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1answer
25 views

Only hair rendering, why?

my model, which has texture painting and a skin colour is not showing up on render. Only the hair shows on render. I've tried clearing the restricted render, which I didn't set up anyway, all sorts, ...
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1answer
30 views

UV texture is stretched out, how to fix?

So I have placing the image textures sorted to position with my UVs, however now I can't sort why the images themselves are distorted. You can see that "walk-sonic" is stretched vertically (it's too ...
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1answer
36 views

how do u add colour / texture

hi I'm kinda new to blender and I've managed to create a object buy sculpting it ( a face ) but no matter which youtube videos I watch or web pages I read I just can't add colour / texture. Manny ...
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36 views

How to paint a new texture whilst painting over another one?

So I'm working right now on a CS:GO Character that I imported from CS:GO. I've got normal map and diffuse texture for the model, but not the roughness map. without the roughness map, characters hair ...
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3answers
83 views

Glossy paper on cycles

I would like create realistic glossy paper, as in magazine. Couldn't you give me approximately bunch of node or suggest any ideas? my version to need
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26 views

Easier way to align textures?

I'm following a tutorial online. In the tutorial when he unwraps the object (using Smart UV Project), it seems to unwrap differently to how mine did However I've moved things around in the UV/Image ...
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2answers
39 views

UV texture repeating but shouldn't be?

I'm trying to add a single uv image texture on one part of my model. I have unwrapped using smart uv project, added the image texture node and plugged it in to base color and added the image in uv and ...
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10 views

Does Blender have MODEL-SPACE under object space of normal map option?

I have a normal map which uses model-space of object-space. However I can't seem to find that option in Blender. I can't find any information regarding this issue by google either.
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1answer
119 views

Is there a way to make slight imperfections on a model?

Im using blender to create jewellery, as you know jewellery is finished with a high polish so that the surfaces are almost mirror like, this is easy in blender but in the jewellery trade nothing is ...
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13 views

So I know how to add the bevel, but how can I color text like this?

I'm motion tracking text and I've made a text object with a bevel so how can i color the bevel to look like subtitles, also is there a way to do this without doing it for every text object. where i ...
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1answer
34 views

Can I cut out the texture part of an object?

Hello to all members of this forum 👋 Project: I am currently working on the clothes of my character model. The cloth object is just a duplication of the body object with a transparent material (...
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0answers
18 views

Multi-Layer EXR and Cycles Nodes

I've used a multi-layer EXR to stash a Mist Pass, along with others. To test it, I've used it in a Displacement modifier on a subdivided plane. The Texture tab allows me to select the relevant layer, ...
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1answer
336 views

How to create an underwater scene in cycles?

I have been trying to create an underwater scene in blender, but havent been getting any good results. How to setup the ocean bed and the volumetrics underneath so it looks believable. If anyone can ...
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1answer
50 views

Help with textures disappearing

I am currently trying to make VRChat models using MMD bases. I molded a shirt to the model and added a texture but whenever I open it up in my actual model file it has no textures, it just shows up as ...
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1answer
236 views

How to tile textures in Blender 2.8?

I'm using Blender 2.8, and the way to make materials that with tiling seems to have been changed? When I resize the UV map, everything outside the image gets black. Is this a bug or a new, smart ...
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21 views

Trying to texture paint, but it doesn't working

Im following this tutorial: https://www.youtube.com/watch?v=1q5QoyK9Rxk&t=706s But it still doesn't work. -I UV mapped, created image and material, I saved the image and packed png, as well as ...
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1answer
38 views

How to correctly map random texture to an object?

So I want to map the texture on the left to the object on the right. And because this texture was taken from the Internet and was not designed for this model you can see a lot of artifacts (blue lines)...
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1answer
56 views

How to make multiple displacements map node

thanks in advance for any help. Sort of a beginner but also not. Just haven't tried doing this before. So this is what I have done so far. I took multiple images and put them in a rgb in photoshop. ...
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1answer
26 views

Scale the model, with automatically scaling UV's

Is it possible to interactively manipulate vertices in 3D view, and have the same update in UV image editor?
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1answer
90 views

Can you imagine this picture and how will you model this..?

I am really not able to imagine the backside of this picture i modelled the railings but cant move further so please help me by telling me what approach should i take to model this.
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1answer
39 views

Values to straighten wave texture?

I am using the wave texture and am faced with a dilemma: by default, it is rotated in some obscure way. I want the bands of the texture to be aligned with each axis (x, y z) but cannot for the life of ...
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1answer
50 views

What's wrong with the cube projection?

I had to use it for the first time (using UV's for more than a year). Well, I messed it up. Please help.
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1answer
49 views

How to get a material to keep the transparent border from it's texture

I tried almost everything from fiddling with import properties, to adding a Transparent BDSF (As answered in other questions I found on this site) yet nothing seems to work... below is the picture, ...
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0answers
39 views

The GLSL Doesn't Work

There was a question about someone not being able to use GLSL shading and there was an answer which almost worked but half of the game was all black with a huge shadow. Please tell me a way to fix ...
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0answers
14 views

Texture Painting Crash

Blender 2.77, Windows 8.1, 8Gb dual channel, i5 3ghz No special graphics card yet - Built in Intel HD. I fired up blender and was getting an object built, then went into texture paint mode after ...
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1answer
88 views

How do I make a herringbone pattern? [duplicate]

I'm trying to create a herringbone pattern that will wrap around a cylinder. I'm assuming that there's a way to do this using the brick texture node but I can't work out how to alternate and/or ...
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69 views

How to limit textures size in eevee?

I'm using 2.8 beta. The option in the settings / general does not seem to work.
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1answer
63 views

Animation Nodes and Boolean Modifier

Using this setup in animation nodes I created a phantom effect for my text with a wave modifier, but when I apply a boolean modifier it gets rid of the transparency of my text. Is there a way to apply ...
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1answer
28 views

Is there a limit past which bigger textures has no effect?

I have a human model with 8k textures. will reducing the textures to 2k have an impact on visuals or performance? can I get away with compressing just the specular and bump map and keep the diffuse ...
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1answer
27 views

Texture deformation in blender render

I have a very strange problem with blender render. I have baked textures in cycles and exported them to a new project which requires blender render engine to use. When I check material, everything is ...
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2answers
89 views

After applying the normal map texture, the meshes in rendered view look WEIRD

The mesh is ported through a game. So the faces are triangles instead of quads. It comes with 4 textures. The diffuse, the normal map, the specular map and the subsurface scattering map. When I apply ...
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0answers
23 views

Correctly applying various texture maps to a model (in Blender Cycles)

my question is pretty similar to the one asked by justintime57 at this post here, Identifying and correctly mapping various texture maps onto a model (Blender Cycles Render) , but I am having trouble ...
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0answers
8 views

How do I render a Bump/Discplacement map using the camera?

I have been trying to make grass for a game i'm developing and have just began creating foliage, in this case the grass. The problem is, i've made the grass as a detailed 3d model with about 20 ...
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0answers
48 views

projecting multiple images onto an object

I am new to this field of blender (use of modifier UV project). Let me expose my question. I use visual SFM with a collection of picture to get cameras position, orientation and focal length (...
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1answer
43 views

Is there a way to transition between 2 textures?

I have searched extensively and all the help seems to be having 2 textures next to each other and making a smooth transition between them. This is NOT what I want. I want to have 2 cloud textures ...
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1answer
18 views

How to select all textures used by all active materials in the scene?

I have a project in my hands that has one object mesh (a city block with buildings) with around 10K materials that each have a texture in them. The textures for these material slots themselves are in ...
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0answers
23 views

How do I put an image texture on an object in ver. 2.79 [duplicate]

I've been looking everywhere for this answer but unfortunately everyone seems to only provide the old way for a dated version of blender. Since the layout is vastly different now, that way is no ...
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0answers
15 views

How to add normal map in bge [duplicate]

In cycles,we can add normal map using node editor.So the question is,how to add normal map in bge
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0answers
16 views

How do I animate two objects together with different textures

I have got an object (a mouse cursor) and I want to animate it. But, since my scene is pretty dark, I would like to add a small ball of light, which would also give the cursor a nice sci-fi effect. ...
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1answer
83 views

See-through jelly like substance shader

I'm trying to recreate the little red balls on top of the gunkan sushi. So far I have this. Just a glass shader with a translucent shader added on top. I don't know if this makes any sense but if it ...
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0answers
81 views

Create image and textured polygon from python

I am trying to create a textured polygon from python and have it display properly in the 3D View in Texture mode. I can create the mesh, uv coordinates, object, material, texture, and image. If I ...