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Questions tagged [texturing]

Questions relating to Blenders texturing tools and texturing techniques.

0
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2answers
119 views

How to change Bump Map height

I'm using a black and white bump map image to carve a image from an object but when I change the height it only bumps a little. If increase the height nothing really changes. How can I change the ...
2
votes
1answer
59 views

Blender export to Unity

I tried to export blender assets to Unity. I know it's a common thread in this Stack. But I still didn't figured it out. Blender crash like half a time whenever I try to bake. I figure out how to ...
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0answers
21 views

UV export problem

I am new to Blender. I found an object I need to for a project online. My problem is that when I export it as a .OBJ I need the textures/materials and to be saved a .PNG to drop into a game engine....
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0answers
15 views

How do I import a model from unity that uses a .mat file for texturing? (Unity to Blender)

I have an item on a Unity game I want to edit, I have the .obj file containing that object, but I want to texture it on Blender the same way you can see it textured in Unity and I only have the .mat ...
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0answers
17 views

Fixing black faces in texture after using dyntopo

Lately I have encountered a problem while sculpting a model created using photogrammetry. When I was using dyntopo to fix areas with wrong topology, newly created faces didn't dynamically unwrap and ...
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1answer
47 views

See image through object [closed]

I am trying to do something like this https://twitter.com/i/status/1094431182891159553
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0answers
13 views

How to get flat shading texture bake as its seen in Material mode? (it triangulates)

The only thing i found that affects triangulation is Split in Bake options. I guess mesh triangulation and recalculation of normals is in order, hmhmmh.
0
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1answer
57 views

How do I apply complex texture in Blender?

I have basic skill for 3D. So I have an .obj file and the texture assets extracted from the game called Mobile Legends. I want to import the model but the original model texture or shading is too ...
3
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0answers
36 views

How do I curve procedurally generated textures (Clouds)?

I'm quite new to blender and am still getting the hang of things. Having followed BlenderMaster's tutorial on creating clouds, I've managed to create something like this: I already know how to move ...
1
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1answer
49 views

Why does Blender make bubbles?

It's not that important for me now, but I'm curious: I was learning gradient shading and played around a little. I seperated a face from the mesh, made it a new object and then reconnected them... And ...
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0answers
20 views

How to shade “fluid colors”?

This is Genji's blade from Overwatch. I'd like to reconstruct the part where the edge of the blade goes from dark green to light green. I've heard, there is a shader the changes color over distance? I ...
0
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1answer
25 views

How would I wrap a texture around a cylinder without it looking off?

Im making a chrome exhaust muffler for a racing game but when I try to texture it, i get this ugly line going down the center and when I look at the uv map it seems that one side of the texture is ...
0
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1answer
22 views

rendering without light only texture as they are

I am new to blender and I only want to take pictures of 3d model from the side. I have everthing set up. Camera is looking exactly from the side and set to orthographic. But either I have a light ...
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0answers
16 views

How do I project the image on the left to the object on the right?

I was trying to get this to work, and I got it working the second time, but I accidentally pressed ctrl+n and restarted. Now, I have no idea what I did to get the image projected onto the object.
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0answers
11 views

Compressing textures

Apart from ticking the Compress box, what would be the best method of compressing my textures? Without them, my file is about 6Mb, with them, I've got it down to 16Mb. I have three textures I made in ...
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0answers
35 views

Why Seams are visible at a distance?

Yes the Seam placement is rather questionable, but anyways... Whats up with this? :P [Edit in response to Rix Yarbrough] Version 2.79b Mesh is consistent if that is what you are asking for. [Edit] ...
0
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1answer
44 views

Why is the colour in my image texture getting washed-out?

This is my project file. I'm modeling a banana. When I use an image texture the colour becomes fake.
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0answers
17 views

Exporting materials [duplicate]

Im completely new to blender and 3D modeling in general. I have an object that has materials but no texture. I am trying to export the materials as a PNG for a game I'm building. I've been looking ...
0
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0answers
20 views

Texture Painting looks weird and distorted

when I try to texture paint an object I've created and exported in Maya, it looks weird / distorted and is painting at places I don't want it to. Any help would be greatly appreciated! ;)
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0answers
9 views

How do I add a Video Texture In cycles render? [duplicate]

This question has been asked quite a few times but I never managed to find a working answer so I figured that I would ask again. What I have right now is a plane in cycles with a video texture on it. ...
0
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0answers
75 views

Transparency of texture in Eevee

Usual nodes for Cycles with alpha transparency don't work here. I learned that need to put Alpha Blend in Blend Mode. But if png image has black color, it becomes transparent. I changed to Alpha ...
0
votes
1answer
28 views

Which bpy.data.objects option controls the color of the object's texture?

I have 784 cubes in my scene right now, and I can loop through all 784 of them by using for i in range(784): bpy.data.objects[i] Each cube represents a ...
0
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0answers
13 views

What is the best resource for generating accurate zoomed in Earth based normal/bump maps? [duplicate]

First off, thank you for taking the time to review my question, and please excuse any misused termanology. I am attempting to zoom in on a city with an accurate height/normal/bump/lidar map that is ...
0
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0answers
23 views

Rendering without any filters [duplicate]

Ill preface this with I am really new to Blender. I am trying to render a model with pixel art texture without any texture filtering or shading. So far the best results have been from OpenGL ...
0
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0answers
20 views

Textures looking different in texture paint vs render/export

I'm trying to texture a mesh and I manage to have it looking fine in texture paint: But then when I switch to any other viewport that isn't texture paint it looks super blurry, like this: It's worth ...
0
votes
1answer
39 views

How can I get this wax effect?

Im trying to make wax on my surfboard model I figured I would do it with a seperate plane shrink wrapped on and the cloud or noise texture, but I cant figure out how to make the black transparent on ...
2
votes
1answer
242 views

what's causing the gradient to rotate?

I want the make the materials for my blossoms. On the right hand side, you can see the material how it should look like ( with these purple tips on the tip of the leaf), but as you can see on the ...
1
vote
1answer
107 views

Python: Change the texture resolution limit individually ? Per Material?

in simplify (propreties) we have the option to reduce every textures size that are higher that 2k, for example, to this same resolution. Is it possible to simplify individually an image texture? or ...
0
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1answer
77 views

Plastic bottle material

I want to make bottle as this one, but i cant find anyting like that. What is node material for that? I need transparent plastic material
1
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1answer
75 views

cycles transparent image textures in lookdev (blender 2.8)

I am wondering how to make transparent textures work in the lookdev mode. This is what it looks like now: This is what I want (blender 2.79 material mode): Thank you
0
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1answer
9 views

Texture Paint gives off a checkboard color

I am trying to paint my texture and when I try to paint it gives off a checkboard color no matter what color it is. Is there a button that needs to be toggled off that im not seeing ? Blender File ...
0
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0answers
22 views

Help on getting gradient to go in the right direction

So I'm trying to make a gradient for my mesh but I can't seem to get it to go in the right direction, I want it to go straight from one color to the other like But I don't know how.
0
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2answers
83 views

How to engrave an image on an another texture

What's the best way to engrave/emboss an image on top of a texture? For example if I have smooth metal buckle and want a logo engraved in it and give the engraved part a brushed texture?
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0answers
31 views

How to add a single image to a cylinder

I want to know how to apply a single image, like so , to a primitive cylinder. I tried using the node editor with this chain: Texture Coordinate - Mapping - Image texture - diffuse - output but I ...
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0answers
14 views

animation rig texture rendered error

i would be so thankful if anyone answer this question :D. my mouth rig texture works fine in all viewport shading except at the rendered mode, it controls both my uv mesh which is the body part and ...
1
vote
1answer
91 views

how can I create a procedural circuit board texture

Im curious If it's possible to create a fully procedural texture similar to this reference image using only material nodes
0
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2answers
75 views

How to make the edges of an object blur (to alpha)?

basically I'm trying to make a plane with a solid colored center and I want it fades out to the edges of the plane (as the image below) on cycles. Thanks in advance. Regards, Gonzalo
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0answers
30 views

Having Problems With Metal Material

I am trying to apply [this] material (https://www.poliigon.com/texture/metal-spotty-discoloration-001) to a rectangle by using this tutorial. But when I tried to to put the respective materials ...
0
votes
1answer
34 views

Why isn't my textured UV map showing?

I'm trying to texture this 3D model of a squirrel, and I want to see how my eye placement looks on the model. I imported the textured UV map into blender (see the lower window), but it doesn't appear ...
0
votes
1answer
54 views

Exporting Textures for .obj file for Element 3D

I'm new to blender. I just modeled this shotgun shell and I want to use it for video purposes. When I save it as an .obj file it comes with a .mtl file that Element 3D in After Effects doesn't ...
0
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0answers
31 views

How do I fix the flaws of my red normal map channel?

It's me again and I need your help. Lately,I've been creating my own FNaF textures from scratch and yesterday,I noticed that the normals had these strange spots. I checked the normal map with the ...
0
votes
1answer
57 views

How to scale a mesh without destroying the UV Map

I was as you can see below, I placed a bump and a normal texture on a cylinder with UV mapping, but I need to scale the cylinder up to make it longer. But it then ruins the UV mapping, So I'll ask, ...
0
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1answer
28 views

Need Help with UV Unwrap

I'm trying to UV unwrap this object and the main half is perfect but the second half seems to rotate and skew towards the edges so I'm just wondering if my seams are correct?
0
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0answers
156 views

Textures Not Showing in Viewport (Blender 2.8)

I'm working in the new 2.8 with someone else's file (made in a previous version of Blender), and I can't get the textures showing in the viewport. I've relinked all of them to the correct location on ...
0
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0answers
86 views

Spiderverse Shader/ Seperate Highlights, Midtones, Shadows

Has anyone figured out a way to make a Spiderverse shader in blender? Mainly, I am wondering if there is a way in Cycles to separate light channels cast on a sharer as highlights, midtones and ...
1
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2answers
44 views

How to pick a true color from a texture in vertex paint mode?

I can't pick a true color from a vertex paint texture, because its colors depends on perspective of view. I've tried this in vertex paint mode with material shading, but what I get is not a true color....
0
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0answers
53 views

How to cut a mesh in blender? like people do in C4d

I wanna slice a mesh, like a thread or knife is cutting it. https://www.youtube.com/watch?v=db1wvTkVxTY {watch it from 0:40 to 0:50.} Please help
0
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1answer
44 views

Random Particle Image Textures

I was looking at this post (How to add a Particle Texture?) and was wondering if it were possible to set the particles to random image textures such as playing cards. Currently, I have a particle ...
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0answers
13 views

Make Drivers Control Textures?

I'm working on a model right now with an image sequence. I only want the texture on my character to animate when a particular bone is being animated. When it's resting I want the texture to rest. I ...
1
vote
1answer
57 views

How to create uniform checker texture?

How to uniform the checker texture? I tried with this node, but doesn't work...