Questions tagged [texturing]

Questions relating to Blenders texturing tools and texturing techniques.

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Baking or transferring textures to boolean copy?

ive made a copy of this rock with a bottom added, however when i try to reapply the textures the uv map has changed. is there a way to transfer the original textures to the boolean copy so it applies ...
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15 views

Baking materials to make them usable in game engine

When trying to make a model for a game I have to make materials into textures and I found this really nice tutorial (this https://www.gamefromscratch.com/post/2014/07/16/Baking-Blender-materials-to-...
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1answer
28 views

Painting in 3D window shows up on the other side of my model from where I paint

I've been having trouble getting the texture painting to work right. My problem is when I paint directly on my model in the 3D view the paint stroke goes to the back of where I painted, like if I ...
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48 views

About Specular and Roughness Map

so I have a little doubt basically i have these two texture maps, one is for specular and the other one is for roughness, What I would like to know is to make them work on the principled shader all I ...
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Is possible to merge 2 normal maps? [duplicate]

I want to texture an object and i would like to use the normal map obtained from the high poly mesh and also the normal map from the texture.How i can do that ?
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10 views

Blender script to auto map each face to a new sequential texture on a Terrain Grid

Does anyone know of a script that will map each UV to a new sequential texture on a Terrain Grid please. I'm manually assigning map tiles 1 to texture 0001 (starting bottom left corner), map tile 2 to ...
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1answer
43 views

Issue with UV mapping and Texture paint tools

I'm very new to Blender so sorry if this is quite obvious. I've been using Darrin Lile's character modelling tutorials on YouTube. It was all fine up until texturing. To briefly explain what the issue ...
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24 views

2.8 textures are messed up when rendered but fine in look dev

when I try to render this scene in cycles I end up with the textures not coming out properly: It also has errors in Eevee but not as severe: But it looks perfrctly normal when I do a viewport render ...
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25 views

How to UV Map using an Image as the texture source

I am busy with a project and have been struggling for a while with this and was hoping that someone knows the solution to my problem which is with the mapping/ uv mapping. Attached is 3 images each ...
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2answers
36 views

How can I add two textures?

How do I make a Noise texture (or any texture) only appear in places where Musgrave is white/black? I tried adding them with math node but this gives monochrome image.
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1answer
56 views

OBJ files and vertex colours

I would like to import a dental scan obj file. When the file is opened in windows 3d print viewer the tissue and tooth colours are visible. When you import into blender, the colours do not show up. ...
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12 views

Distorted UVs after Decimate modifier is applied

I'm experimenting with Blender lately, and I have a question about UVs and Decimated modifier. I modeled an object, kept it quite low poly, I unwrapped it, I then applied the subdivision modifier to ...
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1answer
16 views

UV Map/Atlasing Texture Scaling Issue

I'm not really sure how to phrase this, and I'm a bit of a novice still, but basically I'm trying to atlas an object that uses multiple materials/textures, and I'm running into issues that degrade the ...
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43 views

HOW do I make glossy effect on label?

I've used the fresnel and glossy shaders but either I get a grey and dull effect or a diffused look when I render. I want to make the label look like plastic wrap so I need some streaks of light ...
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1answer
26 views

UV Mapping identical meshes on top of each other

I have an object with multiple identical meshes that I would like to use the same texture space for. When I unwrap the object, however, it maps each of them to a separate space. Is there a way to tell ...
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1answer
27 views

Creating rings with wave texture?

Trying to make a procedural metal texture. I used this question to help me make the blue wave texture wrap around the object but I also want to have the red wave texture form in rings so that it would ...
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1answer
42 views

Displacement node not working as expected

I'm learning displacement node setups and I can't seem to get it to work properly. The height map seems not to be in sync with the rest of the maps, although I've checked with node wrangler that all ...
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2answers
143 views

How to model a Coral or Sponge Structure?

Can you please give me advise how to make this model? 1) My target goal image is this (perfect copy of the real object) 2) Now I have a model of a knife, but I don't know how to apply a bump mapping ...
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1answer
68 views

How to create cotton wool?

How do you make cotton balls fluffy with perhaps some loose bits hanging.
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1answer
22 views

Node setup for transparent wire fence PBR texture

So i downloaded a PBR texture for wire fence but i don't know how to properly setup the node to make it transparent like in this preview Usually for PBR i only use diffuse, roughness, and normal, ...
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24 views

Texture scale problem

The texture applied on the object(selected) appeared on a different scale. I tried to reset the object scale but it didn't work. How can I make the texture in the same scale on every face? Thank you !...
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20 views

Why all of my textures don't show up on top of the other?

I'm tring to make a landscape texture on blender. I've made different textures, such as grass and pathway. The texture is in png (some of it is transparent) and I want to stack in on top of the other, ...
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24 views

How can I use the textures that comes with this model

so basically i don't how to place the textures that came with this model, mostly the emissions and hair reflections, can someone show me what nodes I need to use to get the best out of this model: ...
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18 views

I cannot import the textures from Blender to Unity [duplicate]

My problem is very simple - I cannot import the textures from Blender 2.79 to Unity 2019. I have tried everything I can find. More specifically... The object is a plain FLAT 10*10 square with a Nodes: ...
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13 views

Why exist theTexture tab

I wonder for what really needs Texture tad of the Context menu, what is kinda practical usage. I use texture inside materials settings but for what need Texture tab then?
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1answer
22 views

Is there a way to add hair texture to 2d?

Same as the title. I want to know a good way to get some hyper-realistic hair for 2d. Is this possible, or do I have to make a completely new 3d scene and add hair to that; if so, how?
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EEVEE doesn't render textures [duplicate]

I can't find out, why EEVEE won't render my textures (third image). I created the UV map and assigned the material to the Object. Render Preview (first image) shows the texture, but final rendering ...
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1answer
14 views

Inverting Particle Textuies

So, I posted a little earlier on my project trying to make a grassy field. Well, I'm trying to follow along this youtube tutorial: https://www.youtube.com/watch?v=eshOzshjt90 Now, I'm stuck on step 5,...
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0answers
13 views

Bake and export texture

After i textured my object in node editor(using image textures-PBR-Diffuse,Nromal and Roughness) how can i export those textures to use them Unity/Unreal to texture the model ?(I know that this ...
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1answer
25 views

how to fix a hole in a photoscanned rock?

i'd like to fix the hole in this photoscanned model so it look complete
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4answers
394 views

How can stipple shading be replicated in Blender?

I have had this idea for a little while, using Blender to simulate traditional stipple shading. I have gotten an OK effect using a mix shader with ambient occlusion as a factor to spread a stipple ...
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1answer
24 views

What color space to use for EXR in textures

I've searched high and low for this, and cannot find an answer anywhere, even in the new 2.80 docs. When you import import or environment textures in 2.80, the new texture node has several colour ...
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1answer
48 views

Text uv layer texture

I'm trying to do something similar to this is Blender: Animation here: https://www.instagram.com/p/BqQKtNmHsCw/ I've got the shape and animation working, but I can't figure out how to animate the ...
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10 views

How can I set “markers” on my mesh/texture so I can find a specific place on it later for editing in photoshop

I'm trying to rework a baked texture in an image editing program. The texture is mostly gray, but should have a different texture at a certain point (I simply place the other texture over the basic ...
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Baking textures basics

I textured a cube with a PBR texture.I had the diffuse,roughtness and normal map.After i unwrap the cube i want to bake the diffuse,roughtness and normal "in the shape of the UV map".Maby this ...
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11 views

What is a difference of texture loader between Blender and Meshlab?

I have a question about the texture loader of Blender and Meshlab. I generated an object and its texture from Blender. At that time, I used Smart UV Project as UV Unwrap and baked texture to ...
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25 views

Some sides of my object are black and others have texture. Why?

I need to create a cube object with texture around it. First I created a cube, generated an UV map, then I paint it in Mac Preview. Then I open image in Blender but I cannot see every side having an ...
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10 views

Are lattice and texture not working together in eevee?

Is it my approach or are lattice and texture not working together in eevee? It says in documentation that it is not supposed to affect texture coordinates, but this seems broken in eevee or hasn't ...
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0answers
27 views

Texturing-Is a good ideea to split an object in multiple parts?

I created a book and i want to texture it.I unwraped the object and i don't know how to put the textures (i have a texture for each cover and also for the pages and for the back).I can assing these ...
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18 views

My material is showing up correctly in the preview window, but not in rendered mode [duplicate]

I am trying to get this wall to look like this material (screenshot taken from the preview window in the material editor): But, it just shows up like this (the gray area is the part that has the ...
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1answer
126 views

Use color ramp to mix materials

I'm trying to set up a material that shades the topography of a spherical model of the Earth based on distance to the center of the Earth. Setting up a ColorRamp based on distance from the center of ...
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13 views

Modify UV Coordinates with Global Position

I would like the UV coordinates of my object to move as the object is moved through world space (much like if you were to move the UV unwrap around the texture area). I would like to use the UV unwrap ...
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0answers
9 views

Mirror parts of existing image texture along mesh axis

:-) Is there a way to clone-mirror parts of an existing image along an axis? Example picture for clarity: The mesh is symmetrical, and the texture is taken from a real image and fitted to one half ...
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1answer
34 views

Control transparency of image texture in nodes?

Here is my problem, i am trying to recreate a handrawn painted texture, and for that i have to mix a crosshatch texture with a watercolour texture using ambient occlusion as the factor in the mix ...
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7 views

how do I export my materials of a model as a texture [duplicate]

so I made a model in blender and used materials for texturing as it's a simple model that doesn't need any real high textures, but it has multiple materials for the one model, so then I export it and ...
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0answers
16 views

How to add a seamless texture (tileable) to an object that is already UV mapped?

I've got some shorts that I'm trying to add a seamless texture to it, so that I can tile it across the entire mesh. The only issue is that when I apply the texture it applies it as a standard UV map ...
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1answer
26 views

How to unwrap a cylinder to rectangles instead of a circle?

I currently made a Model of a Can and wanted to Unwrap the Body, but it always shows up Round. The Model I made earlier though, shows the Unwrap as rectangles, and I would like to do that in my latest ...
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3answers
333 views

Soften edges of voronoi cells?

the voronoi texture node with the cells setting can make some really interesting textures, but the edges where the cells are joined to eachother are so unnaturally sharp, it just doesn't look good, is ...
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1answer
39 views

Why are my donuts appearing lIke this

So a few months ago I did the donut tutorial in cycles, then I opened it in eevee. Unfortunately,there appears to be an outline. I have the Eevee toon shader add on, but I can't find it in my ...
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1answer
27 views

I baked a normal map on this mesh, but now it reflects light in a weird way. What can i do to fix this?

I baked a normal map on this mesh, but now it reflects light in a weird way. the upper part turns dark! Normal map Wire frame And nodes. My intintions are to have the light bounce off the plain as ...