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Questions tagged [texturing]

Questions relating to Blenders texturing tools and texturing techniques.

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Object Becoming Transparent When Rendered

When I preview the render of my shot the skateboard/skateboard texture is transparent when it should be solid. The second picture is what it should(?) look like. Any help is greatly appreciated.
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1answer
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How do I model a crumbling egg yoke?

Does anyone have an idea how I can create a realistic looking hard boiled egg yoke, it has this rough and crumbling texture and if I were to model it by hand it would take forever and propably wouldn'...
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Modular asset texturing questions

OK im trying to get into creating 3D environments and decided to start with a generic interior scene. to save myself some work i decided to go for the Modular Asset approach, i have started off simple ...
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Bake texture to another object

Not sure if this is possible, but I got a one object A, that is nice textured. Another object had to be made, but it's a slightly different mesh, not that much ...
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1answer
34 views

Double UV unwraps

I apparently accidentally made 2 UV layers and so the bottom UV layer is ghosting onto the second layer (see photo). Is there any way to delete the selected UV?
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2answers
646 views

Diffuse bake alpha

It's simpe. I have a plane. On that plane is a texture of a leaf with alpha transparency. Works when I render/switch to rendered preview. Now I want to bake that image of a leaf to another plane, so I ...
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How to make spiralling longitudinal line material? [duplicate]

Some time ago i read a thread in blender stack exchange discussing how to make a longitudinal line procedural material, the user carlo posted a great reply with a material (carlo's material attached ...
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18 views

UV map scaling problem

Original texture size was 1024x1024 but i want to fit 2 textures in 1 image so i resize the texture to 512x512 in 1024x1024 image. So I rescale UV Map to 0.5 then move both x,y to 256,256 but it doesn'...
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1answer
30 views

Texture Jumps Around After Unwrap?

Every time I unwrap my mesh, the texture jumps around! Before Unwrap (look at the label): After Unwrap: As you can see, the label on the bottle has jumped around. I can't bake it like this. When I ...
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1answer
50 views

How do I form planes into existing object?

So, I want to make a cave in Blender. I used a circle as a starting point, extruded it, used some subdivision, sculpting, yadda yadda, standard stuff. But I'm not happy with the way textures are ...
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847 views

texture sky doesnt work in blender 2.8 (Eevee render)

when i want make sky and sun i just use sky texture but with new render everything convert white, like this. so can i fix it? or can i do another way to make sky and sun(with new render) and sorry if ...
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1answer
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How can I make the texture to appear once the game is played?

I had to add letter on the cube so i did it using UV mapping but once I play the game only materials are displayed and not the image. How can I make the letter on the top face of the cube to appear ...
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1answer
331 views

glTF exporter with images

I'm currently trying to import an exported .gltf into my program. I'm now at the point where I need the information of the image. But in the .gltf is no 'image' or 'texture' section, even if I check '...
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How to export a model file along with emission textures

I downloaded a model without textures, textured it, and now I want to export the model along with the textures, however, if I export to OBJ it gives me an MTL file without my emission textures, any ...
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1answer
103 views

how will you model a cityscape at night?

I am really not able to imagine the backside of this picture i modelled the railings but cant move further so please help me by telling me what approach should i take to model this.
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How can I render these textures correctly?

I'm working on creating an animated Minecraft render, however I've come across a few issues. While viewing via textured view the UV mapping looks to be correct, however when I enter render view my ...
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1answer
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procedurally generated mold (fungus) using voronoi texture?

I have been trying to recreate a good looking procedural mold texture for a bit now. I have found the best approach to creating the actual round shape of the mold patches seen in the pic seem to be ...
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1answer
38 views

Texture deformation in blender render

I have a very strange problem with blender render. I have baked textures in cycles and exported them to a new project which requires blender render engine to use. When I check material, everything is ...
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1answer
31 views

Texture won't appear except for when I press shift + z

I'm extremely new to Blender and I'm starting out simple, just making a box and texturing it. I'm following along with the video "TEXTURE MAPPING For Absolute Beginners - Blender Tutorial" by Surfaced ...
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stretch procedural texture in node editor?

lets say i have a uv sphere, i add a simple voronoi texture (or any procedural texture) as the colour of a diffuse shader,is there any way i can use nodes to stretch said texture along either the X or ...
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2answers
37 views

Is there a limit past which bigger textures has no effect?

I have a human model with 8k textures. will reducing the textures to 2k have an impact on visuals or performance? can I get away with compressing just the specular and bump map and keep the diffuse ...
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1answer
51 views

How would I make a good plastic reflection

How would I make a good plastic reflection for this object? the black is pretty ok but the colored tiles need a better reflection
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1answer
35 views

When I try painting a texture with the fill brush i get a weird result

I'm trying something supposedly very simple which is to fill a texture with a color and I seem to get a weird result: What am I missing here?
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1answer
35 views

2.79 Multiple displace mods with different uv-maps and textures

I have a model of a glass. I want to create three different displacements: one along the rim one in the middle one at the bottom. I nearly succeeded there - I assigned a new material to, say, the ...
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Photorealistic eye generator 1.2 does not work correctly in blender 2.8 and 2.7 [on hold]

Recently I've bought the Photorealistic eye generator 1.2 by Cesar Salcedo Garcia on Blender Market. I need some help from him because his product does not work well in my case,but he does not reply ...
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25 views

Convert bump node back into its input texture?

Let's say I have a Bump node with a greyscale texture going into its Height input. The node outputs a Normal socket, which you then usually plug into your shader node. Is there any conversion I can ...
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UV Warp moving entire texture on character

So I am trying to use a UV warp to animate 2D eyes on my character mesh from this tutorial here. https://www.youtube.com/watch?v=5NlvgMYZgaY Once I start moving the bone the eyes are working fine, ...
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Assign new material to object in BGE [duplicate]

i am currently working on a project where I want to assign Textures on multiple planes. (One plane > One Image) Assigning an image to one plane is no problem. But if I want to do it with more images ...
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2answers
50 views

Problem with UV mesh

I seem to be having trouble with one of my UV meshes. For some reason, a number of vertices/faces have decided to detach themselves and, not only are there too many, but I can't re-attach them. The ...
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1answer
35 views

Drive value with no input

I’m trying to create a procedural tile texture using Brick Texture nodes, however I am having a slight problem. I want to be able to drive the offset value of the brick textures from outside of the ...
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2answers
29 views

Wrap texture evenly around mesh

I am trying to wrap this brick texture evenly around this controller 3d model, I can get it evenly around some parts but the handles are causing me problems.
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1answer
34 views

Material not textured

I'm having a problem with textures not being applied to the material as you can see in the picture. It is possible to get it to work by clicking on the white X and manually selecting the image but it'...
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0answers
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What are people using Blender and the community for? [closed]

My name is Veronica and I’m part of a research team who wants to hear from Blender users! Please take this 1-minute survey here: https://autode.sk/2K9ZOOh, to tell us about your Blender and community ...
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1answer
147 views

Why Cloud texture has square cell pattern?

When I am using Cloud texture as bump map in Blender Render, this cells appear. How can I make them go away?
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1answer
39 views

Texture stretching at edge even though UV map says it's fine

Why is this happening and how do I fix it? I'm still new and following this anvil tutorial but the texture is stretching over one edge and also sort of looks like I've put a seam where I haven't. It'...
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1answer
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black textures problem

im having this stupid problem in blender i export wireframe texture then i texture it but when i import it it just appears black im using blender game This question body does not meet our quality ...
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1answer
58 views

Where to learn texture painting? [duplicate]

Texture painting has been really hard for me. Can anyone recommend me a nice place to learn texture painting to lighten my headache?
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1answer
33 views

Export like in texture view? [duplicate]

i've made a model with texture (via UV map: mark steam unwrap..) and it's looking great but when i export it (to put it in unity), the model looks like when it's in material view. how can i do to make ...
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1answer
33 views

Apply Text To Surface Question?

How do I create this? I want to similarly add text to an old plank fence, but I don't want it to just look like an "overlay"
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1answer
51 views

Why are there black edges on this textured mesh?

I have a problem using texture when I unwrapped all the objects. The texture is 4k and I don't know what the problem is, because the texture am seeing at the edges is not good enough. Can someone ...
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can not select and edit object

I am new in blender would you please help me . i attached two file please check.
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38 views

how to have a seamlessly pattern texture with equal scale in a object

how can i have a seamlessly pattern texture with equal scale in a object, i trying to make some procedural textures, but i have issues with the scale its not equal if i plug it to object or generated ...
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1answer
17 views

Randomize the UV of an object with an array modifier?

Can I randomize the UV of an object with an array modifier I'm try to make stairs using an array but with same uv texture, I don't like how it looks. [?
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2answers
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How can I make the rendered image to look like what the character looks like in object mode?

I basically want the rendered image to look like what the character looks like in object mode. How can I achieve this? Also one of my characters eyes is white while the other is solid, and his hair ...
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1answer
33 views

Is there a way to do mirror Image mapping in EEVEE?

This in turn would allow me to completely switch over to EEVEE, as hundreds of models that I work with need Mirror [X] and [Y] enabled to display properly. (Blender 2.79)
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1answer
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Does Blender support a uneven texture Sizes?

Hi is there a way to disable the auto-correcting it does. For example a 1k-2k trim texture will always get unwrapped stretched by default(because Blender wants to compensate). If there's a way to ...
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35 views

Transparency Issue I've never seen [Blender Render]

So I'm using a mesh with a blushing texture that I hide in my character's head to create a blushing face with a shape key. I've done this before with no problem. This time I've run into a problem I've ...
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1answer
34 views

How to fix streched texture areas after unwraping UVs?

I just UV unwrapped my first model and I have a problem with the texture. The UV unwrap looks fine (all blue), but in the 3d model it's not that good. The texture stretches and I'm not sure why. I'm ...
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22 views

help texturing and adding materials to a violin

I would like to find a way to make the rune glow and make the violin look somewhat realistic. I have tried using some textures from textures.com, but I could use some tips.
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how can i create a grainy rough plastic material in blender, just like one on MI TV Remote

I am creating a tv remote and for that, I am looking for material just like MI tv remote.