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Questions tagged [texturing]

Questions relating to Blenders texturing tools and texturing techniques.

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1answer
108 views

Python: Change the texture resolution limit individually ? Per Material?

in simplify (propreties) we have the option to reduce every textures size that are higher that 2k, for example, to this same resolution. Is it possible to simplify individually an image texture? or ...
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2answers
90 views

After applying the normal map texture, the meshes in rendered view look WEIRD

The mesh is ported through a game. So the faces are triangles instead of quads. It comes with 4 textures. The diffuse, the normal map, the specular map and the subsurface scattering map. When I apply ...
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0answers
6 views

One object with multiple elements ,different colours to elements inside object

After applying a particle instance I now have 1 object that has hundred of elements inside I would now like to assign random colours to the different elements I know how to do it to differnet ...
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0answers
17 views

2.8 Texture paint gone funny

I have tried recalculating the normals but it seems that the brush only paints parts of the mesh and then either 'greys' it or cuts holes in it completely WTH is going on here?!! Its the default ico ...
0
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1answer
28 views

How to establish the best texture resolution?

What are the benefits of a 4k texture compared to a 2k? Sometimes I use very large textures, weighing down the work, but without perceiving the benefit. How can i choose which resolution fits my job ...
14
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2answers
3k views

What exactly does the “Non-color data” option for image/environment textures do?

Image and environment texture nodes have an option to use Non-color data: Could someone explain what this setting does and when it should be used? I have seen it used with HDR environment lighting. ...
1
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1answer
28 views

How do I overlay Textures in Blender Cycles?

I have an UV-mapped a mesh with a diffuse texture perfectly mapped, that appears in materials view. Now, for ONLY specific parts of a texture, I want to overlay (as in screen, darken, multiply, soft ...
0
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1answer
349 views

Texturing Mesh for Second Life

So I'm told you cannot texture and object in Blender and then upload the textured object into Second Life. My work flow is Object > Unwrap > UV Map to Photoshop for Textures > Assign UV Map to Object ...
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1answer
201 views

How can I create a diffuse texture for stylized models?

How can I create a diffuse texture for my rendered models or game assets ? If possible with a single node setup and no compositing needed.
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1answer
36 views

How to control materials on the Brick Texture? (Blender 2.8)

I made a basic brick wall using Texture Coordinates (Object) ⇒ Mapping ⇒ Brick Texture ⇒ Material Output Now I want to refine that by adding surface bumps and better PBR texture rather than just "...
2
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2answers
464 views

What to do when I get the message “subsurf modifier need to be first to work with unwrap”?

I am trying to UV unwrap an object. However, I keep getting the following messsage when I try to unwrap: subsurf modifier need to be first to work with unwrap I have tried adding subsurf modifier, ...
0
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1answer
30 views

Colours underneath bleeding through when painting

So very new to Blender. I'm in the process of making a little cart for a roller coaster. I unwrapped the seats and textured them and that was fine. When attempting to texture the front of the ...
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1answer
35 views

how to apply texure painting

I know I'm very novice and this may sound stupid but I went to paint on a model and the paint went all over the place instead of staying in the intended target zone , does the paint have to be applied ...
1
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1answer
51 views

Texture Paint doesn't work

I'm new to Blender and I was painting the texture of my model but I accidentally clicked on F mask brush and now I can't paint anymore. I do not know how to remove this I tried to restart Blender but ...
1
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1answer
21 views

how to model sphere with 3 color layer

I am very new to 3D modelling and a bit lost. Can anybody tell me how to build something like this in attachement? I did 3 spheres with transparency but the result of colours doesn't correspond to my ...
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0answers
11 views

How do I load mtl files into parent object?

I created a file on my laptop's built in 3d builder, and a friend suggested that i transfer it to Blender to change it from obj to dae. I noticed that the obj file has a mtl, which (I assune) is the ...
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0answers
8 views

My model on website (three js) looks so dark

I tried to put this model into the website(three js) but it turns out model is so dark. What should I do ?
2
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1answer
1k views

Imported 3D scan displays texture in editor, but renders without texture

I am new to blender and I have a 3D scan of a stone tablet (which I am unfortunately not able to share, so I will try to be as detailed as possible) which was imported as OBJ and MTL files. The ...
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2answers
22 views

Assigning texture and colour to object groups

Hello, Id like to make groups for the different faces of this structure you can see above, and then assign different colours to the faces. Would appreciate any help on how to group them and colour ...
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0answers
17 views

2.8 - Material Different in Shading Editor than Export

first off I am very new to Blender, so bare with me if I am messing up terminology. I've been trying to get a material to tile twice on my model. I was able to figure out how to set this up in the ...
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0answers
15 views

Setting center and scale during spherical uv layout

I'd like to map part of an equirectangular image to a cuboid mesh, in order that the texture view from an arbitrary POV appears without distortion. Both the mesh and its uv layout will be used for a ...
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0answers
26 views

Black Squares behind Beard

These are the textures And these are the nodes that I'm using Could this be a problem on the model texture or its just me using the wrong nodes?
0
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1answer
743 views

How to do texture box mapping with blending in Blender Internal

I'm trying to do box mapping of texture with blending just like the node setting in Cycles below. This is the texture I used I could have used box mapping option on Blender Internal too but I couldn'...
2
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1answer
52 views

Rendered textures different to 3D View

I UV smart unwrapped the model to a layout and applied the relevant materials and textures. In 3D View, the textures look fine (as shown above). However on rendering, the brick and wood textures ...
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0answers
33 views

Colourful terrazzo material [duplicate]

How could I make this sprinklish colourful dot material from this picture? Source: https://www.behance.net/gallery/73394167/Radical-Everything
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1answer
59 views

Make material thick around edges

I want to make the material in the provided .blend to be like the provided image. .blend https://drive.google.com/open?id=1ZDs_sCikX-TMTRcuNTmoQeKwBAvsabfk
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0answers
19 views

Unwrapped texture showing only partially in cycles

I modelled a cave and wanted to use some textures for it. I unwrapped the model and applied textures, but they appear only at the entrance of the cave, the rest of it is missing. I also tried smart ...
0
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1answer
41 views

Applying high quality textures to a UV Map

I have a fairly high quality 2960x3000 px (300dpi) brick texture. I'm trying to composite this texture onto a Blender UV Map (.png) (exported at 2048x2048px). I resize the texture down to the size of ...
3
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2answers
44 views

Nodal Setup for Diffuse, Emission, Normal and Specular map in Cycles Render

I downloaded a model from here: https://www.models-resource.com/mobile/marvelscontestofchampions/model/15341/ It has got 4 maps(with suffixes _d,_e,_n and _s). I tried a nodal arrangement(which I ...
0
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1answer
17 views

Textures don't show on render

https://blenderartists.org/t/textures-dont-show-when-rendering/1151729/2 I've been having trouble getting the textures to show up while rendering a character I've been working on. It'll show up while ...
0
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2answers
50 views

How do I merge all of these objects into one, and only using one material and texture to apply colors using a UV color grid?

I was wondering on how I'm able to join all of these separate objects into one, and be able to apply one material using a UV texture with a color grid? is there any tutorials on youtube? Im only used ...
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0answers
10 views

How to export materials to collada file correctly?

I am now using Blender 2.8 and create my own model, I add a new material and link an image texture node to its color channel. However, when I try to export it to a collada file, and reimport it, the ...
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0answers
27 views

How to randomize textures across faces on an object?

For this first kitchen I've picked up parts from different places and working through tutorials. I've saved the hardest part for last - stained wood cabinets. This particular texture node is from ...
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0answers
21 views

Material reflection goes weird and black from certain angle

I dont want the material of the floor to turn black and weird at certain angles- does anyone know how to fix this and just have the material how shown below Also having issues whenever I look through ...
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0answers
10 views

Painting terrain - How to better to see the height differences to texture/place objects correctly?

If I am in solid mode, in top down view I can somewhat make out the height differences. However, once I start painting the splatmap its impossible to make out where slopes are. Everything just looks ...
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1answer
40 views

Array of planes with different static textures

I'm designing and rendering a deck of cards. Right now, I have a fan that looks like this: So my main goal is to do the same thing, but have it show the individual faces of the cards. I have tried ...
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0answers
26 views

Unknown black and green objects added to Texture when UV Unwrapping

Title kind of says it all, very confused since I'm quite new to Blender. Have looked around but couldn't find anything to help, apologies if this is a nooby question. There is this weird green and ...
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0answers
8 views

Weird shading editor glitch thing in blender version 2.80

I recently got a newer version in blender but, when I tried to connect the nodes something odd happened. It seems like I couldn't connect them at all! Here is a lame video of me attempting: https://...
0
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1answer
29 views

Which bpy.data.objects option controls the color of the object's texture?

I have 784 cubes in my scene right now, and I can loop through all 784 of them by using for i in range(784): bpy.data.objects[i] Each cube represents a ...
4
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1answer
528 views

UV Mapping External Texture Changes to a Black Diffuse in Texture Paint mode

Okay, so I've seen the other answers to this here in Blender Exchange. However, as far as I can figure out those textures were not saved when created in texture paint mode. I added an external ...
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0answers
49 views

UV problem - Texturing a Mountain

I have an image where I cut out the background get only the mountain with a transparent background. I do a camera map for the mountain. The mountain mesh is a complete 3d mesh (it is not only a plane)...
17
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2answers
65k views

.fbx export why there are no materials or textures?

I used node textures in a mesh I exported to .FBX. I then imported it into Unreal Engine 4 and it didn't import any textures; I clicked the Upload Textures option in Unreal Engine. Is there ...
1
vote
1answer
22 views

White sheen over texture

I'm very new to blender, so please go easy on me. I've had this issue in other files and I am at my wits end trying to figure it out. Essentially, the lighting seems to be adding a milky sheen over my ...
1
vote
1answer
2k views

manuelbastioni add-on: hair library and clothes

I'm a bit of newbie with blender. I'm trying to create humans by using the Manuel-Bastioni add-on. I would like to export them as Collada-files and import them into OpenSim / Second Life. Creating a ...
1
vote
1answer
79 views

cycles transparent image textures in lookdev (blender 2.8)

I am wondering how to make transparent textures work in the lookdev mode. This is what it looks like now: This is what I want (blender 2.79 material mode): Thank you
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0answers
41 views

differences in quality of brush alphas

I wanted to do a something like skin pores. I tried to do it with brush alphas but the quality of it was very low or was different in different areas. And here is my question: what affects the quality ...
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0answers
18 views

Can blender be used to remap textures to a different format?

I am a Engineering Student who is creating a simulation of a Porsche for his final year dissertation. I have a question about blender and is it possible for the software to remap textures into a ...
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0answers
18 views

The material look odd with the change of Lamp shadow

The material or the texture look odd, it change with the Lamp. The first three pictures below show the changes in blender render. And I also write the script to change texture to cycle, but when i ...
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0answers
29 views

how to unwrap a wall to get a consistent texture?

Hello I am new to Blender, can someone please tell me how to unwrap correctly? I want to texture a wall but it doesn't work as I desire. If I just unwrap the whole plane, the image just looks strange ...
0
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1answer
27 views

Normal map rendering blocky shading/ shadows

I hope I don't seem like I'm spamming but I've looked around this site and google for advice and non of it is really helping. My problem is that if I use the normal map I baked from my high-poly rock ...