Questions tagged [texture-baking]

Questions about blender's Bake feature under the Render panel, such baked images as normal maps, AO maps, and displacement maps, and texture maps.

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12 views

Normal baking weirdness

Why is my normal not being baked properly? All objects are on smooth shading, there is no modifiers, low poly and high poly are both inside the cage, normal orientation is fine for all meshes. The ...
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18 views

Character model diffuse baking

First time using stackexchange, so bear with me. I'm making a mid-poly character in Blender 2.8 for a third person shooter in Unreal Engine 4. . While I am satisfied with the shading so far, the model ...
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68 views

Baked Image Texture is Blurry

I've followed quite a few tutorials on how to bake - been over advanced options etc. So I'm pretty familiar. One issue I'm running into is that the baked image texture is blurry compared to the ...
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1answer
65 views

Baking - UV's Outside UV Window Don't Bake

I want to bake an unwrapped mesh using a texture image. It seems that the only part of the mesh being baked is the part inside the UV window. I can't scale the UV's down because the texture will be ...
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30 views

Weird black shade in my normal map model

I'm using cycles, did uv on both meshes. No idea what is this. Yes this is showing in cycles as well....
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69 views

How to bake transparency/Alpha in Cycles?

I have two cubes in the scene. The larger cube is made transparent by decreasing the alpha value, and contains a solid red cube inside. As seen in the picture above, the transparency works fine in ...
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20 views

Hi poly to low poly looks fine in viewport but not good after F12 render

I'm new to Blender (v2.8) but have done a fair amount of work in 3dsMax, at present purely as a hobbyist. I have been following the Anvil tutorial from Blender Guru and have successfully, or so it ...
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33 views

How to create bas relief by using a normal face image

I am Mr.Wong , I would like to enquire if any of the experts can demonstrate a video of creating bas relief by using a normal face image? Any response will be very appreciated. Thank you.
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20 views

Possible to Bake a ColorRamp with Geometry?

So I have a ColorRamp hooked up to the position's Z axis as a factor, such that when viewing it I get a gradient from top to bottom. However, when I try to bake it, I'll usually get two colors in the ...
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23 views

Export house to Unity

I made this simple house for a game i'm making in Unity but I'm not sure about how to export it. I know I can bake it but when I bake it the progression bar is stuck at 0% and I don't think baking ...
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52 views

Baking procedural textures not working completely

So I am trying to export this model that uses procedural textures to a game engine so I have been trying to bake emission textures for the diffuse but for some reason some of the textures bake as just ...
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24 views

I cannot bake the high poly details to low poly model

As in the title, i am trying to bake the high poly details to low poly model, but it just doesn't seem to work. I have tried using different ray distances but this only makes the text disappear. At ...
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31 views

How can i add a text to a mesh so it doesn't destroy my mesh?

I am trying to finish high poly mesh of the wrench so i can later bake it to the lower poly model of it, but i have no idea how can i add the text without destroying my mesh. I want it to stand out a ...
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136 views

Combining textures and UVs of a multiple objects into one

I have a scene with many objects with separate materials with textures and UV maps. I need to combine all the textures into one large texture atlas ideally with the current UV maps to save me some ...
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87 views

Texture baking: some part of my object is always black after baking

I'm a newbie in blender, currently I'm using blender 2.8 to make a character. I followed this tutorial on youtube: https://www.youtube.com/watch?v=JYBPXTful2g The problem is that when I performed ...
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36 views

UV Map remains black or checkerboard even when I tried baking: used node shade editor, uv unwrap and more

I am constantly having trouble baking my materials into a texture. So I've tried using tutorials like: https://www.youtube.com/watch?v=TImdwwM75cE but when I try baking my colors, I get the error " ...
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1answer
81 views

Normal/Bump map show in Look Dev but not on Render

I am trying to bake a diffuse texture with all the shaders applied to it, including the bump map effect just applied to the texture instead of having a seperate normal map. In Look Dev I can see the ...
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1answer
40 views

How to apply multiple image textures and bake them into 1 image

I have tried searching the web have not found a clear solution to this. What I would like to achieve is to apply multiple image textures to a model https://imgur.com/SdFc3pQ and the model in blender ...
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2answers
78 views

Texture not showing correctly on specific faces

The front of the box the texture dont work on all sides, but the lid has the right texture. Blenderfile and texture here Best regards Melvin
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94 views

How to bake a roughness map from a sculpted mesh in Blender 2.8?

I selected the option to bake the roughness map, but the bake doesn't register anything. I just get a grey image with no detail on it. I baked normals, AO and discplacement and these are all fine, why ...
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25 views

How to quality render texture? (Noise problem)

I am an amateur user. I want to create a texture for my model but bake result texture looks noise. How do I create a quality overlay using Ambient Occlusion, where am I making a mistake ? I want it to ...
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20 views

Black Part on Baked Images as Planes

i'm trying to bake a plane with a .png image texture on it. But after baking, there's this black part on the baked image texture where the transparent side is. Is there any solution regarding to this ...
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36 views

Combined bake behaving differently to diffuse

hope all is well! I'm trying to bake a multitextured model in cycles blender(2.8). It bakes the image diffuse texture fine with diffuse bake, with colour enabled and direct and indirect disabled (...
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1answer
48 views

How do I bake this correctly?

Ok, I've been struggling with this all day, I'm trying to bake the materials of the mesh on the left into a single image texture. Everything looks good in the original one, but the baked texture ...
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18 views

Automate Baking Process

I'm new to Blender, and a long time 3dsmax user (~10 years) and I would like to do the switch for good. I want to start experimenting with some small task to automate processes. I love the way ...
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1answer
31 views

How do i bake a material onto an image texture?

Just did some texture painting and wasn't happy how the colours turned out so I added a colour ramp in the node editor, is there any way to bake the new colours made by the colour ramp onto the image ...
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15 views

Baked and rendered have different shadows

My scene have only one light, i turned off cast shadow of that light. In live render, there is no shadow, but shadows apprear in baked. Live Render Baked
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61 views

Bake a height map in 2.8?

So I've tried browsing the web for some insight on baking a height map on Blender 2.8 for some time. I was just earlier looking at a thread where some guy was asking the same question only to get an ...
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1answer
2k views

How to bake in EEVEE? Cycles baked texture is atrocious!

BTW: I am a complete noob in Blender, sorry if this is a silly question! From what I've found, it seems you can only bake in Cycles. Does anyone know of a way to bake materials in Eevee? When I baked ...
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20 views

Exporting entire .blend file/scene's texture as one

Hi i recetly downloaded a now lost .blend file which contains a character i want to port that character over to the source engine for SFM (Source FilMaker) i am currently watching a tutorial from ...
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150 views

Baking eevee result to texture?

i have created a node setup useing the "shader to rgb" node as base. Now im happy with my result and simply want to bake what i see onto a image. (i know how baking works, i have done it a few times ...
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1answer
33 views

How can i get a better result Baking in blender render?

I have a little question here, it is possible improve the result of the baking in this model (Blender Render)? In the image We can see a little deffects like black points ,can i improve that? Edit ...
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1answer
38 views

Transparent shadow not appearing in viewer node

I am trying to create a transparent shadow using the compositor in blender 2.8, i used a image invert and viewer node to get rid of the white portion of the image, but the changed image wont show up ...
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1answer
39 views

How to create a UV layout image?

I want to export my texture and i want to display on it also the UV layout (Like on this image ) : How can i do that ? I can do this in blender or this can be done only in an image editor software ?
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40 views

Texture is not baking correctly in Bake Mode: Vertex Colors

I have done vertex paint for one of my models. After vertex paint, I baked the texture, but it spoiled the model. I followed the procedure in this video for baking. The result is below.
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29 views

Can you fuse a low poly mesh and a normal map to make a high poly mesh?

Basically I have the low poly mesh and the normal map, but lost the high poly mesh. So I wanted to know if there is a way of getting the high poly mesh by fusing the two things I have. Edit: I also ...
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18 views

cycles rendering and diffuse map show only clay render but it's not between my used materials

When I bake a diffuse map using my usual baking settings it shows only the clay render color,and the same happens when I switch to render mode with cycles. I tried clay render just for fun but now ...
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25 views

Texture bake in cycles

Is it possible to bake texture without any lights and shadows but i dont want to lose quality of it. I want it to look like unlit texture. When i bake my final work i get this: But i want it to ...
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27 views

Baking surface colour (and metalness) of Principled shader in Cycles without chaning nodes

I've been pleased with the new baking options in cycles that arrived with the Principled shaders. But there still doesn't seem to be a way to bake surface colour or metalness value? Obviously you can ...
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11 views

clothing retains color and others do not

So I created characters and shaded them etc etc. I uploaded to Mixamo and a lot of the characters lose their shading. In the case of the image one character retained some color the others did not. Im ...
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1answer
321 views

Weird normals after applying baked normal map

I created a sculpt, then retopologyzed it via Poly Build Tool and Shrinkwrap-Modifier. Now I'm trying to bake a normal map for the low-poly object but its really not looking like it should. The normal ...
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95 views

Need to give multiple objects the same name for Marmoset Toolbag baking groups

I need to be able to give all of my high poly models the same name, is there any way to do this? Right now my only option is to apply all of my modifiers and join my models which is highly destructive,...
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48 views

Alpha bake error

I made this tree in Blender 2.8.It has 2 materials 1 with transparent aplha clip, and when I want to bake the materials onto a texture I don't get alpha just black background. What can I do do fix my ...
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1answer
42 views

What is the purpose and idea behind baking in Blender?

I have an interest in the main idea of "baking" and how it plays a role in rendering an image or an animation. Can someone recommend a tutorial on this matter? Thanks.
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133 views

2.8 - Texture baking, how to get a homogeneous/diffuse lighting setup?

What makes a good lighting setup for (base-color) texture baking? I'm trying to bake a base-color texture that comes out of the principles shader. The input maps are base-color. roughness, metallic ...
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37 views

Trouble baking textures to a combined UV, CUDA error at cuCtxCreate: Illegal address, Blender 2.8

I have a character made of several seperate meshes and materials, My goal Is to bring it across into unity as one mesh with one material. I've made a new UV with everything selected and "packed the ...
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1answer
65 views

Baked Normal Map Not Appearing on Mesh

I've been continuing that Blender Anvil Modeling tutorial, and I've gotten stuck on the part in which I'm supposed to bake a normal. I sculpted, and created a high-poly model, and then tried to bake ...
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2answers
245 views

Need help with UV Unwrapping a gun model

I am struggling to unWrapp this weapon model I have created. I am struggling on where to put the seams and the general work flow and direction of unwrapping and how I am meant to do this. I want to be ...
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24 views

Bake texture from Texture context to image

I created a procedural texture in the Texture context, which I am using for displacement via Displace modifier. Now I want to use the same texture inside the material editor. I could not find a way ...
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2answers
129 views

Baked normals Look a Strange

For a few months I'm researching and making little tests to better understing and optimize a LowRes Workflow, And this "error" continue to occurs on this particulary model that I'm working on, It was ...

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