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Questions tagged [svg]

questions about importing, exporting, or modifying files with the Scaleable Vector Graphics (SVG) file format

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Some wrong colors when importing svg as grease pencil

When I import SVg as grease pencil, some areas show in different color. Odd thing is that the areas shows random color on each import, and this colors haven't got to be in the svg itself. Colors in ...
Jonia Dabač's user avatar
0 votes
0 answers
15 views

Particle Hair not rendering correctly in Cycles

I'm trying to add hair to my beveled geometry, which I imported as an SVG from Illustrator to create an outline for my text. When I add a mesh cube and apply particle hair, it renders fine, but the ...
Alex Nhep's user avatar
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0 answers
14 views

Exported SVGs plots fonts twice

I'm using Blender to plot patterns with the Freestyle SVG export and SignCut Pro for plotting. It works great for lines, but it always traces over any text twice. I've tried using single-line fonts, ...
Fionnuala McMullin's user avatar
0 votes
0 answers
14 views

Is there a way to convert SVG without going through a file?

For an add-on I want to use additional data coming from the SVG for further steps after importing. I know that I could do the following: import SVG parse SVG and extract information post-process the ...
simone's user avatar
  • 797
0 votes
1 answer
70 views

How do I import an SVG as one path object instead of many?

When I import my svg file, that I created in Inkscape, every shape in that file gets turned into its own path object, rather than one path object with all my shapes, as seen in the Outliner: This is ...
Ian Daniel Sooknanan's user avatar
0 votes
0 answers
29 views

How to do Curve material texture, Geometry node to make imported svg look better? [duplicate]

I am import a world map SVG and want to make line between countries clear (it look like it merge when look from top), how can I highlight the outline ? with geometry node, or material shader Another ...
Nguyễn Nhật Anh's user avatar
0 votes
2 answers
33 views

Extrude curve look wrong

I import world map.svg to my file. Then when I try to extrude it, it only extrude the line on the edge. I try convert to mesh, do it in edit mode, use geometry node and it still the same
Nguyễn Nhật Anh's user avatar
1 vote
1 answer
31 views

How can I generate instances on my imported svg logo file using geometry nodes?

I have imported an svg file of a logo and I need to generate a crowd of people that essentially "form the logo" from a top view. I've been able to create a geometry node where I can ...
SPYDR's user avatar
  • 11
0 votes
0 answers
50 views

Importing SVG only renders half the image or is missing parts

I have been searching through various sites to try to figure this out but am about to start banging my head against a wall. I have an SVG I am trying to import into Blender, it's a very long path ...
Mautty's user avatar
  • 1
1 vote
1 answer
55 views

Why Won't My Gradient Work on SVG graphic?

I'm trying to make a gradient on this svg graphic but is not working. In the material preview I can see that I made this in the right way.
Tabaseq's user avatar
  • 13
0 votes
0 answers
36 views

Exporting from Grease pencil to SVG with Holes does not work properly?

I am trying to export a shape that I made in blender to an SVG. I've converted the curve to SVG, but all the holes get filled in the process. The work around to that was to assign the inner curves to ...
Shane Notabong's user avatar
1 vote
1 answer
92 views

Can I use an SVG image as texture for an object

I have an SVG image I wish to use as a texture in a material, instead of importing it as an object itself. Is it possible to do so, without installing any addons? It just never imports correctly as a ...
Kid With Glasses's user avatar
0 votes
0 answers
20 views

What is the best way to import SVG text and extrude without random n-gons? [duplicate]

Why does text always do this? Is there way to import SVG text in a cleaner way? This causes problems while extruding and smoothing.
Sujan Sundareswaran's user avatar
2 votes
1 answer
234 views

Why didn't the full logo appear?

I'm trying to add a logo to an object. The tutorials I watched instructed to export an Illustrator file as SVG. Then import it into Blender and shrink-wrap it to an object. I followed instructions (I ...
Philadelphia_Collins83's user avatar
0 votes
0 answers
115 views

Blender 4.1: importing SVG and wanted to move it around, only one element per time is possible?

I'm a Blender beginner. I imported an SVG image (Blender automatically creates a collection) that has several elements. I select them all, and I go to the right panel, I select "object" and ...
Tormy Van Cool's user avatar
0 votes
1 answer
29 views

"New edge/face from vertices" not joining selected vertices

I have a simple vector spaceship design for a retro "Elite" style game. It was originally an SVG. So far I have: Converted from curves to mesh Joined to a single mesh Duplicated the ...
Habadera's user avatar
1 vote
1 answer
47 views

Unable to create edge between two vertices (imported SVG) [duplicate]

I have imported a wireframe SVG into Blender, duplicated it and dragged a few points around to make a vector graphics spaceship design similar to the old Elite 8-bit game if anyone remembers it. I'm ...
Habadera's user avatar
0 votes
2 answers
62 views

Using SVG image as curve profile in Geometry Nodes

I have a question regarding curve profiles in Geometry Nodes. Does anyone know if it is possible to use an SVG image profile directly as a curve profile in Geometry Nodes? (The SVG is already imported ...
smice's user avatar
  • 187
0 votes
1 answer
120 views

I imported an SVG file, and wanted to color individual parts of my logo, how can i disconnect two parts?

I imported a .svg file into blender, made it 3d, and now I would like to put two individual colors on the logo. The problem is that the two parts I want to be different colors are connected. How do I ...
pax's user avatar
  • 1
1 vote
1 answer
96 views

img to mesh in blender?

I have to create 3d text(mesh) from this image in blender, in order to create and 3d print a sign: But how can I convert the text in the image into a curve/mesh?
Dario Gallo's user avatar
1 vote
0 answers
57 views

Extrude Curves in Collection with Geonode

I'm working on a decorative piece that will be finally 3D printed. I'm trying to extrude all the shapes (petals of a blossom) that you can see in the picture. Ideally their extrusion height would be ...
superno's user avatar
  • 43
0 votes
0 answers
59 views

My Blender SVG imports are a mess

I have folder of SVG files looking something like this: I want to extrude these into solid meshes. I import the .svg file as a 2D curve. It was prepared in Inkscape with a union operation; That is to ...
T J's user avatar
  • 1
1 vote
1 answer
32 views

Rounded mesh from an SVG

I would like to achieve a result like this reference image. I have the svg to work with, but I am not able to make it smoothly rounded like the reference. Bevel does not work properly, if I remesh it ...
PenAndPaper's user avatar
0 votes
1 answer
127 views

Grease-Pencil - SVG export Stroke Depth Order

When I export my grease pencil as SVG and open it in Vector Software, the Stroke Depth Order for Fill color is gone... So I'm missing something or it just not implemented ? Thanks
BLenjamin's user avatar
0 votes
0 answers
19 views

is there a way to extrude a B&W 2d video into a 3d object?

I know you can do this with vector images and SVGs and extrude them to 3d, but I wanted to make a black and white video displace fluid and was wondering if I could use a black and white video to ...
NIDNHU's user avatar
  • 1
0 votes
0 answers
16 views

Freestyle SVG Export with Stereoscopy

I have a scene set up with multiple cameras and I have it working so that I can get multiple raster images and save them. However With Freestyle SVG enabled it saves all of the svg images on top of ...
jkagli's user avatar
  • 21
0 votes
0 answers
22 views

fill unconnected bezier curves with smooth shapes to create mesh

Using Adobe IIustrator, we created svg from png file. Once we imported svg into blender we found disconnected Bezier curves. this seems to be long pending issue with blender.. Initially we tried by ...
user1577494's user avatar
3 votes
1 answer
167 views

Unable to view colored SVG image

Using Adobe Illustrator we created .svg from png file. Now we imported svg in blender and converted all vectors into meshes using Object->convert ->Mesh the output is as shown below We are ...
user1577494's user avatar
2 votes
2 answers
556 views

Export curves to SVG missing in 4.0. Is there an alternative workflow?

Is this a bug or some feature that I haven't read about? In 3.6 and earlier there is the menu option to export curves to SVG. It's gone in 4.0 and I can not find any addon that the option is attached ...
dval's user avatar
  • 1,140
1 vote
1 answer
266 views

How does Blender scale imported SVGs?

I have been experimenting with importing SVG files to use as Curves in Blender. However, when I import them using File → Import → Scalable Vector Graphics (.svg), ...
Lawton's user avatar
  • 323
0 votes
0 answers
38 views

Scaling SVG Strokes

I have imported a SVG File. I have generated a 3D object out of it and printed it on a 3D printer. But the Lines are too small (see gray area in the provided image). I have a lot of these line and I'm ...
Bernd Günther's user avatar
0 votes
0 answers
86 views

Export as grease pencil SVG showing up Blank

I'm trying to export an SVG so its visible in Inscape but the SVG that I open after exporting in Inkscape is just shadows. The render looks completely fine. I followed this tutorial but cant figure ...
Jeremy's user avatar
  • 13
0 votes
0 answers
53 views

Creating 3D Hologram of Human Anatomy from 2D Image

I'm a beginner to Blender, and I've been struggling to create a 3D model of a human anatomy hologram from a 2D image. I've tried converting the image to an SVG and then editing & extruding it in ...
MathPasta 365's user avatar
1 vote
1 answer
112 views

Importing SVG as Grease Pencil

I am trying to import an SVG file and because when using the bpy.ops.import_curve.svg() the imported file seems not correct, I would like to use the ...
vanous's user avatar
  • 33
1 vote
1 answer
126 views

Round out a complex face

I'm trying to model a sign with a complex, rounded face. The idea is to imitate the look of Neon tubes. The shape comes from an svg file. I was able to extrude it and convert to mesh. Now I want round ...
The Mungler's user avatar
0 votes
0 answers
22 views

Create curve with svg as curve object (spline)

Disclaimer: am new to blender and 3D modeling. I am modeling a candy cane in the shape of our company logo. Following this tutorial, i could create the same standard shape candy cane. However, when ...
Rumturf's user avatar
0 votes
0 answers
16 views

Cookie Cutter Rim & Bevel [duplicate]

My wife runs a bakery & I'm regularly making custom cookie cutters for 3D printing. I'd really love to figure out how to improve my workflow to add both a rim around the top (for better stiffness) ...
Michael Banks's user avatar
0 votes
0 answers
26 views

How to develop a 3-D svg dynamic file using Blender

My challenge is not Swift. My challenge is the development of the 3-D svg dynamic file using Blender. I have worked with Blender a small amount and its use is currently intimidating I am developing a ...
John Love's user avatar
0 votes
1 answer
112 views

Import SVG - green icon

I've imported an SVG - all looks as expected but I can't make a mesh out of it - the icons look different - I can't reproduce this - can anyone work out what I've done?
John Thornton's user avatar
1 vote
1 answer
179 views

How to export line/edge to svg?

I am exporting a very simple scene to svg via the svg addon, this is my scene: And this is the output: My issue is that I want the line in the center to be visible (and dashed when occluded). I have ...
Makogan's user avatar
  • 241
1 vote
1 answer
49 views

Trying to delete bad face, can select edges but not face

I am using knife project onto an object to make recessed portions. On the edge of object, I would like to inset and do a negative extrude, however, I end up with a thin face I cannot get rid of with ...
CNC's user avatar
  • 67
3 votes
1 answer
542 views

How to use an svg to cut *many* holes into a flat plane?

I am currently trying to 3D model a trophy for a film festival. Roughly speaking, the trophy will look like two people holding a large strip of film. For this model, i need to extrude the following 2D ...
Buster Bie's user avatar
0 votes
0 answers
29 views

The outlined text trace is 0.01m below the other traced objects when importing svg in blender

I have traced an image and also added text and traced text outline in Adobe Illustrator. The output svg looks good but has a problem when import in blender. The text part is slightly below the other ...
R S's user avatar
  • 1
0 votes
0 answers
20 views

Recreate CSS effects in Blender? [duplicate]

I would like to do something like stroke-dashoffset in blender. You can see what I mean exactly here: https://svgartista.net/ Being able to define fill/stroke gradients and stroke-strength is a must. ...
lexfriedman's user avatar
0 votes
1 answer
62 views

How to extrude an SVG but not equally?

I have a flat SVG imported right now. This shape has some kind of spikes on the edges (highlighted them with yellow colour). I wish the main body of this svg to have red height, but these spikes ...
TTOVARISCHH's user avatar
1 vote
0 answers
429 views

How do I extrude a flat image using Blender?

How to create an extruded image using Blender? Started with Inkscape and created the following .svg file: Then I tried to import the above .svg file via the Import menu and via drag-and-drop and ...
user avatar
0 votes
3 answers
453 views

"Export>GreasePencil as SVG" line thickness differs from Viewport

When exporting my GreasePencil object as an SVG I am getting a different thickness on my lines to what I see on the Viewport. As a minimal reproduction: I created a new .blend file, I used the 2D ...
charjr's user avatar
  • 3
0 votes
1 answer
1k views

Is there a way to import .svg files into Blender so it honors the .svg layers and will look the same without plane collisions?

I have an SVG file that is all outlines and imports nicely into Blender EXCEPT that each segment imports into the same positional plane so what looks correct in the SVG file shows the letters merged ...
Next Day Videos's user avatar
1 vote
0 answers
94 views

Exporting wireframe - freestyle not generating desirable output

I want to do a wireframe render of a model I created, however the freestyle renderer is proving to be of a low quality that ignores many outlines. Compare the two images below. The freestyle renderer ...
RandomName Last Name's user avatar
0 votes
0 answers
25 views

Cant Join Meshes ("Visible Mesh" with "Non-Visible" Mesh)

What I have done: -I Have turned a SVG file into a Mesh hence the "First 5 Engraved Commands" -I Added a boolean to the "Stone Tablet" Mesh to get the "engraved" look you ...
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