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Questions tagged [subdivision-surface]

Use this tag for questions involving Blender's Subdivision Surface modifier

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1 answer
2k views

Decimate/un-subdivide turns quads into diamonds?

This is my mesh before subdividing: After subdividing x3: After un-subdividing x3: The diamond topology mess up smooth shading and make the edges look terrible from certain angles. It might seem ...
1 vote
1 answer
54 views

Can Blender show edges of lo-res mesh on hi-res mesh when editing subdiv surface?

I'm wondering if Blender implements a feature that Maya has. Mainly, if you're editing a mesh with a subdiv modifier, is there any way to have the lines of the lo-res mesh drawn directly on the model?...
1 vote
1 answer
205 views

How to regain smooth shape whilst scaling a group of edges that contain both creased and non creased edges?

I'm relatively new to Blender (self taught using these forums) but I've encountered a problem I can't seem to solve. On the image below I've tried modeling a sliding button, and applied a Subsurf ...
0 votes
1 answer
56 views

Diferent issues on smoothing a mesh

https://www.youtube.com/watch?v=5VpqwG1Th-w This linked video shows a problem I have. On each of the faces that I select (in the video) I use "extrude individual faces". Then I scale them all ...
0 votes
1 answer
522 views

problem with subdivision surface modifier

So Im making this model of BMO from Adventure Time.Being beginner and all I am not quite skilled with subdivision surface modifier(and all modifiers in general),so could somebody tell me a way to ...
1 vote
1 answer
908 views

Pinching an edge in the middle of geometry without additional creasing

So, I'm modeling a car and I've encountered a rather unexpected problem. When I add subdivision modifier to my low poly starting model to smooth things out, I still want to keep sharp edges on some ...
0 votes
0 answers
52 views

Are my computer specs too weak to perform a sub division on a plane with 100 subdivisions?

I am trying to learn texturing with cycles and I am running into a problem trying to apply a displacement map. The tutorial I am following takes a plane subdivides it 100 times and then applies a sub ...
1 vote
1 answer
57 views

Material become black when observe from angle

If I observe mesh from acute angle it borders become black. I use PBR materials from Blender Guru.
0 votes
0 answers
60 views

Bad Rendering - Subdivison surface

I have a truck model, It's been modeled with Blender 2.6x. I've updated Blender (2.77). Before the update, my model is really ugly. So frustrating. When I enter edit mode, the model is smooth like a ...
0 votes
0 answers
141 views

Why can't I fill?

I selected these vertices- And hit the F-key to fill. But this happened- I am trying to get this shape but I can't subdivide it, so I am trying to create a face over it... hope someone can help!
0 votes
2 answers
973 views

Modeling smooth flat edges along the curve

I'm new to modeling/CG world, I'm studying by myself so I decided to try model a car, but i got some problems that I don't know how to fix properly. So here is the problem : As stated above, some ...
1 vote
1 answer
3k views

Can't get smooth surface when subdividing selected faces of an object

I am new to blender and 3d design in general. I have a model which has smooth curved surface but the edges are not round. So I like to subdivide the faces to get a smooth shape. When I select the ...
1 vote
0 answers
289 views

Sharp subsurf corners on a curved plane?

I am having trouble closing up this surface. Rings don't appear to be applicable and creases only get rid of the smoothing.
0 votes
1 answer
1k views

How do I connect vertices with a curve, then subdivide into more vertices that exactly match that curve?

I have a shape that approximates a curve with a few line segments. I'd like to make that higher resolution while maintaining the EXACT same curvature. The segments are different lengths, so if I just ...
3 votes
1 answer
482 views

I can't make an edge sharp

I'm new to Blender and I wanted to design this mask in order to print it in 3D but i have a problem. I want the eyes holes to be sharp but the subdivision surface modifier make them round. I tried ...
0 votes
0 answers
368 views

Smoothed shading surface looks triangulated

Surface of my subdivided and smoothed mesh looks triangulated. The surface isn't flat it's displaced by Displacement output node with the Vertex Paint and some random values. How to make it look ...
2 votes
2 answers
2k views

How is adaptive subdivision different from dynamic topology?

I love adaptive subdivision. For those that don't know, its a really cool feature that lowers subdivisions to meaningless values as an object increases its distance from the camera and increases it as ...
0 votes
0 answers
268 views

Humanoid mesh breaks when subdivided

I've made a humanoid mesh, but it breaks around the chest and neck area when I subdivide as shown in the pics. Mesh after subdividing So i cleaned up the mesh the best i could but its still not ...
0 votes
1 answer
275 views

Bending a ping-pong racket

I want to bend a ping-ping racket. I tried to use a curve modifier and I faced a problem which I think it's solvable only in Python scripting. I hope there is an easier solution without any ...
0 votes
1 answer
263 views

how would one go about creating an epic animated landscape?

I would like to create a large natural landscape with animations(waterfall, river, ocean, wind moving objects). I am a just wondering if the polygon count of a epic landscape is feasible in blender. I ...
0 votes
0 answers
127 views

Subsurface making different shape to the mesh

I have made a crack shape mesh. I want to make that crack wrap around the sphere. I Need to add subsurface modifier a curve and shrinkwrap modifier. The problem is getting when i add subsurface ...
0 votes
1 answer
685 views

How to use subdivision modifier properly on this cylinder? [duplicate]

So my friend is trying to make a plane out of a cylinder and we decided to make it smooth but ends up a mess... anyone knows how to fix this issue? :(
0 votes
1 answer
1k views

Why does this horizontal line appear across the model when I add a subsurf modifier? [duplicate]

So I have a screenshot for you, of the rear end of my female 3D model, and there in a strange indent going through it. Which only appears when I use a subdivision surface modifier. And no, I am not ...
2 votes
1 answer
538 views

Getting really fine details without taxing too much VRAM?

Alright, so I've used Photoshop to create a displacement map for some tire tracks going off trail (A crashed truck) Blender registers this fine using this node setup: I also have Displacement set to ...
0 votes
1 answer
1k views

What causes shading artifacts and how to eliminate them?

I've been getting these shading inconsistencies with sub surf mod regardless of the subdivisions value, and "Smooth Vertex" deforms my shape undesirably. how do I go about fixing this? This is how ...
0 votes
0 answers
93 views

I can see the seam of meshes in rendered image

I'm trying to render light bulbs, but I'm facing a problem in subdivision-surface modifier. I applied Subsurf modifier for each glass of bulb with UV sphere and Solidify modifier after it. I chose 4 ...
4 votes
2 answers
3k views

How to make part of the model not be subdivided?

I would like to create a standard square groove in the plane, just like this. But when i switch to object mode, it just almost disappear because I used subdivision.
0 votes
0 answers
127 views

Boolean operations on Catmull-Clark control surface meshes?

How would I perform Boolean operations (either directly or as a modifier), not on two (closed) meshes, but on the two Catmull-Clark limit surfaces they represent, such that the result is another ...
1 vote
1 answer
18k views

Remove subdivision surface? [duplicate]

Hello is possible to remove subdivision surface from object after applied ? In some history or something? I applied a subdivision surface and saved the file..... Thank you!
1 vote
1 answer
334 views

Stretching in Object When Subdividing

Working on a project where it warps bottles using a lattice and curve. The original one I'm referencing (1st Image) is what I'm trying to recreate. As you can see when a subdivision is applied it ...
1 vote
0 answers
36 views

Blender mirror problem [duplicate]

I'm trying to mirror an arch and then subdivide to get a smooth look but vertices that should be merged in the process do not behave as I would assume. I cannot subdivide and moreover, shading gets ...
4 votes
1 answer
886 views

How can I use Edge Creasing with OpenSubdiv?

I see that OpenSubdiv has been integrated but could not find any material about using it for utilizing its edge creasing capability to create harder edges in subd-modeling instead of using support ...
0 votes
1 answer
323 views

Bad rendering with shadows and facets

Its not the first time I render a model but now I have 2 problems as you can see. The "shadows" on the door for example and the spoiler of the car which is not smooth (even if smooth button is ...
2 votes
3 answers
3k views

Subdividing a face with subdivided edges

When modeling, I sometimes run into the problem of trying to subdivide a face but can not do so because one or more of its edges are already subdivided. For example, in this image, I can't subdivide ...
0 votes
1 answer
3k views

How to apply subdivision surface to this geometry?

I have this simple geometry (I'm using also a mirror modifier) and I want to apply a subdivision modifier. When I add it the geometry gets all messy. I added some loop cuts but the result is not clean....
1 vote
1 answer
540 views

Subdivision Surface doesn't affect some parts of the mesh

I'm learning blender for about 2 months, and I'm having a trouble with the subdivision surface modifier. Some parts of the mesh aren't affected by the modifierenter image description here
1 vote
0 answers
850 views

Shape Keys and Subsurf Modifiers

I have found that blender doesn't allow to apply subsurf modifier after some shape keys have been created. So why does this happen? For animation i can just leave subsurf unapplied in the right panel ...
3 votes
1 answer
310 views

Subdivision Surface shrinking / not displaying as following UV sphere properly

Following eyeball tutorial https://www.youtube.com/watch?v=n0r0UnaIK_Y When I create a UV sphere and apply subdivision surface it shrinks the sphere slightly. In the tutorial it looks like his ...
2 votes
1 answer
3k views

Subdivision, rounded edges problem

I'm trying to create a door handle with smooth rounded edges, like this: I'm having a problem when trying to bevel or apply a subdivision surface modifier, mainly that I'm not able to correctly apply ...
0 votes
0 answers
2k views

Subdivision surface changes model size. Any way to fix or alternative?

I'm trying to use a Subsurf modifier to create high poly model from low poly model in order to create normal map. And I'm not completely satisfied with the result. As you can see in the image below ...
0 votes
0 answers
375 views

Subsurf modifier deforming mesh after boolean modifier

I have a mesh created from a UV sphere through extruding. Before I cut out the spherical part on the top (boolean modifier), the mesh was nicely smooth. I'm using the subsurf modifier (4-6 ...
1 vote
0 answers
813 views

Shrinkwrap modifier creates creases

I have a Subsurface modifier on top of a shrinkwrap modifier. The shrinkwrap modifier seems to create creases whene applied. The creases disappear if I put the shrinkwrap modifier on top of the ...
0 votes
2 answers
571 views

Subdividing has warped my mesh. Is there a way to clean up this mesh after adding other modifiers?

I am trying to create an unusual ring in Blender 2.77. After using the subdivision surface modifier on my ring, I noticed the change affected the formation of the vertices, which appear to look like ...
0 votes
1 answer
507 views

I'm having trouble making my model look good with a small amount of faces

Here a pistol that I'm trying to model for a game. I watched a video where a guy made a whole rifle with way less faces than I have and his looked really good, while mine still doesn't look that ...
2 votes
1 answer
9k views

I am having trouble with the subdivision surface modifier

I am using Blender to try to create a simple handgun, though I have run into quite the problem. I am an noob at Blender so please forgive my simple understandings. With edge split it creates blotches ...
0 votes
1 answer
430 views

Join subdivide and un-subdivide objects

I have a problem about joining 2 objects. One of them is subdivided, the other is not... I have to join them together, so I'm able to 3D-print them both in one object, but when I join them together, ...
1 vote
1 answer
2k views

Modify default settings for subdivision surface modifier

In some other 3D packages, like XSI, subdivision surface can be directly interacted with by default. It is possible to display a cage and modify that cage, but it is not mandatory. I have seen some ...
2 votes
0 answers
144 views

Smooth modifier settings to match Subsurf

Is there a way to use the Smooth tool or modifier to smooth a mesh by exactly the same amount as using a subdivision surface on it would? For example, if you had a mesh, then gave one copy of it a ...
1 vote
2 answers
1k views

Subsurface black edge

I have a surface with a Subdivision Surface modifier, and when I render it in Cycles, there is a black edge at the edge of the surface: If I render it without Subdivision Surface it looks like this: ...
1 vote
1 answer
127 views

Subsurf adaptive on smoke?

I have a big smoke simulation that's all baked and has been rendering for awhile. I just saw Blender Guru's video about adaptive subserf and was curious to know if it's possible to apply this to ...

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