Questions tagged [stl]

Wikipedia says that "STL is a file format native to the stereolithography CAD software created by 3D Systems." STL files are usually identified by the '.stl' extension. Use this tag for questions about importing, exporting, or Blender-specific modification of STL files.

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Make other shapes from one cookie cutter

Is there a simple way to get other shapes of this cookie cutter (for example a heart or mitten), or would I have to start from scratch? I only need to change the shape of the top part of the cutter. I ...
Kathy's user avatar
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STL exports wrong geometry

Blender 4.1 under Ubuntu 23.04. I created this object: but when I export it to STL it seems has some wrong geometries as Cura highlights them in red: actually, the printing misses completely both ...
Mark's user avatar
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Combining two surfaces gives a hollow object

Blender 3.6.4 on Linux. I've made 2 surfaces with the "Mesh/Math Function/Z Math Surface" add-on (from "Add Mesh: Extra Objects") They have the same size (x-y), and are on top of ...
Vin100's user avatar
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Importing an .fbx file and exporting as .stl results in a blocky model (3d printing)

Trying to make some models into .stl so that I can 3d print, but when I export my .fbx as an .stl, the model ends up looking blocky in a way. Assuming anyone understands what I mean by blocky, what ...
Cazrel's user avatar
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When I export my model as stl file, a small part of it becomes distorted, what do i do?

When I export my model as an STL file, a small part of it becomes distorted but when I export it as OBJ it is fine. I don't know what is going wrong. I opened the STL in meshlab the problem was still ...
Zainab Ejaz's user avatar
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23 views

"Rounded" extrude from a flat plane?

I downloaded the model of a toe for a 3D Print project as an .stl and imported it. I am trying to somehow extract the flat part of the model in order to give the toe a more realistic appearance with ...
Herr Olsen's user avatar
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Can't Split STL using an N-gon made from Plane (Boolean Intersect/Difference)

So I have this STL I want to split up and since I want to slice it along existing geometry. I added a plane and many loop cuts, then fill the top and bottom to get the image you see. However, every ...
Seal's user avatar
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Microsoft Powertoys renders STL with color data on thumbnail, how can i bring it to blender?

I have my STL files on the folder and powertoys are installed on my PC so i can review STL files. I noticed that Powertoys are actually rendering color to them, which is odd as i thought STL files don'...
JackieSparrow's user avatar
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1 answer
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Bisecting a mesh along a curved path defined within another mesh

I am trying to make a device mount that will clamp around the rails of a bike seat. I have the shape of the rails (blue) from an imported STL file and have Boolean differenced them to create the ...
Ian Kinstlinger's user avatar
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How to detect disconnects?

I have a piece of code that placed a bunch of primatives in a scene, joins them, and then removes overlap. After this I export them as an stl file, but I’m running into an error where sometimes shapes ...
Jacob's user avatar
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How to export in .stl with separate mesh

I want my model to be exported in .stl for 3d printing. When selecting all mesh and exporting as .stl it export but all mesh gets merged and 1 mesh is created. I want all my mesh to be separated after ...
atek's user avatar
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Rounded or 'pillowed' emboss for 3d printing

Sorry I'm starting from absolute zero here, I usually use fusion360 and this is my first attempt with a mesh editor so I'm pretty lost and unfortunately I don't have time to learn all the background I ...
Paul Calder's user avatar
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22 views

What is the best approach to model relief models

I want to make models like I will be exporting them in STL format for carving. Is sculpting the best approach to this kind of model?
Georgi Kovachev's user avatar
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25 views

convert 3d model into stl

I am new to Blender and still learning, but I have a problem while I am using Blender and exporting the problem to stl for 3d printing. I face a problem in that the slicer needs to define the part ...
saeed ahmed's user avatar
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50 views

Import/convert a 3d scan in blender

I have a 3dscanner from Rodin that uses Captevia, this program can only save files as a CPV-file. Blender doesn't recognize this file system, Is there an add-on or seperate software available that can ...
mettesboy's user avatar
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190 views

.stl export has low geometry resolution

I am having trouble getting a usable .stl file when exporting figures created in MakeHuman from Blender (and I get the same result exporting directly from MakeHuman). I have tried this with Blender 3....
James E. Petts's user avatar
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Require assistance to convert an stl file of complex (symmetric) voxel geometry to one with smooth surface in Blender

newb here. I want to smoothen the model shown which comprises of voxels. I tried using a smoothen voxels add on, but it still does not solve my issue. How could I smoothen the mode as accurately as ...
Viki's user avatar
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1 vote
2 answers
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How to precisely move origin without having a solid point to snap

I have this object: and I want to place its origin centered in XY and to the lower position in Z. Using the predefined positions (i.e. center mass/volume) does not work for obvious reasons). I'm able ...
Mark's user avatar
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STL Model looks nothing like Blender Model when exported

I made a few 3D parts in Blender to print them out for a project, and yes, they're very small in size as seen below: However, when exported as an STL it is nothing alike: Is this because the size is ...
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Automate preinstalled Add-On action (3D-Print Toolbox)

I've been using the 3D Print Toolbox Add-on in Blender to check for and fix non manifold edges and would like to automate the actions on a list of STL files. Right now I do the following: Import an ...
ansonl's user avatar
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1 answer
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STL Refresh After Editing

I have two separate stl's I am "blending" in blender. #One stl stays the same while I adjust stl #Two in freecad to fit the curves of #One. The problem I am having is that I would like to ...
Kotaztrafee's user avatar
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0 answers
208 views

STL File; Convert to single mesh

I'm ridiculously new to Blender, and it's going to show. Aside from me not knowing exactly what the heck a mesh actually is, I downloaded it to fiddle around with some DND miniatures I'm trying to ...
TheMetalUnicorn's user avatar
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1 answer
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Blender parametric modeling !help!

I have been trying to define a set of parameters that I can change and iterate over to make a number of different blobs or shapes depending on the parameters. The scrip is as follows: ...
Zach Mulalley's user avatar
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115 views

Having Difficulty Adding Wall Texture to Imported STL using Displacement

I have a series of geometries I created in Fusion 360 using parameterized models which I am using to create the underlying geometry for a 3D printed board game I am making to play with friends. Most, ...
Matthew's user avatar
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108 views

3D print from geometry nodes

8 weeks into downloading Blender with the aim to creating std files for 3D printing I have managed to follow tutorials etc to the stage where i have placed some 200 instances on a fibonacci curve I ...
shmaned's user avatar
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1 answer
192 views

Morphing 3D objects with Coordinates using Python/Geometric Nodes

I really need your help. I am looking at morphing, say a cube into a sphere. I wish to do this by scaling/transforming specific points of the cube to new points (with coordinates) in order to form a ...
O I's user avatar
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197 views

My model looks ok in Blender but is missing faces in Lychee

I have a model which looks fine in Blender. In Lychee, however, parts are missing. I can only assume something is wrong with my stl export. I have recalculated the normals. Has anyone seen this ...
Tony Ennis's user avatar
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54 views

Importing STL-files while maintaining the original, georeferenced position

I am new to blender and hope someone can help me with this question. The answer is probably obvious to wveryone but me. I have a STL-file made from a DEM (digital elevation model). It covers a terrain ...
Marulke's user avatar
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0 answers
13 views

STL export cant sum the mesh

I was exporting an object made of multiple objects to STL, and now the parts that touch are subtracted (like boolean difference)... someone knows why is this happening? I used this function a lot of ...
Daniel Capua's user avatar
6 votes
3 answers
690 views

Why does the smooth incline in blender have bumps in the stl file?

I'm relatively new to blender and trying to make this model. The problem I'm facing is the slow incline towards the center seems smooth in this file but when I convert to an stl, these bumps appear ...
BCove's user avatar
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48 views

Why is my STL export file so large?

1st car has 4x the faces than the 2nd car, but when I export them, the 2nd files is 36x larger and is way too large to render into CURA for 3D Printing
James Ratcliffe's user avatar
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0 answers
21 views

I imported an stl into Blender 3.3.0 and I am unable to dissolve two certain edges. How can I do it?

Here is a link to the zip file from CERN: /sites/scoollab.web.cern.ch/files/documents/LINAC_model_resources.zip
peaceful_encounter's user avatar
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0 answers
72 views

Sculpt on a base/reference mesh

I am a beginner in Blender, so I am sure I am lacking on the correct vocabulary, my apologies in advance... I am attempting on making a face mask using the sculpting mode. I have made a 3d scan of a ...
Hippolyte's user avatar
0 votes
0 answers
144 views

Convert STL file to usable character

I'm still fairly new to Blender and have now found 2 great Tomb Raider figures that I would like to use as characters in my scenes. Means I would like to rig them and of course provide them with the ...
David H's user avatar
0 votes
0 answers
25 views

Issues when sculpting with python api on imported object

I have run into a problem concerning the application of sculupt brush strokes via the python api. I have a script that applies a brush stroke at either a given vertex group or to a set of vertices in ...
Robin's user avatar
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0 answers
187 views

How to export only visible vertices?

I'm completely new to Blender. I imported an object and hid the vertices I didn't want with the Box Hide feature in sculpt mode. Now I would like to export to a .stl file only the visible vertices, ...
AnnaG's user avatar
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1 vote
2 answers
132 views

Seamless mesh array modifier

I have symmetrical mesh which I want to be used as tiles but as you can see on the picture there is a seam when I use the Array modifier is there a way to be made seamless?
Georgi Kovachev's user avatar
1 vote
0 answers
118 views

How to split stl file to certain parts if there is too much geometry?

Im new in blender. Im using it like for a month now and have been focused on rendering fencing stuff like gates, wicket doors etc. but in the past they were supposed to be one colour and stl files i ...
Majkel's user avatar
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0 answers
470 views

Blender file export fail to .stl to Cura for 3D printing

I got my Neptune 3D printer setup. I was able to print the test model Buddha and it looks great! Super excited. I designed an object in Blender that has mesh layers and uses a couple of Boolean ...
Matt's user avatar
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1 vote
0 answers
22 views

Animating stl CAD model and export the animation in fbx format

I'm dealing with 3D CAD simulation. I need to animate 3D CAD models (in obj/stl tessellation formats or step exact geometry format) knowing exactly the motion they have to do (matrix/quaternion). ...
Valerio Fiorini's user avatar
0 votes
0 answers
780 views

How to merge .stl files properly in Blender

I want to merge the .stl files properly in Blender. I am new to Blender, don't judge me. I was trying to combine them manually but I could not. Is there any way to do this like some automatic features ...
Yusufcan Ulusoy's user avatar
0 votes
0 answers
281 views

Approaches for a quick STL turntable

I used Blender today to create a turntable animation for very simple model that I made and intend to 3D print. I've found that such animations are very effective for communicating the shape of a model ...
William's user avatar
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1 vote
0 answers
381 views

Blender / Python / Script to export .stl files with different textures

I'm working on a script to export .stl files with different UV textures based on a list from a specific folder. After several modifications, i was able to export .stl but the texture is not applied. ...
Baptiste's user avatar
0 votes
1 answer
94 views

Mesh is subtracting in CURA

When converting to stl and slicing in CURA, the 2 meshes are subtracting. Why? Normally they merge. I put the file here: https://www.thingiverse.com/thing:5398348
JHNK's user avatar
  • 139
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0 answers
186 views

Boolean modifier for 3d printing

I have a problem with custom dice for my 3d printer, when I print my numbers are all upside down. On the other hand, the letters are all in the place, I followed at least 15 guide made 15 tried ...
Rémy Quintal Vaillancourt's user avatar
2 votes
1 answer
253 views

Why does Blender always export in inches [duplicate]

I set my scene properties as MM but whenever I export a STL into say Prusa slicer it exports in inches?
Eddy's user avatar
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0 answers
30 views

How do I bisect a gap of an stl mesh?

As the question asks, how do I bisect or cut a mesh of a gap? This is because I want to use a certain element in an stl file I downloaded online. I am getting an error which asks for me to select an ...
Wuki's user avatar
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0 votes
2 answers
451 views

How to turn a displacement model in to something 3d printable

I have created a displacement object, applied a subdivision modifier and a displace modifier. I am now at the end of my skill level. I want to turn this object into a STL for printing. Thanks Gordon. ...
Eddy's user avatar
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0 answers
239 views

how to get origin of an stl file , from ascii stl file

I have a stl file, content as usual ...
aryan singh's user avatar
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0 answers
33 views

How to import .stl mesh and visualize? [duplicate]

I am really new in 3d Rendering and like. I've generated .stl mesh files using Fiji/ImageJ. I imported them in 3dSlicer and I can see them. When I'd tried in Blender (hoping to have nicer rendering ...
Emanuele Martini's user avatar