Questions tagged [stereoscopy]

Stereoscopy is a method by which the illusion of 3D is conveyed through a two dimensional medium. That can be video, images, a VR headset or blender's 3D view.

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Stereoscopic side-by-side picture

I want to make side-by-side images that anyone can view and see in 3D by doing the "magic eye" trick or cross-eye. I have some Blender models already and tried enabling stereoscopic 3d side ...
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video sequence editor exports two black and white images for a few frames

I am exporting a video to mp4, and a few frames of a clip get exported black and white, plus the frame is stretched into a square and duplicated, and all of it is smaller than the original frame size. ...
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Tilting stereoscopic panoramic and fisheye rendering for fulldome planetrium

I'm hoping I can explain this properly. I'm looking into rendering stereoscopic 3D fisheye images for planetariums. I've previously used 3dsmax, Vray and Domemaster3D created by Roberto Ziche and ...
Ian Smith's user avatar
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Make an object invisible to a specific camera without Python?? 3.4 version

I'm not familiar with Python at all. I tried to follow the existing one but there appears to be too many details that are assumed I should know & I cannot follow. Basically, I have a 3D image I'm ...
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Appropriate value of convergence plane distance in a 360° stereoscopic VR video

How to determine the appropriate value convergence plane distance? I'm working on a panoramic stereoscopic video for Meta Quest 2. I use the stereo camera in off-axis mode. With the Spherical Stereo ...
n3shelter's user avatar
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How do you display a stereoscopic image in a scene

I have stereoscopic photographic images and movies (not generated by Blender) that I would like to display in a scene. Each image is appended by _L and _R. I am able to import them into the ...
3304me's user avatar
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Can blender create a single composite video from multiple cameras?

I have a couple of high level questions that I am hoping you guys might have some answers for. I would like to use multiple (2 or more) cameras set apart with a slight fixed toe-in (or out?) on a rig ...
M83's user avatar
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How to get a disparity map from depth map in Blender?

I am trying to convert the depth map to a disparity map but I got some problems. Here is my setting in compositing nodes. I use these two equations: (1) focal_length(pixel) = focal_length(mm) * ...
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Is it possible to expose the anaglyphic L/R shots in the compositor?

I'm asking because I'm trying to come up with a way to render a sequence of frames, including both standard and anaglyphic left and right, in a single run. This could be done with the compositor ...
Michael Macha's user avatar
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How to save stereo images

What is the correct way to save out stereo side by side images in blender. I hit render on my scene and I watch as it renders first the left and then the right image. However when the rendering is ...
Liam Marsh's user avatar
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What are the metadata tags for 360 video, how do I set them from Blender / ffmpeg / script?

I want to start making more 180* / 360* animations with Blender. I recently read that VLC is among the first video players to properly support panoramic video, it's one I use so that's great news on ...
MirceaKitsune's user avatar
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Video Editing - I toggled on and off stereoscopy and now my video preview is black

So toggling Stereoscopy on and then off made my preview go black, and it only reappears when I toggle Stereoscopy back on. I don't want Stereoscopy. How do I go back to normal?
Dan Rizescu's user avatar
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Stereo EEVEE shadows not the same between Left & Right frames [closed]

I have a scene setup with EEVEE which renders a stereo pair of Left and Right images. The scene uses area lights with soft shadows. After the render, the shadows in the Left and Right images do not ...
axis3d's user avatar
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Rendering multi-view directly to disk instead of RAM

I've set up a Stereoscopy -> Multi-View rendering to render hundreds of cameras with a Python script. Multi-view renders the cameras much faster than looping over ...
nh2's user avatar
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How to calculate the transformation from the pivot point to each stereo camera

I checked the API documentation and this related question, and it looks like there is no easy way to get the pose of both the left-stereo and right-stereo cameras. So, I think the only solution is to ...
João Cartucho's user avatar
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Why does Blender add the stereoscopic suffix after the frame number instead of before? [closed]

I would like to have the stereoscopic suffix after the frame number. Is this somehow possible?
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Advice on modeling stereographic projections?

Hoping to get some advice on modeling stereographic projections. I found a pretty manual process but it doesn't hold up if the model gets too complicated. To clarify, I'm working with meshes because ...
Geuis's user avatar
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What is this ghost plane that appears with Multi-View Stereoscopy?

I just set up a rig of six cameras, and for some reason, after enabling Stereoscopy > Multi-View a plane appears that seems to be some sort of a guide, but the reason for its positioning is not ...
Mentalist's user avatar
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Blender 2.90 Alpha - Stereoscopy, how do i render interlaced output?

When you turn on stereoscopy, then you will find the menu item Set Stereo 3D in the Windows menu. Here you can find other methods to display the stereoscopic image. Interlaced for example. The ...
Tiles's user avatar
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How do I display the Stereo Interlace effect in the viewport

when enabling stereocopy, it displays red and blue images, but I want it to display interlace real time. how do I get it to display the effect I want? I need to have the thing playing real time,...
Eary Chow's user avatar
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Rendering objects only for left or right camera in 2.8

I am working on a stereoscopic animation in 2.8 where some objects in the scene should be visible only for the left eye and others only for the right eye. I use multi-view stereoscopy in cycles. I ...
Mert Akbal's user avatar
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1 answer
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Accessing volume checkbox of a camera in the Stereoscopy section

Is there a way to check/uncheck the volume checkbox in the stereoscopy tab in the settings of a camera via the Blender Python API? Update: ...
Alexander Wagner's user avatar
8 votes
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377 views

3D Stereo Active shutter vision LCS glasses realtime viewport?

Is it possible (or maybe already implemented by someone) to configure the viewport to display stereoscopically at a set frequency dependent on the given screen refresh rate, while having the frequency ...
t8ja's user avatar
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How to combine Views of a Multi-View Camera in Composite

I am trying to create a single stereoscopic image in which two camera angles are laid side by side, so that a Google Cardboard lense would converge the two. I have set up two Multi-View Cameras, (one ...
Zacocast's user avatar
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Rendered SBS (side by side) video, but only left (_L) side is created

I have created a very simple 3D animation from cube and rendered SBS video, but only left (_L) video is created. I've made the cube to turn in 250 frames, it works OK. I've set side-by-side with Ogg ...
quantummind's user avatar
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is there any way i can use crossview3d while editing?

there is a 3d viewing technique calld crossview. you basically cross your eyes until 2 side by side images match up and create a single 3d image. i always thought beaing able to view models in 3d ...
laundmo's user avatar
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Custom interlacing of left and right eyes

I have a custom 3D display which requires custom interlacing of left and right eyes images. How can I customize the interlace stereo mode on Blender? Do I have to rely on python scripts?
Adriano Carvalho's user avatar
2 votes
0 answers
466 views

stereo camera extrinsic parameter

In Blender, we have an option to make Blender camera to be a stereo system. I found this post very helpful in getting the camera parameters (including intrinsic and extrinsic parameters). Yet, the ...
AugLe's user avatar
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I can't render cyan part of anaglyph

I run v2.78 When I'm rendering my animation, only the red part renders. I have everything set in Output (render) and Stereoscopy (Camera settings) but it still doesn't work...
Bohdan Kopčák's user avatar
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3D Stereo - Saving both Left and Right render images

I wrote this code to save the render buffer: bpy.ops.render.render(scene="Scene") bpy.data.images['Render Result'].save_render('D:\\render.png') But it doesn't ...
Loki's user avatar
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What viewers apps are capable of interpreting blenders VR images? (And why won't stereo 3D save?)

Let's say that I've used some of blenders render options like this: To create two side by side images. (Second question: whenever I choose "stereo 3D" (or squeeze frame?) no image appears ...
user1833028's user avatar
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3 votes
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How to use the stereoscopic 3D Side-By-Side view?

When working with Render Layers/Views turned on for stereoscopic 3D mode, I can preview the 3D in the OpenGL viewport's camera view numpad 0 in anaglyph (red/cyan ...
InverseTelecine's user avatar
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How can I view my 3D rendered 360 pictures on gear VR?

I got a gear VR with an app that lets me view pictures in 360, I have made the app able to recognice my usual 360 rendered pictures. But I have seen the same app can also show 3D 360, which means ...
Zefnoly's user avatar
1 vote
1 answer
591 views

Changing stereoscopic render output to "SIDEBYSIDE" with python

I managed to change my output to stereoscopic (and fisheye) with this code: ...
SkaveRat's user avatar
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3D render - requested side-by-side but got anaglyphic - how to fix

I am trying to render a Blender image for Google Cardboard. I followed the instructions in rendering 3D video/image for google cardboard with the default scene, but it gave me the image for coloured ...
Martin Ellison's user avatar
4 votes
0 answers
154 views

Time-sequential option in Stereo Mode is missing

I'm trying to render an active-shutter or time-sequential 3D video with Blender 2.77a. I enabled Stereo 3D mode on the 'render layers' tab under Views, but under the Render tab under the Output ...
Gman's user avatar
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How to make real 3D videos in Blender?

I have a Panasonic 3D flatscreen at home and now I want to make my own 3D videos for it. How can I do that with Blender, without using the method of different colors (red and blue). It should be ...
rudolf97's user avatar
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2 votes
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809 views

Generate Z-Depth map from Stereo Image-Pair (just like nuke occula)

How to calculate a Z-Depth Map and/or PointCloud from a 3D Stereoscopic image pair? This feature can be seen within nuke occula; which does a great job... I've found tutorials using some CLI and ...
chris's user avatar
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6 votes
1 answer
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Rendering a stereoscopic image in Blender 2.77

In am interested in setting up cameras and rendering settings to create a stereoscopic image or animated scene. I have found easily how to export one image where the red and blue channels are ...
MicroMachine's user avatar
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3 votes
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How do I use Blender's built-in stereoscopic features?

I followed instructions I found online. It was pretty straightforward. Just enable "Views" in the scene tab. But it doesn't seem to work for me. When I render, it just renders both left and right and ...
borring's user avatar
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1 vote
1 answer
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What is the combination of cameras that will a create side-by-side virtual reality view?

Some render engines that blender might use do NOT directly support virtual reality. As such, it seems you'll have to set up some cameras manually. Blender has various options for this; what are they?...
user1833028's user avatar
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4 votes
2 answers
1k views

Working in 3D stereo in the 3D view - hardware requirements?

I want to run out and buy a pair of active shutter 3D glasses so I can watch and adjust animations in the 3D viewport using time sequential mode, but the part about the graphics card supporting Quad ...
uhoh's user avatar
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12 votes
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Why do I get the error "Camera not Multi-View Camera"?

Stereo3D modes will render fine, but when switching to Multi-View I always get the error, "Camera 'Camera' in not mutli-view camera". The Camera is set to Panoramic with both a left and right camera. ...
DBrown's user avatar
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12 votes
4 answers
5k views

Realtime Anaglyphic viewport

I've been trying to find if there is a way to achieve a realtime anaglyphic 3D viewport. I feel that this would be highly beneficial to a modeller by giving them a sense of depth with their model. I'm ...
Mellow Almas's user avatar