Questions tagged [splines]
The splines tag has no usage guidance.
109
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Drawing/editing spline shapes. How?
I have been using 3DS Max for years in my profession as an exhibition designer, I use extruding spline shapes quite often.
A simple example would be drawing a rectangle to the size I need and extrude ...
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1
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111
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(Animation Nodes) How do I get an object to follow a spline without rotating along it?
Fairly simple question but I'm new to animation nodes and don't know how to do this. I want an object to follow a spline using the Follow Spline Action, but maintain its rotation. Basically like ...
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36
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how to copy an animation from one mask to another mask
I Have an animated mask. I can copy the splines to create a new second mask of it very easily, but the animation does not appear on the dopesheet of the second mask.
Is there a way to copy this ...
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0
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42
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Defining locked start and end points on turbulent splines in Animation Nodes
I'm attempting to make an animated "sound wave" effect using AN. So far I have the bouncing spline looking the way I want it --
How do you define specific points along the spline to NOT ...
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1
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50
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For loop splines amplified ! , why? How can I stop it?
I am creating a for loop to connect pairs of objects by a Splines
To understand better image atoms in a molecule.
It seems that every time I create a new spline is in someway taking in consideration ...
0
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1
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95
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Ice-Rock Spell Animation Nodes
I'm trying to get effect below in Animation Nodes.
The effect seems simple enough, I just don't know how to set it up. Anyway thanks for looking.
0
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2
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397
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cut out a piece of the terrain
See image. I'm trying to cut out a small piece of the terrain to use for particle system (scatter trees, grass etc). I used the knife tool to draw the area (orange line). How can I then delete the ...
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1
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145
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Animation baking error
To showcase the problem the easiest way, this is what the issue looks like: https://youtu.be/esihE0ob7U8
As you can see, the track chain makes a momentary 'jump' when the baked animation is played ...
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148
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Is there a faster process for converting splines into rigged meshes?
I wanted to have my character's arms be more akin to that of a cartoonish noodle, so I decided that the best way to accomplish this would be to create a Bezier curve, create a mesh out of that curve ...
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1
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194
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Problem with imported SVG - cannot convert curves to mesh properly
I imported an SVG caption from CorelDRAW and all letters are fine and get converted nicely to mesh, except the first one - "S". When I convert it to mesh it disappears. Also, it's the only ...
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2
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481
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How to create a progressive coil spring in Blender 2.82?
I've been trying to create a coil spring with a progressive elongation of the spiral in the Z direction and so far have been coming up short. Seems like it's possible to scale the radius easily enough,...
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203
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Object shadows having lines doubled
The shadows of the objects seems to be doubling up and even when moving the object around it flickers.
Eevee
Cycles
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149
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Is it possible to combine spline IK for the body and regular IK for limbs?
I've got a centipede model with an IK rig.
I would like the spine to move along the spline curve in the background, following its curvature, while still letting me pose the legs like normal to make ...
0
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1
answer
260
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Splines Animated by Sound - Animation Nodes
I've just made the change from Blender 2.79 to 2.81a. I've also updated my Animation Nodes to 2.1.4. Both are installed and working as expected except for the Sound Baking function in AN. Some ...
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103
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It"s possible to morph a spline in multi-spline controling the delay on time?
moving in the same direction of this idea -Morphing Object-Distributions on multi-splines(Animation Nodes - Blend distribution of objects on a curve into another curve), i find the way to morph spline ...
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1
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137
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3d chess pieces from bezier curves
I am trying to make a chess set in Blender
I have made chess pieces blueprints as 2d bezier curves in Adobe Illustrator. Now I would like to import them to Blender and then using Lathe-like operation ...
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605
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Animation Nodes -> splines generated and how have a random material color for each spline?
following
How to store particle locations in a list?
you can trace particles to splines (list), but
how can we have a random color in the material for each of the splines...
they are all in one ...
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244
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Procedural Wire Generator in Animation Nodes
I’d like to figure out the method to creating this procedural wire generator inside Animation Nodes 2.1 as depicted in this youtube video here:
https://youtu.be/lsXb5ywrg_I
The video gives little ...
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1
answer
277
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Custom squash and stretch without spline length ratio
When I add a hook, calc_length() is calculated without modifiers.
I don't fully understand the purpose of calc_length() now, ...
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1
answer
699
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Extrude multiple Shapes along the same Curve
I wish to switch from C4D to Blender and I'm trying to replicate the same workflow I'm already used to before making the step.
In this specific case, I need to extrude a number of different Shapes (...
0
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1
answer
100
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rig for hardsurface deformation
I'm trying to build a simple rig in order to deform a rectangular prism (simple mesh for the time being), but it needs to have its deformation locked to just one an axis. The resulting mesh should be ...
0
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1
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344
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How to scale along a spline Ik rig
I was curious if it was possible to scale this along the spline of a spline IK rig almost like it was growing along the spline.
Below is how it scales now but I do not want it to look like this
I ...
4
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1
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844
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Animation Nodes - Blend distribution of objects on a curve into another curve
I've been trying to recreate the effect from the Cinema 4D tutorial below:
https://www.youtube.com/watch?v=BPv2HVvQfGo
I'm stuck at 9:55 where he uses the inheritance effector to be able to morph ...
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0
answers
133
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Define UV coordinates for a curve
I have a file that define some curves and values from 0 to 1 for each point in the curve. I am trying to create a material which uses this values from 0 to 1 as the UV coordinates for a colormap ...
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31
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How to change color along spline?
Would like this spline to have a repeating pattern of red, white and blue along the length. Right now I'm stuck with just one red, one blue and one white along the length.
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105
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I have accidentally toggled something to show some weird dotted lines [duplicate]
I have just accidentally toggled on some weird dotted lines. Any idea how to turn these off. P.S. the model was imported from Fusion 360.
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63
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Having trouble Parenting a Bezier curve
So I am working on a mesh of a character with a tail. I used a Bezier curve to IK that but I'm having trouble. Everything is fine until I try to parent the curve to the armature in some what either ...
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1
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306
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DWG/DFX plans snapping and modeling
I have been using 3ds max as my main program for archviz. Due to a change in workplace I no longer have access to a licence and have been looking for a free alternative and found blender.
My usual ...
2
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1
answer
128
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Joining two curves in edit mode
I'm trying to get rid of some gaps in my mesh.
In object mode it looks like this
So it is one object. When I switch to edit mode it turns out that splines are subdivided.
How do I join them?
7
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1
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1k
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Spline wrap animation
I want to create in blender an animation similar with this one:
I am wondering how could I do and if it possible to interact with rigid body objects?
Who can help me, please ... thank you!
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155
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How to make a mesh deform accurately along curves?
I started to make a mountain pass based on a real road, but I encountered this problem. It gets better when I drag a curve point before the curve down to hell(see pictures), but that's not a great ...
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0
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56
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extrude svg with no fill [duplicate]
I'm drawing splines in photoshop, exporting as AI, converting online to SVG and importing to blender to extrude and work on them. But they have no fill, so they won't extrude the way I usually extrude ...
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368
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Create a curve from intersecting plane and mesh
I have the next problem. I need to create a curve from the intersection of this mesh (the slide) and the plane to make a path for a sphere to follow in an animation. Can you give me a guide on how to ...
3
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1
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758
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how to connect objects with splines with animation nodes?
I have a group of objects all with keyframed movement. I want to a create splines between the closest objects as they move like this...
https://www.youtube.com/watch?v=k9MvcCXsHHY
I know you can ...
0
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2
answers
786
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The bones connected to the Spline IK do not follow the whole armature - Still need help
Okay, so I have a mesh that has a tail so I googled how to rig the tail and it said to use a Spline IK restraint. I built the spline on the bones of the tail and now when I move the whole armature, ...
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1
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298
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Assign random color to spline list
I created a spline list following this guide. Now I want to assign a different color to each spline using Cycle's random node, but it doesn't work because the splines are grouped into one object.
My ...
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0
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97
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Spline IK gets disabled on random frames (new depsgraph) / bone drivers get updated too late
I’m trying to get my Spline IK working. It’s behaving the way I want to, except for random frames where it looks like the Spline IK doesn’t get applied to the bone chain and the bones go back to their ...
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2
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563
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create gaps between spline points with animation nodes
Following this answer curve intersection with volume in animation nodes, I've managed to create a spline which i use to distribute objects inside a volume.
Here is how:
But I still need to avoid ...
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1
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267
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Sampling points of a nurbs surface using projections
I'm trying to sample a nurbs surface given certain constraints. Basically I'm trying to reproduce in 3D the following 2D situation. I don't know how to do this in 2D either so I need suggestions ...
0
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1
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601
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Modeling a car wheel arc: Move vertex to form an arc
I'm really noob with Blender and 3D modelling in general. I started modelling a *very* low polly car, and I wasn't careful at all about the topology, little by little I started adding some more detail ...
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1
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3k
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Armature shifts between Pose mode and Edit mode
I'm using s Spline IK system to create the spine for a creature I'm making, but when I activated the Spline IK, some parts of the same seem to shrink or shift a bit. Which slitghly deforms my mesh a ...
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0
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148
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Problem with curve / spline modeling, scale factor
I'm trying to taper a tube-like (beveled curve) object using another curve. Should be simple ...
But im always getting a strange 'scale factor' and I dont understand where it comes from.
The 'Curve' ...
0
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1
answer
367
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Spline auto UV not working
I'm trying to add a simple repeating patter to an extruded spline by clicking "Use UV values as Generated Texture Coordinates" and also using "Generated" mapping in Cycles. Howeever nothing happens at ...
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2
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340
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How to get radius of a spline in animation nodes?
Similar to Is there a way to address the shrink / fatten / radius values of individual vertices on a curve with animation nodes?
I've got one main spline that acts as a driver. This spline will have ...
3
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2
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1k
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Rollercoaster Problem: Bones following Curve
I'm trying to make a train mesh follow a curve path. The Curve modifier does this admirably, unfortunately I need to export the animation to a game engine so a modifier just won't do.
I tried adding ...
2
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2
answers
967
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Create one curve object per spline in Animation Nodes?
I am trying to create a scene where a list of spheres are positioned onto the verts of a hidden icosphere, and as I move an empty through the icosphere, the visibility of the balls is toggled, and ...
6
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1
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1k
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Access hair child strands (animation nodes)
Animation nodes has a Hair Data node that allows you to get Splines from Particle Hair strands. However, it does not seem to output child hair strands. Is there any way to get the Child hair strands ...
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1
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1k
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Animation Nodes: Merge spline points
I have been trying to use Animation nodes to create splines on certain edges, as can be seen in this question. It is working, but I am running into a problem: The splines that are generated by the ...
6
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1
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2k
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How to delete bezier points from curve splines with low-level code
I'm trying to edit curves via python, but deleting bezier points is causing me trouble. I'm able to do it using high-level operators (see sample code below), but I would prefer edit the data more ...
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145
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Normal spline line in blender
Good afternoon. Is it possible to create a plug-in for the blender to create normal spline lines, which are the same as those in 3d max?