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Questions tagged [splines]

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Offsetting a 3D bezier curve on the XY plane in Geometry Nodes

I have a catenary bezier curve that I generated in Geometry Nodes from mesh vertices. I would like to duplicate and offset the curve on the XY plane (and make it work for both cyclic and non cyclic ...
Karolina's user avatar
  • 651
1 vote
1 answer
57 views

Keep resampling count on spline after being divided, geometry nodes Blender

I have a sequence of splines which its being resampled with a fix number each one, this number represents how many instances each spline will be instancing and its is saved in an field coming from ...
Juan Manuel Lynch's user avatar
0 votes
1 answer
78 views

How to get Splines/Curves generated with Geometry Nodes on Mesh object using bpy?

I add Geometry Nodes to the default Cube but instead of using its geometry I use a Curve Line: How to get this Curve Line data with bpy? I've tried the following ...
Andrey Sokolov's user avatar
0 votes
1 answer
20 views

Spline "motion tracking" indicators

Learning blender (3.4 installed), I see people creating a spline then turning on motion tracking to view the path with arrows. They do this with the Viewport Overlays drop-down, enabling the Motion ...
Robinson's user avatar
  • 101
0 votes
0 answers
16 views

more density curve on start [duplicate]

How to make a denser curve at the start via geometry nodes?
timur gibadulin's user avatar
3 votes
0 answers
53 views

How does 'Trim Curve' node evaluate the order of splines?

I'm animating trimming of Curves with Geo nodes. My setup looks something like this. I'm delaying the start of the animation for multiple curves. I don't know how to control the order in which the ...
wojtas's user avatar
  • 31
0 votes
2 answers
234 views

Curve Index of control point

I have a Curve object with two Splines and I want to use the Sample Curve node in conjunction with the Set Position Node to move the curve points. But with two splines all points are mapped to the ...
Phönix 64's user avatar
0 votes
1 answer
29 views

Resample Curve Clears Tilt

I have a cluster of generated splines made to look like plant stalks. They are instanced on points and then I set their individual properties. In order for me to set the curve radius I have to ...
Haskell McRavin's user avatar
0 votes
0 answers
12 views

Connect Planes generated by coordinates to a curve

I have some coordinate data generated by an app that I'm generating planes which allows me to visualize in 3d space a path (see screenshot).. Ideally this is good but it would be awesome if I could ...
Steve's user avatar
  • 101
2 votes
0 answers
76 views

Geometry nodes tries to join splines when deforming mesh along a curve object

EDITED: I'm trying to deform copies of a mesh-cube along a curve (and eventually animating them moving along the curve). My problem is that as I'm drawing multiple splines for the curve, the objects ...
Niilo Heinonen's user avatar
4 votes
2 answers
450 views

Geometry Nodes: How can I target each spline individually in a curve object?

Let’s say I want to build ladders with geometry nodes, using a bezier spline as « main » object. I would duplicate the spline to have two rails and add points on the curve to instanciate the ladder’s ...
gordie's user avatar
  • 2,398
0 votes
0 answers
25 views

How to draw line from origin to the vertex of a curve

I would like to make the animatio in the photo,I attached in the link the model that I made https://github.com/kebab03/fourier2d_try the model that I made I want help to make the ...
Kebab Sharif's user avatar
3 votes
1 answer
180 views

Set Curve Radius of **Realized Instances** by Spline ID

I have a series of Splines (10 in the below example), created by realizing the instances generated by an Instance on Points node: I am attempting to randomize the radius of these Splines. If I ...
SlickRed's user avatar
  • 909
1 vote
0 answers
116 views

Geometry Nodes - Move points from other Splines using proximity

I have a horizontal curve (red node in below image), which is instanced on a vertical curve (green node in below image). The vertical curve has 3 points (ID 0, 1, 2) and the horizontal curve is ...
SlickRed's user avatar
  • 909
0 votes
0 answers
16 views

Most Efficient Way To Match 2 Bone Chains

I am working on a Creature Spine IK rig that allows the animator to swap between using a traditional spine rig and an IK Spline for managing the spine. In the IK Spline, the root of the spine chain is ...
Ryth Azhur's user avatar
1 vote
1 answer
182 views

Rotate instanced curve vector to point away from original curve

I am utilising aspects of the following tutorial in a project but am deviating from the tutorial: https://www.youtube.com/watch?v=T__5FyCHL4E&t=1273s&ab_channel=MaxEdge So I am instancing a ...
special_frog's user avatar
2 votes
1 answer
138 views

GN: Convert spline factor to gaussian curve function

How would I convert spline factor into a gaussian curve using math? I am able to do it with a float curve but would like to make it parametric. example with float curve: EDIT: figured out how to ...
special_frog's user avatar
0 votes
0 answers
269 views

Geometry Nodes : handle each spline individually

using Geometry Nodes on a curve object, is it possible to handle each spline separately ? For instance, I would like to compute some stuff depending on each spline's length. But the Curve Length Node ...
gordie's user avatar
  • 2,398
3 votes
2 answers
587 views

Geometry Nodes Curve / Spline length simple math

I finally figured out, after searching for a while, how to make my Curve extend the way I want it to. But now I have the problem that I do not know how long the curve is. The goal is to multiply the ...
Andi 's user avatar
  • 681
2 votes
2 answers
347 views

How to remove instances from some parts of a curve? (Geo Nodes)

I'm trying to create a prodecural rollercoaster. I managed to include the pillars, but I want that, in some parts, the pillars don't show up, like in a loop: How can I do this? A side problem that I ...
Mateus Rocha's user avatar
2 votes
1 answer
141 views

How does the spline-to-mesh conversion algortithm work?

I'm puzzled by the process that Blender uses to convert splines (from an imported SVG) to meshes. This is the original SVG: and as (Inkscape's) SVG ...
simone's user avatar
  • 663
0 votes
2 answers
35 views

When animating End Mapping, can the spline ends stay with each other until they split off?

While experimenting, I found out that the endpoints of splines can extend so that they stay together until they split off. Unfortunately, however, I do not understand how this works. I managed to do ...
Andi 's user avatar
  • 681
3 votes
1 answer
234 views

Spline IK with control of both ends

Hiyo! I'm trying really hard to come up with a way to take a bone chain, for example of 5 bones, and use a Spline IK to match this bone chain to a curve WHILE controlling the exact position of both ...
Ryth Azhur's user avatar
1 vote
1 answer
457 views

How to access the position of the previous control point in a curve line in geometry nodes

This node setup is meant to generate routes for drops of water. It wraps curve lines on the surface with the geometry proximity node. Setup Result I would like each control point (except the first ...
Lucho's user avatar
  • 85
1 vote
0 answers
38 views

How do you mark (and measure) the intersection of two lines without adding vertices?

My issue is that I would like to mark and measure the intersection of two lines so that I can run a driver off the resulting measurement. I thought of adding a vertex, however this will cause the line ...
Anaxantax's user avatar
4 votes
3 answers
568 views

Geonodes: Curl a line with increasing curvature from origin

I'm trying to curl a line via GeoNodes. See here: As you can see, the line stays fixed at its origin and then curls according to an angle/curvature parameter. The length along the curve stays ...
Robert H.'s user avatar
0 votes
1 answer
490 views

How can I get random phase offset per geometry node group

I want to get a wave effect using geometry nodes and splines, and I did this using a gradient texture and RGB curves. Is there any way I could get random phase, so that they all don't move in perfect ...
Relevred's user avatar
  • 537
2 votes
2 answers
351 views

Looping an animated spline trim curve with a small delay for the start in geometry nodes

I'm having trouble looping an animation on a trim curve for a spline with geo nodes. I basically want the end of the trim to go from 1 to 0, then wait (a little delay) for the start to go for 0 to 1, ...
Jean-François Clermont's user avatar
2 votes
1 answer
195 views

curves: addings segment between to points via python

I want to add a segment between two given points, I don't want to add a new point, just connecting the two points. Does someone know how to do this with the low level api?
Namen des Benutzers's user avatar
-1 votes
1 answer
58 views

Extruded spline is twice scale of resulting bevel [duplicate]

I've drawn an architrave profile and swept it around another rectangular path using the Bevel command. It looks great, except the resulting form's cross section is about half the size of the original ...
derekjackson's user avatar
2 votes
1 answer
437 views

The Raycast node not working as intended

I want to make some random splines that start from an object and end on another (in this case start from plane and end on the surface of Suzanne). Most of them follow geometry nodes setup but some ...
Gourav KD's user avatar
6 votes
1 answer
167 views

Creating Curves at the Joints of Objects

It is necessary to create a weld for the tank, for this I needed to create curves in the joint area using Python, then put welds in the curve. I know how to create curves manually, but there are 990 ...
Владик Кузьмин's user avatar
3 votes
1 answer
306 views

Make helix bent into a circle have same thickness everywhere

Here is the ring I made. I bent (simple deform modifier) a helix by 360 degrees. The helix works right and is the same thickness everywhere, but this is not also true for the bent ring. I tried to use ...
thestew's user avatar
  • 39
1 vote
0 answers
14 views

Using the Draw tool with Screw modifier ISSUE [closed]

So I'm following Jamas tutorial on using the SCREW modifier with the draw tool, and It happens that at some point it goes bonkers. so if I'm drawing a line in edit mode close to the spline I already ...
Martin Faragasso's user avatar
1 vote
1 answer
359 views

3ds max: Copy, Instance, Reference - a similar function in the blender. An example of the 3ds max, is in the description

I have a question that I can't find an answer to anywhere. More precisely, I do not know how to ask such a question correctly in order to find an answer to it. I am interested in whether there is ...
Polkovnikov Andrey's user avatar
1 vote
0 answers
85 views

cover object in beaded strings?

I am trying to create an object covered in stringed beads, similar to mardi gras beads but I'm having some problems, First, I start with a cube with the default bounce spline applied, now add UV ...
Stag beetle's user avatar
1 vote
0 answers
75 views

Create edges between objects' nearest points with Animation Nodes

I'm able to create edges between vectors in a random point cloud (the cubes), and the points on a spline. But the connections are not optimal - I assume they're matched up by index - and thus overlap ...
Matt Voda's user avatar
0 votes
1 answer
310 views

3ds max user want to find Refine and Connect tool in blender

Hi I'm a fellow user of spline modeling and I cant find the "refine and connect" from 3ds max in blender this option just create a line/segment between two points/vertices of a curve/spline ...
Cid-Wings's user avatar
  • 103
1 vote
1 answer
156 views

How to animate splines using animation node

How to animate linear spline (Outline) on a text like its been drawn from start to end of the word using animation nodes,
Dinesh Sawant's user avatar
1 vote
1 answer
278 views

What is the 4th coordinate of spline points?

When trying to set the .co property of a curve's SplinePoints I noticed that it has 4 coordinates, x, y, z and an unknown ...
Robin De Schepper's user avatar
0 votes
1 answer
35 views

Fill Spline based curves efficently

As you can see on the image below, I got a lot of vertices after converting the splines to a mesh. The splines a drawn manualy from an old map. I already started with the filling process. Selecting ...
MaKaNu's user avatar
  • 155
1 vote
1 answer
256 views

Instance Objects on a Line Mesh or Spline

I want to create an antennae for a wasp that I could move around easily for animation. I want to use cone objects that are instanced on a line and are oriented to the next point. I thought about using ...
J. Henriksson's user avatar
0 votes
1 answer
176 views

Animation Nodes: How to create splines between a particle system and an object based on distance?

I would first like to mention that I am a beginner to Blender and Animation Nodes. I am trying to create an animation where an icosphere orbits above a plane that emits particles, and if the particles ...
Mason J.'s user avatar
0 votes
0 answers
46 views

Help animating objects with different paths that merge

I need help animating 2 objects following 2 different paths, At some point i need them to ''merge'' together and continue. I did this with two different splines and the constraint ''clamp to'' the ...
Pixelyud's user avatar
0 votes
1 answer
525 views

Fill extruded spline

I would like to fill this extruded spline. In 3ds Max you extrude the splines and it automatically adds a cap. I would like to reproduce this in Blender. Any help would be appreciated. Thanks.
yellowcab's user avatar
  • 107
0 votes
1 answer
210 views

how to replicate spline and randomize bevel

I would like to randomize bevel size of the replicated spline. It look like Curve Object Output - Bevel Depth - doesn't work with list of numbers. Is there any other options? Thanks
barberik's user avatar
  • 119
0 votes
2 answers
161 views

Animation nodes - Replicate splines - random bevel size

Id like to build set of spline with applied vector noise to simulate lightnings. I have followed Chris.P. tutorial and its done. But I have two problems. How can I set different Bevel Depth on each ...
barberik's user avatar
  • 119
1 vote
0 answers
71 views

Animation node - How to change the shading (smooth or flat) of a series of splines?

I managed to create an animation with concentric circles in animation nodes, made from points in a circle that I duplicated inside an object output. I want to change the shading of the splines (...
Jean-François Clermont's user avatar
0 votes
1 answer
85 views

how to find close points between two values in animation nodes

I'm trying to make some splines and I found "find close points" node but the problem is it has just one value : max distance , but how can I make edges between two values min and max? or ...
MohMehdi's user avatar
  • 480
0 votes
1 answer
336 views

Getting 90 degrees out of a bezier path

So trying to create this wire and I can't seem to find the solution for how to keep the end from collapsing, or pinching, on itself when making a turn like this. Tried adding more points but that ...
Jeffrey Zweig's user avatar