Questions tagged [snapping]

Use this tag for questions related to precisely positioning objects with the snapping tools.

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2
votes
1answer
203 views

How do I snap two similar geometric shapes to each other with rotation and scaling?

I have two objects that feature similar shapes on various sides. I want to snap those similar sides to each other in a way that they are matching each other - that is, that they are both oriented so ...
1
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1answer
801 views

how to extrude an edge that stays connected with the face?

I'm trying to extrude the face to create another wall. It works out well but the vertex and edge are not connected to the floor even though it's level. Anyone know how to extrude so it stays connected ...
0
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1answer
2k views

How to move or resize to fit to certain plane?

I've took a model from web (Plottergram from tinkercad.com) and wanted to modify it namely enlarge the table in one dimension. I did't need it to have rounded corners so it's enough to add a cube that ...
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2answers
449 views

Is there an Addon that positions 3D cursor at the origin of non selected object by clicking it in 3D View?

I've been watching tutorials and trying Addons, that led me to install Sensei Format addon, I didn't like how it changes many of the shortcuts that I got used to, yet one feature grabbed my attention, ...
0
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0answers
769 views

Scale with snap to grid messed up after scaling

I've got a - probably - very basic question. I put a basic cube on a scene, resized it in one dimension to 18 units (so it is a long bar now), then used "Apply Scale". Now when I try to use scaling ...
2
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4answers
8k views

'Snap during transform' not doing anything

I've encountered a strange problem with the snap during transform setting, where it seems to be being ignored. I've tried toggling it on/off, using the different snap modes (to vertex, edge, face, ...
0
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1answer
2k views

Snap vertices to a grid when moving

Similar to how you can snap UVs to the 2D pixel grid in the UV editor, can I make vertices snap to a virtual 3D grid-space where I could specify the distance between each point of the grid-space?
1
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1answer
232 views

Mechanical modeling: placing a bar between two ball joints

Background: I need to place a bar (cylinder) between two ball joints (roundcubes). You might think "Uh! Such an easy task deserves a post here?" Well, the task is less easy than you could think at ...
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0answers
210 views

Why is snap cursor to active not working?

It works in certain vertices but sometimes I get this.
3
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2answers
1k views

How to snap the right edge of a strip to the playhead instead of the left in video editor

I am making a fade out on a shot. I am using a gamma cross from the shot to a color strip. I have positioned my playhead on the place I want the right edge of the color strip to be, but when I make it ...
0
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1answer
314 views

Everything snapping to grid after some accident hotkey. Precise changes available only when I'm holding CTRL [duplicate]

My cat jumped on the keyboard, and now everything keeps snapping to grid. For example, I create and grab new primitive, or extrude vertex, and if I'm not holding Ctrl, it will not move until I move ...
2
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1answer
1k views

Snap multiple verticies simultaneously

I know how to snap vertices to the face of a mesh one by one. Is there any way to snap multiple vertices to the closest mesh all at the same time?
6
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2answers
5k views

Can I snap an objects so their edges line up?

I want to make the cube snap precisely to the corner of the plane, so it looks like this image: (This was done manually and is not a precise snap, just an idea of what I want to accomplish) I'm ...
0
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0answers
60 views

Unable to stack object onto another with face snapping

Sorry, don't understand, how to use face snapping. I have read this http://wiki.blender.org/index.php/Doc:2.4/Manual/3D_interaction/Transform_Control/Snap_to_Mesh but unable to see some reasonable ...
3
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5answers
461 views

Center (snap) hole in object

Trying to center a hole in a door, on the vertical axis only. What is the fastest way to proceed? I've read this answer from Cegaton Can I snap to the center (midpoint) of an edge? Someone asked if ...
1
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0answers
63 views

Snapping an unselected face to a different objects edge by moving vertices

I am 'building' a house in blender and currently struggle with the rooftop. I have fixed the very top of the roof and now want to 'snap' the roof both roof parts to the wall below. I try this by ...
0
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0answers
120 views

Snap object to another one with a displace modifier

I would like to snap a person i've created with the ground (in a room). I've used a displace modifier for the latter one. It's very inconvenient to do it manually by zooming in ti the max. and then to ...
0
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0answers
50 views

Is there a way of snapping to edge or face in one direction?

I would like an edge with two vertices to snap to a face which isn't connected. if I move one of the vertices locked to one direction towards the face with face snaps on, i get a snap all along the ...
3
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0answers
1k views

Guidelines equivalent alternative in Blender?

Many 2D graphic editors have "guidelines" (Corel Draw) or "guides" (Adobe Illustrator) feature. These are temporary invisible geometry, useful for snapping. Is there similar feature in Blender? Or ...
4
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1answer
504 views

How can I change the snapping?

I put snapping on, but would like to snap objects with increments of .6 meters(60 cm). is there a way to change the snapping? I am working with lego bricks I brought in from Ldraw. Since ldraw ...
1
vote
1answer
142 views

What is the Blender equivalent of snapping a vacuum cleaner's attachment onto the main hose?

You have the main mesh with a hole of a specific shape. All of the hole's vertices lie on the same plane. You have a separate mesh (smaller) where one of its protrusions has an open hole, also of the ...
1
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0answers
200 views

Retopology - Snap With Subsurf?

I'm using snap to re-topologize a mesh. I also have a subsurf applied, but it drops the vertices below the target's surface. Is there a way I could have the "applied" subsurf vertices snap to the ...
2
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0answers
386 views

Snap UV vertex to a vertex belonging to a different object

I need to line up one side (border to border) of two UV faces in the UV editor. The problem is that these UV faces belongs to two different objects. It seems like snapping only works within the same ...
2
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0answers
400 views

Auto-merge is causing all vertices to snap to same distant vertex

I almost always edit with snapping to vertex and auto-merge on, but today when I started a project, no matter which vertex I move, and no matter where I move them, they all snap to the exact same ...
2
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0answers
83 views

How to snap two meshes across similar geometry

I have a model of a scene that is split into two sections like so: O____/\__ _/\_____---__ Imagine that the first line is one mesh and the second line is the other half of the mesh of the whole ...
10
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5answers
17k views

Snapping two objects by edge in Object Mode

This might be a pretty newbish question, but I've just started learning Blender and I'm having a really hard time doing some precision work. I have two objects and I'm trying to snap them to each ...
2
votes
1answer
3k views

Is there a quick way to snap an object's origin to world origin along a specific axis?

I know that I can select an object in Object Mode and go to the Properties Shelf (N)>Transform>Location and enter a value of 0 in a specific axis in order to snap the object to world origin in that ...
2
votes
2answers
5k views

Has the Control Key + Rotation snapping increment been changed or dropped?

Many sources describe holding the Control key down while rotating to control rotation by 5 degrees increments. I cannot get this keyboard shortcut to work in Blender v2.75. The increment button on the ...
13
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2answers
39k views

How do I snap one vertex to the position of another vertex in a different object?

How do I snap one vertex to the position of another vertex in a different object?
3
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1answer
737 views

Why does a vertex not become part of the edge it was snapped to?

I have tried for tinyCAD, Dynamic Space Bar, Intersect Tool and EdgeTools, Automerge and other stock options, but if I create a new vertex (Shift+D) and constrain it to an axis and I snap it on ...
9
votes
2answers
1k views

How do I snap a vertex along a local axis?

If I'm trying to move a vertex along any axis other than global X Y or Z, it doesn't snap to another line or face (at least not in a useful way). For example, this is what I want: But trying to snap ...
6
votes
1answer
974 views

How do I force objects to follow another object?

I'm trying to add a ring of diamonds to a character's wristwatch in a game, and it all works well until I get to testing it in-game, where the diamonds don't really follow the path of the watch at all....
1
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2answers
966 views

Snapping mesh together by a point without stretching the object

I'm trying to snap two mesh together. One is a cylinder and the other is half a sphere. I aligned the 3d cursor to the bottom center of the cylinder where I want the sphere to attach to. I don't know ...
0
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0answers
316 views

How to snap two mesh

I have two mesh that are not aligned to the grid. How an I snap and merge these two shapes? The first one is a cylinder, the second is a half sphere. They are at slightly different angles, but they ...
1
vote
1answer
498 views

How to make a bind to Ctrl Key for toggling snapping on/off

I would like to make a bind to Ctrl Key for snapping on/off. When I press Ctrl - snapping should be toggled on/off. Is it possible to make?
8
votes
2answers
3k views

Is there anyway to snap to vertices while using Edge Slide with Clamp Off?

I am a precision modeler, which means I like to be exact instead of "eyeballing" things when I model. I am very happy to see the option to Edge Slide with Clamping Off in v2.75a, but I don't seem to ...
2
votes
2answers
552 views

object flips while snapping to another object with align rotation, using face snapping

I try to snap the object that is selected in the screenshot onto the object behind it, similar to the one seen on the left edge on the screenshot (from which I copied the selected object). I want it ...
1
vote
0answers
205 views

Planar clipping/merge with Mirror modifier

I am looking at work-flows for building roofs. Below was promising until I hit a snag... Setup Rotated Plane + Mirror modifier. Alt+Space (Transform Orientation) > Normal Ctrl+Alt+Space > Create ...
2
votes
1answer
938 views

Scale plane to size of grid element

I am trying to make my plane exactely the width / height of a grid cell. I thought I could do that by clicking "Snap Element"->"Increment", but that does not do anything. Can anybody tell me what I am ...
2
votes
1answer
591 views

Wrap cylinder around sphere

As you can see on the picture below, I have this object shaped like a complex tube (selected in picture) that I want to wrap around this other object which looks like a flattened low-poly sphere (...
1
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0answers
23 views

Manipulation jumps full blender unit [duplicate]

I am modeling a architecture environment in blender and everything was working fine but must have accidently hit a hot key that I was not aware of. Now when I go to manipulate an object whether it be ...
7
votes
2answers
5k views

Snap to face not working

Snap to face isn't working. After enabling it, I selected the face I want to snap to and pressed enter (which I think is supposed to be done) and my snap to bar on the bottom looks like this. I want ...
3
votes
1answer
60 views

Is there a “get individual”?

I have a grid and a plane which are not parallel. I'd like to move (G-key) the selected set of points down so that the value on the z axis of each point after moving is the same as the value on the ...
2
votes
1answer
3k views

Snap to grid using knife tool

I have a situation where, after extruding an angled face, I need to make an edge of it flush with the grid lines. I tried to illustrate what I want to do with the image below. Note, the new location ...
2
votes
2answers
254 views

Translating vertices orthographically

I'm a change over from AutoCAD. One of the CAD like features that I am really ingrained with is what is called orthographic mode. In orthographic mode I would be able to move the selected vertexes by ...
1
vote
3answers
1k views

Snap FK/IK does not copy the motion

I have had an amazing problem about IK and FK mode. Snap is used to copy the animation from IK to FK or from FK to IK. So, normally, When i do an animation using IK and FK mode, I can finally run it ...
2
votes
1answer
123 views

How do I find the exact meeting point of 2 lines? [duplicate]

How do I find the exact meeting point of 2 lines? I'd like to locate this place, and add a vertex on it. Preferably no python. Here are some examples that the solution will need to solve for: ...
0
votes
1answer
165 views

Snap vertices without overlapping [duplicate]

Im trying to get them to not overlap, but be snapped together. the center of the one i move snaps to the vertex of the idle one.
0
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2answers
131 views

How to get vertex snapping to snap to one vertex [duplicate]

The following image is my failed attempt to make a sword handle's surface meet the blade's bottom. How can I snap the blade's bottom to the handle?
6
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2answers
3k views

How to snap the center of a face to another face?

I have a sword handle and I want it centered below a completely differently object that has a face on the bottom with a vertex in the middle. I could also snap a central vertex to the other one but I ...