Questions tagged [snapping]

Use this tag for questions related to precisely positioning objects with the snapping tools.

102 questions with no upvoted or accepted answers
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209 views

How to define own snapping points?

can someone tell me if its possible to define own "snapping points"? I know the poissibility to snap to Volume, Face, Edge, Vertex and Increment - but what i need is the following: I made a small ...
3
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0answers
87 views

How to use surface snapping on a wireframe in 2.8?

In 2.7x we can snap to the surface of an object with max draw type set to wireframe: However, as of 81a7f6c848 this no longer works; the target object must have a ...
3
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0answers
532 views

How to move a mesh to an exact location

I have a body model where the fingernails are separated from the hand, and I was wondering on how I would go about on accurately connecting them. Like, is there a way to snap the fingernails to the ...
3
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0answers
1k views

Guidelines equivalent alternative in Blender?

Many 2D graphic editors have "guidelines" (Corel Draw) or "guides" (Adobe Illustrator) feature. These are temporary invisible geometry, useful for snapping. Is there similar feature in Blender? Or ...
2
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0answers
14 views

The cursor to selection command doesn't consider the normal direction of the face

gif A) The cursor to selection command doesn't consider the normal orientation of the face. gif B) You can use the Cursor tool with Geometry as the Orientation option to get the normal orientation of ...
2
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0answers
26 views

Is there any way to rotate a vertex so that it snaps/aligns to a non-radial edge?

I am trying to figure out if there's a good way to rotate a vertex so that it lines up with an edge that crosses the path of its rotation. It's not a radial edge, so I can't just snap to one of the ...
2
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0answers
75 views

Why are these extra grid lines appearing?

how would i reset the grid so there aren't all these other lines. Sometimes this causes remove doubles to not work and grid snapping sometimes isn't precise. For example i'll add a plane after ...
2
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0answers
132 views

Edge slide and snapping to vertex on a cilinder doesn't work with the custom transform orientation workaround

So I was trying to slide a vertex along an edge, as shown here Is there anyway to snap to vertices while using Edge Slide with Clamp Off? But my problem is that is not giving me the point of the ...
2
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1answer
97 views

Snapping vertices in a particle system

The idea is to snap the four (selected) polar vertices to each other while scaling the particle (meeting snap point, in this case, is the coordinate center). Eventually I'd like to make the sphere ...
2
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0answers
55 views

how to move an edge along it's normal but snap in world space?

Here's my example. I have a vertical plane and above it a plane angled at 30 degrees. I want to move the horizontal edge of the sloping plane along it's normal, keeping the 30 degree slope intact, ...
2
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0answers
38 views

How to change the grid snapping values for every axis individual?

I would like to change the grid values per axis, to get individual snapping values direction constrained. Current situation for a grid in blender: Scale for x,y,z = 1 (Objects moves using value of 1 ...
2
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0answers
136 views

Conforming objects to Another object_like 3ds max Freeform Tool

i have a question about conforming an object to another object...like in 3ds max in the freeform tab You can select a ref mesh that the active object is constrained to. If i move a vert in this ...
2
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0answers
53 views

Snapping to an edge of a target object along a local axis

I have set up Blender to snap to the closest edge, and in this case, selected a vertex. I expected that when I type “G Z Z” and place my cursor anywhere along the target edge, it would snap precisely ...
2
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0answers
387 views

Snap UV vertex to a vertex belonging to a different object

I need to line up one side (border to border) of two UV faces in the UV editor. The problem is that these UV faces belongs to two different objects. It seems like snapping only works within the same ...
2
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0answers
402 views

Auto-merge is causing all vertices to snap to same distant vertex

I almost always edit with snapping to vertex and auto-merge on, but today when I started a project, no matter which vertex I move, and no matter where I move them, they all snap to the exact same ...
2
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0answers
83 views

How to snap two meshes across similar geometry

I have a model of a scene that is split into two sections like so: O____/\__ _/\_____---__ Imagine that the first line is one mesh and the second line is the other half of the mesh of the whole ...
2
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0answers
1k views

Can loop cuts be snapped to anything other than increments?

I'm trying to make a loop cut slide along a face and snap to a vertex. However, even though I have "snap to vertex" mode enabled, the loop cut slides on the face only in increments. Am I doing ...
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0answers
40 views

Mesh with Mirror not working in 2.81

I created an object using the mirror modifier around the global x and y axis, but since I started adding cylinders intersecting one of the mirror planes I already applied the modifier. Now I want to ...
1
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1answer
47 views

Snap to closest vertext in object mode goes to bounding box

My blender used to snap to vertex at closest to the object. But suddenly it snapped to closest vertex from bounding box. They said it is an expected behavior, but how to restore the behavior back to ...
1
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0answers
27 views

Any way to click and drag the pivot point?

Maya has a great feature that lets you enter a mode where you can click and drag the pivot point to wherever you want. Blender as far as I can tell only lets you move it to 2D cursor or current ...
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0answers
19 views

Precise scaling in Edit mode impossible?

[ [ I turned on the edge length indicator in Edit mode, but apparently it gives false (rounded) values, since the vertices don't align. In this example I tired joining 3 tetrahedrons around a 345 ...
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0answers
33 views

How do you change where an object is placed when it is created?

When you add an object in blender (cube, plane, etc), it always positions the object at the 3D cursor. I know you can move the cursor or snap it to another object, but I wanted to know if there is a ...
1
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0answers
29 views

How do I snap to an interstection

I have two walls that meet in the corner, one is at an angle and the other is square. I would like to be able to drag the selected edge up to match the angled wall. I want it to align exactly because ...
1
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0answers
669 views

Snapping two objects together via vertex selection

I'm a game developer and I'm using the Christmas break as an excuse to finally learn blender. The 2.8 update is fantastic and I'm enjoying it so far. However I have a question and I want to know if ...
1
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2answers
277 views

snap perpendicular to an edge/line like in CAD

I want to add an edge from A to B and i want the line to be perpendicular to the target edge. so it should make 90 deg angle like in the image. How to do this ? do i need addons ? Does anyone know the ...
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0answers
56 views

How to snap while beveling an edge

In picture 1 I beveled the edge A into a curved one and then added one loopcut aligned with the end of the bevel (red circle). Then, Pic. 2, I am trying to bevel the second edge in the same way as ...
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0answers
109 views

How to choose which origin vertex to snap from?

In the picture below I am moving the higlighted cube to the left along y and have closest vertex snapping enabled. This is in object mode. As you can see, Blender has circled the vertex that it is ...
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0answers
300 views

Fixed scale snap increment

How do I lock the scale snap increment to +/- a specific value? While scaling a object using snap to increment, the increment is 10% of the current scale. For example, with a object with scale [0.1, ...
1
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1answer
41 views

Align orientation in Pose Mode

I'm trying to do a simple manipulation that I'm doing every day at work as a professionnal animator. My experiance is with Motion Builder and 3dxMax, but I'm learning Blender on spare time. I just ...
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0answers
172 views

snap to object with mirror modifier

i create a simple shape (see the attachment ) then i just simply apply mirror midifier to have a complete closed object (the original object is the one in wireframe shading). Now i add a plane and i ...
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0answers
586 views

Align rotation with the snapping target, on a different axis?

I am stacking quite a few tall objects on uneven surfaces. To accomplish this I turn on Snap during transform, Snap to Face, <...
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0answers
71 views

the faster way to move pivot or origin in object mode

Pls see the image, It should be simple : In object mode, i want to move the pivot (transform handle) to the other end of the curve. I'm thinking this should be done by simply drag the axis (transform ...
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0answers
33 views

How to snap an active vertex to a face

I'm trying to slide an edge along it's normal and snap the active vertex exactly on the face. I'm trying in the GIF with face snapping+active on but it doesn't work. It it somehow possible?
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0answers
31 views

Attaching faces of 2 tetrahedrons

I've learned some Blender and using it to model geometries with 4 isosceles triangles folded into tetrahedrons. The triangles are not intended to fold into complete, closed tetrahedrons. I'm hoping to ...
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0answers
65 views

Snapping with custom translate modal

does anyone know if it is possible to have a custom modal translate (such as the code below) but also have it respect blenders snapping? ...
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0answers
418 views

Snapping multiple vertex/edges/faces

I try to learn Blender to use on home workstation instead of 3Ds Max. Can't find solution for obvious in 3D max snapping task - select multiple vertex / edges / faces than point some vertex or ...
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0answers
261 views

Grid Settings for imperial

I am trying to create an 11x14" plane and would like to snap circles onto it in 1/4" spacing. I change the grid to inches and imperial and the scale automatically changes to .0254, which apparently ...
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0answers
399 views

Scale with custom snapping increment

I'm making models with pixel art textures, the models themeselves are made up of cubes. The problem is that when the cubes are scaled they are not the proper size to be used with pixel art so either ...
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0answers
226 views

Move and snap a group of objects

When I have selected the group and click on the part that I want to move and snap with another stand alone object in object mode, I just get one of the objects in the group, the rest is left behind. ...
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0answers
88 views

Snapping Pose Bones to Vertex 90 degrees Off

I'm trying to snap the tail of a pose bone to a vertex in another mesh. When I hit R or G to start moving the bone, it snaps just fine, but rotates the bone approximately 90 degrees away from the ...
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0answers
45 views

How to set vertex position resolution in the world?

When I translate/scale/rotate complex meshes its vertices are often spread in 1/1000 of a millimeter. From time to time this leads to non-manifold surfaces and other problems. I would like to be able ...
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0answers
24 views

How do I work with touching geometry?

Okay, I'm making something organic; a paw. The problem is, the toes of a paw touch. How do I make them touch and not go through each other. How do I then prevent removing doubles from merging touching ...
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0answers
63 views

Snapping an unselected face to a different objects edge by moving vertices

I am 'building' a house in blender and currently struggle with the rooftop. I have fixed the very top of the roof and now want to 'snap' the roof both roof parts to the wall below. I try this by ...
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0answers
200 views

Retopology - Snap With Subsurf?

I'm using snap to re-topologize a mesh. I also have a subsurf applied, but it drops the vertices below the target's surface. Is there a way I could have the "applied" subsurf vertices snap to the ...
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0answers
205 views

Planar clipping/merge with Mirror modifier

I am looking at work-flows for building roofs. Below was promising until I hit a snag... Setup Rotated Plane + Mirror modifier. Alt+Space (Transform Orientation) > Normal Ctrl+Alt+Space > Create ...
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0answers
264 views

Snap object pivot to object pivot of target?

It's often useful to snap the pivot of one object to the pivot of another. The snap options for snap target are volume, face, vertex etc but no pivot. For the object being snapped centre is available, ...
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0answers
21 views

Using a vertex as pivot point with multiple vertex selected

I am try to transition to Blender 2.8 from Maya. Would love to move but running into so show stoppers for me. Am mostly doing modular assets so grids and snapping are essential. Example. I have a ...
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0answers
7 views

Snapping tool malfunctioning on aligning faces of the object above (editing) to the Object bellow (Body)

Snapping tool works only on Vertex but the faces go inside the object bellow it, any suggestion?
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0answers
22 views

Snapping a randomly oriented face to another randomly orientated face?

for the life of me I cannot find an answer to this seemingly easy operation. In CAD there's this command called "align" where I can simply align points on a polygon to the other points of a polygon, ...
0
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0answers
12 views

Animating is a struggle due to my obsessive-compulsive disorder, is snapping bones(ex.) in the air a possibility?

This is my first post here, so I apologize for any possible formatting issues. I've recently gained an interest in animating, and get the basic idea, but it's tediously slow to do due to my obsessive-...