Questions tagged [snapping]
Use this tag for questions related to precisely positioning objects with the snapping tools.
213
questions with no upvoted or accepted answers
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How to use surface snapping on a wireframe in 2.8?
In 2.7x we can snap to the surface of an object with max draw type set to wireframe:
However, as of 81a7f6c848 this no longer works; the target object must have a ...
4
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0
answers
308
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How to define own snapping points?
can someone tell me if its possible to define own "snapping points"?
I know the poissibility to snap to Volume, Face, Edge, Vertex and Increment - but what i need is the following:
I made a small ...
4
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0
answers
2k
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Guidelines equivalent alternative in Blender?
Many 2D graphic editors have "guidelines" (Corel Draw) or "guides" (Adobe Illustrator) feature. These are temporary invisible geometry, useful for snapping.
Is there similar feature in Blender?
Or ...
3
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179
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Snap to Increment while Scaling
Introduction
Hi there,
I'm using blender 3.6.4, using manjaro linux.
When I move the default cube around in a new project, it doesn't snap to anything, when I go into the top bar and enable snapping ...
3
votes
1
answer
4k
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Snap or project bezier curve to mesh surface
I've got a curve which follows the edges of a mesh. This curve is done manually, and I'd like to keep it this way. The mesh has no edge loops that I can use to duplicate them and separate them to be ...
3
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0
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39
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The cursor to selection command doesn't consider the normal direction of the face
gif A) The cursor to selection command doesn't consider the normal orientation of the face.
gif B) You can use the Cursor tool with Geometry as the Orientation option to get the normal orientation of ...
3
votes
1
answer
1k
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Snapping two objects together via vertex selection
I'm a game developer and I'm using the Christmas break as an excuse to finally learn blender. The 2.8 update is fantastic and I'm enjoying it so far.
However I have a question and I want to know if ...
3
votes
1
answer
354
views
Snapping vertices in a particle system
The idea is to snap the four (selected) polar vertices to each other while scaling the particle (meeting snap point, in this case, is the coordinate center). Eventually I'd like to make the sphere ...
3
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0
answers
789
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How to move a mesh to an exact location
I have a body model where the fingernails are separated from the hand, and I was wondering on how I would go about on accurately connecting them.
Like, is there a way to snap the fingernails to the ...
3
votes
2
answers
7k
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Snapping Bones to Bones (In Other Armature)
I am trying to scale and position the bones of one armature to another. And, I was wondering if there was a way to snap the position of the bones in one armature to the position of the bones in the ...
2
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0
answers
72
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How do I turn on snapping for node editors by default?
I really like to keep my nodes snapped to the grid. I am a psychopath about it. But one thing that I hate is that I have to manually turn on snapping everytime I open Blender. Is there any way to keep ...
2
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1
answer
844
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When snapping to faces, is it possible to snap with an offset?
I frequently use the snap-to tool modifier, typically (but not always) to the closest face, when I'm modeling clothing.
While this is very useful, I consistently have to make adjustments afterwards, ...
2
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answers
33
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Weird snapping - can't seem to connect the sides
I'm new to Blender and I'm trying to edit an object I extracted from wow.
I have successfully extended sides and snapped points to others but when I try with these they end op floating or jumping in ...
2
votes
1
answer
150
views
How to disable snapping for knife project?
I am trying to cut two different meshes A and B with the same polyline P so that I can join A and B afterwards with no holes or anomalies. I am using the knife project tool and this works quite well.
...
2
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0
answers
675
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How to get the array modifier to snap to vertices?
Overview
I've created 9 tiles I can snap together to form a surface with a hexagonal pattern. I can manually snap them together, but this is quite tedious. The Array modifier seems promising, but I'm ...
2
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0
answers
34
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Snapping issue with rotation turned on
I'm having an issue with the snap tool. Everytime I try to snap two objects together, if I'm using the option "align rotation to target", the one I'm trying to snap goes through the other. I'...
2
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148
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How can I snap an object with curve modifier to a vertex?
I need your valuable help in something I am stuck on...
As you can see in the image below, a curve modifier has been added to the selected object to follow a specific path. What I'm trying to do, but ...
2
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0
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549
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Why is the sculpt tool snapping to my mesh's vertices?
I have a mesh. I am trying to sculpt it, but the tool keeps jumping around, snapping itself to the mesh's vertices. I don't have snapping on. Reset brush doesn't fix it. What causes this?
2
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26
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Is it Possible to Preserve Local Z-Axis Rotation Relative to Surface Normal while Snapping to Face?
The Transform (grab) with Snap-to-Face (and Align-Rotation-to-Target enabled) feature has an 'unintuitive' local-z-rotation relative to target face, IMO. I am not sure if this z-rotation happens due ...
2
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0
answers
2k
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Changing angle to snap during rotation
When I rotate an object with CTRL pressed, it rotates with 5 degree step. Can I change it so that it skips 15 degrees instead?
2
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1
answer
3k
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How to sculpt mesh while enabling snap to surface?
In Zbrush, apparently there is a feature where user can sculpt with snap to surface enabled.
Are there any same alternatives that I could try on blender? I want to use this technique to retopologize ...
2
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39
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How can I snap my vertex exactly to an edge, if the edge is at an angle?
So I am relatively new to blender, and I havent found an answer to this yet.
I have two different objects, and I want to snap my new extruded vertex exactly onto this edge on another object, while ...
2
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0
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36
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Is there any way to rotate a vertex so that it snaps/aligns to a non-radial edge?
I am trying to figure out if there's a good way to rotate a vertex so that it lines up with an edge that crosses the path of its rotation. It's not a radial edge, so I can't just snap to one of the ...
2
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184
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Why are these extra grid lines appearing?
how would i reset the grid so there aren't all these other lines. Sometimes this causes remove doubles to not work and grid snapping sometimes isn't precise. For example i'll add a plane after ...
2
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0
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242
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Edge slide and snapping to vertex on a cilinder doesn't work with the custom transform orientation workaround
So I was trying to slide a vertex along an edge, as shown here
Is there anyway to snap to vertices while using Edge Slide with Clamp Off?
But my problem is that is not giving me the point of the ...
2
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0
answers
1k
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snap to object with mirror modifier
i create a simple shape (see the attachment ) then i just simply apply mirror midifier to have a complete closed object (the original object is the one
in wireframe shading). Now i add a plane and i ...
2
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0
answers
121
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how to move an edge along it's normal but snap in world space?
Here's my example. I have a vertical plane and above it a plane angled at 30 degrees. I want to move the horizontal edge of the sloping plane along it's normal, keeping the 30 degree slope intact, ...
2
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111
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How to change the grid snapping values for every axis individual?
I would like to change the grid values per axis, to get individual snapping values direction constrained.
Current situation for a grid in blender:
Scale for x,y,z = 1 (Objects moves using value of 1 ...
2
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0
answers
110
views
Snapping to an edge of a target object along a local axis
I have set up Blender to snap to the closest edge, and in this case, selected a vertex.
I expected that when I type “G Z Z” and place my cursor anywhere along the target edge, it would snap precisely ...
2
votes
0
answers
551
views
Scale with custom snapping increment
I'm making models with pixel art textures, the models themeselves are made up of cubes. The problem is that when the cubes are scaled they are not the proper size to be used with pixel art so either ...
2
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0
answers
323
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Retopology - Snap With Subsurf?
I'm using snap to re-topologize a mesh. I also have a subsurf applied, but it drops the vertices below the target's surface.
Is there a way I could have the "applied" subsurf vertices snap to the ...
2
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0
answers
565
views
Snap UV vertex to a vertex belonging to a different object
I need to line up one side (border to border) of two UV faces in the UV editor. The problem is that these UV faces belongs to two different objects.
It seems like snapping only works within the same ...
2
votes
0
answers
927
views
Auto-merge is causing all vertices to snap to same distant vertex
I almost always edit with snapping to vertex and auto-merge on, but today when I started a project, no matter which vertex I move, and no matter where I move them, they all snap to the exact same ...
2
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0
answers
97
views
How to snap two meshes across similar geometry
I have a model of a scene that is split into two sections like so:
O____/\__
_/\_____---__
Imagine that the first line is one mesh and the second line is the other half of the mesh of the whole ...
2
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0
answers
2k
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Can loop cuts be snapped to anything other than increments?
I'm trying to make a loop cut slide along a face and snap to a vertex.
However, even though I have "snap to vertex" mode enabled, the loop cut slides on the face only in increments.
Am I doing ...
1
vote
1
answer
22
views
How can I mirror/snap an un-centred structure?
It's probably a very simple procedure but, as I am a noob at best, I cannot find any how to do this.
Our structure originates from a 3D scan, which is then cleaned-up by using Quad Remesh then aligned ...
1
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0
answers
46
views
Align rotation to target using the normal of one of the faces of the rotating object
Hello Blender community,
I have been struggling with this problem for a couple of days and decided it was time to seek help from more seasoned veterans!
I am building a hollow ring segmented into 8 ...
1
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0
answers
20
views
Snap edge to vertex by dragging one side of the edge?
I would like to drag a vertex, in such a way, that the moving edge snaps to another vertex.
Below shows what I'm doing now. I drag the vertex to the right until it 'looks okay', but I really want that ...
1
vote
0
answers
75
views
How to Snap Cursor to Selected, but accounting for the Modifier result?
Snap Cursor to Selected places your cursor at the selected vertex of your mesh (or the mean of multiple selected vertices).
The trouble is that sometimes the vert ...
1
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0
answers
113
views
Any way to exclude certain vertex groups from being snapped to?
So I’m wanting to create an easy snapping tool where objects only snap to specific vertices on the target mesh (“connection points” if you will). I want to define these connection points but I want ...
1
vote
1
answer
568
views
Snapping tools missing inside of UV Editor
Inside of my UV editor, I am missing the Snapping tool bar. I've going through Preferences, View menus and more to try and restore this with no luck. Without this option, I cannot snap and of my UV. I ...
1
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0
answers
499
views
Snapping closest to vertex is not working as expected
I had 2 different objects one of which had array modifier. I have applied all of the modifiers and joined two object into a single mesh. So in the edit mode I wanted to snap closest vertex of one ...
1
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0
answers
105
views
Closest snapping in object mode does not use closest vertex when multiple objects are selected
The snapping page in the manual says that the snap with closest option should "move the closest point of the selection to the target". That only works when a single object is selected though,...
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23
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Object Mode Vertex Snapping is not working as intended
Instead of snapping the two triangles together it offsets it like this, how do I fix this? I am hovering to the closest vertex which is the bottom one and it keeps off setting the position rather than ...
1
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0
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151
views
How to create a vertex at an intersection of two edges with TinyCad?
I'm trying to place a vertex at the intersection of two edges using TinyCAD in Blender 3.1.0, but nothing happens when I:
1 - select the edges in edge mode
2 - right-click tinyCAD>V2X
Is the vertex ...
1
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0
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124
views
Snapping Bézier handles on Blender 3.1
Previously, in Blender 2.83, it was possible to snap Bézier handles to each other with "Snap to vertex".
When I tried to do this in Blender 3.1, not only was I unable to do it, but it also ...
1
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0
answers
613
views
stitching together 3d scans
I used polycam to make 3D scans of Kiwanis Cabin. I scanned the cabin in 5 different parts because there's an upper bound to how big polycam scans can be. It doesn't tell you when you're approaching ...
1
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0
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608
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Blender 3.0, Snap to face + Project individual elements not working as expected
I have started my quest on making donuts. I have remade this doughnut several times and keep finding the same issue.
When I get to the proportional edit of the icing object it should snap to the side ...
1
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0
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36
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lining two objects up
I have two 3D scans of a tunnel that I made polycam. The tunnel has two corridors that run parallel to one another. The problem is that I can't get them to run parallel to one another in blender. Here'...
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0
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529
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How can I rotate at custom snap increments?
I need to rotate multiple objects in set degree intervals, rather than typing it out for each object, but I would like it to be bigger increments than the default 5 degrees. Is there a way to change ...